Temple Map

Layout
The map is a large area of interconnected walkways and rooms, with the player start always located in the south east, and the portal to the separate boss arena always positioned in the north east.

Boss
Jorus, Sky's Edge, based on Dawn, Harbinger of Solaris.
 * Uses melee attacks
 * Channels Scorching Ray
 * Summons randomly moving vertical beams dealing fire damage over time
 * Casts Bladefall. In the impact area of the skill, several animated two handed swords rise from the ground and start attacking the player.

Boss video


Version history

 * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
 * replaced


 * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
 * Many map bosses have also shifted around. Some have been retired and replaced!
 * replaced


 * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
 * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
 * replaced
 * (undocumented) Jorus, Sky's Edge replaced Riftwalker as map boss


 * The Atlas of Worlds lets you track your progression through Path of Exile's map endgame. You can also use it to upgrade maps and add mods to the Atlas. It indicates which maps are connected to each other.
 * Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
 * The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
 * replaced


 * We have introduced a new series of maps. You can recognise these by their volcanic KaruiStone art rather than the old grey tablets.
 * Maps from the old progression no longer drop. They can be played to find maps from the new progression.
 * Old maps have their old art and mods. Crafting them yields mods from the old progression.
 * replaced


 * Introduced to the game.
 * }