Version 3.9.2

Patch notes
These are the official patch notes for version 3.9.2 released by Grinding Gear Games.

Metamorph improvements

 * Added a new vendor recipe for Metamorph organs. Three of any organs can be given to receive a random organ differing from those offered, with random rewards.
 * Fixed a bug which caused Metamorph bosses to become unfreezable. They can once again be frozen, however they have a higher ailment threshold relative to map bosses with similar amounts of Life.
 * Adjusted a number of Metamorph skills, including the Reliquarian's Firestorm, the Shavronne & Brutus Hover Slam, Tentacle Miscreation projectile skills, the tracking Mortar skills (including those used by Oriath zombies and Kitava's Heralds), Burning and Caustic Ground-creating skills and several others. In general, these will now either deal less damage or be easier to avoid.
 * Increased the timeout for the Tane's Laboratory area closing when empty.
 * Fixed an uncommon case where Metamorph organs were missing when the area had been cleared.
 * Fixed a bug where players could sometimes get trapped in the vat in Tane's Laboratory.
 * Fixed some of Tane's talk options being available at the wrong time.
 * Visual effects from monsters that give organs dying now correctly remain rather than being removed shortly after.

Atlas improvements

 * Fixed the incorrect Atlas quest information being shown after migrating a character.
 * Fixed a bug where Citadels were still being hidden when the boss encounter was not available.
 * Fixed a bug where Influence items were not dropping from monsters in maps influenced by Conquerors of the Atlas (they could drop from chests).
 * Fixed a bug where the "Defeat Conquerors Conditionally" challenge conditions were sometimes not completing correctly.
 * Fixed a bug where the Conquerors of the Atlas bosses would retarget when taunted.
 * Added new lore objects to the Conqueror of the Atlas boss areas.

The Awakener fight

 * The Awakener has been decreased to level 81 from 84 at Awakening levels 1 to 5, increasing by one for each additional Awakening level. He is still level 84 at Awakening level 8, and this only affects the item levels of his drops.
 * Specifically reduced the damage on a majority of The Awakener's skills at everything below Awakening level 8.
 * Prevented the storms in The Awakener fight from being able to occupy the space near the arena entrance, so you no longer can enter and be inside a storm.
 * Changed the behaviour of the storms so they no longer pursue the player or their minions. Instead they more organically maneuvere the arena in a way that should cause more openings to travel around freely while still applying some limitation.
 * Adjusted The Awakener Storm and Desolation skills to do less damage to minions.
 * Increased the damage of The Awakener's Multiclone Beam skill.
 * Fixed a bug which could result in the Awakener fight not progressing if he traveled too far in a single Throne Phase.
 * Fixed issues when playing in a party where the effects from the Meteor skills could be invisible.
 * Improved the visibility of the The Awakener's Desolation ground effects.
 * Removed the blocking terrain from the stairs in The Awakener arena.

Other fixes and improvements

 * Added 3D art for unique body armour.
 * Fixed DirectX 11 implementation that would use too much memory. Affecting mainly Windows 7 users, and Windows 10 users with old GPUs.
 * Fixed a bug where was adding a cooldown to supported skills.
 * Fixed the new influence gem level mods incorrectly snapshotting.
 * Fixed a bug in some cases where the limit was not being enforced.
 * Fixed more cases where multiple Vaal Side areas could spawn attached to an area.
 * Fixed a bug where Sulphite could not be gathered in areas above level 83.
 * Fixed the item filter settings not saving when using languages other than English.
 * Fixed a bug where updating an item filter on the website would de-select it in-game.
 * Fixed item names displaying incorrectly on rare items when using the Russian language.
 * Re-straightened the curved paths on the world map.