Rupture

Rupture is a debuff that causes the affected target to take 25% more damage from bleeding. It also causes bleeding on the affected target to expire 25% more quickly.

Mechanics
Up to 3 stacks can apply to both damage from bleeding and expiration rate.

Passive skills
These passive skills are related to rupture:

Version history

 * Introduced to the game as debuff.
 * The existing passive skill Rupture was renamed to Rupturing, which inflicts this debuff
 * }