Abyssal Depths (Delve)

Abyssal Depths is a biome within the Azurite Mine. As the name suggests, the area uses Abyss theme and contains Abyss monsters. The biome, however, different from Abyssal City. Abyssal City is the biome to spawn The Lich's Tomb, the node of the Delve boss Kurgal, the Blackblooded, or the Abyssal Chamber node, which contain crafting recipe and other loots.

Both Abyssal Depths and Abyssal City use a green tile in the Subterranean Chart. The Abyssal City has additional golden color boundaries.

The internal id of the areas ranged from Delve_AbyssalDepths to Delve_AbyssalDepths8.

However, the game usually spawns an area instance that contains multiple biomes, and displays the name of the area as Azurite Mine instead.

Fossils
The following fossils can be found in this biome:
 * - Fossils_delve_node_icon.png Crystal Spire nodes only
 * - Behind Fractured Walls only
 * - Behind Fractured Walls only
 * - Behind Fractured Walls only
 * - Behind Fractured Walls only

Nodes
Abyssal Depths can spawn Unspeakable Shrine, which contains a slightly different Abyss encounter, or other Delve node with generic rewards.

Other nodes such as Pulsating Grotto (Beyond), Runed Cavern (Harbinger), Whispering Gallery (Breach), seem not tied to any biome and can also be spawned in Abyssal Depths.

Biome Specific Nodes:

Lore
Abyssal Depths of the Azurite Mine, is named after the Abyssal Depths area that is only accessible from completing an Abyss encounter in a map.

Version history

 * Introduced to the game.
 * }