Trial of Lingering Pain

Trial of Lingering Pain is one of the six Trials of Ascendancy. It can be found at random during mapping (by using prophecy, the player can increase the odds of spawning it inside the map). The "easier" versions --which are no longer referred to as "Trial of Lingering Pain"-- can be found in The Catacombs (Act 3) and The Tunnel (Act 9).

The Trial features Blade Sentries, which are very wide traps that move along set paths. The damage is proportional, and does not depend on area level; when the player character is cut by the moving traps, they rapidly take Energy Shield and Health damage (which can kill underspecced, non-Bleed immune players in roughly one second) The Trial's layout, however, does become harder on higher difficulties.

Upon completing the Trial, Izaro gives the message "An emperor must wear two blades. Hope in the left hand, Surety in the right." and you are provided with a portal back to the entrance.

Version history

 * (Undocumented) Due to the game having eliminated the difficulty system, the trials in the Acts are simply named after the locations they are located. Moreover, Cruel and Merciless Labs only require three trials, decreasing the total number of trials a player will have to accomplish to reach full end-game Ascendancy potential from 24 to 18.


 * There are six new Trials of Ascendancy that can be found in non-unique maps. These trials are more complex and random than the ones in the regular game. Completing a Trial rewards you with an item.
 * Once you have completed all six Trials, you are able to use your Offering to the Goddess items in a Map Device to access the Endgame Labyrinth. These items are not technically maps, so you cannot use Sacrifice Fragments or on them.
 * The Endgame Trials and Labyrinth include a new trap type - Sentinel Traps: These traps apply one of many effects to an area and can be temporarily deactivated by dealing damage to them.


 * Introduced to the game.
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