Paradoxica

Paradoxica is a unique.

Modifiers
Paradoxica has 2 veiled modifiers (non-signature veiled mod): one prefix and one suffix.

The item level of the unique item may block the spawn of higher tier veiled modifier.

Damage Scaling
Paradoxica has double damage from the weapon's total flat damage. When combined with large amounts of flat added physical damage from non-weapon sources, it can scale damage competitive with high physical damage one-handed rare swords. Some examples of non-weapon sources of flat added physical are:
 * Bloodthirst support adds 2% of your maximum life as flat added physical damage to weapons.
 * Example: A player with above average life has 6,000 maximum life. (6,000 X .02) = 120 Flat added physical weapon damage.
 * Party - Having an ally with large average flat physical damage weapon use near you to give you 20% of the weapon's damage.
 * Example: A player with a high damage karui axe that does 700 average physical damage per hit. (700*.2) = 140 average flat added physical damage.
 * Items - See physical damage page for items with high flat added physical damage.
 * Ascendancy - Champion ascendancy passive can gives flat added physical damage per impale on enemies you hit.
 * Attacks - Some attack skills add flat physical damage to weapons.

Legacy variants
Paradoxica has legacy variants.


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Read List of thrusting one-handed sword modifiers for a list of possible crafted (un)veiled mods. Note that player cannot swap the crafted mod of the legacy item. Player can remove the mod since it is crafted mod, but player CANNOT craft any mod back to this unique item, effectively brick the item. The current version is not a crafted mod thus cannot be bricked by removing the mod.

The following legacy (post 3.6 pre-3.14) crafted veiled mod of this item, have numeric value adjusted:


 * (current value: 11-13%)
 * (current value: 8-10%)
 * (current value: 6-7%)
 * (current value: 11-13%)
 * (current value: 8-10%)
 * (current value: 6-7%)
 * (current value: 18-20% chance to Freeze)
 * (current value: 16-17% chance to Freeze)
 * (current value: 13-15% chance to Freeze)
 * (current value: 18-20% chance to Ignite)
 * (current value: 16-17% chance to Ignite)
 * (current value: 13-15% chance to Ignite)
 * (current value: 18-20% chance to Shock)
 * (current value: 16-17% chance to Shock)
 * (current value: 13-15% chance to Shock)

The other crafted mods are identical to the current numeric value of crafted mods, but may still inferior to the current non-crafted version of (un)veiled mods.

Version history

 * Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
 * The following craftable veiled modifiers have been adjusted. Please note that only the highest tier of craftable modifiers have been listed - lower tiers of these modifiers have also been adjusted in similar ways. (wiki editor note: full list omitted. Please read . Not all affected craftable veiled modifies are craftable on Paradoxica )


 * Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.


 * Introduced to the game.
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Парадоксика