Module:Synthesis/synthesis areas

local data = { {		id="AcidCave_Small", min_level=6, max_level=50, weight=100, name="Limestone Hollow Memory", size=0, },	{		id="ArachnidTomb_Small", min_level=56, max_level=100, weight=0, name="Infested Tomb Memory", size=0, },	{		id="Antiquary_Small", min_level=46, max_level=50, weight=100, name="Collection Memory", size=0, },	{		id="Baths_Small", min_level=59, max_level=100, weight=0, name="State Palace Memory", size=0, },	{		id="Bazaar_Small", min_level=28, max_level=50, weight=100, name="Exchange Memory", size=0, },	{		id="Beach_Small", min_level=6, max_level=50, weight=100, name="Sandbar Memory", size=0, },	{		id="Causeway_Small", min_level=56, max_level=100, weight=0, name="River Crossing Memory", size=0, },	{		id="Cave_Small", min_level=6, max_level=50, weight=100, name="Eroded Chamber Memory", size=0, },	{		id="CaveMine_Small", min_level=17, max_level=50, weight=100, name="Abandoned Shaft Memory", size=0, },	{		id="Colosseum_Small", min_level=40, max_level=50, weight=100, name="Bloodsoaked Arena Memory", size=0, },	{		id="ControlBlocks_Small", min_level=43, max_level=50, weight=100, name="Slave Blocks Memory", size=0, },	{		id="DriedLake_Small", min_level=36, max_level=50, weight=100, name="Salted Earth Memory", size=0, },	{		id="Fissure_Small", min_level=39, max_level=50, weight=100, name="Aftermath Memory", size=0, },	{		id="Forest_Small", min_level=15, max_level=50, weight=100, name="Woods Memory", size=0, },	{		id="ForestCave_Small", min_level=17, max_level=50, weight=100, name="Sprawling Caverns Memory", size=0, },	{		id="Glacier_Small", min_level=6, max_level=50, weight=100, name="Glacial Cavern Memory", size=0, },	{		id="Library_Small", min_level=32, max_level=50, weight=100, name="Reading Chambers Memory", size=0, },	{		id="Lunaris_Small", min_level=31, max_level=50, weight=100, name="Bloodbath Memory", size=0, },	{		id="Mesa_Small", min_level=6, max_level=50, weight=100, name="Rocky Mesa Memory", size=0, },	{		id="Mineshaft_Small", min_level=36, max_level=50, weight=100, name="Deep Dig Memory", size=0, },	{		id="MoonTemple_Small", min_level=60, max_level=100, weight=0, name="Moonlight Temple Memory", size=0, },	{		id="Mushroom_Small", min_level=6, max_level=50, weight=100, name="Mushroom Grotto Memory", size=0, },	{		id="Ossuary_Small", min_level=46, max_level=50, weight=100, name="Grim Sepulchre Memory", size=0, },	{		id="Plateau_Small", min_level=39, max_level=50, weight=100, name="Volcanic Plateau Memory", size=0, },	{		id="PoolsAndStreams_Small", min_level=21, max_level=50, weight=100, name="Lush Wetlands Memory", size=0, },	{		id="Prison_Small", min_level=51, max_level=100, weight=0, name="Detention Centre Memory", size=0, },	{		id="Reef_Small", min_level=52, max_level=100, weight=0, name="Rockpools Memory", size=0, },	{		id="Ridge_Small", min_level=48, max_level=50, weight=100, name="Cliffside Path Memory", size=0, },	{		id="RuinedTemple_Small", min_level=17, max_level=50, weight=100, name="Reclaimed Temple Memory", size=0, },	{		id="Sanctuary_Small", min_level=45, max_level=50, weight=100, name="Ritual Memory", size=0, },	{		id="Scepter_Small", min_level=34, max_level=50, weight=100, name="Eternal Residence Memory", size=0, },	{		id="Sewers_Small", min_level=51, max_level=100, weight=0, name="Effluvia Memory", size=0, },	{		id="Slums_Small", min_level=26, max_level=50, weight=100, name="Shanty Town Memory", size=0, },	{		id="Solaris_Small", min_level=29, max_level=50, weight=100, name="Pristine Palace Memory", size=0, },	{		id="SpiderThicket_Small", min_level=19, max_level=50, weight=100, name="Infested Temple Memory", size=0, },	{		id="Thicket_Small", min_level=51, max_level=100, weight=0, name="Overgrowth Memory", size=0, },	{		id="AcidCave_Medium", min_level=45, max_level=100, weight=100, name="Limestone Hollow Memory", size=1, },	{		id="ArachnidTomb_Medium", min_level=56, max_level=100, weight=100, name="Infested Tomb Memory", size=1, },	{		id="Antiquary_Medium", min_level=46, max_level=100, weight=100, name="Collection Memory", size=1, },	{		id="Baths_Medium", min_level=59, max_level=100, weight=100, name="State Palace Memory", size=1, },	{		id="Bazaar_Medium", min_level=45, max_level=100, weight=100, name="Exchange Memory", size=1, },	{		id="Beach_Medium", min_level=45, max_level=100, weight=100, name="Sandbar Memory", size=1, },	{		id="Canals_Medium", min_level=51, max_level=100, weight=100, name="Waterfront Memory", size=1, },	{		id="Causeway_Medium", min_level=56, max_level=100, weight=100, name="River Crossing Memory", size=1, },	{		id="Cave_Medium", min_level=45, max_level=100, weight=100, name="Eroded Chamber Memory", size=1, },	{		id="CaveMine_Medium", min_level=45, max_level=100, weight=100, name="Abandoned Shaft Memory", size=1, },	{		id="Colosseum_Medium", min_level=45, max_level=100, weight=100, name="Bloodsoaked Arena Memory", size=1, },	{		id="ControlBlocks_Medium", min_level=45, max_level=100, weight=100, name="Slave Blocks Memory", size=1, },	{		id="Crypt_Medium", min_level=45, max_level=100, weight=100, name="Undercroft Memory", size=1, },	{		id="DarkForest_Medium", min_level=45, max_level=100, weight=100, name="Grim Woods Memory", size=1, },	{		id="DriedLake_Medium", min_level=45, max_level=100, weight=100, name="Salted Earth Memory", size=1, },	{		id="Dungeon_Medium", min_level=45, max_level=100, weight=100, name="Temple Ruins Memory", size=1, },	{		id="Fissure_Medium", min_level=45, max_level=100, weight=100, name="Aftermath Memory", size=1, },	{		id="Forest_Medium", min_level=45, max_level=100, weight=100, name="Woods Memory", size=1, },	{		id="ForestCave_Medium", min_level=45, max_level=100, weight=100, name="Sprawling Caverns Memory", size=1, },	{		id="Garden_Medium", min_level=45, max_level=100, weight=100, name="Palace Grounds Memory", size=1, },	{		id="Glacier_Medium", min_level=45, max_level=100, weight=100, name="Glacial Cavern Memory", size=1, },	{		id="Graveyard_Medium", min_level=45, max_level=100, weight=100, name="Burial Grounds Memory", size=1, },	{		id="Haunt_Medium", min_level=45, max_level=100, weight=100, name="Bleak Halls Memory", size=1, },	{		id="Library_Medium", min_level=45, max_level=100, weight=100, name="Reading Chambers Memory", size=1, },	{		id="Lunaris_Medium", min_level=45, max_level=100, weight=100, name="Bloodbath Memory", size=1, },	{		id="Mesa_Medium", min_level=45, max_level=100, weight=100, name="Rocky Mesa Memory", size=1, },	{		id="Mineshaft_Medium", min_level=45, max_level=100, weight=100, name="Deep Dig Memory", size=1, },	{		id="MoonTemple_Medium", min_level=60, max_level=100, weight=100, name="Moonlight Temple Memory", size=1, },	{		id="Mushroom_Medium", min_level=45, max_level=100, weight=100, name="Mushroom Grotto Memory", size=1, },	{		id="Ossuary_Medium", min_level=46, max_level=100, weight=100, name="Grim Sepulchre Memory", size=1, },	{		id="Park_Medium", min_level=45, max_level=100, weight=100, name="City Park Memory", size=1, },	{		id="Plateau_Medium", min_level=45, max_level=100, weight=100, name="Volcanic Plateau Memory", size=1, },	{		id="PoolsAndStreams_Medium", min_level=45, max_level=100, weight=100, name="Lush Wetlands Memory", size=1, },	{		id="Prison_Medium", min_level=45, max_level=100, weight=100, name="Detention Centre Memory", size=1, },	{		id="Quarry_Medium", min_level=45, max_level=100, weight=100, name="Labour Camp Memory", size=1, },	{		id="Reef_Medium", min_level=52, max_level=100, weight=100, name="Rockpools Memory", size=1, },	{		id="Ridge_Medium", min_level=48, max_level=100, weight=100, name="Cliffside Path Memory", size=1, },	{		id="RuinedTemple_Medium", min_level=45, max_level=100, weight=100, name="Reclaimed Temple Memory", size=1, },	{		id="Sanctuary_Medium", min_level=45, max_level=100, weight=100, name="Ritual Memory", size=1, },	{		id="Scepter_Medium", min_level=45, max_level=100, weight=100, name="Eternal Residence Memory", size=1, },	{		id="Sewers_Medium", min_level=45, max_level=100, weight=100, name="Effluvia Memory", size=1, },	{		id="Solaris_Medium", min_level=45, max_level=100, weight=100, name="Pristine Palace Memory", size=1, },	{		id="SpiderThicket_Medium", min_level=45, max_level=100, weight=100, name="Infested Temple Memory", size=1, },	{		id="Slums_Medium", min_level=45, max_level=100, weight=100, name="Shanty Town Memory", size=1, },	{		id="Thicket_Medium", min_level=45, max_level=100, weight=100, name="Overgrowth Memory", size=1, },	{		id="VenariusToZana", min_level=68, max_level=100, weight=0, name="Templar Laboratory Memory", size=3, },	{		id="Guardian1", min_level=68, max_level=100, weight=0, name="Altered Distant Memory", size=3, },	{		id="Guardian2", min_level=68, max_level=100, weight=0, name="Augmented Distant Memory", size=3, },	{		id="Guardian3", min_level=68, max_level=100, weight=0, name="Twisted Distant Memory", size=3, },	{		id="Guardian4", min_level=68, max_level=100, weight=0, name="Rewritten Distant Memory", size=3, },	{		id="Boss", min_level=79, max_level=100, weight=0, name="Cortex", size=3, },	{		id="AcidCave", min_level=11, max_level=100, weight=0, name="Distant Limestone Hollow Memory", size=2, },	{		id="Antiquary", min_level=46, max_level=100, weight=0, name="Distant Collection Memory", size=2, },	{		id="ArachnidTomb", min_level=56, max_level=100, weight=0, name="Distant Infested Tomb Memory", size=2, },	{		id="Archives", min_level=32, max_level=100, weight=0, name="Distant Repository Memory", size=2, },	{		id="AshenWood", min_level=16, max_level=100, weight=0, name="Distant Wildfire Memory", size=2, },	{		id="Baths", min_level=59, max_level=100, weight=0, name="Distant State Palace Memory", size=2, },	{		id="Bazaar", min_level=28, max_level=100, weight=0, name="Distant Exchange Memory", size=2, },	{		id="Beach", min_level=11, max_level=100, weight=0, name="Distant Sandbar Memory", size=2, },	{		id="Belly", min_level=40, max_level=100, weight=0, name="Distant Nightmare Memory", size=2, },	{		id="Cave", min_level=17, max_level=100, weight=0, name="Distant Eroded Chamber Memory", size=2, },	{		id="CaveMine", min_level=51, max_level=100, weight=0, name="Distant Abandoned Shaft Memory", size=2, },	{		id="Cells", min_level=51, max_level=100, weight=0, name="Distant Holding Cells Memory", size=2, },	{		id="Chambers", min_level=45, max_level=100, weight=0, name="Distant Courthouse Memory", size=2, },	{		id="Colosseum", min_level=40, max_level=100, weight=0, name="Distant Bloodsoaked Arena Memory", size=2, },	{		id="ControlBlocks", min_level=43, max_level=100, weight=0, name="Distant Slave Blocks Memory", size=2, },	{		id="Crypt", min_level=51, max_level=100, weight=0, name="Distant Undercroft Memory", size=2, },	{		id="DarkForest", min_level=23, max_level=100, weight=0, name="Distant Grim Woods Memory", size=2, },	{		id="DriedLake", min_level=36, max_level=100, weight=0, name="Distant Salted Earth Memory", size=2, },	{		id="Dungeon", min_level=11, max_level=100, weight=0, name="Distant Temple Ruins Memory", size=2, },	{		id="Fields", min_level=60, max_level=100, weight=0, name="Distant Outskirts Memory", size=2, },	{		id="Fissure", min_level=39, max_level=100, weight=0, name="Distant Aftermath Memory", size=2, },	{		id="Forest", min_level=51, max_level=100, weight=0, name="Distant Woods Memory", size=2, },	{		id="ForestCave", min_level=17, max_level=100, weight=0, name="Distant Sprawling Caverns Memory", size=2, },	{		id="Garden", min_level=32, max_level=100, weight=0, name="Distant Palace Grounds Memory", size=2, },	{		id="Glacier", min_level=51, max_level=100, weight=0, name="Distant Glacial Cavern Memory", size=2, },	{		id="Graveyard", min_level=18, max_level=100, weight=0, name="Distant Burial Grounds Memory", size=2, },	{		id="Haunt", min_level=51, max_level=100, weight=0, name="Distant Bleak Halls Memory", size=2, },	{		id="Iceberg", min_level=42, max_level=100, weight=0, name="Distant Frozen Drift Memory", size=2, },	{		id="Library", min_level=32, max_level=100, weight=0, name="Distant Reading Chambers Memory", size=2, },	{		id="Lunaris", min_level=31, max_level=100, weight=0, name="Distant Bloodbath Memory", size=2, },	{		id="LushCrater", min_level=48, max_level=100, weight=0, name="Distant Lush Crater Memory", size=2, },	{		id="Mesa", min_level=11, max_level=100, weight=0, name="Distant Rocky Mesa Memory", size=2, },	{		id="Mineshaft", min_level=36, max_level=100, weight=0, name="Distant Deep Dig Memory", size=2, },	{		id="MoonTemple", min_level=60, max_level=100, weight=0, name="Distant Moonlight Temple Memory", size=2, },	{		id="Mushroom", min_level=11, max_level=100, weight=0, name="Distant Mushroom Grotto Memory", size=2, },	{		id="Oasis", min_level=63, max_level=100, weight=0, name="Distant Paradise Memory", size=2, },	{		id="Ossuary", min_level=46, max_level=100, weight=0, name="Distant Grim Sepulchre Memory", size=2, },	{		id="Park", min_level=51, max_level=100, weight=0, name="Distant City Park Memory", size=2, },	{		id="Pier", min_level=31, max_level=100, weight=0, name="Distant Landing Memory", size=2, },	{		id="Plateau", min_level=39, max_level=100, weight=0, name="Distant Volcanic Plateau Memory", size=2, },	{		id="PoolsAndStreams", min_level=21, max_level=100, weight=0, name="Distant Lush Wetlands Memory", size=2, },	{		id="Prison", min_level=51, max_level=100, weight=0, name="Distant Detention Centre Memory", size=2, },	{		id="Quarry", min_level=38, max_level=100, weight=0, name="Distant Labour Camp Memory", size=2, },	{		id="Reef", min_level=52, max_level=100, weight=0, name="Distant Rockpools Memory", size=2, },	{		id="Ridge", min_level=48, max_level=100, weight=0, name="Distant Cliffside Path Memory", size=2, },	{		id="Rooftop", min_level=47, max_level=100, weight=0, name="Distant Rooftops Memory", size=2, },	{		id="RuinedTemple", min_level=17, max_level=100, weight=0, name="Distant Reclaimed Temple Memory", size=2, },	{		id="Sanctuary", min_level=45, max_level=100, weight=0, name="Distant Ritual Memory", size=2, },	{		id="Scepter", min_level=34, max_level=100, weight=0, name="Distant Eternal Residence Memory", size=2, },	{		id="Sewers", min_level=51, max_level=100, weight=0, name="Distant Effluvia Memory", size=2, },	{		id="Solaris", min_level=29, max_level=100, weight=0, name="Distant Pristine Palace Memory", size=2, },	{		id="SpiderForest", min_level=19, max_level=100, weight=0, name="Distant Tangle Memory", size=2, },	{		id="SpiderThicket", min_level=19, max_level=100, weight=0, name="Distant Infested Temple Memory", size=2, },	{		id="Slums", min_level=26, max_level=100, weight=0, name="Distant Shanty Town Memory", size=2, },	{		id="SwampBog", min_level=11, max_level=100, weight=0, name="Distant Mud Pit Memory", size=2, },	{		id="Thicket", min_level=51, max_level=100, weight=0, name="Distant Overgrowth Memory", size=2, },	{		id="Causeway", min_level=56, max_level=100, weight=0, name="Distant River Crossing Memory", size=2, },	{		id="Canals", min_level=51, max_level=100, weight=0, name="Distant Waterfront Memory", size=2, },	{		id="EarlyAcidCave", min_level=1, max_level=10, weight=0, name="Distant Limestone Hollow Memory", size=2, },	{		id="EarlyBeach", min_level=1, max_level=10, weight=0, name="Distant Sandbar Memory", size=2, },	{		id="EarlyDungeon", min_level=1, max_level=10, weight=0, name="Distant Temple Ruins Memory", size=2, },	{		id="EarlyMesa", min_level=1, max_level=10, weight=0, name="Distant Rocky Mesa Memory", size=2, },	{		id="StartBeach_Small", min_level=1, max_level=2, weight=100, name="Sandbar Memory", size=0, },	{		id="StartGlacier_Small", min_level=3, max_level=5, weight=100, name="Glacial Cavern Memory", size=0, },	{		id="StartMesa_Small", min_level=3, max_level=5, weight=100, name="Rocky Mesa Memory", size=0, },

} return data