Monster modifiers

Monsters can have modifiers alike items, strongboxes and areas. All modifiers can be divided into several groups: implicit, explicit (or affixes – prefixes and suffixes), bloodline, nemesis, torment and so on.

Explicit modifiers
monsters have one affix; monsters have three affixes, one of which may be an aura. This system is similar to rarity on items, in that magic monsters have their affix added to their name and rare monsters are given a randomly generated name. For more information see Rarity.

Bloodline modifiers


Each pack of magic monsters has a chance to spawn with a Bloodline mod, in all leagues. Modifiers are shown in.

Nemesis modifiers


Rare monsters have a chance to spawn with a Nemesis mod, in all leagues. Modifiers are shown in.

Bestiary modifiers


Beasts in Einhar's missions spawn with Bestiary mods. Yellow Beasts have one Bestiary mod, and Red Beasts have two Bestiary mods. Modifiers are shown in.

Corrupted
Monsters can be corrupted.

Converted and dominated
Converted or dominated monsters apply the aura to the player and his allies.

Talisman possession
Monsters can be possessed by a Talisman.

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