Sweep

Sweep is a melee attack that deals damage to enemies in a full 360-degree circle area around the player, and knocks them back. Requires a two-handed melee weapon.

Version history

 * Now deals base damage equal to, and has an added damage effectiveness of, 170% at gem level 1 (from 100%), up to 225% at gem level 20 (from 138%).
 * Now adds 5 to 8 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
 * Now always knocks enemies back on hit (from 30% chance).
 * Now has an attack speed multiplier of 70% (previously had 10% less attack speed).


 * Sweep gains 1 additional unit of radius every 5 levels.
 * No longer gain increased area of effect radius.


 * 15% more damage at gem level 20.


 * Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
 * Sweep's radius has been reduced by 8%.


 * Area of effect increased by 30% (from 20 to 26), and no longer knocks enemies back beyond the max radius.
 * Sweep is now affected by weapon speed, but has a Less Attack Speed modifier.
 * Now grants 0.5% increased area of effect radius per 1% of quality instead of increased attack speed.
 * Base Damage has been increased from 85% to 100%.
 * Now works with all two-handed melee weapons.


 * Damage effectiveness increased from 75% to 85%.


 * Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.


 * Fixed a newly introduced bug where Sweep would always get critical strikes.


 * Removed knockback distance increase. Changed quality bonus to attack speed.


 * Reduced mana cost.


 * Normalised the balance so that there isn't such a large disparity.
 * Sweep now hits in a full circle again (rather than a 300 degree arc).


 * Increased the damage of Sweep.
 * Changed Sweep's quality bonus from knockback distance to increased attack speed.
 * Sweep is now affected by increased area of effect stats.


 * Reduced damage of Sweep at lower levels.


 * Added new skills:, , , Sweep, ,
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