Monster damage

The table below shows calculated average damage for different monster levels. Magic, Rare and Unique monsters inherently have increased damage. Monsters of the same level share DPS, this means monsters which attack slower will have higher per hit damage than the table, and monsters with high APS will do less damage per hit.

It is based on this quote:

"QUOTE: [...] it's estimated physical damage reduction - it's a rough guess. The amount that armour protects you is different depending on how strong the hit is - the same amount of armour will prevent a higher percentage of damage from a small hit than from a big one. The percentage shown as an estimate is based on the average amount of damage we expect a monster of your level to be dealing, but individual monsters will deal more or less damage, thus causing lower or higher amounts of reduction.' - Mark_GGG [ bold mine ]"

By manually fitting the average damage values onto a graph, it fits approximately to:

or: