Lightning Trap

Lightning Trap launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.

Skill Functions and Interactions

 * Cast speed: Modifiers to Cast speed do not affect Lightning Trap since it is the trap, not the player, that is casting the spell.


 * Damage types: Lightning Trap is affected by modifiers to Lightning Damage, Elemental Damage, Projectile Damage, Spell Damage, and Trap Damage.


 * Pierce: Lightning trap does not pierce by default, but it can do so if player has pierce chance from items/passives or it is linked with gem.


 * Chain: Lightning trap can chain if linked with gem. Chained projectiles can miss the targets if they are moving too quickly.


 * Projectile Speed: Modifiers to Projectile Speed from passives or things like affect the maximum distance each projectile can travel. Higher projectile speed also makes chained projectiles hit more frequently as they won't fly past moving enemies so often.
 * Curse on Hit: Lightning Trap does not work with Curse on Hit

Version history

 * Now has an added Damage effectiveness of 170% (from 135%).


 * Now deals 18 to 54 Lightning damage at gem level 1 (from 19 to 58) and 466 to 1399 Lightning damage at gem level 20 (from 391 to 1174).
 * Now has an added damage effectiveness of 135% (from 100%).


 * Base damage increased by 40% at all gem levels.


 * No longer has a cooldown.
 * Now deals 14-41 lightning damage at gem level 1 (from 3-62), up to 279-838 at gem level 20 (from 52-979).
 * Now has 1% increased lightning damage per 1% gem quality, and 1% increased effect of shock per 2% gem quality (previously had 1% increased trap throwing speed per 2% gem quality). Incredible value!
 * Now has 80% increased critical strike chance against shocked enemies, growing as the gem levels, up to 118% at gem level 20.
 * Now has a lower mana cost at higher gem levels, up to 20 mana at gem level 20 (from 24).
 * Now has a base critical strike chance of 6% (up from 5%).
 * Now has an added damage effectiveness of 100% (up from 90%).
 * Now fires projectiles with a random rotation, as opposed to targeting an enemy.


 * Base duration lowered to 4 seconds (from 16).Trap will now trigger at the end of its duration.


 * Damage increased by approximately 80% at all levels.
 * Mana cost reduced at higher levels.
 * Critical Strike Chance increased from 4% to 5%.


 * Damage at high levels has been reduced (around 10% less damage at level 15).


 * Lightning Trap has been added to the game.
 * }

Ловушка молний