Helmets

Helmets is an item class of armour pieces that can contain up to 4 sockets.

Types of helmets
There are 6 sub-types of helmets:


 * There are 3 single-attribute based sub-types, which require the player to have a threshold amount (indicated in the item's tooltip) of a single type of attribute; once equipped, they provide the wearer with the defensive stat of the type associated with the required attribute.


 * There are 3 Hybrid sub-types which require both of the two listed attributes to reach a threshold value, in return providing both of the associated defense stat types.  Providing multiple defensive stat types from a single item comes at a cost: both defense types provided have a lesser value than their non-hybrid counterparts. This is in addition to  the player having to manage more than one attribute in order to be able and/or continue to use the item.

Other Helmets

 * is a unique . The basetype cannot be obtained normally.
 * is a unique . The basetype cannot be obtained normally.

Passive Skills
The following passive skills are related to helmets:

Helmet Skins
Helmet skins are obtained from microtransactions and change the cosmetic appearance of your character, but not the stats. See the list of helmet skins.

Шлемы