Recovery

Recovery refers most often to life, mana or energy shield recovery. All gaining of life, mana and Energy shield is recovery. Generic sources of recovery can be found for example in flasks but is not unique to it.

There are multiple types of recovery, for example: Note that modifiers to, such as Patient Reaper or "of Smothering" map modifiers are a multiplier to all recovery gained from recovery over time effects (Regeneration, non-instant Leech and Flasks, ...) and do not affect duration.
 * Energy shield Recharge Rate
 * Regeneration provides passive recovery over time.
 * Leech grants recovery based on damage dealt with the specified type of damage.
 * Certain Flasks grants recovery when consumed.
 * All "Gain on hit" and "Gain on kill" effects
 * Miscellaneous sources, such as unique items passive skills

However, modifiers (like from  or Herbalism) will make you recover the same amount over a shorter period of time.

Unique items
This is a list of unique items that contain explicit modifiers that grant recovery.

Passive skills
The following passive skills provide recovery: