Primal Crushclaw

Primal Crushclaw is a harvestable monster. It can be spawned in The Sacred Grove by random.

The 3D model is similar to Brinecrack of Act 6.

The spectred version of this monster has a different metadata id.

Recipes
Upon killing all the monster of the plot that contain Primal Crushclaw and other monsters, Primal Crushclaw will grant one of the following one time use harvest crafting option: (as of version 3.11, which the game developer may changed the outcome)


 * Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
 * Change a Harbinger Unique or Unique Piece into a random Beachhead Map
 * Change a Unique Item into . Rarer Unique Items are worth more Perandus Coins

Tips
Bestiary
 * The Bestiary node in Delve, drops a rare item with a random Aspect mod. Make sure your item filter shows these items. Alternatively, buy it from other players.
 * Lastly, may be it is not economical to craft an aspect mod on item via beastcrafting and then use that item in this harvest crafting recipe.


 * Aspect and the created lure:
 * {|class="wikitable"

! ingredient ! Outcome Harbinger
 * item with mod /
 * item with mod /
 * item with mod /
 * item with mod /
 * }
 * item with mod /
 * item with mod /
 * }
 * item with mod /
 * }
 * item with mod /
 * }
 * }
 * Beachhead map itself is not eligible to be an ingredient to create a random Beachhead Map.
 * The recipe create white/yellow/red tier Beachhead map, or the

Perandus
 * Boss drop item worths more coins, such as the loot from The Shaper.

Monster stats
It is not clear that the monster always spawns as a rare monster or not, thus the infobox on the right assume it is a normal monster. Note that rare monsters have more than 2 monster explicit modifiers which affect the damage and life even more. The harvest plot in-game also shown the additional monster life scaling modifiers.

If want to use the infobox for spectre, use lower part of the infobox which is for spectre (indicated by the metadata id), set the monster as minion (and untick map monster) as well as proper monster level (e.g. lv 20 raises a spectre with monster level 72 as of 3.14 patch)

Note that the calculated damage is for default attack only.

Version History

 * Sources of have had their coin counts normalised.
 * (Not stated explicitly in patch note) Above change also affects Primal Crushclaw's crafting recipe
 * The base life of all Harvest monsters has been reduced by 30-50%, however Harvest machinery now grants monsters around 100% extra increased life on average. The intention here is to keep the Life values of Monsters spawned in Harvest encounters approximately the same as they were before, but significantly lower the life values on the Desecrated versions of these Monsters to bring them into line with other Desecratable Monsters. Please note that Primal Blisterlords and 'Primal Crushclaws have had their life reduced by a greater percentage as a result of this change.


 * (Not in patch note) Now spawning in The Sacred Grove by random, waiting the player to harvest.


 * (Not in patch note) Its seed no longer drop.


 * Introduced to game.
 * }