Сила - это атрибут, являющийся мерой физической мощи персонажа. Сила необходима для использования доспехов, оружия и умений, основанных на этом атрибуте.
Сила также предоставляет определённые бонусы:
- Каждые 10 силы дают дополнительные 5 единиц здоровья.
- Каждые 10 силы дают 2% увеличение физического урона в ближнем бою.
Повышения показателя силы[]
Дополнительное свойство за x силы[]
Определенные уникальные предметы могут дать вам дополнительные свойства за силу: Ошибка Lua: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Уникальные предметы с порогом действия[]
Некоторые уникальные предметы могут повысить вам силу в том случае, если вы выполните определенные действия: Ошибка Lua: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Самоцветы с порогом действия[]
C порогом действия уникальные самоцветы для силы предоставляют некоторые преимущества для некоторых умений когда в пассивном древе есть 40 силы в среднем радиусе самоцвета. Ошибка Lua: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Other jewels[]
One unique jewel provides additional scaling based off of nearby allocated Strength on the passive tree: Ошибка Lua: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Misc[]
Some skill gems, keystones, or items provide other scaling for the innate increased Melee Physical Damage bonus from strength.
Базовая сила[]
The Marauder starts with 32 base Strength, the highest of any class.
The Duelist and Templar start with 23 Strength, the Scion with 20, and the Ranger, Witch, and Shadow with 14.
Modifying Strength[]
Strength can be increased by stacking base Strength and/or All Attributes and X% increased Strength and/or Attributes modifiers.
Собственная сила в предмета[]
У некоторых базовых предметах имеется собственный модификатор который может повысить вашу силу:
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Strength on Equipment[]
Strength affixes can appear on the following base item categories. Weapons and armour must have strength as an attribute requirement in order for strength to appear as an affix.
- Amulets, Rings, and Belts
- Armour (equipment) with strength as an attribute requirement, i.e. anything that provides armour as an implicit defence. Haku has a crafting option which allows for strength on non-strength-based armours with a value from +16 to 25.
- Weapons with strength as an attribute requirement, including Axes, Swords, Maces, Sceptres, and Staves.
The strength affixes range from +8 to 55 and are bracketed by item level. Strength as an affix is always a suffix. The highest strength suffix is of the Gods. The item level required for this affix is 82.
Jewels have their own suffixes which grant strength. Keep in mind that jewels can only have 4 affixes: 2 prefixes and 2 suffixes.
- of Strength +12 to 16
- of Spirit +8 to 10 (Strength and Intelligence)
- of Athletics +8 to 10 (Strength and Dexterity)
- of Adaption +6 to 8 (all Attributes)
In addition, Essences of Rage guarantee strength of +13 to 58 on any non-weapon equipment, potentially higher than without essences. This also has the added possibilities of strength on non-strength armours.
Attributes on Equipment[]
All Attributes affixes can appear on the following base item categories. These modifiers are always suffixes.
Haku has a special All Attributes crafting suffix mod that can be crafted onto the following items:
- Body Armour, Helmets, Gloves, Boots, and Shields from +11 to 14 to All Attributes
Unique Items with Additional Strength[]
Certain unique items provide bonuses to base strength or all attributes.
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Increasing or Reducing Strength[]
A number of unique items provide percent (%) increases to strength. All strength from equipment and passives will be scaled by these modifiers.
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In addition, one Ascendancy passive for the Marauder's Chieftain ascendancy scales strength.
- Tawhoa, Forest's Strength by 10%
Other Ways to Modify Strength[]
Converting one attribute to another is called transforming. This can be done on the passive skill tree by socketing certain unique jewels. In a large radius, they will transform one attribute - granted by allocated skills in the area - to another attribute.
От/До | Сила | Ловкость | Интеллект |
---|---|---|---|
Сила | Н/Д |
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Ловкость | Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. | Н/Д |
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Интеллект | Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. | Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. | Н/Д |
Свойства[]
Осквернение[]
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Ремесло[]
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Самоцветы Бездны[]
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Спуск[]
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Сущности[]
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Синтез[]
Прочие[]
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Пассивные умения[]
Существуют пассивные умения, которые могут дать дополнительную силу или комбинацию бонусов, включающих силу.
Базовые и значимые[]
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Кластерные[]
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Масла[]
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Восхождение[]
There are a few Ascendancy passive skills that grant strength or additional strength scaling. Ошибка Lua: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..
Ключевые[]
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Кластерные[]
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