Holy Flame Totem

Holy Flame Totem summons totem that fires a stream of flame at nearby enemies, dealing fire damage to them. Damage from the totem deals physical damage converted to fire damage. Each totem also creates consecrated ground around it that also makes allies standing on it immune to curses. Totem range is 100.

Skill Functions and Interactions
This skill is affected by any passives that affect totems, however, nodes such as Totemic Zeal will not be displayed in tooltip DPS due to engine limitation.

If you wear unique helmet and use  skill, shocked enemies killed by your Flame Totem won't proc Herald of Thunder's on kill effect and this is intentional.

Additional projectiles: Only one projectile will hit an enemy per cast. Increasing the number of projectiles will only help to hit more enemies per cast, but will not multiply the damages on enemies.

Projectile Speed: Affects the distance that the projectile will travel as well as its speed.

Channeling: The totem's attack is considered a channeling skill, so it will benefit from bonuses related to channeling.

Version history

 * Flame Totem has been renamed. It is now Holy Flame Totem.
 * Now creates Consecrated Ground at the totem's location. This consecrated ground grants Curse Immunity.
 * Now deals Physical Damage, and converts 50% of Physical Damage to Fire Damage.
 * Now deals 3 to 5 Physical Damage at gem level 1 (from 1 to 2 Fire Damage), up to 134 to 202 at gem level 20 (from 122 to 183).
 * Now costs 11 mana to cast at gem level 1 (from 12) up to 39 mana at gem level 20 (from 42).
 * Now has an added damage effectiveness of 30% (from 25%).
 * Now fires 2 additional projectiles at all levels (previously gained additional projectiles at gem levels 5 and 9). These projectiles fire in a wider cone than previously.
 * Now has 20% more Totem Life.
 * Now gains 1% increased Projectile Speed per 1% quality (previously gained 1% increased Totem Life per 1% quality).
 * Is now considered 'Channelling', and will be affected by things which modify Channelled skills.


 * Cast speed has been reduced from 200ms to 250ms. Flame Totem now does 25% less damage at Level 1, up to 24% more damage at Level 20. When combined with the cast speed changes, this now does 40% less DPS at level 1, up to 0% at level 21. It does more damage at levels 22 and beyond.


 * Now adds additional projectiles to spray as it levels up. Totem life increased. It now increases totem life by 1% per 1% quality (was 3% per 1% quality). Critical Strike Chance has been increased from 4% to 5%.


 * Cast duration is slowed from 80ms to 200ms.
 * Damage has been increased by 270% at level 1 of the gem, increasing to 294% at level 15 of the gem.


 * Mana cost reduced.
 * Damage at high levels has been reduced (around 10% less damage at level 15).


 * Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness. Damage values on these skills have been updated to reflect this.


 * Added 4% base critical strike chance.


 * Reduced damage by 14% and life by an additional 30%.


 * Fixed a bug where it was not affected by the damage penalties that the Multiple Projectiles gems conferred.


 * Fixed a bug where Flame Totem would not correctly list what it does.


 * Flame Totem has been added to the game.
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