Primordial Blocks Map (Atlas of Worlds)

Torture Chamber map is based on the Prison zones in Act 1.

Map Type: Indoors



Boss Arena
The arena is a large chamber with four columns in the middle and small bodies of water in the corners. There's often an additional pack of monsters along with the usual magic monsters. Entrance seals when the boss is engaged.

Boss
Shock and Horror, a unique Sea Witch with the following abilities:
 * Casts Lightning Beam.
 * Casts Spark.
 * Summons 5 Lightning Warp totems.
 * Summons Spawns in the corners of the arena.
 * Has Wrath aura.

Strategy
Shock and Horror is one of the most notorious map bosses due to her signature lightning beam attack, which is estimated to deal upwards of 4000 lightning damage per second as damage over time. To stop the beam you will need to put one of the four pillars in the room between yourself and the boss, at which point the beam will stop and enter a 20 second cooldown. s and fast movement skills are recommended.

Less famous but comparably dangerous are the totems, which deal great damage, create shocked ground on arrival, have a tendency to all strike at once, and are quickly recast by Shock and Horror if destroyed. They disappear when Shock and Horror dies. Shock and Horror will occasionally summon spawn from the corners of the room, which generally do little damage. The spawn do grant flask charges so you can hang back and use these to refill if you are short.

Shock and Horror does also cast but the damage is negligible.

Vendor

 * Produced by three
 * Three yield one.

Divination cards
The following divination cards can drop in this area: