Shattering Steel

Shattering Steel is an attack which uses your sword or axe to launch a projectile which shatters and hits enemies in an area of effect cone on impact or after a short time. The projectiles have a chance to impale on hit and deal more damage the closer you are to the target. This skill consumes Steel Shards from Call of Steel to fire multiple projectiles and generate Steel Wards which grant additional attack projectile block chance.

Skill functions and interactions

 * Steel Shards: Equipping this skill grants the Call of Steel ability, which is used to generate Steel Shards. This skill consumes 2 Steel Shards to launch two additional projectiles and generate Steel Wards when used.


 * Steel Ward: Each Steel Ward has a duration of 5 seconds, which are individually timed.


 * Additional Projectiles: If you use the skill without any Steel Shards, it will always launch only one projectile, even if you have additional projectiles from other sources.


 * Projectile Speed: Shattering Steel projectiles shatter after a fixed duration, so Projectile Speed will increase the distance the projectiles can travel.


 * Melee: Shattering Steel is not considered a melee attack despite using melee weapons, similarly to.


 * Area of Effect: Modifiers to area of effect size or damage only affect the secondary shatter cone AoE of the projectile.

Version history

 * Shattering Steel now fires a number of projectiles simultaneously, which shatter after colliding with an enemy or after travelling a short distance. The shattered projectiles deal damage in a cone in front of their impact location. Shattering Steel will consume up to two Steel Shards to deal more damage at close range. Each time you consume Steel Shards, you gain a Steel Charge (up to a maximum of 6), which grants 4% chance to block attack projectiles per Steel Charge.


 * Now has a base attack speed multiplier of 85%.
 * Now deals 100% of base damage at gem level 1, up to 127% at gem level 20.
 * Now has 8 to 12 added attack physical damage at gem level 1, up to 113 to 169 added attack physical damage at gem level 20.
 * Now has a 40% chance to impale enemies on hit.
 * Now fires 2 additional projectiles.
 * Projectiles now deal up to 100% more damage at close range, based on the distance they travel, per Steel Shard consumed.
 * Now grants 1 Steel Charge when you consume Steel Shards, granting +4% chance to block attack projectiles per steel charge. These have a base duration of 5 seconds.
 * Now consumes up to 2 Steel Shards.
 * Now fires only one projectile if no Steel Shards are consumed.


 * Now deals 48% of base damage at gem level 1 (from 45%), up to 55% at gem level 20 (from 50%).
 * Now has a base attack time multiplier of 85% (from 80%).


 * Now deals base damage equal to, and has an added damage effectiveness of, 45% at gem level 1 (from 40%), up to 50% at gem level 20 (from 49%).
 * Now adds 8 to 12 physical damage to attacks at gem level 1, up to 113 to 169 at gem level 20.
 * Now has an attack speed multiplier of 80%.


 * Shattering Steel has been added to the game.
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