Version 0.9.3e

Patch notes
These are the official patch notes for version 0.9.3e released by Grinding Gear Games.

Features

 * Added four new unique items.
 * Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items.
 * Disabled player join/leave messages from showing in towns.

Balance

 * Reduced Spark damage by -10%
 * Increased Explosive Arrow damage by 15%.
 * Increased the damage of Brutus' Ground Slam.
 * Reduced the damage scaling of Fire Fury's Firestorm attack on higher difficulties.
 * Improved the number of magic/rares/unique items dropped from act bosses.
 * Increased the Blood Rage attack speed bonus when on low life by an additional flat 10% speed.
 * Added a new life leech mod for amulets and non-bow weapons that goes up to 5% physical damage leeched as life.
 * Reduced the frequency of rare monsters in the Maelstrom of Chaos by 20%.
 * Slightly increased the difficulty of monsters in the Maelstrom of Chaos.
 * Increased the drop rate of Regal Orb by 50%.
 * Increased the drop rate of Orb of Scouring by 25%.
 * Increased the drop rate of Orb of Alchemy by 25%.
 * Increased the drop rate of Orb of Transformation by 33%
 * Decreased the drop rate of Whetstones and Armour shards by 8%.

Bug Fixes

 * Fixed a problem that would prevent the realm coming back up quickly if it crashed.
 * Fixed a crash that could occur related to linking items in chat.
 * Fixed flavour text not being shown on items when linked in game (especially uniques).
 * Fixed a bug where the unique sword Redbeak would not show its "+100% damage when on low life" mod.
 * Fixed levels of fellshrine ruins in higher difficulties.
 * Fixed a problem with beach materials in the Maelstrom of Chaos.
 * Fixed the passive skill screen and character panel attribute descriptions to say the same thing.