Arc

Arc is a lightning spell that creates a chaining pulse of electricity.

Skill functions and interactions

 * Chain: Arc deals 15% more damage per remaining chain. Arc gains base chains from gem level, and additional sources of chain such as are also taken into account for this bonus.
 * Every time Arc chains, a secondary Arc is created that hits an additional nearby enemy. This secondary Arc cannot chain further.
 * Arc remembers the last two enemies hit by the main Arc, and will not hit these enemies again. This means at least 3 enemies are required before the main Arc can hit the same enemy twice.

Version history

 * The visual effects have been improved.


 * The range at which Arc can chain to another enemy is now 35 units (from 25).
 * Arc has received visual improvements.


 * Arc's effect now visually hits monsters more centrally.


 * Mana Cost at gem level 1 is now 8 (was 9).
 * Mana Cost at gem level 20 is now 23 (was 26).
 * Now has a cast time of 0.7 seconds (from 0.8).
 * Now deals 6 to 33 Lightning damage at gem level 1 (from 7 to 37) and 133 to 754 Lightning damage at gem level 20 (from 152 to 862).
 * Now has an added damage effectiveness of 80% (from 90%).
 * Lowered the range at which Arc can chain from 50 units to 25 units.


 * Now has an added damage effectiveness of 90% (up from 70%).
 * Now deals 7-37 lightning damage at gem level 1 (up from 2-35), up to 152-862 lightning damage at gem level 20 (up from 47-886).
 * Now deals 15% more damage for each remaining chain.
 * Can now split to an extra enemy whenever it chains. These splits cannot then chain.
 * Chains 4 times at level 1, up to 7 times at level 20.


 * Arc now has 10% increased Shock Effect at gem level 1, gaining 1% per gem level.


 * Damage increased by around 20% higher at level 20.
 * In addition to having more damage, Arc now increases in number of chains more often as it levels up. At level 20, it chains seven times. Previously this was five.


 * Damage reduced slightly at all levels. At player level 68, it should deal approximately 8% less damage.


 * (PvP) Arc damage has been increased by 5%. The total reduction is now 5% (up from 10% reduction previously).


 * We have reduced the damage by 15% at all levels.
 * Got +1% to critical hit chance bringing it to 5%


 * and have had their damage increased by 60%. Arc and Vaal Arc can now no longer chain back to the same target immediately, but must now bounce one more time. Arc now increases in chain counts as the gem increases in level.


 * Reduced the mana cost.
 * Damage has been increased by around 23%.


 * Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness. Damage values on these skills have been updated to reflect this.


 * Arc has been added to the game.
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