Heavy Strike

Heavy Strike is an melee strike attack skill that hits and knocks back an enemy, using a mace, axe, sword or any two-handed weapon. Each hit has a chance to deal double damage.

Skill functions and interactions

 * Dual Wielding: Dual wielders can use Heavy Strike as long as both of their weapons are an axe, sword or mace, the attack will alternate between weapons.


 * Reduced Enemy Stun Threshold: This modifier increases the chance that enemies struck by Heavy Strike are stunned. This is additive with other modifiers, such as from.

Gem level progression
In addition, Heavy Strike is the starting skill gem for Marauder. It drops after killing the first monster of the game, Hungry Corpse.

Version history

 * Now deals base weapon damage and has an added damage effectiveness of 195% at gem level 1 (from 176%), up to 250% at gem level 20 (from 222%).


 * Now has alternative gem quality.


 * Now deals base damage equal to, and has an added damage effectiveness of, 176% at gem level 1 (from 150%), up to 222% at gem level 20 (from 194%).
 * Now has +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from +2).
 * Now has 20% chance to deal double damage at all gem levels.
 * Now has an attack speed multiplier of 85%.
 * Now gains 1% increased Stun Duration on enemies and 1% increased damage per 1% gem quality (previously only gained increased stun duration on enemies).


 * Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)


 * 5% more damage at gem level 20.


 * Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.


 * Now grants 1% increased stun duration per 1% quality (quality no longer affects attack speed).


 * The mana cost of all skills has been revised.


 * Heavy Strike: reduced stun threshold reduction from 30% to 25%.


 * Heavy Strike's physical damage now increases by 5% per level rather than 4%.


 * Heavy Strike's 50% damage bonus now affects support gems and elemental damage. It is now represented as Damage Effectiveness.


 * Fixed a client crash that could occur when using a Duelist and Heavy Strike with certain weapon combinations.


 * Heavy Strike has been added to the game.
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