Version 0.9.3g

Patch notes
These are the official patch notes for version 0.9.3g released by Grinding Gear Games.


 * Added European servers! They're part of the same realm - just select a gateway when you launch the game and you'll be put on the appropriate servers by default when creating an area. You can still play with anyone in the world.
 * Developers now speak in orange text in game. This should solve impersonation issues.
 * Changed the empty game-instance decay time back to 15 minutes (from 8).
 * Fixed an issue that could prevent the realm starting correctly.
 * Increased the drop rates of Orb of Alchemy by 50%, Orb of Chance by 25% and Chaos Sphere by 100%. They're still quite hard to find.
 * Doubled the damage reflected by the damage reflection auras.
 * Changed Immortal Call to have no up-front invulnerability time (it now requires Endurance Charges to have any effect).
 * Immortal Call now only prevents Physical damage.
 * Changed Detonate Dead, Infernal Blow and Explosive Arrow to not have their damage scaled by mods that affect "Spell Damage".
 * Reduced the freeze duration of Merveil's Cold Snap.
 * Increased the drop rate of belts.
 * Increased the damage of Dual Strike by reducing its damage penalty from -20% to -10%.
 * Fixed Glacial Hammer to scale in damage properly as it levels up.
 * Reduced the Vendor costs of Flasks and hid some invalid high level items.