Rain of Arrows

Rain of Arrows is a ranged attack skill that fires a number of arrows in the air, with each of them landing to deal area of effect over a short period of time.

Skill functions and interactions

 * Targeting: Half of the arrows will attempt to target a creature within their range, while the other half will land randomly. A single enemy can be hit multiple times.
 * Additional Arrows/Projectiles: Any source of additional arrows/projectiles is added to the total number of arrows fired, thus making support gems like and  very inefficient. Additional arrows will be added at the outer portion of the Area of Effect, effectively increasing the AoE of the skill.
 * Delay: Rain of Arrows will impact after a delay equal to the attack time, so the first attack will land as the second is being launched. Projectile Speed modifiers affect the delay.
 * Projectile damage: Like any Bow skill, Rain of Arrows deals projectile damage and will be affected by any appropriate damage modifiers, such as.
 * /keystone passive: Distant enemies hit by the same area of effect will take less damage than enemies near the location of the attacker.
 * Pierce, Fork and Chain: Projectiles from Rain of Arrows land on the ground dealing area damage and disappear - they cannot fork, chain nor pierce. Several unique items, such as, or  don't benefit Rain of Arrows with their special conditional modifiers.

Related unique items
These unique items have some interaction with Rain of Arrows

Version history

 * Now deals 48% of base damage at gem level 1 (from 40%), up to 60% at gem level 20 (from 50%).


 * Now includes the "Projectile" tag on the skill gem.


 * Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random.
 * Now has an added damage effectiveness and base damage of 40% at gem level 1 (down from 110%), up to 50% at gem level 20 (down from 129%).


 * Rain of Arrows gains 1 additional unit of radius every 5 levels.
 * No longer gain increased area of effect radius.


 * If you use Rain of Arrows, and  to target a blocked location then they will be now used on the nearest valid location.


 * Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20.


 * Base damage increased from 75% to 100%.
 * Area of effect increased by 33% (from 18 to 24) across all levels, but no longer grants increased area of effect per gem level.
 * Now grants 1% increased damage per 1% quality instead of increased attack speed.
 * Rain of Arrows mana costs have been reduced.


 * Fixed Rain of Arrows not getting projectile damage bonuses.


 * Fixed a bug where Rain of Arrows would treat missed targets as though they had entered the area during the delay and hit them anyway.


 * Is now a level 4 Skill (from 10).
 * Its area of effect has been increased by 20%.
 * The delay between firing and arrows hitting the ground has been reduced by 20%.
 * Its Area of Effect gain per level has been reduced.
 * Quality bonus has been changed from Area of Effect to Attack Speed.
 * Its damage effectiveness has been reduced slightly.


 * Fixed a server crash related to using Rain of Arrows on Traps and Remote Mines.


 * Fixed a newly introduced bug where Rain of Arrows would always get Critical Strikes.


 * Rain of Arrows is now affected by the Point Blank keystone passive.


 * Fixed a bug where Rain of Arrows would deal damage twice when used by a Templar.
 * Fixed the damage prediction that Rain of Arrows uses.


 * Rain of Arrows is now affected by increased Projectile speed. This reduces the delay before the arrows land.
 * Made the Faster Projectiles support gem work with Rain of Arrows.


 * Fixed rain of Arrows being incorrectly treated as a Projectile skill.


 * Increased the rate that Rain of Arrows gains damage per level, but gave it a -20% damage penalty for being AoE.


 * Rain of Arrows has been added to the game.
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