Venom Gyre

Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. These projectiles return to you and can be caught, which can all be launched by using.

Skill functions and interactions
Pierce: Primary projectiles can Pierce, allowing a single target to be struck by both the outgoing and returning projectiles. Does not generate additional Returning Projectiles.

Fork: Forking projectiles do not Return, but the final projectiles return as expected. This can be useful for clearing packs and generates additional Returning Projectiles.

Chain: Works as expected for the primary projectile. Projectile does not Return until it is done Chaining.


 * Launches caught Returning Projectiles in a spiraling fashion when used. The projectiles are released very quickly but sequentially. Appears to home in on enemies slightly, with roughly one of six blades striking the same enemy.

Multiple Projectiles, Volley: Applies to the initial throw, but not caught blades released by Whirling Blades.

Point Blank and Far Shot: Take total travel distance into account. Projectiles released by Whirling Blades are considered new projectiles, while Returning Projectiles are not.

Skill effect duration: Only applies to how long returning projectiles are stored. increases all damage dealt by the Skill.


 * Despite the support gem add DOT damage to the skill, the inflicts by returning projectiles deal Less Damage due to the skill gem's.

This Skill can generate multiple poison stacks per usage, giving it synergy with, , , and the Assassin's Noxious Strike and Toxic Delivery nodes. However, is generally preferred for this purpose.

Version history

 * No longer deals added chaos damage.
 * Now deals base weapon damage and has an added damage effectiveness of 125% at gem level 1 (from 90%), up to 165% at gem level 20 (from 115%).
 * Now has a 40% chance to retain caught projectiles fired after using Whirling Blades at all gem levels.
 * Now converts 60% of physical damage to chaos damage (from 50%).
 * The Eternal Labyrinth enchantment for Venom Gyre now grants a 25% chance to keep caught projectiles fired by using (from 35%). Existing items with this enchantment are unaffected.


 * Now has alternative gem quality.


 * Now deals 90% of base damage at gem level 1 (from 80%), up to 115% at gem level 20 (from 104%).


 * Venom Gyre has been added to the game.
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