Version 0.9.0

Patch notes
These are the official patch notes for version 0.9.0 released by Grinding Gear Games.

Features

 * Added client timeouts so that you vanish from the world five seconds after you stop responding. Hardcore player should get fewer unfair deaths.
 * Modified the rain in higher difficulties of the Twilight Strand. It was causing performance issues on slower machines.

Bug Fixes

 * Fixed a crash that can occur when using Flicker Strike.
 * Fixed experience progression of the high levels of certain skill gems.
 * Fixed the size of Freezing Pulse so that it more accurately reflects the art.
 * Fixed a problem that would cause a bad frame to be displayed for a second or two when joining a new area. It's now faster because of this.
 * Fixed the quest rewards for difficulty 2 Hillock.

Balance

 * Nerfed the life recovered from life flasks by 33%.
 * Increased Split Arrow damage.
 * Increased Sweep damage.
 * Changed the base types of many of the temporary unique items.
 * Made Shield Charge of both players and Rhoas faster.
 * Slightly reduced the size of weapon damage and armour percentage mods.
 * Split the armour percentage mods into multiple mod series (one of which can get decreased stun duration).
 * Made the first two areas slightly easier.