Version 3.11.1d

Patch notes
These are the official patch notes for version 3.11.1d released by Grinding Gear Games.


 * Areas in the Labyrinth created by, or  for which instances have previously been opened and then timed out will no longer grant items or experience when re-entered. This previously applied to all Labyrinth difficulties.
 * Cultists in the boss room can no longer have the Fractured nemesis modifier.
 * Ballista Totems no longer play surge effects.
 * Fixed a rare bug where multiple uses of a Harvest crafting option could be consumed from a single crafting action.
 * Fixed a bug preventing autoplanting of Harvest seeds from the Seed Stockpile if the seeds were item level 86 or higher.
 * Fixed a bug where the Sacred Ashes degeneration could persist after the Avatar of the Grove encounter was completed.
 * Fixed a bug where some Zana mission variations weren't offered as options. The "Single Portal" variation will remain permanently disabled and will not be offered as an option.
 * Fixed a rare bug where you could not access some encounters which branched off of Niko's Mineshaft.
 * Fixed a bug where monsters created by skills were included in Warcry power calculations.
 * Fixed a bug which prevented Redeemer-influenced Boots from being able to roll Attack Dodge and Spell Dodge modifiers together.
 * Fixed a bug where Burtok, Conjurer of Bones' projectiles originated from his target, rather than himself.
 * Fixed a bug allowing Mother of the Hive in the Strange Sinkhole vaal side area to spawn far more Sand Spitters than intended.
 * Fixed a bug where the effects of the Solaris Sky Beam skill didn't scale correctly with area of effect modifiers.
 * Fixed a bug where Ballista Totems that used could cause performance loss after they had expired.
 * Fixed three instance crashes.
 * Fixed a client crash that could occur when using.
 * Fixed a client crash that could occur when taking a screenshot.