Lightning Warp

Lightning Warp is a movement / travel skill (and a spell) that causes the player character (or totem when supported by ) to teleport to a location after a delay. When the teleport occurs, lightning damage is dealt in a small area around both the previous location and the new location.

Skill functions and interactions

 * Description: When the skill is cast, the exit point is set. The caster can then attack, cast, or move until the teleport executes. The AoE lightning damage will occur wherever the player was standing when the teleport resolves and wherever the caster teleports to.
 * Usage time and stats: Total usage time consists of casting time and delay time. Casting time is standard casting with base time of 0.8 second. It can be modified by stats. Delay time is skill effect duration and is affected by  stats including skill gem's one. Base time for delay is calculated as a time needed for character to normally run the euclidean distance between position where the spell was cast and exit position with character's current movement speed. Because of that  stats (including conditional ones, auras, etc) also affects delay time. It is not possible to completely eliminate this delay because there is a hidden 0.1 second delay added to it.
 * Sequence of operations: The lightning explosion occurs before the caster leaves and after the caster arrives. This will, for example, cause the caster to take damage from monsters that explode on death that are killed by Lightning Warp.
 * Death: If the caster dies before the teleport executes, the teleport will still execute, transporting the caster's corpse to the targeted location.
 * Can be used in left mouse button slot to cast and move.

Movement
Lightning Warp is primarily used as a movement skill. To improve Lightning Warp's effectiveness as a movement skill, one should support it with, , and. If only one support gem can be used, will generally result in faster travel. Taking passives will render Lightning Warp much less useful as a movement skill, in which case you may want to consider alternatives such as, ,.

Compared with Leap Slam, Lightning Warp has the advantages of not requiring any particular weapon, potentially higher speed, and slightly longer range. However, it costs more mana and requires three support gems to be fully effective. Compared with Flame Dash, Lightning Warp has the advantage of being able to be cast as many times as possible, but costs slightly more mana and has a noticeable delay.

With Arctic Armour
Lightning Warp can be used as a method of travel when using, since this will allow the player to always remain stationary and thus always receive Arctic Armour's less Damage taken while stationary bonus.

Related unique items
The following unique items are related to Lightning Warp:

Version history

 * Now gains additional radius as the gem levels, up to +4 at gem level 20.


 * Now has alternative gem quality.


 * The visual effects have been improved.


 * Now has a base cast time of 0.7 seconds (from 0.8).
 * Now has 30% reduced duration at gem level 1 (from 20%), up to 49% at gem level 20 (from 39%).


 * If you now cast multiple Lighting Warps rapidly, you will travel between all of them as they trigger the warp. The timing for each subsequent warp is based on the distance from the previous warp.


 * Mana Cost at gem level 1 is now 9 (was 15).
 * Mana Cost at gem level 20 is now 26 (was 33).
 * Now has a cast time of 0.8 seconds (from 0.85).


 * Base cast time lowered to 0.85 seconds (from 1 second).
 * Now has 20% reduced duration at gem level 1 (from 0%), up to 39% reduced duration at gem level 20 (up from 38%)


 * Fixed an issue where Lightning Warp could sometimes bypass projectile blocking walls.


 * Fixed a bug where Lightning Warp would often not show its effects when being cast in quick succession while using Lockstep networking mode.


 * Damage has been increased by around 20% at all levels.
 * Damage effectiveness increased from 50% to 60%.


 * Reduced the mana cost slightly at all levels.
 * Now grants 1% increased cast speed per 1% quality (down from 1.5% per 1% quality).


 * Fixed a bug where Lightning Warp would not trigger with Trigger Gems.


 * Fixed a bug where Lightning Warp cast at the caster's feet would always default to casting in the same direction.


 * Fixed a bug where Lightning Warp was not affected by.


 * Added a very short delay to Lightning Warp, to prevent a situation where rapidly casting Lightning Warp could play its visual effect without actually casting.


 * Lightning Warp now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first.


 * Fixed a client crash related to Lightning Warp.


 * Fixed problems with targeting of Lightning Warp.


 * Fixed bugs with Lightning Warp's ability to target certain locations.


 * Lightning Warp now lets you travel up and down cliffs or across chasms.
 * Fixed a bug that would make it easy to get out of sync with Lightning Warp.


 * Lightning Warp has been added to the game.
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