Detonate Dead

Detonate Dead is a spell that explodes a corpse, dealing secondary damage as fire in an area around it.

Skill functions and interactions
Detonate Dead deals damage in two hits that get calculated separately, the fixed fire damage component and the corpse maximum life % component.
 * Secondary damage: Detonate Dead's explosion deals secondary damage, hence it cannot be affected by stats affecting spell damage, including ones such as . However the corpse explosion component of the spell will receive bonuses from elemental, area, and fire related stats.


 * Partying: While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if the player was solo.


 * Damage reflection: The damage from the Detonate Dead explosion cannot be reflected.

Version history

 * Mana Cost at gem level 1 is now 5 (was 7).
 * Mana Cost at gem level 20 is now 20 (was 30).
 * Now deals 15 to 22 Fire damage at gem level 1 (from 10 to 14) and 798 to 1197 Fire damage at gem level 20 (from 823 to 1235).
 * Now has an added damage effectiveness of 160% (from 100%).


 * Detonate Dead now deals spell damage based on the level of the skill gem, in addition to damage based on the corpse's maximum life. The base fire damage dealt by the spell part of the explosion has been significantly increased. The skill now gains additional area of effect radius as it levels, and its base critical chance has been increased from 5% to 6%. The cast time has been lowered to 0.6 seconds (from 0.8).


 * Radius increased by 22%.


 * Increased Detonate Dead damage by 10% at all levels.


 * Radius of the explosion increased by 12.5% (from 16 to 18).
 * Damage caused by the detonation of corpses can no longer be reflected.


 * We have corrected the cast time to 800ms, as originally stated in the 1.2.0 patch notes.


 * This now deals entirely fire damage. It deals 8% of corpse life as well as flat damage. The damage increase per level has been significantly increased. The base cast time has been decreased from 850ms to 800ms. Quality on this skill now offers substantially less cast speed, from 60% cast speed at 20 quality to 20% cast speed at 20 quality.


 * Fixed a bug that caused the damage dealt by Detonate Dead to be delayed.


 * Mana cost reduced.


 * The mana cost of Detonate Dead has been reduced at early levels so that it's around 40% cheaper. It ramps up to the same mana cost as before for high levels.


 * Slightly increased the radius of Detonate Dead's explosion.


 * Improved the effects for Detonate Dead.


 * Reduced the critical strike chance on Detonate Dead.


 * Changed Detonate Dead to not have the damage scaled by mods that affect Spell Damage.


 * Fixed a crash involving Detonate Dead.


 * Changed Detonate Dead to be 20% monster health in fire damage and then the rest is physical


 * Detonate Dead skill gem should now drop


 * Added skills: Raise Zombie, Detonate Dead, Cold Snap
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