Power Siphon

Power Siphon is a wand attack skill that fires multiple projectiles which generate and have extra bonuses from Power charges. The projectiles have Culling Strike.

Skill functions and interactions
Power charges: Power Siphon gains extra Critical Strike Chance and Multiplier per power charge. Projectiles from this skill have a chance to grant a power charge on hit against rare or unique enemies. Projectiles also apply a short debuff to any enemies hit which grants a power charge to the user if they die. This will grant a power charge if the enemy dies from the hit as well.

Culling Strike: All projectiles from this skill have culling strike, causing them to instantly kill enemies that have 10% or less life after being hit.

Dual Wielding: Power Siphon will alternate wands while dual wielding.

Version history

 * Now deals base damage and has an added damage effectiveness of 140% at gem level 1 (from 125%), up to 159% at gem level 20 (from 150%).


 * Now has an added damage effectiveness and base damage of 125% at gem level 1 (down from 130%), up to 150.7% at gem level 20 (down from 160.4%).
 * Now has a mana cost of 7 at gem level 1 (down from 13), up to 11 at gem level 20 (down from 15).
 * "Now has 20% increased critical strike chance per power charge.	"
 * "Now has +10% to critical strike multiplier per power charge.	"
 * Now has 20% chance to gain a power charge when you hit a rare or unique enemy.
 * Now fires 4 additional projectiles at gem level 1, up to 7 at gem level 20.
 * Now automatically targets enemies in front of you. Each projectile will target a different enemy.


 * Power Siphon has had its base damage increased by a flat 5% at all levels.


 * Now grants 1% increased damage per 1% quality (was 0.75% per 1%).


 * Mana cost has been reduced


 * Fixed a bug where the Templar's Power Siphon was not working correctly.


 * Fixed a bug with the graphical effect.


 * Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.


 * Fixed a client and server crash related to Power Siphon.


 * Fixed a bug where you could get two Power Charges from one monster if your Attack Speed was fast enough.


 * Fixed a bug where Power Siphon could not break barrels.


 * Power Siphon now works on shattered enemies correctly.


 * Power Siphon now acts like Infernal Blow in that it counts kills that occur a short time after the skill is used (so that it's useful in party situations).
 * It also now has the Culling Strike effect.
 * Power Siphon now works correctly with the Multiple Projectiles support gem.


 * Power Siphon has been added to the game.
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