Bonechill Support

Bonechill Support is a support gem that provides damage bonuses, mostly for cold damage over time, against enemies that are standing on chilled ground created by the supported skill, or have been chilled by the supported skill.

Skill functions and interactions
While seemingly redundant, the four lines regarding the damage effect are distinct from one another: In all four situations the chill must be caused by a skill, regardless of whether the cold damage originates from a piece of gear, or the skill gem itself. If the enemy is affected by multiple sources of chill, (for example, both hits and creates a chilling area) only the strongest chill will receive the damage bonus. Notably, sources of chill such as will not provide a damage bonus, since a flask is not a skill, and flasks cannot be linked to support gems.
 * 1) Chills caused by a hit skill, with a fixed value for DOT
 * 2) Chills caused by an area skill, with a fixed value for DOT
 * 3) Chills caused by a hit skill, with a scaled effect for DOT and hits
 * 4) Chills caused by an area skill, with a scaled effect for DOT and hits

Chill, and therefore the effect of Bonechill, is capped at 30%. Since freeze is considered a separate ailment, it will not impart any additional damage bonus.

Similar to and, Bonechill does not need to be linked to the player's main skill to apply its "increased damage taken" effects. This means that Bonechill can be applied by a secondary utility skill that activates on (such as  or ), while the player's main skill uses a more powerful gem such as.

Related unique items
The following unique items are related to Bonechill Support:

Version history

 * Bonechill Support has been added to the game.
 * }