Medallion race season

Medallion race season was a race season and ran from 2016-07-23 to 2016-08-19. Its signature race was a Fixed Seed event called Medallion. A summary of your points can be found on your profile at the Path of Exile website. Any prizes earned from these races can not be withdrawn into a new challenge league until that league is at least four weeks old.

Rewards
All items are item level 100 and feature an alternate 2D art only available in this season.

Modifiers included in the Medallion race season
These are the modifiers included in this race season.
 * Ancestral: All areas except towns have enemy totems spread across the zone that grant benefits to your enemies while attacking you.
 * Arctic: All areas other than towns contain drifting areas of cold damage.
 * Blood Magic: Characters act as if they have the Blood Magic passive allocated. This will cause them to consume life instead of mana for skills with mana cost and mana reservations.
 * Brutal: Monsters have 20% increased attack and cast speed, and deal 20% increased damage.
 * Emberwake: 30% of monsters' physical damage is added as fire, and they move 30% faster.
 * Eternal Torment: All areas other than towns and the Twilight Strand will be inhabited by 10 additional Tormented Spirits. The Tormented Spirits will spawn regardless of their usual level restrictions.
 * Exiles Everywhere: All areas other than towns and the Twilight Strand will be inhabited by 20 additional rogue exiles. Exiles will spawn regardless of their usual level restrictions.
 * Fixed Seed: All instances of a given area have the same area layout for all players. Multiple Race Events will regularly have the same seed. That is, the instance area layouts will be same in all the races of a fixed seed set. This includes all Signature events.
 * Headhunter: When you kill a rare monster, you gain all its mods for 20 seconds. Every monster pack has a rare monster (even the Twilight Strand). This race type is voided.
 * Lethal: Monsters deal 50% increased damage. Monsters have 50% of their physical damage added as cold damage, as fire damage, and as lightning damage. (Some races will not have the extra cold damage)
 * Multiple Projectiles: Monsters have four additional projectiles when using projectile based skills/attacks.
 * Revealed Map: The minimap is automatically fully revealed.
 * Turbo: Monsters run, attack and cast 60% faster than normal.
 * Unwavering: Monsters have 35% increased life and cannot be stunned.
 * Winterheart: All areas contain patches of chilled ground. Players are accelerated, rather than being slowed by being chilled.
 * Sentinel: All areas except towns have enemy sentinels spread across the zone.

Top 20 players
The following players all received an alternate art :