Talk:Movement speed

I think this page should also list the slows in PoE (temp chains, chill, abyssal cry...) And how they interact. Do they stack additively (How do they interact with positive movespeed changes like quicksilver flasks or movespeed boots)? If so, does 100% slow mean monsters/players stop moving or is there a minimum movement speed? Or does 100% slow mean the time they need to move from A to B is increased by 100% (so effectively a 50% slow)?

Just a few suggestions that I think are missing. Im terribly inexperienced with wikis, so I don't want to make these changes myself. Lame4Fame (talk) 21:53, 28 July 2015 (UTC)