Talk:Atziri's Disfavour

Incorrect flat damage range?
The lower end flat phys range seems incorrect, none above 240 are listed on xyz nor have i seen a roll above that in 20 divines. —The preceding unsigned comment was added by Eleziel (talk • contribs) 18:57, 10 May 2015 (UTC)
 * The page is correct: The max phys damage modifier is 235-290. The 270 you're looking at is the lowest possible max damage roll. I find the way variable flat damage is written confusing also. --Qetuth-(talk) 13:24, 11 May 2015 (UTC)
 * That is how we decided to format numerical ranges on the wiki. What do you find confusing about it? —Vini (t|c) 21:09, 11 May 2015 (UTC)
 * Just that I always get myself mixed up between where the highest min and where the lowest max goes and have to think it through each time, as it doesn't seem obvious to me from the syntax. I have no solution though and thought maybe it was just me, but Eleziel appears to have made the same mistake. --Qetuth-(talk) 06:35, 12 May 2015 (UTC)
 * Indeed, wouldn't it be much simpler and logical to write it down like (minmin/maxmin - minmax/maxmax)? that would be in line with how stats are actually displayed ingame. Eleziel 14 May 2015
 * Can you show me an example screenshot of this format as displayed in game? —Vini (t|c) 23:04, 14 May 2015 (UTC)
 * any item with a min and max range, min range before the line and max range after.Eleziel 1 june 2015
 * The formatting used on the wiki is already consistent with that. The dash (–) indicates a damage range. The word 'to' indicates a range of possible values that the item can roll. —Vini (t|c) 01:41, 1 June 2015 (UTC)