Maze Map

Boss

 * Shadow of the Vaal, based on Vaal Oversoul of Act 2

Boss video


Version history

 * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
 * Many map bosses have also shifted around. Some have been retired and replaced!


 * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
 * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.


 * Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
 * (undocumented) Name changed from Conservatory Map to Maze Map.


 * Maps from the old progression no longer drop. They can be played to find maps from the new progression.


 * Added Vaal Fallen and Serpentine Constructs as the signature monsters for the Maze Map.


 * Start of open beta. Old map item are wiped from server. The map now a T5 / area level 74 map.


 * The level 68 Oversoul Map boss now uses skills of an appropriate level.


 * Introduced to the game. Initially a T9 map (area level 68)


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Карта лабиринта