Snipe

Snipe is a skill granted by the unique helmet.

The skill has two variants. The active skill variant is (id: ChannelledSnipe), while as a support it is known as ChannelledSnipeSupport internally.

Mechanics
Snipe is a channelling bow attack skill. Channelling the skill gains stages up to 6. For each stage, one non-channelled bow skill socketed into Assailum is triggered on release. If no applicable skills are socketed, gaining at least one stage causes the skill to fire its own arrow. These arrows deal 165% more damage on hit and 120% more damage with ailments per stage. Higher attack speed reduces the time it takes for Snipe to reach maximum stages.

Snipe cannot be supported by.

Monster version
The following monster also use monster skill similar to Snipe:


 * Dusk, Harbinger of Lunaris and map variant

Version history

 * (not in patch note) Introduced to the game as a skill granted by.
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