Recoup

Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds.

Mechanics
Recovery of energy shield, life, and mana through recoup is scaled by increases and reductions to energy shield, life, and mana recovery rate, respectively.

Sources of Recoup
Absorption Charges

Elevated Modifiers on Body Armour (Damage taken as)

Unique Items

Mods
Jewels can have 2-3% of damage taken recouped as mana as a prefix. Harvest can give jewels 1% implicit recouped mana. This gives a theoretical maximum of 4% per jewel. Multiple jewels can stack these modifiers additively.

Elevated
The following modifiers can only be obtained by using a on a body armour with an existing T1 damage taken as mod.