Oak

Oak is a unique bandit located in The Wetlands in Act 2.

Defeating him is part of the quest Deal with the Bandits, The Bandit Lord Alira or The Bandit Lord Kraityn - as he drops the quest item ; siding with him is part of the quest The Bandit Lord Oak.

If siding with Oak he will reward the character with the following bonuses:

Strategy
Before the fight, be sure to take note of what enemies are at what location. Most importantly, you want to keep good tabs on where the archers are, for they deal great damage, and unlike the melee enemies, their damage can't be avoided simply by running away. Usually there are two melee henchmen at the door, followed by several groups standing all standing in a circle with each group consisting of two melee henchmen and one ranged character between the two. One group, however, is just two archers standing by each other.

When the fight starts, it is a good idea to take cover behind the tents. This enables you to take minimal damage from the arrows as well as give you some protection from Oak. Oak cannot jump over the tents if you are on the other side, and will rarely chase very far. From there you can pop in and out picking off each henchmen starting with the ranged so that you don't have to avoid all the arrows. If Oak or the melee henchmen are coming up on you at the tent then you want to simply move behind a different tent.

Once the minions are down it is a simple act of attacking Oak, running away if you need to heal, and avoid getting hit by his leap slam attack. It is best that you try to bait him into doing the leap slam attack, backing up to avoid, then attacking him while he is still in the leap slam animation and cannot do anything.

Dialogue
Oak is voiced by American-born New Zealand actor, Campbell Cooley.

Oak: ''So an enemy of hope has fallen. Kraityn will not be missed. Did you do it for a higher purpose, perhaps? Something worthy… like peace?''

''Every day my brethren must battle and die with Alira’s thralls of the old road. To spare the lives of many, you need take only one.''

''But if peace isn’t enough reward for you, bring me the amulet that hangs around Alira’s worthless neck. I trust you have Kraityn’s in hand already? I thought so. When joined with mine, those trinkets will forge us a new strength, you and I. The strength to bring about peace.''