Version 0.6.10

Patch notes
These are the official patch notes for Version 0.6.10 released by Grinding Gear Games.


 * Six new areas added - the rest of Act 1 (very much work in progress)
 * New monster: Pirate Ghosts
 * Sand spitters now escape from slain Shield Crabs to attack you
 * The Multiple Attack support gem now correctly doesn't target chests
 * Implemented experience scaling when fighting substantially higher or lower level monsters
 * Added Regal Orb (upgrades a magic item to rare without touching its mods)
 * Added two new stash tabs (four total)
 * Nerfed mana regen by 33%
 * Reduced global monster item drop rate by 33%
 * Modified experience gain to require 30% more kills per level
 * Reduced monster density in The Terraces
 * Renamed The Watery Hole to The Flooded Depths
 * Added alternate zombie death animation
 * Improved outdoors random level generation
 * User interface improvements on the character screen
 * Improved appearance of world entity hovers
 * Fixed problem that made most animations slightly jerky when repeating
 * Made difference between allocated and unallocated passives clearer
 * Fixes to text box in the chat interface
 * Mana now refills when the player levels up
 * Fixed "blue skeletons"
 * Unstack window now defaults to pulling one item out of stack
 * Game window now resizes correctly all the time in Windows 7