Version 2.4.0g

Patch notes
These are the official patch notes for version 2.4.0g released by Grinding Gear Games.


 * Introduced new microtransaction skill effects:, and.
 * When you complete the special objective of a map, an ornate gold circle will now appear around the map icon on the Atlas.
 * When your Atlas and Inventory are both open, hovering over a map in your inventory will highlight it on the Atlas. When right clicking on a map in your inventory, the Atlas will centre around that map.
 * A text search box has been added to the Atlas, you can search by a map's name or tier (for example, tier:4). Maps that you have uncovered that match the search will be highlighted.
 * Further improved the behaviour of totems with channeled skills.
 * Removed the mod "Contains additional Divination Cards from the current Area" from the Diviner's Strongbox.
 * All corruption only Essence mods (of Delirium, Horror, Hysteria and Insanity) now have a minimum level of 50.
 * Fixed a bug where imprints of items with "Cast" abilities (such as glove enchantments) would not save correctly.
 * Fixed a performance issue related to global effects (like surface water or certain environmental changes that occur around map bosses).
 * Fixed a bug where the Atlas image would appear cut off on some graphic cards (those that couldn't handle textures larger than 4096x4096).
 * Fixed a bug where would stack life regeneration incorrectly.
 * Fixed a bug where Trap and Mine damage stats could affect damage when not using a trap or mine.
 * Fixed a client crash with the "Chill nearby enemies for 1 second on Block" essence mod.
 * Fixed a client crash with Dominus' cold totems.
 * Fixed an instance crash that could occur with totems casting.
 * Fixed a rare instance crash related to Vakali Totems.

The following hotfix was deployed after the 2.4.0g patch:


 * We have just deployed a quick hotfix that will prevent instance crashes of map with the prophecy active.