Sword Damage and Accuracy

Sword Damage and Accuracy was a basic passive skill that grants increased physical damage and accuracy rating with swords.

Version history

 * Removed the passive skills behind Razor's Edge and Blade Master.


 * The Templar, Marauder, and Duelist starting areas have been reworked significantly.
 * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.


 * The area surrounding the Witch, Shadow and Ranger has been redesigned.
 * There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
 * }