Supporter newsletter 29

Issue
This is a copy of Eternal and Diamond Supporter Newsletter #29, published by Grinding Gear Games.

Hey Diamond, Eternal and Unique Item Creator Supporters,

Last week was very busy for us, mostly focused on the 0.11.5 patch. This patch turned out to be much more complex to get out the door than initially intended. Aside from a few issues it went well, and I’ve been following the reactions.

While the last few patches have been worked on, there has also been a lot of work put into the things that make up 1.0.0. This week these are starting to be compiled into a more coherent build, while at the same time 0.11.6 is being developed.

Rory is going to be taking more of a production role on 0.11.6, which will impact his ability to be responsive to emails regarding unique items.

Once we get to October, we’ll be focusing very heavily on getting all the player designed uniques completed!

0.11.5

The 0.11.5 unique items were well received.

In the office we enjoyed watching one of the first runs of the Poorjoy’s Asylum map on Twitch.

0.11.6

It looks like the next patch may have around three unique items so far. I hear one of them may be useful for trap users.

Insider Info

Ari Panzer is an animator at Grinding Gear Games. Ari has worked with us since March 2009, and has made around 8000 animations in his time here.

He graduated from Freelance Animation School in 2005 and previously worked at Sidhe Interactive on titles such as Shatter, Madagascar Karts, Jackass the Game, Speed Racer and Rugby League 3.

Ari prefers to work in a dark environment, and can be seen here in his cardboard fort: http://i.imgur.com/LR2dR0t.jpg