Shrine



Shrines can appear randomly in most areas, granting significant bonuses to nearby monsters or casts spells at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the area. Players can have any number of different shrine effects at once.

Shrine types
There are two kinds of shrines: Buff and Spell; Buff shrines grants buffs to affected monsters, players, the player's nearby allies. Spell shrines cast spells around themselves or affected players, but do not originate from the player and thus are unaffected by their mods.

Basic

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Sextants

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Lesser
These shrines are produced by the skill, available from.


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Related unique items
The following unique items are related to shrines:

Version history

 * Added Resonating Shrine and Gloom Shrine through new Sextants


 * Some types of Shrines now affect all nearby allied players when activated.


 * Exiles in the Deadly Rivalry chain will now have Brutal Shrine instead of Hexing Shrine.
 * Fixed various bad cases of Masters and shrines spawning in the Solaris Temple and the Crematorium.


 * Fixed a bug where the Abandoned Dam corrupted side area spawned too many shrines.


 * Fixed a bug where Shrines couldn't spawn in the Upper Prison.


 * Fixed various cases of new maps not being able to spawn adequate amount of shrines when using the Zana crafted mod.


 * Fire Shrines, Static Shrines and Hexing Shrines will no longer spawn.
 * Shrine effects now last 45 seconds.
 * Many shrine effects have also been rebalanced.


 * Some shrines such as the Acceleration Shrine have been removed from CTF arenas.


 * Fixed a bug where too many Shrines were being generated when the Domination Zana crafted map mod was applied to certain maps.
 * Fixed a bug where not enough shrines were being generated when the Domination Zana crafted map mod was applied to the Temple map.


 * Added a Shrine symbol for the Static Shrine.


 * Several new shrine icons have been added so that the shrines can be more easily distinguished.
 * Shrines can now spawn in all leagues. The Thorned shrine no longer spawns.
 * Fixed a bug where Offering skills would affect some shrine effects on you.


 * Fixed crashes with some skills when they were echoed by the Echoing Shrine.


 * Shrine effects for players that are based on skills have been buffed at higher levels.


 * At higher levels, spells cast by shrines that you have tagged now do more damage.


 * Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.


 * Fixed a crash related to Shrines.


 * Added to the game.
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