The Dancing Dervish

The Dancing Dervish is a unique.

Modifiers
The Dancing Dervish grants level 15. Manifest Dancing Dervish will be supported by any applicable support gems socketed into The Dancing Dervish; it is not necessary to have the sockets be linked together. The manifested sword does not deactivate when swapping to different weapons, however, the weaponslots remain disabled while it's active.

While The Dancing Dervish is manifested, the player character is considered unarmed and is affected by Onslaught, therefore effects such as 's, 's, or Hollow Palm Technique's unarmed damage bonus will take effect. As soon as Rampage ends, the manifested weapon will vanish and the character reequips the weapon reenabling the weaponslots. The Minion itself has a lot of damage reduction while it's active and will not die that easily. A little bit of minion life regeneration suffices to keep it alive and healthy.

Legacy variants
The Dancing Dervish has legacy variants.


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Version history

 * Basetype Base attacks per second is now 1.5 (from 1.45), Implicit now grants . Basetype's Damage increased to 62-104 (up from 52-86)
 * The Dancing Dervish now has 130-160% increased Physical Damage (from 160-190%).


 * While Manifest Dancing Dervish is active, the Dancing Dervish now has a 25% chance to grant you a Rampage kill when it hits a unique enemy. The minion created by this unique can no longer cross unwalkable gaps. These changes affect all versions of the item.


 * The following changes affect existing items automatically:
 * Improved the behaviour of the Manifested weapon minion.


 * Base type implicit mod increased to (up from 18%).
 * Base type attack speed increased to 1.45 attacks per second (up from 1.35).
 * Base type damage decreased to 52-86 (down from 57-95).
 * Improved the behaviour of the Manifested weapon minion to cyclone more frequently.


 * Introduced to the game.
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