Version 0.9.3f

Patch notes
These are the official patch notes for version 0.9.3f released by Grinding Gear Games.

Changes

 * Fixed a known realm crash.
 * Decreased the creation time of game instances.
 * Reduced and substantially flattened the mana cost increases of most weapon based attack skills. Mana is being further rebalanced for 0.9.4, but this change should reduce the mana requirements of high level melee characters and also help prevent situations where it's undesirable for a gem to level up.
 * Increased the drop rate of flasks.
 * Fixed a bug that caused sockets to not show up on the item hovers of linked or ground items.
 * Reduced the Energy Shield monster aura by 30%.
 * The currency item drop penalty now interprets the character level as no higher than 58. This means that high level players will not be penalised for playing in end-game areas.
 * Fixed minion supports working with raise spectre.
 * Fixed some more problems with the beach levels in the Maelstrom of Chaos.