Gluttony of Elements

Gluttony of Elements is a temporary aura that causes taking elemental damage to instead heal the caster and nearby allies. It can be obtained by equipping, which grants the level 10 version of this skill. It is currently unknown what effect the level of the skill has on its effect and why the amulet doesn't grant a level 1 skill.

The skill functions identical to a Vaal skill and is affected by passive skills and items that specifically affect Vaal skills.

Mechanics
Like other Vaal auras, Gluttony of Elements is affected by duration modifiers such as.

Gluttony of Elements prevents all players affected by the aura from gaining Vaal souls.

Interactions

 * If Gluttony of Elements is used with the damage over time will heal instead.
 * multiplies the heal by 4, granted that the elemental resistances ordinarily is 75%.
 * Items that shift physical damage taken as elemental damage, such as, , , synergize well with Gluttony of Elements.
 * Gluttony of Elements' healing effect normally applies to life but can be redirected to energy shield by taking the Zealot's Oath keystone, equipping, or using.

Trivia
Lead developer Chris Wilson has stated that the original name for the skill was Vaal Purity of Elements, but that it was changed to avoid suggesting that it could be obtained by corrupting the skill gem itself.

Version history

 * Gluttony of Elements skill now grants Curse Immunity while active.


 * Blood of Corruption's Gluttony of Elements skill now prevents those affected by the aura from gaining Vaal souls. This affects all versions of the item.


 * Gluttony of Elements skill now has a Soul Gain Prevention duration of 14 seconds (down from 16).


 * Now has a base duration of 5 seconds (down from 6).
 * Now has a cast time of 0.5 seconds (down from 1 second).
 * Now requires 100 souls per use (up from 48).
 * Now prevents you from gaining Vaal souls for 16 seconds after use.


 * Introduced to the game.
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