High Templar Avarius

High Templar Avarius is a unique boss located in The Chamber of Innocence in Act 5. Upon defeating him, Innocence, God-Emperor of Eternity awakens.

Lore
After Dominus died, Avarius took his place into the Court of Divine Temperance as the High Templar that commands the Ebony Legion. His rise to power is suggested to have been made possible by the powers he acquired after becoming the living vessel for Innocence, one of the old Gods awakened by the death of The Beast.

Strategy
Avarius represents a significant paradigm shift in how boss fights occur in Path of Exile: Unlike most such enemies encountered in Act 1 through Act 4, High Templar Avarius and his subsequent form, Innocence, are capable of inflicting massive amounts of elemental damage through specific attacks. Withstanding said attacks is simply not viable for most characters coursing normally through the game, as even capped resistances will not ensure the player's survival when hit by the boss' most devastating abilities.

Instead, the player should focus on dodging these attacks while dishing out as much damage as possible in order to shorten the fight. Movement skills can greatly help when trying to accomplish this while adequate defences, such as capped resistances combined with high eHP pool, should provide a slight safety net.

Abilities
At every phase, Avarius will repeatedly cast basic abilities followed by a Major ability. Avarius will always utter a key phrase just before he uses any of his major abilities.

Initial phase:

Basic abilities:


 * Cleave: A circle appears around Avarius, then he strikes with increased range.
 * Fireball: Avarius casts 3 fireballs. The fireballs appear to converge on a single point.

Major abilities:


 * Divine Slam: Avarius' staff glows, and he casts a wave on the floor that travels to a location. Upon reaching the destination, the wave explodes in a large area.  Key Phrase: "Kneel!"
 * Rapid Projectile: Avarius draws a pentacle, channeling energy to release 5 projectiles in a barrage after a short delay. These projectiles always pierce. Key Phrase: "Burn!"
 * Raise Statue: After losing 25% of his life, Avarius will randomly animate the large statues in the arena. The statues attack with a melee sword swing.  Key Phrase: '"Rise!"'
 * Minion Spawn: At 50% life, Avarius teleports to the middle of the arena and spawns minions for 24 seconds. During this period, all Statues disappear, and Avarius is invincible.  Key Phrase: '"I am the Emperor!"'

Innocence phase:

Basic Abilities:


 * Divine Charge: Avarius dashes to a location, leaving Spark projectiles in his wake. No Key phrase.
 * Divine Charge 2: Avarius dashes to a location and slams the ground in front of him shortly after arriving. No Key phrase.

Major Abilities:


 * : Avarius casts a linear ray at the player that inflicts fire damage over time and a stacking debuff that increases fire damage taken by 10% per stack, similar to Scorching Ray. Key Phrase: "I am the Torch."
 * Divine Call: Calls down 5 fireballs from above: Key Phrase: "I am the Storm!".
 * Raise Statue: Same as Avarius. Key Phrase: '"Rise!"'
 * Purging Orb: Innocence releases a projectile to the floor, after landing it will emit 5 waves of projectiles in a nova. The statues will block any projectiles in their trajectory. Key Phrase: "I am your God."
 * Minion Spawn 2: Same as the Avarius phase; will occur at 50% and 33% of life. Spawns unique "Prayer Guards" in addition to the regular minions.  Key Phrase: '"I am the Emperor!"'
 * Delayed Blast: Innocence casts an expanding circle that detonates once fully expanded. Key Phrase: '"I am the End."'

Map variants

 * Konley, the Unrepentant

Concept Art
source:

Version history

 * Introduced to the game.
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