Flammability

Flammability is a spell that curses all targets in an area, making them less resistant to fire damage and gives damage hit more chance to ignite.

Skill Functions and Interactions

 * Negative Resistances: This curse can cause resistance values to dip into the negative, if the base values are low enough. This will have the effect of increasing the damage above values listed on the character screen. For example, a monster that has 0% fire resistance and then is inflicted with level 1 Flammability will have -25% resistance. Thus take 25% more (multiplicative) fire damage than the spell or attack would normally cause.
 * Flammability can be turned into an aura by linking it with either or .Flammability aura screenshot.png

Related modifiers
The following spawnable modifiers are related to Flammability:

Synthesis implicit
These Synthesis implicit currently only able to find in Synthesis unique only (available as core mechanic in temporary and permanent leagues) or find in rare/magic/normal legacy items in permanent leagues:

Delve drop-only modifiers
The following mods can only be found in specific node in the Azurite Mine.

Legacy
The following mods have be spawn disabled. It can only be found in legacy items in permanent leagues.

Version history
All curse skills have been reworked and are now divided into two categories: Hexes and Marks.
 * Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
 * Curses applied by casting Flammability skill now gain 10 Doom per second.
 * Now causes Hexed enemies to have 25% chance to be Ignited at all gem levels (from 10% at gem level 1, up to 14% at gem level 20).


 * Increased Area of Effect mod and its progression per level doubled.


 * Resistance reduction increased by 5% at all levels. Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level. Flammability now grants 0.5% increased burn duration on cursed enemies per 1% of quality (was 1% per 1% quality).


 * Flammability has been added to the game
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