Version 2.2.1d

Patch notes
These are the official patch notes for version 2.2.1d released by Grinding Gear Games.


 * The unique flask no longer refills in your Hideout.
 * Perandus monsters can no longer summon skeletal mages as their performance overhead was too high.
 * Fixed an instance crash with.
 * Fixed the unique item counting as gloves when checking credit for the Buy these Items challenge.
 * Fixed a bug where enchantments for Damage,  Damage,  Damage,  Attack Speed,  Placement Speed, Ancestral Protector Elemental Resistances and Ancestral Protector Damage were not giving credit for the Apply these Enchantments challenge.
 * Fixed a bug where Ancestral Protector was providing increased attack speed, instead of more attack speed.
 * Fixed a bug where Writhing Worms created by The Writhing Jar unique flask were too high level.
 * Fixed a bug where would often not show its effects when being cast in quick succession while using Lockstep networking mode.
 * Fixed a bug where large stacks of items (such as ) would not show their stack size on the website.
 * Fixed a bug where the third encounter of Izaro would sometimes not have Izaro.
 * Fixed a bug where conditional damage modifiers that cared specifically about whether an attack used weapons would not apply if used by a Trap, Totem or Mine.
 * Fixed a bug where Labyrinth Items could be displayed incorrectly when modifying how they are shown using Item Filters.
 * Fixed a bug with "crit chance if you haven't crit recently" applying for all hits that weren't main-hand attacks if you had crit recently.
 * Fixed a bug where clones of Duelists would look incorrect.
 * Fixed a bug where all Strongboxes in the Labyrinth were unable to generate as magic, rare or unique.
 * Fixed a bug where Maps dropped in the Merciless Labyrinth were capable of being higher than Tier 1.

The following hotfix was deployed after the 2.2.1d patch:


 * Fixed an issue where System memory usage would continuously climb in Windows 10. See today's news article for more information.