Version 0.9.3c

Patch notes
These are the official patch notes for version 0.9.3c released by Grinding Gear Games.

Changes

 * Restored the potency of mana flasks and set mana-gain-per-level back up to 5, undoing the change from the 0.9.3b patch. We'll investigate mana in more detail this week.
 * Fixed a bug that prevented Blood Rage refreshing when you kill an enemy.
 * Fixed a bug that caused damage bonuses to not appear on many weapon skills such as Split Arrow, Infernal Blow, etc.
 * Created a two level safe zone around your level where no currency item droprate penalty is applied.
 * Increased the damage of Plague Vomit's aura by 60%. It should kill you in 25 seconds now.
 * Improved the drop rate of Scrolls of Wisdom.
 * Slightly decreased the drop rate of currency items.
 * Changed the damage reduction equation to have damage*20 rather than damage*25 in the denominator. This will make armour more effective at damage reduction.
 * Raised the overall damage of Firestorm and its high level damage scaling.
 * Reduced damage of Cold Snap by 10%.
 * Reduced damage of Fireball by 5%.
 * Increased damage of Shock Nova damage by 10% and lowered its high level damage scaling.
 * Increased damage of Ice Spear by 5%.
 * Increased damage of Split Arrow by raising its flat damage penalty from -30% to -20%.
 * Increased damage of Ground Slam by raising its flat damage penalty from -15% to -12%.
 * Increased damage of Infernal Blow by raising its flat damage bonus from 10% to 12%.