Solar Guard

Solar Guard is an uncommon monster type with similar patterns to Solar Elementals. Like their less powerful versions they have fire resistance, the ability to cast yellow Fireballs as well as an instantaneous beam-attack which - upon impact - deals a great amount of AoE damage. Both attacks deal fire damage.

Due to their powerful nature they make a great target for Raise Spectre and are often supported with gems like Spell Echo and Controlled Destruction to further enhance their damage.

Abilities

 * Fireball
 * Beam
 * Resists Fire

Areas

 * The Solaris Temple Level 1 (Act 8)
 * The Solaris Temple Level 2 (Act 8)
 * The Solaris Concourse
 * The Harbour Bridge