Version 0.9.5d

Patch notes
These are the official patch notes for version 0.9.5d released by Grinding Gear Games.

Balance

 * Improved the damage of all spells.
 * Improved the Gem by decreasing the penalty to critical strikes for each additional projectile.
 * Improved the "" flask prefix by reducing its penalty.
 * Reduced the drop rate of "".
 * Reduced the price of flasks at vendors.
 * Improved the sell value of many mods on identified items
 * Doubled the yield of the vendor recipe that gives you for low currency.
 * Added the ability to trade one to receive one Scroll of Wisdom.

Passive Skill Balance

 * Added occasional named notable passives which support core builds. Less popular passive tree areas have been reduced in number, consolidated and improved. Specific changes include:
 * Improved the Strength/Dexterity/Intelligence nodes in the centre of the tree to provide a much larger increase.
 * Added "Master of Wands" - provides a 50% physical damage increase for Wands.
 * The mana section of the Witch section has been modified to make progress quicker. Intelligence rewards above Flask and Energy Shield passives have been improved.
 * Elemental damage increases for the Witch have been reduced in number to allow quicker progress, but "Attunement" passives have been added with more damage and built in resistances to compensate.
 * Slight pathing changes have been made to the casting area of the Witch section and the Intelligence node north of it has been improved.
 * The Templar area has two new passives: "Esoteric Wisdom" with Cast Speed and Mana Regeneration, and "Holy Defence", which provides a significant boost to Intelligence and Strength armour.
 * Life regeneration has been changed to a percentage of life.
 * The All Elemental Resistances passive has been improved.
 * The Fire Damage passives in the Marauder section have been consolidated into a single node.
 * The Dual Wield group between the Duelist and Ranger has a "Dual Wield Mastery" passive added with significant bonuses.
 * Shield Mastery passives have been added to both the Duelist and Ranger sections.
 * The third Projectile Damage passive has been significantly improved to smooth the experience of early level bow rangers.
 * Several other minor changes have also been made to the tree.

Bug Fixes

 * Fixed a bug that would allow people to have too much control over the quality and socket links of items generated by the vendors.