Version 0.5.3

Patch notes
These are the official patch notes for Version 0.5.3 released by Grinding Gear Games.


 * Enabled the first half of act1, up to the end of the prison levels.
 * Improved UI art
 * Evasion/Damage reduction balance
 * Balanced life leech
 * Added passive skills
 * Characters now start with correct strength/dexterity/intelligence
 * Renamed many base items
 * Set up initial item mods
 * Set up chance of monster packs being magic
 * Altered weight of some fonts in the client to make them more readable
 * Fixed a bug with font rendering to make it clearer.
 * Improved loading speed of textures
 * Improvements to cursor indication of using currency items
 * Fixed a crash with things moving out of the level
 * Fixed some key binding issues
 * Improved monster AI/attack behaviour