Version 3.3.1

Patch notes
These are the official patch notes for version 3.3.1 released by Grinding Gear Games.


 * Two new types of rooms (themed around Tormented Spirits and Strongboxes) can now be found in the Temple of Atzoatl in the Incursion league.
 * The Altar of Corruption will now return the skinned item if it destroys an item with a skin transfer applied to it.
 * Slightly adjusted the Labyrinth's Mansion Atrium area to prevent players getting stuck after using to reach a small ledge.
 * The default loot filter now plays audio when an item with 5 linked sockets drops.
 * You can now have separate portals to Maps and the Temple of Atzoatl open in your Hideout at the same time.
 * Fixed a bug where 's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.
 * Fixed a bug where Zana mission portals could open around Alva Valai.
 * Fixed a bug where the orientation of Zana mission portals was sometimes incorrect.
 * Fixed a bug where portals to a Breachlord's Domain could open around Alva Valai in your Hideout.
 * Fixed a bug where portals to the Temple of Atzoatl around Alva Valai would not relocate correctly when moving Alva if you had dismissed her and invited her back to your Hideout.
 * Fixed a bug where opening portals to the Temple of Atzoatl from your Hideout was sometimes not possible.
 * Fixed a bug where you could sometimes not be able to invite Alva Valai back to your Hideout after dismissing her.
 * Fixed a bug where Alva Valai in a Hideout would not be able to open portals to the Temple of Atzoatl if the character interacting with her was not the character that created the Hideout.
 * Fixed various bugs which could prevent an Abyss from spawning.
 * Fixed a bug where unique helmet did not prevent Lightning damage from applying Shock.
 * Fixed a bug where the unique belt could drop in lower level areas than intended.
 * Fixed a bug where players would sometimes not return to proper size after casting.
 * Fixed a bug where totems could be summoned through closed doors.
 * Fixed a bug where characters could be locked into a action after leveling up a support gem linked to Barrage.
 * Fixed a bug where detonating corpses with did not count as "consuming" a corpse.
 * Fixed a bug where some monster versions of would disappear visually while still being able to deal damage.
 * Fixed a bug where a Lever in the Labyrinth's Basilica Passage only opened one Locked Door, rather than multiple.
 * Fixed a bug introduced in 3.3.0c which slightly altered the colour of the.
 * Fixed a rare bug where The Vaal Omnitect continued to deal damage underneath itself after dying.
 * Fixed a rare bug where a teleporter in the could have trees spawned on it, causing the player to be unable to move.
 * Fixed a client crash that occurred when trying to use while being pinned in place by a Labyrinth's Spike Trap.
 * Fixed an instance crash in the Solaris, Eternal Sun and Lunaris, Eternal Moon boss encounter.
 * Fixed an instance crash in the Guardian of the Chimera map boss encounter.