Chance to Flee Support

Chance to Flee is a support gem. Enemies hit by the supported skill will have a Chance to Flee; they will attempt to run to a random point somewhere away from the player until they reach a certain point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes stunned, their fleeing behaviour will be interrupted.

Magic monsters have a 50% chance to avoid fleeing for any reason, and rare monsters are immune to this gem's effects.

Some monsters naturally flee when they are burning. This includes Monkeys, Humanoids, and Sea Witches.

This gem is basically a relic from when the game was much different. Currently the unreliable effect of what fleeing does and it not working when it would be useful, namely on bosses or scary rares, cause this gem to be obsolete in most cases.

Version history

 * Now grants 1% chance to flee per 1% quality (was 0.75% per 1% quality).


 * Chance to Flee has been moved from level 15 to level 12.


 * Chance to Flee has been added to the game.
 * }

Паника