Talk:Atziri's Foible


 * Atziri's Foible can only drop from monsters level 20 and above.
 * A Paua Amulet must be at least itemlevel 20 in order to become Atziri's Foible using an Orb of Chance.

Could some references be added for these statements?

Also, a rare level 18 monster will drop items of level 20. It seems really weird if unique drops are linked to monster level rather than item level. (all monsters in a zone have the same monster level) -AnnanFay (talk) 10:47, 17 May 2013 (UTC)


 * References? Sure. I wrote it. There's your reference. One of the mods of Atziri's requires at least level 20 and thats why it has a character level 16 requirement. It's the same as Le Heup of All. Le Heup of All's 'x% increased damage' requires at least level 30 and thus the character level 24 requirement. Since we know, from GGG, that the character level requirement for items with mods is 80% of the highest mod's level. We can conclude that in order to find or chance an Atziri's or an LHoA the item in question must be at least /itemlevel 20 or 30 in order acquire it. Most unique items have level requirements of 1 and so they are only restricted by the base item level. These particular items, however, have explicit level requirements for the mods.--FaceLicker (talk) 23:29, 17 May 2013 (UTC)


 * This is certainly true for magical and rare items, since they roll affixes from tables based on /itemlevel. Uniques on the other hand have fixed random mods. At the very least it seems that Atziri's Foible with /itemlevel less than 20 can drop, see from . It stands to reason, that chancing follows the same logic. Folivor (talk) 04:28, 18 May 2013 (UTC)


 * References are useful because they highlight the difference between stuff which GGG staff have specifically stated, which was claimed by players or which was inferred by the author from other mechanics. If GGG specifically states something and it's later found out to be wrong then this is probably a bug. -AnnanFay (talk) 09:51, 18 May 2013 (UTC)


 * Yes, I'm well aware of why references are useful, and I gave you all the references I had :p It turns out I was wrong about the these uniques as Folivor has pointed out. In a way it seems strange to me because it goes against how other mods work, but it makes sense as well; as long as the base item can drop the unique can obtained.--FaceLicker (talk) 10:09, 18 May 2013 (UTC)