Version 2.5.0b

Patch notes
These are the official patch notes for version 2.5.0b released by Grinding Gear Games.


 * The chance of Essences to occur in maps has been increased by around 50%.
 * Fixed an issue where the engine would stall while loading some shaders causing a performance stutter for some machines with certain character builds.
 * The hover boxes on Breach chests have been increased in size so that they are easier to click on.
 * Non-rare Breach monsters no longer drop maps. All Breach monsters in Breach domains will still drop maps. Because Breaches have so many monsters, these monsters being able to drop maps completely throws off our normal map drop balance. The Breaches are already extremely rewarding, and do not reduce the number of maps that you find from the rest of the area.
 * Breach monsters now have a lower chance to spawn Beyond portals.
 * The names on the Upgrade Breach Unique Items challenge have been corrected to reflect changes made before the 2.5.0 release.
 * Added changes for Summoned Skeletons which were patchnoted for 2.5.0 but not included in the patch.
 * Spells triggered by now target your cursor's location, rather than at the end of the beam.
 * Fixed a bug where the "" Sextant mod would not work with or.
 * Fixed an incorrect stat description with.
 * The Prophecy no longer triggers on Breach monsters.
 * Fixed an issue with Breach Domains that could occur when leaving and rejoining the instance.
 * Fixed an issue with where it could snapshot support gems across multiple instances of the skill.
 * Fixed a rare crash with while using.
 * Fixed an issue where some old AMD cards would just display a black screen.

The following hotfix was deployed after the 2.5.0b patch:

We're deploying an update that fixes item stat ordering and the trade API. Thanks for your patience!