Talk:Luck

Equation

I tried to update the equation to make it more readable for the layman but it was rolled back. I'm not going to try again because I don't care, but I will say the current equation is simplified to the point it does not communicate what exactly is happening (that the chance to not crit increases the lucky roll's crit chance). Please think about the majority of people, who do not have experience beyond basic algebra, before making such a terrible and unhelpful edit. You cannot expect some random teenage kid in 10th grade (this game's main demographic, probably) to understand how to simplify when a number has two percentage signs after it... but most people do understand basic algebra. In the math community simple is better, but to the majority of people it just confuses them. You should be writing the article in a way that communicates the most amount of information to the most people. You should not be writing it for yourself. And for the record, I say %+%*(1-%) is more communicative to the simplified version