Attribute

The three core attributes are Strength, Dexterity, and Intelligence. Most equipment, skill gems, and support gems have attribute requirements. A character must meet or exceed an item's attribute requirements in order to use it.

Each attribute also provides certain inherent bonuses:


 * Every 10 Strength grants
 * An additional 5 maximum life
 * 2% increased melee physical damage


 * Every 10 Dexterity grants
 * An additional 20 accuracy rating
 * 2% increased evasion rating


 * Every 10 Intelligence grants
 * An additional 5 maximum mana
 * 2% increased maximum energy shield

Base Attributes
All classes have a starting total of 60 attributes of different weights, based on their alignment on the passive tree. The Scion starts with 20 of each attribute.

Additional Attribute Scaling
Certain unique items provide additional scaling to attributes.

Modifying Attributes
Attributes can be increased by stacking base Strength, Dexterity, Intelligence, and/or and  modifiers.

Implicit Attributes on Items
One item has an implicit modifier that provides base :

Attributes on Equipment
affixes can appear on the following base item categories. These modifiers are always suffixes.


 * Amulets from
 * Rings from
 * Jewels from

The game has an crafting suffix mod that can be discovered in the lab trial in The Tunnel. The mod can be crafted onto the all items except flask, belt, jewel, and map.

Unique Items with All Attributes Mods
 

Increasing or Decreasing Attributes
A number of unique items provide percent (%) increases to Attributes. All base attributes from equipment and passives will be scaled by these modifiers.

Increases to All Attributes
 

Transforming attributes
Converting one attribute to another is called transforming. This can be done on the passive skill tree by socketing certain unique jewels. In a large radius, they will transform one attribute - granted by allocated skills in the area - to another attribute.

Attribute Requirements Mods
The prefix has a value of  or  and lowers the total amount of each attribute needed to wield the specific weapon or armour. The mod can only appear on weapons and armour.

Some unique items have mod, or :

Характеристики