Mind Over Matter

Mind Over Matter (often referred to as MoM) is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life. It is an essential part of the Mana before Life defensive technique.

Mechanics
30% of the damage that would be inflicted on the character's life is deducted from mana instead. If the character has insufficient mana, then the remainder of the damage will be taken from life.

Damage is applied to energy shield before life, and as a result there is no opportunity for any damage to be absorbed by mana. Mind Over Matter is therefore rendered useless in conjunction with the Chaos Inoculation keystone.

When the passive skill Eldritch Battery is allocated energy shield protects mana instead of life. This energy shield will absorb the converted non-chaos damage before it is applied on mana. Since chaos damage bypasses energy shield the chaos damage will then be applied directly on mana.

Mind Over Matter does not reduce total incoming damage or increase a player's actual life total, and so does not affect the threshold or effectiveness of stun and ailments applied to players.

Mana/Life ratio
For mana to not run out before life the unreserved mana should be at least % of unreserved life, granted that 30% of damage is taken from mana before life.

Let $k = {X \over 100}$ be the proportion of damage taken from mana before life. To completely remove all mana, the damage, $dmg$, has to be: $mana - (k \times dmg) = 0$ To completely remove all life: $life - (1-k) \times dmg = 0$ Solving equation $$ for $dmg$: $dmg = {mana \over k}$ $$ in $$ gives: $life - (1-k) \times {mana \over k} = 0$ Solving $$ for $mana$: $mana = {k \over 1-k} \times life$

The ratio ${mana \over life} = {k \over 1-k}$ leads to exactly all life and mana being removed from a one-shot. If the ratio is less, i.e. ${mana \over life} < {k \over 1-k}$, then mana will have run out before all life is removed.

The table below show the necessary mana/life ratio required for varying amounts of Mind over Matter.

Location
Mind Over Matter is a standalone keystone located on the inner layer of the transition area between Witch and Templar.

Base items

 * Shaper body armours can roll the prefix modifier at Item level 80+. This essentially allows for a body armour substitute for, albeit without the Mind Over Matter Keystone and valuable Mana modifiers.

Version history

 * Now applies to Damage over Time as well as Hits.


 * Introduced to the game.
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