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Path of Exile Wiki
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История изменений
0.9.9e
12.05.2012
0.9.10
03.06.2012
0.9.10b
05.06.2012

Patch notes

These are the official patch notes for version 0.9.10 released by Grinding механизм Games.

Notes

  • We've wiped all the passive skills again. Please take care reallocating your passives so that you can use your equipment and gems.

Features

  • In multiplayer instances, certain items (magic, rare, unique, вещи на обмен and gems) are now allocated to a random nearby player for a short длится, during which time only that player may pick them up. This длится is increased by the time it would take the player to run to the item. записка that the allocation time is short enough that players must still pay close attention to what items drop in combat and to pick them up immediately if they want them.
  • You can now make your party public by giving it a name on the party screen. Players can browse public parties associated with a town by clicking the новинки Noticeboard in town or by using the social screen. For example, if you need help with мелоника, you мощь name your party "Help with мелоника". Players then see it on the list and join it to help you out. You can make it private again or rename it if your situation changes.
  • When hovering over an item, your equipped item in that slot is now shown for comparison alongside it while you hold the Alt key.
  • Increased stereo separation of sound effects.
  • Sand Spitters that deal урон от стихий now огонь projectiles with the appropriate elemental effects. This may also result in your effects sound settings being a little too loud - adjust them on the options screen if needed. Our новинки default setting is 50% volume for sound effects.
  • Added /squelch and /unsquelch commands as synonyms for /ignore and /unignore.
  • тропа of изгнанник has now been tested and found to work on Windows 8. If you have any problems with игра in this operating system, please let us know.
  • Updated the icon of the client to a more readable one.

Content

  • Added five новинки player-designed Unique items.
  • Added a новинки item progression for здоровье, мана and флаконы равновесия.
  • огонь Hellions in склон and врата заключенных now drop a patch of ground огонь when they die.
  • Zombies in бухта now drop a patch of tar when they die. Running through it slows you down.
  • Some падальщики now have огонь torches that they can бросок at you once for increased damage.
  • Improved the 3d art for many of the обувь in игра.
  • Updated the blood and critical strike effects on most monsters.
  • Made смрадная заводь somewhat more fetid.
  • Ghosts that wield жезлы or луки now have ghostly weapons.
  • Continued to incrementally improve the art, effects, environments and sound.

General Balance Changes

  • The challenge of later game areas (both monster здоровье and damage) has been increased, and the first difficulty reduced slightly.
  • Decreased the rate of encountering rare monster packs in the first act of the first difficulty.
  • Monster pack sizes have been re-evaluated, with packs in the second act receiving a lot of changes.
  • Monster pack sizes now increase as the player progresses through difficulty levels again.
  • Rare/magic monsters with a lot of здоровье (like Moss Monsters and Beasts) now have far less chance to receive mods that make them nearly impossible to kill.
  • колчаны can now be purchased from NPCs.
  • урон от стихий mods have been reduced by 20%.
  • Damage of two-handed ближний бой weapons has been increased by 10%.
  • Reduced the здоровье of player Totems.
  • огненная ловушка: Added a 5% шанс на критический удар. Increased its мана cost. Increased its damage progression over levels.
  • медвежий капкан: Added a 5% шанс на критический удар. Increased its мана cost. Increased the effect that поддержка gems have on this skill. Reduced damage at lower levels but increased it at higher levels.
  • тотем-приманка: Increased мана cost.
  • сотрясающий тотем: Removed its шанс на критический удар. Reduced its radius of effect, damage, скорость сотворения чар and frequency of pulses. Increased its мана cost.
  • круговой взмах: Removed дальность отбрасывания increase. Changed quality bonus to скорость атаки.
  • отбрасывание поддержка gem: Changed quality bonus to additional шанс отбросить.
  • удар щитом: removed increase to дальность отбрасывания based on charge distance.
  • There's now a limit of 3 traps, 5 mines and 1 тотем by default, regardless of which skill it is. Previously the skills varied in maximum, which caused unexpected results.
  • Moved defensive passives around to allow an уклонение-only тропа through the дерево, for акробатика characters.
  • Passive skills for increasing your maximum number of totems have been added.
  • Improved passive skills that increase the area of effect of auras.
  • Increased the damage of Shield Crabs and the Sea ведьма wave атака.

Specific Monster Balance Changes

  • Reduced damage of внезапный удар when used by monsters.
  • Reduced damage of искра when used by Goat Shamans and амарисса, дочь мелоники.
  • Reduced damage of укус стужи when used by monsters.
  • Reduced щелкун' chill длится and damage a little.
  • мелоника's Attendants now inflict the путы времени проклятье when they hit.
  • вытягивание жизни on monsters has been reduced significantly.
  • Increased the damage of small apes.
  • Increased the damage of minor bandit bosses.
  • Reduced the damage of скелет bosses.
  • Increased the скорость передвижения of фиделис, скорбящий.
  • горящая угроза now deals more damage and has more здоровье. He now drops ground огонь on death.

Bug Fixes

  • Fixed a bug where the client would display an infinite loading screen if you joined an instance where a player on your friends list was currently located, if you had just been in a party with them.
  • Fixed a bug where a портал would not update its description when the owner recast it from another area.
  • Fixed two problems that prevented шквал клинков from hitting its targets correctly.
  • Items now always hit the ground when dropped by player death in Cut-throat leagues, rather than being occasionally deleted due to lack of room. The same is now also true for items dropped from chests.
  • The limits on minions, traps and totems now come from the player's limits. This means you can't violate your maximum number of these by summoning them through traps.
  • Fixed the ability for traps to активатор on friendly NPCs.
  • Fixed a client crash that could occur when using удар молний while standing on a patch of огонь.
  • Fixed a bug with the diminishing returns calculation of Increased количество предметов and Increased редкость предметов so that they are now additive with the player bonus rather than the monster bonus.
  • The damage reduction estimation for уровень 60 onwards is now done using Maelstrom of хаос monsters rather than the normal progression.
  • Finally fixed the exploding Spawns that could generate as magic or rare.
  • Fixed some problems with щиты having the wrong graphics.
  • Fixed a bug with the damage dealt by кольцо льда while in ловушка form.
  • Fixed a server crash that could occur if a monster used удар молний on a target that had damage reflection such as щит бури.
  • Fixed a rare bug that would cause you to take damage from надрез indefinitely until you left the instance.
  • Changed how the minimap works so that less memory fragmentation problems occur.
  • Prevented some stuttering when items were seen for the first time in a session.
  • Fixed a bug where игра has trouble running from a directory that contains non-English characters.
  • Fixed a bug that could cause the patcher to misreport the size of the data to download.
  • Fixed all bugs where summoned monsters could yield experience.
  • Fixed a bug where being punctured multiple times would cause incorrect behaviour.
  • Totems using percentage reserve skills with магия крови now correctly base the cost as a percentage of their здоровье rather than yours.
  • When a player dies in a hardcore league, they no longer have an invalid портал open.
  • Removed sunbeams from the church ruin, now that it's raining there.
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