Melee skill

Melee skills use melee weapons (axes, swords, maces, etc.) to perform attacks. The damage of these attacks is based on the weapons equipped. When using melee skills such as without a weapon equipped, damage is based on the character's base unarmed damage.

These skills have the Melee Gem tag.

All melee skills so far are Attack skills. Strike and Slam are two of the subsets of Melee skills.

Weapon restrictions
Not all skills are usable with all types of weapons. Use the following table to help you design your melee character's skills.

All Vaal skills have the same weapon restrictions as their non-Vaal parent.

In addition, the following gems can support all types of melee skills:

Supports
All melee skills can use the following supports:

cannot support, , or. can be used to support any melee skill without AoE on its main hit: this is all melee skills except, , , , , , , , , , , , , and. It also does not support. cannot support, , , , , , , , , or.

In addition, the following categories of skill can benefit from additional supports: Note that for the projectile supports listed, these will only affect the projectile portion or the projectile form of the skill. While, and  all have the Projectile keyword, projectile supports will only affect them when used with a ranged weapon rather than a melee weapon.

Trigger gems
Any melee skill can be used as the trigger for the following trigger gems:



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