Version 0.9.3b

Patch notes
These are the official patch notes for version 0.9.3b released by Grinding Gear Games.

Changes

 * Added a set of projectile damage passives and changed paths to bow areas to enable bow-based Duelist builds.
 * Fixed experience sharing in parties to work properly again.
 * Temporarily reduced the timeout on game instances to 8 minutes when empty to help reduce server load.
 * Increased the rate that Rain of Arrows gains damage per level, but gave it a -20% damage penalty for being AoE.
 * Increased the drop rate of portal scrolls.
 * Fixed some bad grammar in quest text.
 * Fixed a bug that would cause the "passive skill point gained" effect to play additional times when talking to Tarkleigh again.
 * Changed the Strength attribute bonus to only affect melee damage.
 * Fixed the effects in the Ship Graveyard to reduce graphical lag.
 * Changed Orb of Scouring, Jeweler's Orb, Orb of Fusing to only drop in level 12+ areas because they were too complicated for early players.
 * Increased the Life and damage of various bosses: Brutus, Merveil (both forms), the Deep Dweller (both forms) and the Hideous Abomination
 * Increased Hillock's Life.
 * Increased Kraityn's damage.
 * Added 10% extra monster damage for each additional party member after the first. For example, against a party of 3 players, monsters do +20% damage.
 * Fixed a bug related to the scaling of experience and item drops when playing in parties.
 * Reduced Life per level from 6 to 5.
 * Reduced Mana per level from 4 to 3.
 * Slightly reduced the starting Life and Mana of new characters.
 * Made early flasks use slightly less charges per drink so that it's easier to fill them.
 * Reduced the amount of Mana recovered from Flasks and Vials by 15%.
 * Reduced the size of Life mods on items.