Fire Trap

Fire Trap throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.

Skill Functions and Interactions
Burning Ground Effect: The burning area left behind after a Fire Trap explosion does not act like other burning damage. It will do fire-based health degeneration damage simultaneously with other burning damage for as long as an enemy is within the radius of the Fire Trap. Once an enemy leaves the area, they will stop taking damage from Fire Trap. Trap, fire, area, spell and elemental damage passives will increase the damage of both the initial explosion and the damage over time. Burning damage passives will only increase the DoT.

Duration: Skill duration passives and the gem will increase the duration of the burning ground effect, but not the duration before the trap expires.

Version history

 * Base damage from the initial explosion increased by 40%, and the base damage over time increased by 20% at all gem levels.


 * No longer has a cooldown.
 * Now requires level 12.
 * Now deals 7-11 fire damage when triggered at gem level 1 (up from 2-4), up to 410-616 at gem level 20.
 * The burning ground it creates now deals 24.1 fire damage per second at gem level 1 (up from 3.6), up to 1362.8 fire damage per second at gem level 20 (up from 701.2). This damage is now modified by spell damage modifiers.
 * Base duration of the burning ground is now 1.75 seconds (down from 8 seconds).
 * Now has 1% increased fire damage per 1% gem quality (previously had 3% increased burning damage per 2% gem quality).
 * Now deals added fire damage against burning enemies.
 * Now has an added damage effectiveness of 200% (up from 100%).

Base duration lowered to 4 seconds (from 16)

Fire Trap's damage over time grows more quickly as it levels, up to 701.2 base Fire damage per second at gem level 20 (up from 518.8).


 * Fire Trap gains 1 additional unit of radius every 3 levels.
 * No longer gain increased area of effect radius.


 * Damage increased by around 20% higher at level 20.


 * Burn Duration increased by 30% at all Levels. Critical Strike Chance increased from 5% to 6%.


 * DoT now affected by untyped damage modifiers, area damage modifiers and fire damage modifiers
 * DoT Rebalanced


 * Mana cost reduced.
 * Damage at high levels has been reduced by around 30% at level 15.


 * Fire Trap's on-hit damage has been reduced at high levels (20% at Level 15). The damage of Fire Trap's burning ground has been increased by 50%.
 * The cooldown times of traps (except for Conversion trap and the Trap support gem) have been lowered to four seconds. (Fire Trap's cooldown is three seconds)


 * Fixed a bug where items would sometimes not drop from monsters killed by Fire Trap.


 * Early levels of Fire Trap have had their damage reduced by around 35%.


 * Now does more damage at earlier levels.


 * Now deals area damage properly.


 * Fire trap can now be supported by area of effect support gems.


 * Fixed a problem where Fire Trap displayed the wrong damage.


 * Added a 5% critical strike chance.
 * Increased its mana cost.
 * Increased its damage progression over levels.


 * Fire Trap has been added to the game
 * }

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