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==Experience== |
==Experience== |
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− | In order to |
+ | In order to уровень a персонаж up it is necessary to get more experience. Currently there is only one source for experience in this game, which is killing [[monsters]]. Every monster gives a fixed amount of experience. The amount for the next уровень increases very fast. |
− | ===Experience |
+ | ===Experience стол=== |
− | The amount is the same for every |
+ | The amount is the same for every персонаж in every league. The number shows how much total experience is necessary to reach the уровень. |
{| class="wikitable" style="width: 50%; text-align: center" |
{| class="wikitable" style="width: 50%; text-align: center" |
||
− | ! |
+ | ! уровень |
! Total XP |
! Total XP |
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! XP to Gain |
! XP to Gain |
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! |
! |
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− | ! |
+ | ! уровень |
! Total XP |
! Total XP |
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! XP to Gain |
! XP to Gain |
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===Experience Graph=== |
===Experience Graph=== |
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− | The total experience required to reach each |
+ | The total experience required to reach each уровень, displayed in a graph. |
− | [[File:XPgraph.png|thumb|none|upright=3.0|alt=A cartoon centipede reads |
+ | [[File:XPgraph.png|thumb|none|upright=3.0|alt=A cartoon centipede reads книги and types on a laptop.|Experience, displayed in a graph.]] |
==Death== |
==Death== |
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− | In default leagues, loss of experience is incurred upon death. The penalty is a percentage of the total required for the next |
+ | In default leagues, loss of experience is incurred upon death. The penalty is a percentage of the total required for the next уровень and is applied as follows: |
* 0% loss in normal difficulty |
* 0% loss in normal difficulty |
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* 5% loss in cruel difficulty |
* 5% loss in cruel difficulty |
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* 10% loss in merciless difficulty |
* 10% loss in merciless difficulty |
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− | Losing experience in this way will not cause you to lose a |
+ | Losing experience in this way will not cause you to lose a уровень. |
==Penalties== |
==Penalties== |
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− | The player also suffers a penalty to XP if they are too far above or below the monster's |
+ | The player also suffers a penalty to XP if they are too far above or below the monster's уровень. There is a safe уровень range where no penalty is applied, which is equal to three, plus one for every sixteen complete player levels. Any additional уровень difference in excess of this safe range is called the Effective Difference. |
− | So a |
+ | So a уровень 24 персонаж has a safe band of 3+1=4 levels. So from Monster уровень 20 to 28, there is an effective уровень difference of 0. At Monster Levels 19 and 29, the Effective уровень difference is 1. The Effective Difference matters in either direction. |
− | The formula then applied is: '''Final Experience = [(PlayerLevel + 5) / (PlayerLevel + 5 + EffectiveDifference<sup>2.5</sup>)]<sup>1.5</sup>'''. In our example, a |
+ | The formula then applied is: '''Final Experience = [(PlayerLevel + 5) / (PlayerLevel + 5 + EffectiveDifference<sup>2.5</sup>)]<sup>1.5</sup>'''. In our example, a уровень 24 персонаж receives 95% experience for уровень 19 monsters, 52.5% experience for уровень 17 monsters, and 20% experience for уровень 15 monsters. |
As of the 1.0.0 release, this effect has been capped such that the minimum experience you can receive is 2%. |
As of the 1.0.0 release, this effect has been capped such that the minimum experience you can receive is 2%. |
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==Party Play== |
==Party Play== |
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− | The multiplier for experience while in a party is a player's "share", evaluated by ( |
+ | The multiplier for experience while in a party is a player's "share", evaluated by (уровень+10)^2.71, divided by the total of all players "shares". |
− | For example, if a |
+ | For example, if a уровень 10 player was partied with a уровень 30 player: |
− | * |
+ | * уровень 10 player's share: (10+10)^2.71 = 3355 |
− | * |
+ | * уровень 30 player's share: (30+10)^2.71 = 21957 |
* Total "Shares": 3356 + 21957 = 25313 |
* Total "Shares": 3356 + 21957 = 25313 |
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Percentual Share of experience: |
Percentual Share of experience: |
||
− | * |
+ | * уровень 10 player would receive: 3355/25313 = 0.132 = 13.2% of the XP |
− | * |
+ | * уровень 30 player would receive: 21957/25313 = 0.867 = 86.7% of the XP |
− | Being in an area with a party member grants you no experience bonus. Monsters experience is awarded to nearby (roughly two screens) party members equally<ref name="cite1">[https://www.pathofexile.com/forum/view-thread/56368 0.9.13e Patch Notes]</ref>. Monsters are still made harder by players elsewhere on the |
+ | Being in an area with a party member grants you no experience bonus. Monsters experience is awarded to nearby (roughly two screens) party members equally<ref name="cite1">[https://www.pathofexile.com/forum/view-thread/56368 0.9.13e Patch Notes]</ref>. Monsters are still made harder by players elsewhere on the уровень. |
{| class="wikitable" style="width: 50%; text-align: center" |
{| class="wikitable" style="width: 50%; text-align: center" |
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− | ! |
+ | ! уровень |
! Share |
! Share |
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+ | ! уровень |
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− | ! Level |
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! Share |
! Share |
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− | ! |
+ | ! уровень |
! Share |
! Share |
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+ | ! уровень |
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− | ! Level |
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! Share |
! Share |
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+ | ! уровень |
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− | ! Level |
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! Share |
! Share |
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|- |
|- |
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==Items That Alter Experience Gain== |
==Items That Alter Experience Gain== |
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− | * {{il| |
+ | * {{il|высшая истина}}: 5% increased experience gain |
− | * {{il| |
+ | * {{il|венец титуса}}: 5% increased experience gain |
− | * {{il| |
+ | * {{il|печатка просперусов}}: 3% increased experience gain |
− | * {{il| |
+ | * {{il|дом пустоты}}: 30%-50% reduced experience gain |
==Miscellaneous== |
==Miscellaneous== |
Версия от 03:00, 4 мая 2015
Experience
In order to уровень a персонаж up it is necessary to get more experience. Currently there is only one source for experience in this game, which is killing monsters. Every monster gives a fixed amount of experience. The amount for the next уровень increases very fast.
Experience стол
The amount is the same for every персонаж in every league. The number shows how much total experience is necessary to reach the уровень.
уровень | Total XP | XP to Gain | уровень | Total XP | XP to Gain | |
---|---|---|---|---|---|---|
1 | 0 | 525 | 51 | 60,565,335 | 6,528,910 | |
2 | 525 | 1,235 | 52 | 67,094,245 | 7,153,414 | |
3 | 1,760 | 2,021 | 53 | 74,247,659 | 7,827,968 | |
4 | 3,781 | 3,403 | 54 | 82,075,627 | 8,555,414 | |
5 | 7,184 | 5,002 | 55 | 90,631,041 | 9,353,933 | |
6 | 12,186 | 7,138 | 56 | 99,984,974 | 10,212,541 | |
7 | 19,324 | 10,053 | 57 | 110,197,515 | 11,142,646 | |
8 | 29,377 | 13,804 | 58 | 121,340,161 | 12,157,041 | |
9 | 43,181 | 18,512 | 59 | 133,497,202 | 13,252,160 | |
10 | 61,693 | 24,297 | 60 | 146,749,362 | 14,441,758 | |
11 | 85,990 | 31,516 | 61 | 161,191,120 | 15,731,508 | |
12 | 117,506 | 39,878 | 62 | 176,922,628 | 17,127,265 | |
13 | 157,384 | 50,352 | 63 | 194,049,893 | 18,635,053 | |
14 | 207,736 | 62,261 | 64 | 212,684,946 | 20,271,765 | |
15 | 269,997 | 76,465 | 65 | 232,956,711 | 22,044,909 | |
16 | 346,462 | 92,806 | 66 | 255,001,620 | 23,950,783 | |
17 | 439,268 | 112,027 | 67 | 278,952,403 | 26,019,833 | |
18 | 551,295 | 133,876 | 68 | 304,972,236 | 28,261,412 | |
19 | 685,171 | 158,538 | 69 | 333,233,648 | 30,672,515 | |
20 | 843,709 | 187,025 | 70 | 363,906,163 | 33,287,878 | |
21 | 1,030,734 | 218,895 | 71 | 397,194,041 | 36,118,904 | |
22 | 1,249,629 | 255,366 | 72 | 433,312,945 | 39,163,425 | |
23 | 1,504,995 | 295,852 | 73 | 472,476,370 | 42,460,810 | |
24 | 1,800,847 | 341,805 | 74 | 514,937,180 | 46,024,718 | |
25 | 2,142,652 | 392,470 | 75 | 560,961,898 | 49,853,964 | |
26 | 2,535,122 | 449,555 | 76 | 610,815,862 | 54,008,554 | |
27 | 2,984,677 | 512,121 | 77 | 664,824,416 | 58,473,753 | |
28 | 3,496,798 | 583,857 | 78 | 723,298,169 | 63,314,495 | |
29 | 4,080,655 | 662,181 | 79 | 786,612,664 | 68,516,464 | |
30 | 4,742,836 | 747,411 | 80 | 855,129,128 | 74,132,190 | |
31 | 5,490,247 | 844,146 | 81 | 929,261,318 | 80,182,477 | |
32 | 6,334,393 | 949,053 | 82 | 1,009,443,795 | 86,725,730 | |
33 | 7,283,446 | 1,064,952 | 83 | 1,096,169,525 | 93,748,717 | |
34 | 8,384,398 | 1,192,712 | 84 | 1,189,918,242 | 101,352,108 | |
35 | 9,541,110 | 1,333,241 | 85 | 1,291,270,350 | 109,524,907 | |
36 | 10,874,351 | 1,487,491 | 86 | 1,400,795,257 | 118,335,069 | |
37 | 12,361,842 | 1,656,447 | 87 | 1,519,130,326 | 127,813,148 | |
38 | 14,018,289 | 1,841,143 | 88 | 1,646,943,474 | 138,033,822 | |
39 | 15,859,432 | 2,046,202 | 89 | 1,784,977,296 | 149,032,822 | |
40 | 17,905,634 | 2,265,837 | 90 | 1,934,009,687 | 160,890,604 | |
41 | 20,171,471 | 2,508,528 | 91 | 2,094,900,291 | 173,648,795 | |
42 | 22,679,999 | 2,776,124 | 92 | 2,268,549,086 | 187,372,170 | |
43 | 25,456,123 | 3,061,734 | 93 | 2,455,921,256 | 202,153,736 | |
44 | 28,517,857 | 3,379,914 | 94 | 2,658,074,992 | 218,041,909 | |
45 | 31,897,771 | 3,723,676 | 95 | 2,876,116,901 | 235,163,399 | |
46 | 35,621,447 | 4,099,570 | 96 | 3,111,280,300 | 253,547,862 | |
47 | 39,721,017 | 4,504,444 | 97 | 3,364,828,162 | 273,358,532 | |
48 | 44,225,461 | 4,951,099 | 98 | 3,638,186,694 | 294,631,836 | |
49 | 49,176,560 | 5,430,907 | 99 | 3,932,818,530 | 317,515,914 | |
50 | 54,607,467 | 5,957,868 | 100 | 4,250,334,444 | 0 |
Experience Graph
The total experience required to reach each уровень, displayed in a graph.
Death
In default leagues, loss of experience is incurred upon death. The penalty is a percentage of the total required for the next уровень and is applied as follows:
- 0% loss in normal difficulty
- 5% loss in cruel difficulty
- 10% loss in merciless difficulty
Losing experience in this way will not cause you to lose a уровень.
Penalties
The player also suffers a penalty to XP if they are too far above or below the monster's уровень. There is a safe уровень range where no penalty is applied, which is equal to three, plus one for every sixteen complete player levels. Any additional уровень difference in excess of this safe range is called the Effective Difference.
So a уровень 24 персонаж has a safe band of 3+1=4 levels. So from Monster уровень 20 to 28, there is an effective уровень difference of 0. At Monster Levels 19 and 29, the Effective уровень difference is 1. The Effective Difference matters in either direction.
The formula then applied is: Final Experience = [(PlayerLevel + 5) / (PlayerLevel + 5 + EffectiveDifference2.5)]1.5. In our example, a уровень 24 персонаж receives 95% experience for уровень 19 monsters, 52.5% experience for уровень 17 monsters, and 20% experience for уровень 15 monsters.
As of the 1.0.0 release, this effect has been capped such that the minimum experience you can receive is 2%.
Party Play
The multiplier for experience while in a party is a player's "share", evaluated by (уровень+10)^2.71, divided by the total of all players "shares".
For example, if a уровень 10 player was partied with a уровень 30 player:
- уровень 10 player's share: (10+10)^2.71 = 3355
- уровень 30 player's share: (30+10)^2.71 = 21957
- Total "Shares": 3356 + 21957 = 25313
Percentual Share of experience:
- уровень 10 player would receive: 3355/25313 = 0.132 = 13.2% of the XP
- уровень 30 player would receive: 21957/25313 = 0.867 = 86.7% of the XP
Being in an area with a party member grants you no experience bonus. Monsters experience is awarded to nearby (roughly two screens) party members equally[1]. Monsters are still made harder by players elsewhere on the уровень.
уровень | Share | уровень | Share | уровень | Share | уровень | Share | уровень | Share |
---|---|---|---|---|---|---|---|---|---|
1 | 664 | 21 | 11,005 | 41 | 42,414 | 61 | 103,970 | 81 | 203,705 |
2 | 840 | 22 | 11,993 | 42 | 44,706 | 62 | 107,986 | 82 | 209,828 |
3 | 1,044 | 23 | 13,036 | 43 | 47,074 | 63 | 112,099 | 83 | 216,067 |
4 | 1,276 | 24 | 14,135 | 44 | 49,520 | 64 | 116,310 | 84 | 222,421 |
5 | 1,538 | 25 | 15,290 | 45 | 52,045 | 65 | 120,619 | 85 | 228,892 |
6 | 1,833 | 26 | 16,503 | 46 | 54,649 | 66 | 125,027 | 86 | 235,480 |
7 | 2,160 | 27 | 17,775 | 47 | 57,335 | 67 | 129,535 | 87 | 242,187 |
8 | 2,522 | 28 | 19,107 | 48 | 60,102 | 68 | 134,145 | 88 | 249,013 |
9 | 2,920 | 29 | 20,501 | 49 | 62,951 | 69 | 138,857 | 89 | 255,959 |
10 | 3,355 | 30 | 21,957 | 50 | 65,885 | 70 | 143,672 | 90 | 263,026 |
11 | 3,830 | 31 | 23,477 | 51 | 68,903 | 71 | 148,591 | 91 | 270,215 |
12 | 4,344 | 32 | 25,061 | 52 | 72,008 | 72 | 153,615 | 92 | 277,527 |
13 | 4,900 | 33 | 26,711 | 53 | 75,199 | 73 | 158,745 | 93 | 284,963 |
14 | 5,500 | 34 | 28,428 | 54 | 78,477 | 74 | 163,982 | 94 | 292,523 |
15 | 6,143 | 35 | 30,213 | 55 | 81,845 | 75 | 169,326 | 95 | 300,208 |
16 | 6,832 | 36 | 32,068 | 56 | 85,302 | 76 | 174,779 | 96 | 308,019 |
17 | 7,568 | 37 | 33,992 | 57 | 88,851 | 77 | 180,342 | 97 | 315,959 |
18 | 8,352 | 38 | 35,988 | 58 | 92,490 | 78 | 186,015 | 98 | 324,024 |
19 | 9,185 | 39 | 38,056 | 59 | 96,223 | 79 | 191,799 | 99 | 332,220 |
20 | 10,069 | 40 | 40,198 | 60 | 100,049 | 80 | 197,695 | 100 | 340,544 |
Monster Experience
The amount of experience a monster gives depends on its rarity and the difficulty you're playing on. See Monster Experience for more information.
Items That Alter Experience Gain
- Высшая истинаВысшая истина
Кристальный скипетрСкипетр
Физический урон: от (63-70) до (93.6-104)
Шанс критического удара: 6.50%
Атак в секунду: (1.38-1.50)
Дальность оружия: 11Требуется Уровень 41, 59 Сила, 136 Инт30% увеличение урона от стихий(80-100)% увеличение физического урона
(10-20)% повышение скорости атаки
+1 к уровню размещённых камней
3% увеличение получаемого опыта
20% увеличение урона от стихий
60% увеличение требований к интеллекту«Знание — сила, а сильный может взять
правду за глотку и переделать ее под себя».: 5% increased experience gain - Венец ТитусаВенец Титуса
Обруч некромантаЭнерг. щит: (55-64)Требуется Уровень 54, 112 Инт+(20-30) к силе
+(20-30) к максимуму маны
+10% к сопротивлению всем стихиям
5% увеличение получаемого опыта
(10-20)% увеличение урона от стихий«Чтобы удержать власть, нужна недюжинная сила.
Моя хватка становится тверже день ото дня».
- Император Титус: 5% increased experience gain - Печатка ПерандусовПечатка Перандусов
Кольцо с ракушкой+(20-30) к максимуму маны+(25-30) к максимуму маны
(45-65)% повышение скорости регенерации маны
2% увеличение получаемого опыта
2% увеличение интеллекта за каждый надетый уникальный предмет
Из поверженных врагов с 3% шансом может выпасть дополнительный свиток мудрости«Наши склады забиты. Наша мошна наполнена.
Но наши умы ненасытны».
- Медичи Перандус, Префект казны: 3% increased experience gain - Дом пустотыДом пустоты
Ужасающий молотДвуручная булава
Физический урон: 192.5-260
Шанс критического удара: 5.00%
Атак в секунду: 1.88
Дальность оружия: 13Требуется Уровень 54, 173 Сила30% увеличение длительности оглушения на врагах150% увеличение физического урона
50% повышение скорости атаки
(50-30)% снижение редкости найденных предметов
(50-30)% уменьшение получаемого опыта
0.4% физического урона от атак похищается в виде маны«Будь проклята упавшая звезда».: 30%-50% reduced experience gain
Miscellaneous
Killing monsters that were raised by other monsters gives no additional experience.