Version 0.9.9d

Patch notes
These are the official patch notes for version 0.9.9d released by Grinding Gear Games.

Changes

 * Revamped the user interface for levelling gems up. Now, when they're close to the end of a level, they will appear on the right side of the play area, indicating their progress. Once they can be levelled up to the next level, a button will appear. If you want to leave the gem at its current level, you can dismiss this permanently by right clicking on the button. Equipped gems can still be levelled up from the inventory screen.
 * The page up/down keys now control the zoom level as well. These can be rebound. You can now disable mousewheel zoom in the UI options.
 * has been rebalanced so that the starting level is now level 1 and it is available as the Shadow's initial gem received in the Twilight Strand. It is now pure dexterity.
 * Increased the monster density in the Twilight Strand.
 * now do not affect themselves.
 * Exploding Spawn can now no longer be magic/rare.
 * Fixed some problems with the chat box. It now replaces the channel symbol if you start to type a /command.
 * Fixed a bug where monsters using would cause the camera to act wrong if zoomed in.
 * Fixed a bug where 's spell damage increase didn't work.
 * Fixed a recently introduced bug where you'd get the waypoint for an area by merely entering it.
 * Fixed a bug where Oozeback Bloom would crash the instance when he dies.
 * Neutered an experimental skill gem that accidentally made its way into 0.9.9. Oops.