The Dark Seer (Mana ES)

The Dark Seer is a unique, one of three attainable variants.

Mechanics


Slaying the monster of may also drop The Dark Seer.

It is not certain that the item is a world drop that simply requires an area with Beyond League league flag is active, or the unique item is in fact drops from Beyond demon (and the monster from Beyond Sight prophecy chain) only. If the case is the former, the item can be chanced, while if it is latter, it cannot be chanced.

Legacy variants
The Dark Seer has legacy variants.


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Note that the pre-2.3.0 variant use a different implicit than the current variant, which the mod value can be rerolled from 15% to new default of that legacy mod: 30%, instead of 22%, the default value from the current implicit.

Version history

 * Now causes Blind to not affect your chance to hit, rather than preventing Blind.
 * Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction.


 * No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.


 * Base type damage increased to 29-44 (up from 25-37).
 * Base type critical strike chance reduced to 6.5% (down from 6.2%).


 * The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.


 * Introduced to the game.
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