Syndicate Hideout (Intervention)

Syndicate Hideout (known as Syndicate Safehouse in quest UI) is an area. It the location of Immortal Syndicate Safehouse of the Intervention wing.

Layout
The area is linear. The boss room is located at the end of the area. Except the boss room, all areas are outdoor.

The area uses the tileset of / The Twilight Strand (Act 1).

Monsters

 * Bound Phantasm
 * Flayed Lookout
 * Flayed Vanguard
 * Flesh Manipulator (a necromancer)
 * Ghastly Phantasm
 * Risen Lackey
 * Syndicate Enforcer
 * Syndicate Marksman
 * Syndicate Muscle
 * Syndicate Silencer

Any Immortal Syndicate members as bosses

Version history

 * Syndicate Safehouses now have a minimum area level of 73.


 * Opening the portals to a Syndicate Safehouse in your hideout after you've acquired a now creates those portals at your Map Device.


 * Safehouses now have 100% increased Experience from monsters


 * Introduced to the game
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