Multiple Traps Support

Multiple Traps is a support gem that changes the laying behavior of any supported traps. Instead of throwing a single trap, three traps are thrown at once. The maximum number of traps of the linked skill is also increased by three.

Skill functions and interactions

 * Vaal Skill Gems: Each individual trap consumes a stored use from a Vaal skill when it's combined with . Multiple Traps can only add traps up to the number of uses currently stored in the Vaal skill for each throw.
 * Cluster Traps: When a trap skill is linked with and, the resulting trap spread will throw a total of five traps in the same random spread as Cluster Trap alone.
 * Swift Assembly: When a trap skill is linked with the resulting trap spread will mimic the same pattern as Cluster Traps. This occurs regardless of how many extra traps are thrown due to Swift Assembly's proc.
 * Trap Throwing Distance: When using a skill supported with, three traps will be laid in a line away from the player. When targeting farther locations, the traps will be equally spaced, with the last trap landing at the mouse cursor. Traps can still be stacked on top of each other by standing close to and facing a wall, or by using multiple trap charges. This may be important to consider when attempting to overlay area of effect skill traps such as and.

Version history

 * Now causes supported skills to deal 50% less damage at gem level 1 (from 40%) up to 31% less damage at gem level 20 (from 21%).


 * No longer grants additional damage, but instead reduced the damage penalty per gem level.


 * Fixed a problem where the Witch gave Endurance Charge on Melee Stun instead of Multiple Traps from the Mercy Mission quest on Cruel difficulty.


 * Multiple Traps has been added to the game.
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