Version 0.5.8

Patch notes
These are the official patch notes for Version 0.5.8 released by Grinding Gear Games.


 * Major fix to lag while playing online
 * Improved doodad spawning
 * Entering town grants the player that waypoint
 * All of act1 town is now shown, rather than cutting off near the north entrance
 * Can now allocate multiple passive skills under laggy conditions
 * Telemetry graphs available when you press F1
 * Minimap now appears at the right height for the player
 * Improved patcher error handling
 * Added more information to the experience bar display
 * Temporarily disabled all non-default skills
 * Waypoints now work and don't enter the character into an invalid state
 * Removed duplicate waypoints from the Prison
 * Added the Brute to the final prison level
 * Altered the mud flats so that you can't see the edge of the map
 * Set waypoint height correctly
 * Added spiders to prison level 2
 * Fixed invalid mods spawning on armours, again
 * Greatly increased starting attribute values
 * Fixed spelling of "Remora's" mod
 * Fixed bugged armour values on BootsDex2 (Plated Leather Boots)