Volatile Dead

Volatile Dead is a spell that consumes a corpse to summon a volatile orb. The orb homes in on nearby enemies and explodes for fire damage on contact.

Skill functions and interactions

 * Homing: Orbs have the same pathfinding AI as the enemy modifier "Volatile Flameblood", which means they can seek out enemies with no line of sight, and even navigate through short maze layouts and pass through fences and some closed doors to reach an enemy. This can be exploited to damage an enemy without the enemy finding your location to retaliate.
 * Despite their appearance, the orbs created by Volatile Dead are not projectiles. Thus, effects that normally affect projectiles (such as ) do not have an effect on Volatile Dead.
 * Orbs created by Volatile Dead stay alive for up to 4.5 seconds, and their travel speed increases over time.

Version history

 * Now displays that you are limited to a maximum of 60 orbs at a time.


 * Now has a limit of 60 Orbs.


 * Mana Cost at gem level 1 is now 9 (was 10).
 * Mana Cost at gem level 20 is now 26 (was 31).
 * Now deals 20 to 30 Fire damage at gem level 1 (unchanged) and 507 to 760 Fire damage at gem level 20 (from 535 to 802).


 * Volatile Dead has been added to the game.
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