Version 3.8.2

Patch notes
These are the official patch notes for version 3.8.2 released by Grinding Gear Games.

Blight Improvements

 * Increased the minimum distance at which Blight Portals can spawn from the Ichor Pump.
 * Updated the description on unique gloves to reflect the fact that a Blighted Spore can be created when your Minions kill a rare monster. This change does not affect functionality.
 * Fixed a rare bug where you could be placed on the upper level when entering a Blighted, making it impossible to reach the Ichor Pump.
 * Fixed a bug where the "Deal Full Damage" ring enchantments did not correctly bypass Blight monster resistances.
 * Fixed a bug where the "Your Temporal Towers also grant you 20% increased action speed" ring enchantment did not work.
 * Fixed a rare bug where kill credit was not properly awarded to players when killing a monster through the use of damage over time skills. This affected awarding of the Defeat Rogue Exiles challenge.
 * Fixed a bug where Blighted Spores created by the Breathstealer unique gloves counted towards the /remaining monster count in an area.

General Improvements

 * Reduced the impact on performance when using, , , and.
 * Corrupted Blood now plays audio each time it is applied to a player.
 * and can no longer have skin transfers applied to them.
 * Updated the description of the gem to clarify that Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
 * Durations modifiers can now affect the buff which grants movement speed.
 * The remains of destroyed Delve Walls can no longer be consumed or destroyed like corpses, because they aren't.
 * The buff timer for stolen, and  buffs is no longer obscured when you have multiple instances of the buff.
 * Updated the Vendor Recipes page of the Help Panel to reflect changes made in 3.8.0.
 * Restored the textures of various pipe hideout decorations to their pre-3.8.0 visuals.
 * Fixed a rare bug that prevented various bosses from using skills or transitioning correctly after being Frozen or Stunned.
 * Fixed a bug where you would respawn in town after dying in the Uber Elder encounter. You will now respawn in your hideout if you opened the portals from your hideout.
 * Fixed a bug where, when maps whose tiers were changed through the use of a Shaper's Orb or were corrupted into a different rare map (or had its modifiers rerolled), the new map would have mods of the original map's base tier, rather than of the original map's new tier.
 * Fixed a bug where your Auras could be disabled when a died.
 * Fixed a bug where the Mana Multiplier from or  could affect curses supported by  if it was linked after the Curse aura was cast. The curse aura will now turn off if a Support Gem is linked which prevents you from using the skill as an aura on yourself.
 * Fixed a bug where desync would occur if you were using while it was socketed in an item as an Incubator attached to that item reached its kill threshold.
 * Fixed a bug where the damage over time from could affect enemies which you did not have line-of-sight to.
 * Fixed a bug where could sometimes not create secondary projectiles if it chained.
 * Fixed a bug where Fog of War on the Subterranean Chart could sometimes restrict view of connected nodes if they were very far away.
 * Fixed a bug where being in a Breach created by removed the Darkness debuff.
 * Fixed a bug introduced in 3.8.0 where Augmented Synthete's large projectile nova skill did not deal damage.
 * Fixed a rare bug where you could get uncorrupted gems with 21-23% Quality from Transportation Betrayal Safehouses if Vorici was a Captain.
 * Fixed a bug where Burning applied by was not able to be removed.
 * Fixed a rare bug where objects could sometimes have the wrong model. For example, a monster using a tree as its weapon.
 * Fixed a bug where some buildings in the did not fade their roofs correctly when you were inside of them.
 * Fixed a bug where the microtransaction versions of looked different when cast on a  than if they were cast under any other condition.
 * Fixed a bug where some weapon effects could not be applied to a weapon that had the Harlequin Weapon applied to it.
 * Fixed a bug where both the Void Emperor Body Armour and the Miracle Wings did not animate correctly while in town areas.
 * Fixed a bug where part of the Arcane Tome Totem Skin remained visible after the totem submerged.

Crash Fixes

 * Fixed a client crash that could occur when applying various weapon effects to a weapon that had Ringmaster Weapon applied to it.
 * Fixed a client crash that would occur when changing your Display Adapter in the Graphics options menu.
 * Fixed an instance crash that could occur when losing charges.