Arcade Map

Arcade Map is a map area.

Layout
Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.

Boss
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.

Herald of Ashes, based on Flame Sentinel Herald of Thunder, based on Galvanic Ribbon
 * Firestorm
 * Flammability
 * (Enrage) Summons Fire Bombs that explode after a delay (similar to Flame Bearers Bloodline)
 * Shock Nova
 * Conductivity
 * (Enrage) Summons Lightning Bombs that explode after a delay (similar to Storm Bearers Bloodline)

Boss video


Version history

 * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
 * Many map bosses have also shifted around. Some have been retired and replaced!


 * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
 * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.


 * Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.


 * Introduced to the game.
 * }