Caustic Arrow

Caustic Arrow is a bow attack that fires an arrow dealing chaos damage and spreading caustic ground. Enemies standing within it receive a debuff that deals chaos damage over time. Caustic ground does not poison and is therefore not affected by poison-related modifiers.

Skill functions and interactions

 * Caustic Arrow will explode either at the targeted location or on the first monster or obstacle it hits.


 * Multiple projectiles: firing additional projectiles can spread caustic ground over a wider area, but the damage over time from overlapping patches of caustic ground does not stack.


 * Piercing: piercing Caustic Arrow projectiles will spread caustic ground each time they hit and will receive the chaos damage bonus any time they impact an enemy.


 * Projectile damage: passive nodes and gems (such as ) that increase projectile damage will increase both the damage on hit and the area of effect damage.


 * Concentrated Effect: decreases the size of the AoE and increase its damage. However, due to the nature of the skill and the wording of its modifiers, the damage increase will not appear on the tooltip.


 * Point Blank: Point Blank does not affect the damage from caustic ground; it only affects projectile attack damage.


 * Iron Grip: The strength bonus from the Iron Grip keystone passive does not affect the damage from caustic ground because it is not considered an attack nor is it based on physical damage. The increased projectile damage portion of the will increase the damage from caustic ground, but the strength bonus the support gem shares with the keystone will not apply.


 * Accuracy: The projectile attack is subject to accuracy and can miss. However, the explosion will spread caustic ground and do damage regardless of whether the projectile attack hits or misses. Piercing Caustic Arrow will not spread caustic ground if it misses.


 * Duration: modifiers to duration will affect the duration of the caustic ground.


 * Culling strike: The increased damage from applies to the damage from caustic ground, but the caustic ground will not kill enemies instantly when they have less than 10% life.


 * Curses: requires the target to be hit. The caustic ground won't be affected by it.   does affect the caustic ground.

Version history

 * Fixed an issue which prevented the quality effect on Anomalous Caustic Arrow from working.


 * Now has alternative quality:
 * Anomalous (per 1% quality)
 * Divergent (per 1% quality)


 * Now deals 8.8 base Chaos Damage per second at gem level 1 (from 7), up to 1927.1 at gem level 20 (from 1714.8).
 * Now gains additional radius as the gem levels, up to +6 at gem level 20 (from +3).


 * Caustic Arrow's hit now deals 30% less damage against players (previously had no penalty).


 * Caustic Arrow's damage over time grows more quickly as it levels, up to 765 base Chaos damage per second at gem level 20 (up from 550.3). It is also now modified by projectile damage modifiers.


 * Caustic Arrow gains 1 additional unit of radius every 5 levels.
 * No longer gain increased area of effect radius.


 * Poison Arrow has been renamed to Caustic Arrow as part of the poison changes. The damage of this skill has been increased by around 37% at level 1, but reduced by around 42% by level 20. This reduction is more than compensated for by supporting the skill with the new supports. Caustic Arrow's mana costs have been increased, from 5 to 8 at level one, and from 13 to 16 at level 20.


 * Reduced the mana cost across all levels.
 * Now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
 * Damage increased by approximately 26% at gem level 20.


 * Poison Arrow can now damage totems.


 * Damage has been increased by 8% at level 1, scaling up to an increase of 75% at level 15 of the gem.


 * Poison Arrow's damage has been increased at higher levels. It now does roughly 35% more damage at gem level 15.


 * Damage progression has been increased. It is now around 15% better at level 15 than it was in 1.0.2.


 * Early levels of Poison Arrow have had their damage reduced by around 35%.


 * It now starts off around 85% stronger at level 1 and is about 1% weaker at level 15.


 * Rebalanced its mana cost progression to reflect the fact that it does damage in a comparable way to Spells.


 * The size of the Poison Arrow clouds now scale with their Area of Effect radius properly.


 * Improved the effects of Poison Arrow.


 * Fixed a bug where the Poison Arrow cloud would appear where you clicked even if the arrow was stopped before then by a wall.


 * Fixed Poison Arrow so that damage from the degeneration is scaled properly for PvP.


 * Increased the damage.


 * Poison Arrow does more damage at higher levels than before.


 * Poison Arrow does additional chaos damage on the actual arrow itself now, in addition to the cloud damage.


 * Added new skill prototype: "Poison Arrow" (Fires an arrow which explodes in a cloud of poison. Enemies who enter the cloud are poisoned for a short time, taking chaos damage)
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