Sap

Sap is an Elemental Ailment associated with lightning that causes the affected targets to deal up to 20% less damage, based on the amount of Lightning Damage in the hit, for 4 seconds.

The experimented base types have alternative help text, which indicated they have an alternative default value.

Sap's magnitude is given by the formula: (100/3) * (Damage / ailment threshold)^0.4.

Gems
Sap

Lightning ailment

Base items
The following base items are related to Sap:

Unique items
The following unique items are related to Sap:

The following unique items are related to lightning ailment in general:

Base passive skills
The following passives are related to Sap :

The following passives are related to lightning ailment in general:

Cluster jewel passives
The following cluster jewel-only passives are related to Sap or lightning ailment in general:

Version history

 * Scorch, Brittle and Sap now all have a base duration of 4 seconds (from 2).


 * We've added an Ailment Threshold to monsters. In the great majority of cases, the Ailment Threshold matches the monster's Maximum Life. It primarily differs for especially high-life monsters (such as The Shaper), where the threshold is reduced to allow ailments to be applied with hits that wouldn't ordinarily reach the required Life thresholds.
 * The alternate ailments Sap, Scorch and Brittle have a slightly different calculation as they have lower caps on their magnitudes.


 * Introduced to the game.
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