Brittle

Brittle is an Elemental Ailment associated with Cold. Hits against brittle enemies have up to +15% chance to critically strike afflicted enemies, based on the Cold Damage of the Hit that inflicted this ailment, for 4 seconds.

Brittle's magnitude is given by the formula: 25 * (Damage / ailment threshold)^0.4.

Base items
The following base items are related to Brittle:

Unique items
The following unique items are related to Brittle:

Keystone passive skills
The following keystone passive skills are related to Brittle:

Version history

 * Scorch and Brittle (alternate ailments for Fire and Cold damage respectively) have both had their maximum effects raised.
 * Brittle now increases the chance to critically strike an afflicted enemy by up to 15% (from 10%).
 * Scorch, Brittle and Sap now all have a base duration of 4 seconds (from 2).


 * We've added an Ailment Threshold to monsters. In the great majority of cases, the Ailment Threshold matches the monster's Maximum Life. It primarily differs for especially high-life monsters (such as The Shaper), where the threshold is reduced to allow ailments to be applied with hits that wouldn't ordinarily reach the required Life thresholds.
 * The alternate ailments Sap, Scorch and Brittle have a slightly different calculation as they have lower caps on their magnitudes.


 * Now grants up to +10% chance to critically strike afflicted enemies. This chance is further increased by sources of increased Critical Strike Chance, whereas previously, as the result of a bug, it was not.


 * Introduced to the game.
 * Updated the reminder text for Ailments to include the 3 new Ailments.
 * (Stated in patch preview) Hits have up to +20% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 2 seconds.
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