Lightning Arrow

Lightning Arrow is a bow attack skill that fires an arrow which causes enemies to be struck with a bolt of lightning. The lightning bolt can hit nearby enemies.

Skill functions and interactions

 * Hits Additional Targets: When an arrow strikes a target, up to 3 randomly chosen enemies (up to 5 with the Labyrinth enchantment) within an area around that target will also be struck for the same amount of damage. The area within which Lightning Arrow can hit additional targets has a base radius of 18 and is affected by area of effect modifiers. However, this damage is not affected by modifiers to area damage.
 * Damage conversion: Like all converted damage, the lightning portion of Lightning Arrow's damage will be modified by both lightning damage and physical damage increases.

Version history

 * Now deals 110% of base damage at gem level 1 (from 100%), up to 134% at gem level 20 (from 119%).
 * Now Shocks enemies as though dealing 100% more damage at gem level 1, up to 195% at gem level 20.
 * Now gains increased effect of Shock as the gem levels, up to 29% at gem level 20.
 * Now gains 1% chance to Shock and 0.5% increased effect of Shock [sic] per 1% gem quality (previously gained 1% chance to Shock per 1% gem quality).


 * Now has 1 to 13 added Attack Lightning Damage at gem level 1, up to 9 to 179 at gem level 20 (previously none).
 * Now gains 1% chance to Shock per 1% gem quality (from 0.5% per 1% quality).


 * The Merciless Labyrinth Helmet enchantment for additional targets hit by Lightning Arrow is now +1 rather than +2.


 * Lightning Arrow's base damage has been increased by a flat 10% at all levels. The mana cost at level one has been reduced from 8 to 7.


 * Base damage increased from 70% to 90%.
 * Radius of the lighting effect increased by 12.5% (from 16 to 18).
 * Now grants 0.5% increased chance to shock per 1% quality instead of increased shock duration.


 * Fixed a bug where secondary hits from Lightning Arrow would not check evasion.


 * Improved the Ice Spear and Lightning Arrow effects.


 * Has been moved to level 10 (from 1).
 * Its mana cost and progression have been flattened.
 * The chance to Shock has been removed.
 * A damage bonus as it levels up has been added.
 * The number of targets is now always 3.
 * Fixed a targeting bug with Lightning Arrow.


 * Now explodes when hitting terrain as well as monsters.


 * Lightning Arrow has been added to the game.
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