Discipline

Discipline is an aura that grants energy shield to the caster and their allies.

Skill Functions and Interactions
See the aura page for more details.

Related unique items
The following unique items are related to Discipline:

Related passive skills
The following passive skills are related to Discipline:

Related modifiers
The following modifiers are related to Discipline:

These Synthesis implicit currently only able to find in presynthesized item or added via Harvest mechanics:

Legacy mods
The following mods can only be find in legacy item in permanent leagues:

Version history

 * Anomalous Discipline now grants you and nearby allies 0.25% increased damage while on full energy shield per 1% gem quality (from 0.5% per 1% gem quality).
 * Divergent Discipline now grants you and nearby allies 0.5% increased energy shield recharge rate per 1% gem quality (from 2% per 1% gem quality), and also causes you and nearby allies to have 0.5% slower start of Energy Shield Recharge per 1% gem quality (from 1.5% per 1% gem quality).


 * Now has alternative quality: Anomalous and Divergent.


 * Now instant by default and can therefore be used while moving.
 * All instant skills now have cooldown 1 second or less.
 * Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine).


 * Discipline now grants less Energy Shield from gem level 2 onwards. At level 2, Discipline grants 69 additional Energy Shield (down from 70). At gem level 20, Discipline grants 217 additional Energy Shield (down from 303).
 * Discipline now also grants 30% increased Energy Shield Recharge Rate.


 * The costs on all aura skills with reservation costs has been reduced.


 * Mana reserved standardized to 60%. Energy Shield granted has been increased.


 * Mana cost increased by 40. Energy Shield granted significantly reduced.


 * Fixed a server crash related to Discipline and Eldritch Battery.


 * Discipline has been added to the game.
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