Acton's Nightmare Overgrown Shrine MapMap Level: 69 Map Tier: 4 Guild Character: Ô Item Quantity: (+80%-+100%) Item Rarity: (+220%-+250%)Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large ChestCurious, she shook it then, And tiny screams emerged. Curiouser, she shook again, And an eerie silence purred.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition DROP DISABLEDVendor Prices
Acton's Nightmare is a uniqueOvergrown Shrine MapOvergrown Shrine MapMap Level: 69 Map Tier: 4 Guild Character: XTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.. It is the legacy variant of Acton's NightmareActon's Nightmare Overgrown Shrine MapMap Level: 76 Map Tier: 9 Guild Character: Ô Item Quantity: (+80%-+100%) Item Rarity: (+220%-+250%)Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large ChestCurious, she shook it then, And tiny screams emerged. Curiouser, she shook again, And an eerie silence purred.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed GroundHallowed Ground Cemetery MapMap Level: (73-79) Map Tier: 12 Guild Character: Ð Item Quantity: +100% Item Rarity: +100%Monster Level: (73-79) Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 Flask Charges recovered every 3 secondsSome dead have long envied the living. When given the chance, they take from us what they can. So we offer our suffrage. In return, they give only suffering.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.) now instead rely on the variable tier.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.