Version 0.9.5f

Patch notes
These are the official patch notes for version 0.9.5f released by Grinding Gear Games.

Changes

 * Kraityn can now use Flicker Strike.
 * Fixed a server crash that would occur when certain skeletons in the Maelstrom of Chaos attempted to attack.
 * Changed the armour increase mods on hybrid armours so that they increase both of the relevant armour types. For example, a templar armour will now have an equal increase to both Armour and Energy Shield. Old items are unmodified.
 * Fixed a bug where the description of the "of Wealth" mod would show on certain Unique monsters.
 * Further increased the drop rate of monsters with the "of Wealth" mod.
 * Corrected a Two Handed Accuracy passive skill to 12% (instead of 6%).
 * Increased the world level of The Cave (in the Old Fields).
 * Fixed a bug that caused attribute mods to not spawn on the appropriate armour pieces correctly. Strength can now spawn on general strength armour pieces, for example.
 * Added another Rocky Climb topology.
 * Changed the Silverbranch unique bow so that all new instances of it that drop require character level 1 rather than 7.
 * Fixed the entrance to the Tidal Island so that it highlights and shows up on the map.
 * Fixed other minor terrain bugs.
 * Fixed a problem with item mod generation that could cause the wrong mods to be generated.