Mineral Pools Map (Synthesis)

{{Base item }}
 * rarity_id                              = normal
 * name                                   = Mineral Pools Map
 * class_id                               = Map
 * size_x                                 = 1
 * size_y                                 = 1
 * drop_level                             = 73
 * drop_rarities_ids                      = normal, magic, rare, unique
 * tags                                   = not_for_sale, cave, mountain, swamp, map, default
 * help_text                              = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
 * map_tier                               = 7
 * map_guild_character                    = {
 * map_area_id                            = MapWorldsMineralPools
 * map_series                             = Synthesis
 * map_area_level                         = 74
 * unique_map_area_level                  = 74
 * inventory_icon                         = Mineral Pools Map (Synthesis)
 * flavour_text                           = God's jar of raw materials. Life lying dormant, waiting to sprout.
 * purchase_cost_normal1_name             = Orb of Alchemy
 * purchase_cost_normal1_amount           = 2
 * purchase_cost_magic1_name              = Orb of Alchemy
 * purchase_cost_magic1_amount            = 2
 * purchase_cost_magic2_name              = Orb of Chance
 * purchase_cost_magic2_amount            = 1
 * purchase_cost_rare1_name               = Orb of Alchemy
 * purchase_cost_rare1_amount             = 3
 * purchase_cost_unique1_name             = Chaos Orb
 * purchase_cost_unique1_amount           = 10
 * area_spawn_weight_override1_tag        = glovesatlasdex
 * area_spawn_weight_override1_value      = 1000
 * release_version                        = 3.6.0
 * drop_enabled                           = False