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Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit seeking out other nearby targets.
Механика[]
Only one projectile behavior can be applied each time a projectile hits a target. Chain has third priority for projectile behaviors, preceded by pierce and fork, and followed by return. This means that if a skill is affected by pierce, chain, and fork, it would first pierce x number of times, then fork, then chain x number of times. If a projectile does not reach its maximum number of chains, it cannot return.
When a projectile chains, it bounces off the target it hits and continues in the direction of another nearby target. A non-projectile chaining skill like Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. functions similarly. A projectile cannot chain to a target it has already hit. If a skill produces multiple projectiles, none of those projectiles can chain to a target which any of them have already hit. If a projectile has no valid chain targets, it will target a nearby enemy but pass through without hitting them.
Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. is not a projectile and can chain to targets it has already hit, but not immediately. It must first hit a third target before bouncing back to the first. Because it forks with each bounce, Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. requires at least 4 grouped targets to chain back to the original.
Each projectile or chaining skill can chain a certain number of times. The number of times a projectile or chaining skill can chain is equal to the sum of all Skills Chain +x times modifiers and other similarly-worded modifiers.
Projectiles apply their on-hit effects to each target they chain on or otherwise hit. For example, Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. will apply its debuff to each target a projectile hits. Skills such as Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. apply their on-hit area damage effects each time a projectile hits a target. The explosion behavior of some projectiles, such as Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Ошибка Lua: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., is not an on-hit effect and occurs only when a projectile ceases to exist.
Области[]
Прочие[]
Ошибка Lua: Error: invalid field alias "mods._pageID"; aliases cannot contain dots or quotes..
Спуск[]
Ошибка Lua: Error: invalid field alias "mods._pageID"; aliases cannot contain dots or quotes..
Синтез[]
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Умения[]
| Название | Описание |
|---|---|
| Приказ клинков | Выпускает бесплотные ножи, которые поражают цели по цепи. |
| Слово клинков | Выпускает бесплотные ножи, которые поражают цели по цепи. |
| Указ клинков | Выпускает бесплотные ножи, которые поражают цели по цепи. |
| Эдикт клинков | Выпускает бесплотные ножи, которые поражают цели по цепи. |
Камни умений[]
Следующие камни умений имеют свойства, связанные с цепью:
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Камни поддержки[]
Следующие камни поддержки имеют свойства, связанные с цепью:
Ошибка Lua: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Предметы[]
Уникальные предметы[]
Ошибка Lua: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Cвойства[]
Осквернение[]
Ошибка Lua: Error: invalid field alias "mods._pageID"; aliases cannot contain dots or quotes..
Зачарование[]
Ошибка Lua: Error: invalid field alias "mods._pageID"; aliases cannot contain dots or quotes..
Прочие[]
Ошибка Lua: Error: invalid field alias "mods._pageID"; aliases cannot contain dots or quotes..
Пассивные умения[]
Базовые и значимые[]
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Кластерные[]
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Восхождение[]
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Ключевые[]
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