The Twilight Temple

The Twilight Temple is a unique.

Layout
The map is a large indoor area, with the right side being daytime at Solaris Temple and the left side being night time at Lunaris Temple. Each side contains 3 rooms with a button of the sun or moon in the middle. Walking over it triggers an ambush of monsters. The northmost area contains two buttons which activate a portal, leading to either Helial, the Day Unending on the sun side or Selenia, the Endless Night on the moon side. This portal cannot be changed once either boss is activated; you can kill either of the two bosses in a map.

Helial, the Day Unending will always drop and Selenia, the Endless Night will always drop.

Boss

 * Helial, the Day Unending
 * Selenia, the Endless Night

There are 6 sidebosses. The Celestial orb forms of Helial and Selenia, as well as Aloris, the First Light, Nebria, the Last Light (based on unique Blackguards from Solaris/Lunaris Concourses), Opid, Helial's Herald and Arteth, Selenia's Herald (based on Harbingers of Solaris/Lunaris),

Player can choose either Helial OR Selenia AFTER finish the all 6 side bosses fights. The selection is triggered by standing on relevant pressure plate (blue = Selenia, red = Helial)

Boss video
Divided Hideout can be found in the map by chance.

Legacy variants
The Twilight Temple did not have a legacy variant in terms of explicit modifier. However, since 3.5 the map was on a new map series at the start of each league and since 3.9, it has variable tier based on watchstone.


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Version history

 * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.


 * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.


 * Fixed a bug where Cassia could appear in the The Twilight Temple unique map.
 * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.


 * The bosses of The Twilight Temple have had their Life significantly increased.


 * Unique maps can now drop with varied tiers based on the state of your Atlas.


 * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
 * (the patch note for 3.6 to 3.8 are the same, mentioning the shuffle of the atlas)


 * Fixed a bug that sometimes prevented completion of The Twilight Temple map.


 * Introduced to the game.
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