Version 3.0.1b

Patch notes
These are the official patch notes for version 3.0.1b released by Grinding Gear Games.


 * Increased the speed of most Harbinger encounters.
 * Increased the speed that Harbingers can deploy minions.
 * We're also slightly increasing the number of shards dropped by Harbingers.
 * Reduced the chance of getting lower-value shards from Harbinger drops in yellow- and red-tier maps.
 * Monsters in The Beachhead now will drop items, so that players using can replace their minions.
 * Currency Shards from The Beachhead final encounter now have more concentrated stacks.
 * Unique Fragments now follow the "Map to Maker" rule for allocation.
 * Updated the Currency Stash Tab to include new slots for new currencies. Slots have been added for, , , , and.
 * Updated class portraits for the Scion and the Ascendant classes.
 * Reduced the damage of the boss of the unique map.
 * Predatory Scorpions now use their burrow attack less frequently.
 * Updated the Labyrinth to not be able to spawn Darkshrine effects that could overwrite a Darkshrine effect already in the Labyrinth.
 * Fixed a bug where modifiers to Damage with Ailments on the tree that were conditional on wielding a one-handed or two-handed weapon were reversed, such that the two-handed ones were active when you had a one-handed weapon, and vice versa.
 * Fixed a bug where monsters going underground could become invincible.
 * Fixed a bug where with the  microtransaction had a different behaviour than the skill without this effect.
 * Fixed a bug where Elreon and Vagan would not grant the daily mission experience bonus.
 * Fixes an issue with skill based challenges, where hits against totems and minions prevented getting the challenge.
 * Fixed an issue where highlighting of map locations on the Atlas was incorrect.
 * Fixed an issue with client freezes on the and  maps.
 * Fixed an issue where players could not complete the challenge for upgrading Abberath's Pantheon Power.
 * Fixed several of the most common instance and client crashes.
 * Fixed a bug with Izaro mechanics which could lead to an incompletable Labyrinth.