Reap

Reap is a physical spell that hits with physical damage and applies a strong physical damage over time debuff in a targeted area. If all enemies hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skill's damage and life cost.

Skill functions and interactions
Casting Reap costs Life instead of Mana.

Version history

 * Introduced to the game.
 * }