Lightning Tendrils

Lightning Tendrils is a channeling spell that releases surges of lightning damage in quick succession in an arc in front of you, with every fourth surge dealing more damage.

Skill functions and interactions
Area of Effect: Lightning Tendrils deals Area Damage in a semicircular arc with a base radius of 22 units. Modifiers such as will affect the radius of the cone but not the angle.

Trigger Gems: Similarly to, and other channelled skills, Lightning Tendrils cannot be supported by trigger gems like  or. It also cannot be supported by or. The only trigger gems which will interact with it is.

Version history

 * Lightning Tendrils has received visual improvements.


 * Mana Cost at gem level 1 is now 1 (was 2).
 * Mana Cost at gem level 20 is now 5 (was 7).
 * Now deals 1 to 4 Lightning damage at gem level 1 (from 1 to 3) and 37 to 703 Lightning damage at gem level 20 (from 29 to 552).
 * Now has a base radius of 24 (from 22) and gains up to +7 radius by gem level 20 (from +6).
 * Now has an added damage effectiveness of 65% (from 35%).


 * Lightning Tendrils has been reworked. It is now a channelled skill, and deals more damage on every 4th pulse. It has also received a visual overhaul. The new version hits slightly less frequently than previously, but has higher sustained damage overall.


 * Lightning Tendrils gains 1 additional unit of radius every 3 levels.
 * No longer gain increased area of effect radius.


 * Damage has been increased by around 20% at all levels.


 * Damage reduced by 25% and area of effect reduced by 18% (from 26 to 22).
 * Critical Strike Chance increased from 5% to 6%.


 * Lightning Tendrils has been added to the game
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