Version 0.7.2

Patch notes
These are the official patch notes for Version 0.7.2 released by Grinding Gear Games.

Features

 * Enabled the other three character classes, without their correct art or names
 * Coloured minimap to have better contrast and highlighted doors
 * Added game tips to the loading screen
 * Added new flask rendering technique
 * Goat men can now leap at you
 * Scavengers have a new ranged attack
 * Improvements to the main menu scene (work in progress still)
 * Added "Reduced Mana Cost" support gem
 * Added "Increased Critical Strikes" support gem
 * Added "Knockback" support gem
 * Added "Life Leech" support gem
 * Added "Mana Leech" support gem
 * Added "Added Chaos Damage" support gem
 * Magic monsters now drop at least one item
 * Regal Orb now adds a mod in addition to upgrading from magic to rare
 * Sockets are shown on an item while it is on the cursor
 * New Act 1 NPC added
 * Destroy Item box warns about socketed items
 * Anisotropic Filtering support added
 * Elemental damage display on weapons is now coloured
 * Realm shutdown time increased
 * Life/mana/shields are regenerated when you arrive at town

Bug Fixes

 * Fixed item drops from bosses
 * Fixed crashes related to item linking
 * Pressing another button while holding an active skill key no longer cancels the auto-repeat
 * Various server stability fixes
 * Characters are now saved properly when the realm shuts down
 * Text should no longer be cut off at the end of lines

Balance

 * Rares can now have six mods
 * Greatly decreased mana cost of Area of Effect support gem
 * Increased rarity of Orb of Scouring currency item
 * Increased damage of Cleave skill
 * Increased damage of Elemental Hit skill
 * Reduced requirements of Added Lightning Damage support gem
 * Decreased Shield Crab life
 * Rebalanced raised zombies to have half as much life and to die over 90 seconds