Actum Butcher AxeOne Handed Axe Quality: +20% Physical Damage: (150.4-173.9) to (278.4-321.9) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 63, 149 Str, 76 DexHas no Sockets (200-250)% increased Physical Damage You have no Intelligence Critical Strike Chance is (20-30)% for Hits with this WeaponBetter to act without thought than to think without action.Acquisition DROP RESTRICTED Actum can rarely replace a Curio Display in the final reward room of Thief's Trinkets Blueprints e.g. Blueprint: Smuggler's DenBlueprint: Smuggler's DenHeist Target:Thieves' Trinkets or Currency Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. and UnderbellyBlueprint: UnderbellyHeist Target:Thieves' Trinkets or Currency Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. and cannot be chanced.Vendor Prices
Vendor Offer 16x Alchemy Shard 5x Alteration ShardWeapon DPS Physical: (278.7-322.3) Phys+Chaos: (278.7-322.3) Total: (278.7-322.3)Metadata Item class: One Hand Axes
Actum is a uniqueButcher AxeButcher AxeOne Handed Axe Physical Damage: 47-87 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 63, 149 Str, 76 Dex.
Item acquisition
Actum can rarely replace a Curio Display in the final reward room of Thief's Trinkets Blueprints e.g. Blueprint: Smuggler's DenBlueprint: Smuggler's DenHeist Target:Thieves' Trinkets or Currency Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. and UnderbellyBlueprint: UnderbellyHeist Target:Thieves' Trinkets or Currency Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. and cannot be chanced.
Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it. Shift click to unstack.
Thief's TrinketThief's TrinketCorruptedYou must find the sculpture The Catch in a Smuggler's Den or Underbelly Blueprint to be able to equip this
BunkerContract: BunkerGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
UnderbellyContract: UnderbellyGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
MansionContract: MansionGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Records OfficeContract: Records OfficeGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Smuggler's DenContract: Smuggler's DenGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
RepositoryContract: RepositoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
TunnelsContract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
LaboratoryContract: LaboratoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Prohibited LibraryContract: Prohibited LibraryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Breaking the UnbreakableContract: Breaking the Unbreakable Preventative ContractClient:Isla Heist Target:Destroy "The Unbreakable" Area Level:80 RequiresEngineering(Level3) RequiresIsla, the EngineerPlease don't run back to Anton."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Death to DarnawContract: Death to Darnaw Naval ContractClient:Faustus Heist Target:Kill Admiral Darnaw Area Level:82 RequiresCounter-Thaumaturgy(Level4)"If Admiral Darnaw is stupid enough to send orders to his fleet members and not expect us to steal them, then he deserves what's coming to him!"Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Heart of GloryContract: Heart of Glory Familial ContractClient:Adiyah Heist Target:Confront Nashta Area Level:81 RequiresPerception(Level4) RequiresAdiyah, the Wayfinder"A part of me still believes I can convince Nashta to give up her rebellious ways and come home. That partof me will forever be nine years of age, futilely chasing her as she runs off into the dunes yet again."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
The Slaver KingContract: The Slaver King Vigilante ContractClient:Whakano Heist Target:Defeat Friedrich Tarollo Area Level:80 RequiresBrute Force(Level3)"There can be no freedom while hate still reigns."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
The TwinsContract: The Twins Vengeful ContractClient:Kurai Heist Target:Defeat the Vox Twins Area Level:83 RequiresLockpicking(Level5) RequiresKurai, the Administrator"The Vox speak in threats. We will answer them with action."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
BunkerBlueprint: BunkerHeist Target:Enchanted Armaments Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
MansionBlueprint: MansionHeist Target:Enchanted Armaments Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Records OfficeBlueprint: Records OfficeHeist Target:Enchanted Armaments Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
RepositoryBlueprint: RepositoryHeist Target:Unusual Gems Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Smuggler's DenBlueprint: Smuggler's DenHeist Target:Thieves' Trinkets or Currency Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
TunnelsBlueprint: TunnelsHeist Target:Unusual Gems Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
UnderbellyBlueprint: UnderbellyHeist Target:Thieves' Trinkets or Currency Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
LaboratoryBlueprint: LaboratoryHeist Target:Replicas or Experimented Items Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Prohibited LibraryBlueprint: Prohibited LibraryHeist Target:Replicas or Experimented Items Area Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Tempering OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon. This may reforge the weapon's sockets.Right click this item then left click on the item you wish to modify. Shift click to unstack.
Tailoring OrbTailoring OrbStack Size: 20Adds or replaces an enchantment on body armour. This may reforge the body armour's sockets.Right click this item then left click on the item you wish to modify. Shift click to unstack.
Prime Regrading LensPrime Regrading LensStack Size: 20Change the type of quality of a skill gem with quality to another random qualityRight click this item then left click a skill gem to apply it. Shift click to unstack.
Secondary Regrading LensSecondary Regrading LensStack Size: 20Change the type of quality of a support gem with quality to another random qualityRight click this item then left click a support gem to apply it. Shift click to unstack.
Unique Items
Expedition's EndExpedition's End Sentinel JacketQuality: +20% Evasion: (726-891) Energy Shield: (140-172) Movement Speed: -3%Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield (5-10)% increased maximum Life All your Damage can Freeze Freeze Chilled Enemies as though dealing (50-100)% more Damage Nearby Enemies are ChilledHe may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them.
The Iron MassThe Iron Mass GladiusOne Handed Sword Quality: +20% Physical Damage: (140.4-159.3) to (202.8-230.1) Critical Strike Chance: 5.00% Attacks per Second: (1.48-1.53) Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(140-175)% increased Physical Damage (14-18)% increased Attack Speed Unholy Might (20-25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand Summoned Skeleton Warriors deal Triple Damage with this Weapon if you've Hit with this Weapon RecentlyLead by example.
Fated EndFated End Paua RingRequires Level 38+(20-30) to maximum Mana+(20-40) to Intelligence CurseSkills have (8-12)% increased Cast Speed Hexes you inflcit have their Effect increased by twice their Doom instead Hexes have (-20-20)% increased Doom gain rate Hexes expire 0.5 seconds after reaching maximum DoomAll roads lead to that destined doom.
ActumActum Butcher AxeOne Handed Axe Quality: +20% Physical Damage: (150.4-173.9) to (278.4-321.9) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 63, 149 Str, 76 DexHas no Sockets (200-250)% increased Physical Damage You have no Intelligence Critical Strike Chance is (20-30)% for Hits with this WeaponBetter to act without thought than to think without action.
The Hidden BladeThe Hidden Blade AmbusherDagger Quality: +20% Physical Damage: (66.5-72.2) to (259-281.2) Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing +(20-40) to Dexterity (230-260)% increased Physical Damage 30% reduced Attack Speed while PhasingThe shadow warrior moves like the wind; his strikes land long after he is gone.
The FulcrumThe Fulcrum Ezomyte StaffWarstaff Quality: +20% Physical Damage: (137.8-159) to (416-480) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to BlockAttack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance.
Font of ThunderFont of Thunder Mirrored Spiked ShieldQuality: +20% Chance to Block: 26% Evasion: (936-1087) Energy Shield: (179-208) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int4% chance to DodgeAttackHits(500-600)% increased Evasion and Energy Shield (25-40)% increased Mana Regeneration Rate +50% chance to be Shocked 40% of Cold Damage taken as Lightning 40% of Fire Damage taken as LightningThe lightning fears not the flame.
Crest of DesireCrest of Desire Fluted BascinetQuality: +20% Armour: (352-432) Evasion: (352-432)Requires Level 58, 64 Str, 64 DexHas 1 Socket +(5-8) to Level of Socketed Gems +(30-50)% to Quality of Socketed Gems SocketedSkills deal Double Damage (100-150)% increased Armour and EvasionExpand one single ambition to crystal clarity... and beyond.
ShattershardShattershard Crimson Round ShieldQuality: +20% Chance to Block: (33%-37%) Armour: (372-418) Evasion: (372-418) Movement Speed: -3%Requires Level 49, 64 Str, 64 DexTrigger Level 20 Shield Shatter when you Block (120-150)% increased Armour and Evasion +(80-100) to maximum Life +(8-12)% Chance to BlockFragile, explosive, and punishing.
Boss Drops
Apex ModeApex Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.5 SecondsMaximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Nadir ModeNadir Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.5 SecondsIndiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Leadership's PriceLeadership's Price Onyx AmuletRequires Level 68+(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock Corrupted"Remain poised. Remain balanced. Keep all the emotions of a lifetime caged. Let only your enemies see the truth of your rage."
The FledglingThe Fledgling Lacquered HelmetQuality: +20% Armour: (372-441) Evasion: (372-441)Requires Level 51, 57 Str, 57 Dex(150-200)% increased Armour and Evasion (30-50)% increased Projectile Speed (30-50)% increased Projectile Damage Projectiles cannot collide with Enemies at Close Range Far ShotThe single well-placed arrow that changes the world must be preceded by ten thousand practice shots.
The AdmiralThe Admiral Varnished CoatQuality: +20% Evasion: (851-1006) Energy Shield: (165-195) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int+(30-40) to Intelligence (100-140)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance insteadThe Oriathans built their empire on naval mobility, which allowed them to wage war wherever their enemy was weakest.