Version 2.1.0c

Patch notes
These are the official patch notes for version 2.1.0c released by Grinding Gear Games.


 * Fixed a bug where Rigwald could become invisible.
 * Fixed a bug where would not deal damage when you cast it very far away from your character.
 * Fixed a bug where could sometimes not deal damage on sequential casts when repeated.
 * Fixed an instance crash where was trying to add Unholy Might and Onslaught to chests.
 * Fixed a bug where the Support Gems and  were not working correctly.
 * Fixed a bug where was not applying more than one curse to the player when totems were dying.
 * Fixed a bug where Soul Mantle wasn't applying curses when totems would expire or were replaced.
 * Fixed a client crash when hovering over the skill bar icon for when the client language was set to Portuguese.
 * Fixed a bug where the unique jewel indicated that it required 50 allocated Intelligence, where it actually required 50 allocated Dexterity.
 * The rogue exile Dena Lorenni now needs to be closer to her target before using Kinetic Blast.
 * The rogue exile Dena Lorenni's Kinetic Blast has had its damage and number of projectiles reduced.
 * The effect granted to monsters by the which causes them to explode on death now deals 80% less damage.
 * Updated the Portuguese translation with more fixes to mistakes.

The following hotfixes were applied after patch 2.1.0c was released  :


 * Fixed a bug where was permanently applying the effect to monsters that causes them to explode on death.
 * used by monsters now does substantially less damage and does not last as long.
 * Undying Alchemists have had their behaviour corrected to not flee from the player when raised as a Spectre.
 * Fixed another instance crash related to.


 * quality now grants 0.5% increased Cast Speed per point of quality.
 * quality now grants 0.5% reduced enemy Critical Strike Multiplier per point of quality.
 * quality now grants 0.5% Curse Duration per point of quality.
 * quality now grants 0.5% Curse Area of Effect Radius per point of quality.


 * ,, and  have had their quality bonuses returned to normal.
 * A cap of 75% now applies to the action speed reduction caused by Temporal Chains and to the effects of Enfeeble.