Level: (1-20)
Cost: (4-12) Mana
Cast Time: 0.60 secAnimates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds
Can use Items requiring up to Level (9-100)
Minions deal (10-48)% more Damage
Minions have (10-48)% more Attack Speed
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Maximum (5-14) Animated Weapons
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition
Area level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemAnimateWeapon
Animate Weapon is a spell that animates a weapon on the ground as a flying allied minion.
Skill functions[ | ]
Animate Weapon can be used on identified weapons lying on the ground, but not on any ranged weapons unless Spirit GuardsSpirit Guards
Viridian JewelLimited to: 1
Radius: MediumMinions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged WeaponsLong after the Karui passed through,
the whispers of those who stood their ground
at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. is used. The weapon is permanently consumed. If the "Key Pickup" option is enabled in the UI tab of the Options menu, the "Highlight items and objects" key must be held down in order to cast Animate Weapon. Attempting to animate a weapon with an item level higher than the level of the gem allows will cost mana and perform the cast animation but have no effect.
Animate Weapon can also be used on Lingering Blades left behind by BladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to Knock Enemies Back on hit2% increased distance between VolleysBase duration is 6 seconds
Deals (44-411) to (66-617) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
5 Volleys
Leaves a Lingering Blade in the ground for every Volley
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourselfPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Ethereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
Deals (7-633) to (10-949) Physical Damage
Fires 9 additional Projectiles
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves a Lingering Blade in the ground for every 3 Projectiles fired
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Animated Weapons are minions that are considered to be using the original weapon animated. They are therefore affected by modifiers to minions, as well as support gems for weapons, such as Elemental Damage with Attacks SupportElemental Damage with Attacks SupportAttack, Support
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Elemental Damage with Attack SkillsSupported Skills have 0.25% chance to Freeze, Shock and Ignite0.025% of Elemental Damage Leeched as ManaSupported Attack Skills deal (20-34)% more Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket., but not affected by any of the player's damage or weapon modifiers.
Interactions[ | ]
- Loot Filter - Some modifiers on identified weapons can be highlighted by correctly editing custom loot filters. When combined with sources that cause items to drop identified, characters can quickly use weapons that are stronger than normal items or lingering blades. Cloak of Tawm'r IsleyCloak of Tawm'r Isley
Savant's RobeQuality: +20%
Energy Shield: (294-348)
Movement Speed: -3%Requires Level 56, 152 IntSocketed Minion Gems are Supported by Level 16 Life Leech
(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop IdentifiedRenowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city. causes magical items to drop identified. Sextants can can modify watchstones to causes all items to drop identified in maps. Heist Trinkets can give up to 15% chance for items to drop identified per heist member.
- Special benefits - Animated weapons can gain special modifiers that only apply to unique and rare weapons. Because it destroys the weapon for temporary benefits, most characters do not do this.
- Buff Damage - Animate weapon can be used to buff other damage sources. Due to their large numbers and fast attack speed, Withering Touch SupportWithering Touch SupportChaos, Physical, Attack, Support, Duration
Icon: w
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Supports attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills have a 1% Chance to apply an additional stack of WitherWithered lasts 2 seconds
Supported Skills have 25% chance to inflict Withered on Hit
Supported Skills gain (10-29)% of Physical Damage as Extra Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. can apply max Withered stacks fast.
- Main Hand - 1 handed weapons summoned from items are counted as being used in the main hand. This only applies to weapon bonuses that come from being used in the main hand like Wings of EntropyWings of Entropy
Ezomyte AxeTwo Handed Axe
Quality: +20%
Physical Damage: (156.6-174) to (235.8-262)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 13Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual WieldingFire and Anarchy are the most reliable agents of change..
Calculating damage[ | ]
There are different calculation for weapons summoned from items on the ground and lingering blades from spells.
- Note - These calculations are meant to calculate animate weapons base stats only. It will not calculate other things like modifiers. See minions and other wiki pages for calculating the entire damage of minions.
Casting on a weapon[ | ]
Weapons gain the base damage, base attack speed and base % critical strike chance of the weapon they are summoned from.
The minions deals additional physical damage modifier is added to the base damage.
The lingering blades damage is not added to weapons created from items.
Casting on a linger blade[ | ]
Lingering blades have the base stats of a Glass Shank.[1]
The same formula is used as casting on a weapon, except the lingering blade physical damage is added on top of the other physical damage.
Gem level progression[ | ]
Level | Mana Cost | max. Item Level | More Damage | More Attack Speed | additional Physical Damage | Maximum Animated Weapons | Lingering Blades Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 4 | 0 | 0 | 4 | 9 | 10% | 10% | 5 to 8 | 5 | 1 to 2 | 0 | 0 |
2 | 6 | 0 | 0 | 4 | 11 | 12% | 12% | 6 to 11 | 5 | 1 to 2 | 841 | 841 |
3 | 9 | 17 | 0 | 4 | 14 | 14% | 14% | 10 to 15 | 6 | 1 to 3 | 3099 | 3940 |
4 | 12 | 21 | 14 | 4 | 18 | 16% | 16% | 13 to 18 | 6 | 1 to 4 | 7433 | 11373 |
5 | 16 | 26 | 18 | 5 | 22 | 18% | 18% | 17 to 25 | 7 | 1 to 5 | 22895 | 34268 |
6 | 20 | 31 | 22 | 6 | 26 | 20% | 20% | 21 to 32 | 7 | 1 to 7 | 49725 | 83993 |
7 | 24 | 37 | 25 | 6 | 31 | 22% | 22% | 26 to 38 | 8 | 2 to 9 | 95714 | 179707 |
8 | 28 | 42 | 29 | 7 | 35 | 24% | 24% | 32 to 47 | 8 | 2 to 11 | 169595 | 349302 |
9 | 32 | 47 | 33 | 7 | 40 | 26% | 26% | 39 to 57 | 9 | 3 to 14 | 283759 | 633061 |
10 | 36 | 52 | 36 | 8 | 44 | 28% | 28% | 48 to 72 | 9 | 4 to 17 | 453996 | 1087057 |
11 | 40 | 58 | 40 | 8 | 49 | 30% | 30% | 53 to 81 | 10 | 4 to 21 | 703128 | 1790185 |
12 | 44 | 63 | 44 | 9 | 53 | 32% | 32% | 61 to 91 | 10 | 5 to 25 | 1061223 | 2851408 |
13 | 48 | 68 | 48 | 9 | 58 | 34% | 34% | 68 to 99 | 11 | 6 to 30 | 2065870 | 4917278 |
14 | 52 | 74 | 51 | 10 | 62 | 36% | 36% | 73 to 112 | 11 | 8 to 36 | 2507110 | 7424388 |
15 | 55 | 78 | 54 | 10 | 66 | 38% | 38% | 83 to 124 | 12 | 9 to 42 | 2573731 | 9998119 |
16 | 58 | 82 | 57 | 11 | 70 | 40% | 40% | 89 to 136 | 12 | 10 to 48 | 7611351 | 17609470 |
17 | 61 | 86 | 60 | 11 | 74 | 42% | 42% | 99 to 148 | 13 | 12 to 55 | 13437908 | 31047378 |
18 | 64 | 90 | 62 | 12 | 78 | 44% | 44% | 108 to 159 | 13 | 13 to 62 | 25052147 | 56099525 |
19 | 67 | 94 | 65 | 12 | 82 | 46% | 46% | 115 to 173 | 14 | 15 to 71 | 43869436 | 99968961 |
20 | 70 | 98 | 68 | 12 | 100 | 48% | 48% | 126 to 184 | 14 | 17 to 80 | 242081178 | 342050139 |
21 | 72 | 100 | 70 | 13 | 100 | 49% | 49% | 130 to 190 | 15 | 18 to 86 | N/A | N/A |
22 | 74 | N/A | N/A | 13 | 100 | 50% | 50% | 134 to 196 | 15 | 20 to 92 | N/A | N/A |
23 | 76 | N/A | N/A | 13 | 100 | 51% | 51% | 138 to 202 | 16 | 21 to 99 | N/A | N/A |
24 | 78 | N/A | N/A | 13 | 100 | 52% | 52% | 142 to 208 | 16 | 22 to 106 | N/A | N/A |
25 | 80 | N/A | N/A | 14 | 100 | 53% | 53% | 146 to 214 | 17 | 24 to 114 | N/A | N/A |
26 | 82 | N/A | N/A | 14 | 100 | 54% | 54% | 150 to 220 | 17 | 26 to 122 | N/A | N/A |
27 | 84 | N/A | N/A | 14 | 100 | 55% | 55% | 155 to 227 | 18 | 27 to 131 | N/A | N/A |
28 | 86 | N/A | N/A | 14 | 100 | 56% | 56% | 160 to 234 | 18 | 29 to 140 | N/A | N/A |
29 | 88 | N/A | N/A | 15 | 100 | 57% | 57% | 165 to 241 | 19 | 31 to 149 | N/A | N/A |
30 | 90 | N/A | N/A | 15 | 100 | 58% | 58% | 170 to 248 | 19 | 33 to 159 | N/A | N/A |
31 | 91 | N/A | N/A | 15 | 100 | 59% | 59% | 175 to 255 | 20 | 34 to 163 | N/A | N/A |
32 | 92 | N/A | N/A | 15 | 100 | 60% | 60% | 180 to 263 | 20 | 34 to 168 | N/A | N/A |
33 | 93 | N/A | N/A | 15 | 100 | 61% | 61% | 185 to 271 | 21 | 35 to 172 | N/A | N/A |
34 | 94 | N/A | N/A | 16 | 100 | 62% | 62% | 191 to 279 | 21 | 36 to 176 | N/A | N/A |
35 | 95 | N/A | N/A | 16 | 100 | 63% | 63% | 197 to 287 | 22 | 37 to 180 | N/A | N/A |
36 | 96 | N/A | N/A | 16 | 100 | 64% | 64% | 203 to 296 | 22 | 38 to 185 | N/A | N/A |
37 | 97 | N/A | N/A | 16 | 100 | 65% | 65% | 209 to 305 | 23 | 38 to 189 | N/A | N/A |
38 | 98 | N/A | N/A | 16 | 100 | 66% | 66% | 215 to 314 | 23 | 39 to 194 | N/A | N/A |
39 | 99 | N/A | N/A | 16 | 100 | 67% | 67% | 221 to 323 | 24 | 40 to 198 | N/A | N/A |
40 | 100 | N/A | N/A | 16 | 100 | 68% | 68% | 228 to 333 | 24 | 41 to 203 | N/A | N/A |
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
8 | Dying AnguishDying Anguish8Level 19 Gem Alternative Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. | random level 19 gem with 19% alternative quality | Automatic |
1 | Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item Item drops after killing # monstersQuality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | random superior gem | Automatic |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | random level 20 gem | Automatic |
6 | The SummonerThe Summoner6Superior Minion Gem Quality: +20%To own a piece of the Nightmare, you must first belong to the Nightmare. | random superior Minion gem with 20% quality | Automatic |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | random corrupted level 21 Spell gem | Automatic |
3 | Gemcutter's PromiseGemcutter's Promise3Superior Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | random superior gem with 20% quality | Automatic |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Monster stats[ | ]
Threshold jewels
The following threshold jewels augment Animate Weapon:
Item | Limit | Radius | Stats |
---|---|---|---|
Spirit GuardsSpirit Guards Viridian JewelLimited to: 1 Radius: MediumMinions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged WeaponsLong after the Karui passed through, the whispers of those who stood their ground at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Medium | Minions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons |
Related unique items[ | ]
The following unique items are related to Animate Weapon:
Item | Base Item | Stats | |
---|---|---|---|
Spirit GuardsSpirit Guards Viridian JewelLimited to: 1 Radius: MediumMinions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged WeaponsLong after the Karui passed through, the whispers of those who stood their ground at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | Minions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons |
Jorrhast's BlacksteelJorrhast's Blacksteel SteelheadTwo Hand Mace Quality: +20% Physical Damage: (145.8-172.8) to (218.7-259.2) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 13Requires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched. | Steelhead | 44 | 45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy |
Chains of CommandChains of Command Saintly ChainmailQuality: +20% Armour: (1082-1243) Energy Shield: (245-282) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. | Saintly Chainmail | 70 | Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated Minions |
Related helmet enchantments
The following helmet enchantments affect Animate Weapon.
Name | Stats | Spawn Weighting | |
---|---|---|---|
Enchantment Animate Weapon Chance To Create Additional Copy 1 | 66 | 16% chance to create an additional Animate Weapon copy | helmet 100 default 0 |
Enchantment Animate Weapon Chance To Create Additional Copy 2 | 75 | 24% chance to create an additional Animate Weapon copy | helmet 100 default 0 |
Enchantment Animate Weapon Duration 1 | 66 | 20% increased Animate Weapon Duration | helmet 100 default 0 |
Enchantment Animate Weapon Duration 2 | 75 | 30% increased Animate Weapon Duration | helmet 100 default 0 |
Alternate skill effects
Animate Weapon has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Animate Weapon EffectCelestial Animate Weapon EffectSkill Gem EffectYour Animate Weapon becomes a celestial effect. | Your Animate Weapon becomes a celestial effect. |
Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animate Weapon becomes an Innocence effect. | Your Animate Weapon becomes an Innocence effect. |
Version history[ | ]
Version | Changes |
---|---|
3.10.1d |
|
3.10.0 |
|
3.6.0 |
|
2.6.0 |
|
2.3.0 |
|
1.0.6 |
|
1.0.1 |
|
1.0.0b |
|
1.0.0 |
|
References[ | ]
- ↑ Path of exile announcement (February 27, 2020). "Announcements - skill demo: blade blast". Official Path of Exile Forums. Retrieved October 6, 2020.