Flameblast

Flameblast is a channeling fire spell that builds up an explosion. Releasing or fully channeling the spell will create the explosion.

Skill functions and interactions

 * Stages: Flameblast deals more damage at each stage, starting from the second. This means it does base damage at the 1st stage, then 100% plus 110% at the second stage, and so on, resulting in modifier at the last stage, or 10.9x base damage.
 * Cast speed: At base cast speed it takes 2 seconds to reach the maximum stage. Increasing the cast speed reduces the time to reach the next stage, similar to how works.


 * Curses: The blast detonates ~0.5sec after releasing the key, giving the player enough time to cast a curse like or try to Shock, however this will only boost the damage of burn if targets get ignited because the blast goes off before the curse or shock stacks. Moving will set off the blast earlier.


 * Traps, Mines, and Triggers: The skill can't be cast by conditional trigger gems such as and . It also can't be linked to  or  unless also linked to a totem.


 * Totems: When linked to, the totem stops channeling automatically at max stacks. Letting the totem die or expire will also release the blast.


 * Notes: Flameblast cannot be supported with or.

Version history

 * No longer has +5% chance to ignite for each stage.
 * Now has 50% chance to ignite at all gem levels.
 * Divergent Flameblast now grants 1% less cast speed per 1% gem quality (from 2% per 1% gem quality).


 * Fixed a bug where Divergent Flameblast's Less Cast Speed effect was not displayed.


 * Now has alternative quality.


 * Now has a base radius of 2 (from 5).
 * Now gains +3 radius per stage (from +2).


 * Mana Cost at gem level 1 is now 4 (was 3).
 * Mana Cost at gem level 20 is now 7 (was 6).
 * Now deals 31 to 46 Fire damage at gem level 1 (from 32 to 48) and 280 to 419 Fire damage at gem level 20 (from 241 to 362).
 * Now has an added damage effectiveness of 60% (from 50%).


 * Now deals 90% more damage with ailments for each stage (up from 50%).
 * Now has +5% chance to ignite for each stage.
 * Now costs 3 mana at gem level 1 (down from 6), up to 6 mana at gem level 20 (down from 9).


 * Improved Totem AI when used with Flameblast so that it ends the channel correctly once it has reached max stacks.


 * Added a channelled skill system., Flameblast and are now channelled skills.
 * Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill.
 * You need to pay mana repeatedly to keep the skill going. The channelled skill's mana cost must be paid again to maintain it with a frequency determined by the cast time. If you can't pay, the skill will end, just as if you'd lifted the button.
 * Dying, being stunned, and other game mechanics that interrupt the use of skills will cause channelling to end as well.
 * Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again.


 * Damage has been increased by around 20% at all levels.


 * Now grants 1% increased damage per 1% quality (quality no longer affects ignite chance).
 * No longer works with Spell Echo.
 * Base Cast Speed has been increased from a cast time of 300ms to 200ms to compensate for no longer working with Spell Echo.


 * Reduced the damage of Flameblast by 20%.


 * We have reduced the critical strike chance from 6% to 5%. We have reduced the damage by 15% at all levels.


 * Fixed a problem where Flameblast was accidentally buffed heavily in 1.1.0. Based on feedback on the insane version, we then buffed the pre-1.1.0 version by 48% on purpose in this patch.


 * Flameblast has been added to the game.
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