Version 2.5.2

Patch notes
These are the official patch notes for version 2.5.2 released by Grinding Gear Games.


 * Parallelised the rendering of the DirectX 11 client. This allows multi-threading for scene rendering, improving performance.
 * These gains only improve performance if you were previously bottlenecked by the speed of your CPU (rather than graphics card).
 * Added 3D art for.
 * Fixed an issue with audio for ground tar that could prevent other audio from playing.
 * Improved the popups for skills that give spell damage over time.
 * Fixed a bug where the bodyguard from the Sextant mod "Unique Bosses are accompanied by Bodyguards" used a skill that incorrectly tripled a boss' damage.
 * Fixed a bug where items with built-in triggered skills could have that skill detached from the item with support gems such as and be cast continuously without the trigger condition.
 * Fixed a bug where Flame Bearers and Void Bearers would sometimes not stop casting their flamebreath.
 * Fixed a bug where the "Monsters cannot be slowed below base speed" map mod could cause Strongbox trap mods to go off immediately, rather than after a delay.
 * Fixed two instance crashes.