Brand

Brand is a type of active skill which creates a mark that can be attached to an enemy, which activates their damage dealing effect.

Mechanics
Casting the skill places a Brand on the ground where your cursor is located. While active and detached, whenever an enemy is within the Brand's attachment range, the brand will become attached to that enemy until it dies or until the Brand's attachment duration ends. The attachment range can only be increased by modifiers to Brand Attachment range such as in Explosive Runes. Increases to Area of Effect does not increase attachment range. While attached, the Brand will activate its effect continuously. The frequency of this effect activating is based on Brand activation frequency.

By default, you can place 3 Brands at a time and only one Brand may be attached to a target at a time. The Runebinder Keystone passive lets you attach up to 2 Brands on one target.

Brand damage source is considered to come from the player, which means it will be affected by leech and reflected damage.

will cause you to place two Brands in one cast. It does not cause the Brand effect to activate twice in a row.

Unique items
The table below shows unique items that are related to brands:

Passive skills
These passive skills below are related to brand:

Damage
These passive skills increase the damage dealt by brands.

Critical strike chance
These passive skills affect the critical strike chance of brands.

Critical strike multiplier
These passive skills affect the critical strike multiplier of brands.

Activation frequency
These passive skills affect the activation frequency of brands.

Duration
These passive skills affect the duration of brands.

Range
These passive skills affect the attachment range of brands.

Cast additional brand
These passive skills lets the character cast additional brands.

Miscellany
These passive skills are related to brands, but do not fit into any other category.

Cluster Jewel passive skills
The following Cluster Jewel passive skills are related to brands:

Keystone passive skills
The following keystone passive skills are related to brands:

Ascendancy passive skills
There are Ascendancy passive skills that affect brands:

Version history

 * When creating multiple Brands at once, excess Brands beyond the limit are now all removed at once.


 * Brands have had their detached durations reduced, and these durations are no longer refreshed by . New Brand playstyles are now supported through new passive skill tree clusters, keystones and support gems, as well as a suite of new Brand skills.
 * When an enemy dies while a Brand is attached, the Brand will return to its original position (ie. wherever it appeared when it was first cast) or recalled position.
 * Fixed a bug which caused brands to visibly linger indefinitely.


 * Introduced to the game.
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