Version 3.6.3b

Patch notes
These are the official patch notes for version 3.6.3b released by Grinding Gear Games.

Synthesis Fixes

 * Essences and Fossils can now be used on Fractured Items.
 * Added 3D Art for Mask of the Tribunal, Perepiteia and Storm's Gift.
 * Abysses can no longer spawn in Memories.
 * The Synthesis Beach Tutorial Memory no longer spawns for players above level 25.
 * Increased the potency of the "x% increased Rarity of Items found" implicit Amulet modifiers created by the Synthesiser.
 * Fixed a bug where Memory Stabilisers in a decaying Memory would pull items to them when a player was in close proximity, rather than solely when activated. This now only occurs in non-decaying Memories.
 * Fixed a bug where returning to your Memory Nexus from the Memory Void could incorrectly assign ownership of that area to another player if your Memory Nexus had previously closed.
 * Fixed a bug where an Aura that was socketed in March of the Legion Unique boots would not be supported by Blessing if that Aura was also supported by Arcane Surge Support.
 * Fixed a bug where you could be Frozen in Decay but still be able to move.
 * Fixed an instance crash that could occur in the Memory Void.

Miscellaneous Fixes

 * Added minimap icons to Betrayal Transportation Carts.
 * Various beasts in your Bestiary are now hidden unless you have already captured them.
 * Indoor areas in the Temple of Atzoatl now use the correct music and ambience audio.
 * Jun now has an exclamation mark above her at the completion of a Betrayal encounter in areas when you have a Safehouse available.
 * You can now dismiss Masters from your Hideout via the Decorations panel.
 * and can now be supported by  and Greater Volley.
 * Fixed a bug where modifiers in Delve areas appeared to be doubled. This was solely a visual issue.
 * Fixed a rare bug where not enough capturable beasts were spawned in The Riverways, preventing completion of the Einhar mission.
 * Fixed a bug that sometimes prevented opening a Safehouse from your Hideout.
 * Fixed a bug where you could get into a state where all Betrayal Targets were jobless, and thus no Betrayal encounters were able to spawn.
 * Fixed a bug where the "" Veiled modifier displayed that it could apply to Bows when it could not.
 * Fixed a bug where some crafted modifiers could not be replaced with another crafted modifier (by paying one scouring in additional to the crafting cost).
 * Fixed a bug where, under certain conditions, the unique helmet would trigger its "" modifier while you weren't at maximum Power Charges, and wouldn't when you were.
 * Fixed a bug where the "" modifier found on Legacy Vessel of Vinktar Unique flasks caused Energy Shield Leech to be instant.
 * Fixed a bug where the "" modifier didn't prevent Physical Damage on the item if Quality exceeded 20%.
 * Fixed a bug where you could not reserve life for a skill if the reservation cost was 0 and you only had 1 life.
 * Fixed a bug where you couldn't enter Elder Guardian or Elder encounters if you had previously died in the encounter and then consumed the final Map portal.
 * Fixed a bug where the prophecy could trigger in the Labyrinth but not spawn monsters if a party member entered the final Izaro encounter before you.
 * Fixed a bug where the notification for failing a challenge displayed even when you had already completed that challenge.
 * Fixed a bug where the Locomancer achievement was not able to be completed.
 * Fixed a bug where Abaxoth's Summoned Skeleton Casters had more Cast Speed than intended.
 * Fixed a bug where some were unable to attack after you had used an in-area entrance such as the entry to a boss room.
 * Fixed a bug where 's visual effects were larger than intended. This was solely a visual issue.
 * Fixed a bug where using when it was socketed in an item with the "" modifier caused the "", "", and Phasing buffs from Phase Run to be removed immediately.
 * Fixed a bug where the flames on the Undertaker Gloves and Undertaker Boots microtransactions were not visible when equipped on a Scion.
 * Fixed a bug where the prophecy applied the wrong environment to the Lunaris Temple when it was triggered.
 * Fixed a bug where your checkpoint would be incorrectly set to the boss arena if you had died after killing the Depraved Trinity.
 * Fixed a rare visual bug where the ground appeared to be moving underneath you.
 * Fixed two instance crashes.