Hinder

Hinder is a debuff that reduces movement speed on the affected target. A creature can only be affected by one Hinder at a time; if a creature is hindered by multiple sources only the strongest Hinder takes effect.

Hinder is applied by spells, just like maim is by attacks. Since maim and hinder are different debuffs, an enemy can be affected by both simultaneously.

Unique items
The table below lists unique items that are related to hinder:

Related mods
These Synthesis implicit currently only able to find in Synthesis unique (available as core mechanic in temporary league) or added via Harvest league mechanics or rare/magic/normal legacy items in permanent leagues:

Related helmet enchantments
The list below displays Lab enchantments that are related to hinder:

Base passive skills
The list below displays passive skills that are related to hinder:

Ascendancy passive skills
The list below displays Ascendancy passive skills that are related to hinder:

Cluster jewel passives
The following cluster jewel-only passives are related to hinder:

Version history

 * Spells that reduce movement speed now do so with a new debuff called "Hinder". You can only have one Hinder effect on you at once, so multiple movement-slowing spells will not stack. This is currently used on and the new  skill.
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