Graveyard Map

Layout
Example layout with Blight mechanic spawn in top section.



Boss
3 unique skeletons: Champion of Frost, Steelpoint the Avenger and Thunderskull. They are the map variants of Chatters, Ironpoint the Forsaken as well as a unique Skeleton Archmage.

Thunderskull
 * Casts
 * Casts

Champion of Frost
 * Allies have additional Cold damage
 * Uses

Steelpoint the Avenger
 * Uses
 * Uses
 * Fast attacks
 * Accurate

Boss video


Version history

 * The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
 * Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.


 * The boss fight of the Graveyard Map has been completely reworked.


 * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
 * Many map bosses have also shifted around. Some have been retired and replaced!
 * (not in patch notes) Maps now shuffle each leagues.


 * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
 * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
 * (not in patch notes) Bosses of Cemetery Map had swapped to Graveyard Map: Thunderskull, Champion of Frost and Steelpoint the Avenger


 * Merveil no longer the boss of Graveyard Map.


 * Fixed a bug where the end-game Graveyard Map could spawn its boss (Merveil) in an unreachable location.


 * Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 70 (T5).


 * Introduced to the game. Initially, the area level is 64 (T5)
 * }

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