Shockwave Totem

Shockwave Totem is a spell skill. It summons a totem that releases shockwaves that deal physical damage around it.

Skill Functions and Interactions
The damage done by Shockwave Totem is Spell, AoE, Totem and Physical damage, so modifiers to any of these will increase it. As the damage is Physical, it will not benefit from Elemental Spell Damage nodes. Totem range is 80.

Physical Damage: Because Shockwave Totem deals physical damage it can be boosted by supports and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage support gem or passive skills which grant Physical Damage with no other qualifier, such as Path of the Warrior.

Knockback Distance: As skills cast by the totem are affected by all modifiers affecting the player, the knockback distance also gets increased by your passives.

Version history

 * Now has a targeting range of 80 (from 100). This primarily affects cases where the totem can use its skill remotely (such as via Astral Projector's effect).


 * Now has alternative gem quality.


 * Mana Cost at gem level 1 is now 21 (was 24).
 * Mana Cost at gem level 20 is now 39 (was 58).
 * Now deals 33 to 65 Physical damage at gem level 1 (from 23 to 46) and 362 to 672 Physical damage at gem level 20 (from 231 to 429).
 * Now has an added damage effectiveness of 100% (from 60%).


 * Shockwave Totem's radius has increased from 20 to 24 units.


 * Damage has been increased by 20% at level one, up to an increase of 10% by level 20.
 * Damage effectiveness increased from 50% to 60%.


 * Required level moved up to 28 (from 10) and values adjusted accordingly.
 * Now increases Totem Life by 1% per 1% quality (was 3% per 1% quality). The knockback chance has been reduced to 25% (from 100%). Critical Strike Chance has been increased from 4% to 5%.


 * Fixed a bug introduced in 1.2.2 where Shockwave Totem would not cast at the correct speed.


 * This skill now counts as Spell Damage. Damage has been increased by 15%. Its duration has been reduced.


 * Shockwave Totem's pulses have been sped up from 0.75 seconds to 0.60 seconds each.


 * Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness. Damage values on these skills have been updated to reflect this.


 * Shockwave Totem now casts Shockwaves faster. (0,9 to 0,75 sec)


 * Added 4% base critical strike chance.


 * Fixed a bug where Shockwave Totem could not be affected by Increased Area of Effect


 * Fixed the calculation of Shockwave Totem's damage.


 * Removed its critical strike chance.
 * Reduced its radius of effect, damage, cast speed and frequency of pulses.
 * Increased its mana cost.


 * Shockwave Totem has been added to the game
 * }

Сотрясающий тотем