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Acid Caverns MapMap Level: 71
Map Tier: 4
Guild Character: e
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acid Lakes Map (Atlas of Worlds) inventory icon.png
Acquisition
Area level: 71
DROP DISABLED
Vendor Prices
Normal2x Orb of Chance
Magic3x Orb of Chance
Rare4x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasAcidLakes
Acid Caverns
Map area
No Waypoint
IdMapAtlasAcidLakes
Act11
Area level71
BossesRama, The Kinslayer
Kalria, The Fallen
Invari, The Bloodshaper
Lokan, The Deceiver
Marchak, The Betrayer
Berrots, The Breaker
Vessider, The Unrivaled
Morgrants, The Deafening
Lokan, The Deceiver
Area type tagssewers, swamp, mountain, cave
Tagsmap, indoors_area, einharmaps, vile_areas
The Shaper: Clear water springs forth. A moment of purity before it too gathers filth.
Maps loading screen.png
Acid Lakes Map (War for the Atlas) area screenshot.png

Acid Lakes Map was a linear cave that takes you for a stroll along an acid lake. The path widens often, creating large open spaces. Since version 3.1.0 (War for the Atlas), it became a legacy variant of Acid Caverns MapAcid Caverns MapMap Level: 81
Map Tier: 14
Guild Character: ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
and since version 3.5.0, a double legacy of Acid Caverns MapAcid Caverns MapMap Level: 81
Map Tier: 14
Guild Character: ÿ
Clear water springs forth.
A moment of purity before it too gathers filth.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
. Using the legacy variant of the map item would generate the new layout and new boss of the map area, but retaining the old tier (4) instead of tier 13 or 14.

Boss Arena (Atlas of Worlds)

Located at the end of the path, the arena is large and has an acid pool in the middle. Entrance seals when the boss is engaged and opens when he's killed.

Boss (Atlas of Worlds)

Name Based On Attributes
Mirage of Bones Nightwane Casts Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds
Minions deal 75% more Damage
Minions deal (0-114)% increased Damage
(0-57)% increased Minion Maximum Life
(0-47)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow skill icon.png
Casts Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds
Minions deal 75% more Damage
Minions deal (0-114)% increased Damage
(0-57)% increased Minion Maximum Life
(0-47)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
Casts Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
Level: (1-20)
Cost: (8-10) Mana
Attack Damage: (30-35)% of base
Effectiveness of Added Damage: (30-36)%
Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage
100% of Physical Damage Converted to Fire Damage
Fires 5 additional Arrows
Penetrates (20-30)% Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png

Mirage of Bones summons up to 4 copies of himself. Copies don't move and don't use any skills. Copies are created with the current boss' life, curses, etc. Killing copies has no effect on the boss.

Unlike the Desert Map boss, copies also have the same attacks as Mirage of Bones - they look and act as if they were Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow
Level: (1-20)
Cost: (6-11) Mana
Attack Speed: 50% of base
Projectile Speed: 3260
Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile DamageFires 0.1 additional Projectiles
1% reduced Attack Speed
1% increased Projectile Speed1% chance to Impale Enemies on Hit
Deals (100-145)% of Base Attack Damage
Totem lasts 8 seconds
+(2-3) to maximum number of Summoned Totems
Arrows Pierce (6-9) additional Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
bolts and always pierce.

Boss Video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
The InoculatedThe Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Mesa MapMesa MapMap Level: 72
Map Tier: 5
Guild Character: h
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Acid Caverns MapAcid Caverns MapMap Level: 71
Map Tier: 4
Guild Character: e
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Other versions

  • Acid Caverns MapAcid Caverns MapMap Level: 82
    Map Tier: 15
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Acid Caverns MapAcid Caverns MapMap Level: 80
    Map Tier: 13
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Acid Caverns MapAcid Caverns MapMap Level: 82
    Map Tier: 15
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Acid Caverns MapAcid Caverns MapMap Level: 79
    Map Tier: 12
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Acid Caverns MapAcid Caverns MapMap Level: 80
    Map Tier: 13
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Acid Caverns MapAcid Caverns MapMap Level: 81
    Map Tier: 14
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Ritual.
  • Acid Caverns MapAcid Caverns MapMap Level: 76
    Map Tier: 9
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Heist.
  • Acid Caverns MapAcid Caverns MapMap Level: 82
    Map Tier: 15
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Harvest.
  • Acid Caverns MapAcid Caverns MapMap Level: 82
    Map Tier: 15
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Acid Caverns MapAcid Caverns MapMap Level: 81
    Map Tier: 14
    Guild Character: ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Acid Caverns MapShaped Acid Caverns MapMap Level: 76
    Map Tier: 9
    Guild Character: e
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.


Version history

Version Changes
3.5.0
  • The Acid Lakes map has been replaced by the Acid Caverns map. Existing Acid Lakes maps will now open portals to Acid Caverns.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (Not in patch note) Renegade Warband replaces Mirage of Bones as map bosses
2.4.1
  • Acid Lakes can no longer spawn rats from the Plague of RatsPlague of RatsThey run, they bite, they flee, they die. Swarms of fur and teeth and tail drown each and every room.You will discover a series of indoor chambers flooded with rats.Right-click to add this prophecy to your character.Seal Cost:
    2x Silver Coin
    prophecy, but can now spawn frogs from Plague of FrogsPlague of FrogsWet and slippery flesh, clinging feet and tongue. No matter the colour before, now the earth is green.You will discover an outdoor location flooded with frogs.Right-click to add this prophecy to your character..
2.4.0
  • Added to the game.
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