Shore Map (War for the Atlas)

Shore Map (War for the Atlas) is a map area based on the tileset from The Coast (Act 1).

Layout
The layout is a wide rectangular zone with multiple terraces. Two of the sides are warded off by cliffs, and one side is blocked off by the open sea. The third edge slowly descends towards a beach. The boss doesn't have a separate arena, but waits near a shipwreck at the beach.

Boss
Belcer, the Pirate Lord, based on Fairgraves Eternal. Tormented Bootlegger is a Tormented Spirit. When absorbed by Belcer: Tormented Buccaneer is a Tormented Spirit. When absorbed by Belcer: Pirate Lord's Treasure is a medium quantity chest that spawns a pack of Pirate Lord's Crewman skeletons when opened.
 * Uses Spectral Throw with 4 projectiles
 * Casts Summon Raging Spirit
 * At 50% health spawns a Tormented Bootlegger
 * At 25% health spawns a Tormented Buccaneer
 * Creates Pirate Lord's Treasure when killed
 * gains power charges on hit
 * throws a small bouncing fire bomb in random direction
 * gains frenzy charges on hit
 * uses Vaal Spectral Throw

Boss video
Карта берега (Война за Атлас)