Avoidance

Avoidance is a mechanic that stops the damage of a hit after block has failed. It still counts as a hit, even if it deals 0 damage. Avoidance should not be confused or conflated with Evasion, Dodge, Block, or Immunity.

Damage avoidance from hits are capped at 75%.

Pantheon
Several Gods provide chances to avoid varying types of damage and/or effects.

Major Gods

 * Soul of Lunaris upgrade
 * Soul of Lunaris upgrade
 * Soul of Solaris upgrade
 * Soul of Arakaali grants

Minor Gods

 * Soul of Ralakesh grants

Monsters
Magic monsters have a 50% chance to avoid fleeing.

Corrupted
There are three legacy corrupted implicits that grant on various items.

Master Mods
The crafting bench that grant stun, ignite, chill, freeze, shock, or being knocked back.

Essences
Anguish, Suffering, and Torment essences grant when applied to body armour and shields, and  when applied to helmets, boots, and belts. Scorn essences grant when applied to helmets or gloves.

Unique Items
The following list excludes items that grant full immunity: