Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

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Path of Exile Wiki
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Vaal city t6

Ancient City Map (formerly known as Vaal City Map) is an outdoor map with many Vaal buildings and a canal running through the middle, similar to the Vaal City world area.

Map Type: Outdoors

Boss Arena[]

Boss doesn't have an arena. She stands on a podium in the center of the map.

Boss[]

Lady Stormflay, based on Spinecrack.

  • Vulnerability on hit
  • Uses Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes..
  • Creates small lightning damage fields
  • Summons Demonic Martyrs, miscreations that use Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and explode shortly after

Vendor (Atlas of Worlds)[]

  • Produced by three Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...
  • Three Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. yield one Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes..

Divination cards[]

The following divination cards can drop in this area:

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  • Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes..

Other versions

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Version history[]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (undocumented) Legius Garhall replaced Lady Stormflay as map boss
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.
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