Sword

Swords are a type of melee weapon that comes in three item classes: One-Handed Swords, Thrusting One-Handed Swords, and Two-Handed Swords.

One-Handed Swords and Two-Handed Swords require strength and dexterity to equip, and provide increased or  as an implicit modifier.

Thrusting One-Handed Swords require dexterity, and provide as an implicit modifier.

Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings. Global modifiers increase your stats across the board, unlike Local modifiers.

Different item classes may have different corrupted modifiers.

Mechanics
A list of benefits that only affect swords:
 * Sword specific implicit modifiers. See list below.

A list of benefits that only affect swords and axes.
 * Gems


 * Support gems

Swords Passives
There are passive skills that grant sword bonuses.

Other Passives Affecting Swords
Other Passives affecting Swords include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Dual Wielding Passives, Melee Physical Damage Passives, One Handed Melee Weapons Passives and Two-Handed Melee Weapons Passives.

Two Hand Swords
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