This article describes historical game content. Using this legacy variant of the map item in the current game version, would generate the new layout and boss |
Map Tier: 4
Guild Character: eTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Area level: 71
DROP DISABLEDVendor Prices
Normal | 2x Orb of Chance |
Magic | 3x Orb of Chance |
Rare | 4x Orb of Chance |
Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasAcidLakes
Id | MapAtlasAcidLakes |
---|---|
Act | 11 |
Area level | 71 |
Bosses | Rama, The Kinslayer Kalria, The Fallen Invari, The Bloodshaper Lokan, The Deceiver Marchak, The Betrayer Berrots, The Breaker Vessider, The Unrivaled Morgrants, The Deafening Lokan, The Deceiver |
Area type tags | sewers, swamp, mountain, cave |
Tags | map, indoors_area, einharmaps, vile_areas |
The Shaper: Clear water springs forth. A moment of purity before it too gathers filth. |
Acid Lakes Map was a linear cave that takes you for a stroll along an acid lake. The path widens often, creating large open spaces. Since version 3.1.0 (War for the Atlas), it became a legacy variant of Acid Caverns MapAcid Caverns MapMap Level: 81
Map Tier: 14
Guild Character: ÿTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. and since version 3.5.0, a double legacy of Acid Caverns MapAcid Caverns MapMap Level: 81
Map Tier: 14
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once.. Using the legacy variant of the map item would generate the new layout and new boss of the map area, but retaining the old tier (4) instead of tier 13 or 14.
Boss Arena (Atlas of Worlds)[]
Located at the end of the path, the arena is large and has an acid pool in the middle. Entrance seals when the boss is engaged and opens when he's killed.
Boss (Atlas of Worlds)[]
Name | Based On | Attributes |
---|---|---|
Mirage of Bones | Nightwane | Casts Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Casts Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
Casts Blast RainBlast RainFire, Attack, AoE, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (30-35)% of base Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage 100% of Physical Damage Converted to Fire Damage Fires 5 additional Arrows Penetrates (20-30)% Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Mirage of Bones summons up to 4 copies of himself. Copies don't move and don't use any skills. Copies are created with the current boss' life, curses, etc. Killing copies has no effect on the boss.
Unlike the Desert Map boss, copies also have the same attacks as Mirage of Bones - they look and act as if they were Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow
Level: (1-20)
Cost: (6-11) Mana
Attack Speed: 50% of base
Projectile Speed: 3260Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile DamageFires 0.1 additional Projectiles
1% reduced Attack Speed1% increased Projectile Speed1% chance to Impale Enemies on HitDeals (100-145)% of Base Attack Damage
Totem lasts 8 seconds
+(2-3) to maximum number of Summoned Totems
Arrows Pierce (6-9) additional TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. bolts and always pierce.
Boss Video[]
Items found in this area
Item | |
---|---|
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 1 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 1 |
The InoculatedThe Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand. | 1 |
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 1 |
Item acquisition
This item is drop disabled.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | Type |
---|---|---|
3 | Channel MapChannel MapMap Level: 70 Map Tier: 3 Guild Character: HTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | Type |
---|---|---|---|
Mesa MapMesa MapMap Level: 72 Map Tier: 5 Guild Character: hTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | Acid Caverns MapAcid Caverns MapMap Level: 71 Map Tier: 4 Guild Character: eTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Other versions
- Acid Caverns MapAcid Caverns MapMap Level: 82
Map Tier: 15
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Acid Caverns MapAcid Caverns MapMap Level: 80
Map Tier: 13
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Acid Caverns MapAcid Caverns MapMap Level: 82
Map Tier: 15
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Acid Caverns MapAcid Caverns MapMap Level: 79
Map Tier: 12
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Acid Caverns MapAcid Caverns MapMap Level: 80
Map Tier: 13
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Acid Caverns MapAcid Caverns MapMap Level: 81
Map Tier: 14
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Acid Caverns MapAcid Caverns MapMap Level: 76
Map Tier: 9
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Acid Caverns MapAcid Caverns MapMap Level: 82
Map Tier: 15
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Acid Caverns MapAcid Caverns MapMap Level: 82
Map Tier: 15
Guild Character: ÿClear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Acid Caverns MapAcid Caverns MapMap Level: 81
Map Tier: 14
Guild Character: ÿTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas. - Shaped Acid Caverns MapShaped Acid Caverns MapMap Level: 76
Map Tier: 9
Guild Character: eTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds.
Version history[]
Version | Changes |
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3.5.0 |
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3.1.0 |
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2.4.1 |
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2.4.0 |
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