Frost Wall

Frost Wall is a spell that creates a impassable wall of ice which damages enemies and pushes them back.

Skill functions and interactions

 * Duration: Higher skill gem levels will improve base wall duration, which can be further modified by "skill duration" passives and supports.


 * Permeability: Players, monsters and most projectiles can not pass through a frost wall. There are some exceptions: teleporting and leaping skills, and all projectiles fired by the caster of Frost Wall pass through a Frost Wall.


 * Invincible: Frost Walls cannot be destroyed by any amount of damage.


 * Can be used in left mouse button slot to cast and move.


 * creates a totem with 3 charges that have a cooldown. A new totem can be placed after all 3 charges are used up, instead of waiting for the totem's cooldown.

Version history

 * Mana Cost at gem level 1 is now 9 (was 14)
 * Mana Cost at gem level 20 is now 33 (was 37)


 * Now correctly has a random orientation when it targets the caster or has no specific target.


 * Frost Walls created by you or your allies are now no longer considered enemies for the purposes of projectile collision detection (your projectiles will not collide with your own Frost Wall). This intentionally fixes the exploit case where a player stacks many Frost Walls around a boss and uses a skill like Piercing to trigger an excessive amount of hits.


 * Frost Wall's cooldown can no longer be bypassed by expending Power Charges.
 * Frost Wall's cooldown has been reduced from 5 seconds to 3 seconds.


 * Now has a cooldown that can be bypassed by consuming Power charges. Its damage, duration, and wall length have all been greatly modified.


 * Fixed a bug where Frost Wall could push around immobile objects.


 * Frost Wall can't be used through walls anymore.


 * Fixed a bug where Frost Wall could damage non-hostile bandit leaders.


 * Fixed a crash with Frost Wall.


 * Frost Wall added to the game.
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