Version 0.5.1

Patch notes
These are the official patch notes for Version 0.5.1 released by Grinding Gear Games.


 * Reduced collidable size of player and adjusted attack and weapon distances.
 * Increased the speed of fireballs by 1/3.
 * Dramatically improved rewards for killing rare and magic monsters.
 * Reduced zombie boss damage/life and renamed him.
 * Improved some chest sound effects.
 * Fixed walkable height of shore and general terrain markup.
 * Fixed crash when quest items drop.
 * Improved terrain generation yield of initial beach.
 * Fixed crashes related to waking/sleeping entities on the server.
 * Fixed delay that occurred when the first item was generated.
 * Fixed intersection problems with pathfinding.
 * Changed turn speed calculation to be more realistic.
 * Fixed a bug where items that had mods would be deleted when a player leaves game.
 * Improved sand spitter AI and added projectiles.
 * Allowed targeting of chests with projectiles.