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Animate Weapon is a spell that animates a weapon on the ground as a flying allied minion.

Skill functions[]

Animate Weapon can be used on identified weapons lying on the ground, but not on any ranged weapons unless Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. is used. The weapon is permanently consumed. If the "Key Pickup" option is enabled in the UI tab of the Options menu, the "Highlight items and objects" key must be held down in order to cast Animate Weapon. Attempting to animate a weapon with an item level higher than the level of the gem allows will cost mana and perform the cast animation but have no effect.

Animate Weapon can also be used on Lingering Blades left behind by Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...

Animated Weapons are minions that are considered to be using the original weapon animated. They are therefore affected by modifiers to minions, as well as support gems for weapons, such as Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., but not affected by any of the player's damage or weapon modifiers.

Interactions[]

  • Loot Filter - Some modifiers on identified weapons can be highlighted by correctly editing custom loot filters. When combined with sources that cause items to drop identified, characters can quickly use weapons that are stronger than normal items or lingering blades. Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. causes magical items to drop identified. Sextants can can modify watchstones to causes all items to drop identified in maps. Heist Trinkets can give up to 15% chance for items to drop identified per heist member.
  • Special benefits - Animated weapons can gain special modifiers that only apply to unique and rare weapons. Because it destroys the weapon for temporary benefits, most characters do not do this.
  • Buff Damage - Animate weapon can be used to buff other damage sources. Due to their large numbers and fast attack speed, Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. can apply max Withered stacks fast.
  • Main Hand - 1 handed weapons summoned from items are counted as being used in the main hand. This only applies to weapon bonuses that come from being used in the main hand like Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...

Calculating damage[]

There are different calculation for weapons summoned from items on the ground and lingering blades from spells.

  • Note - These calculations are meant to calculate animate weapons base stats only. It will not calculate other things like modifiers. See minions and other wiki pages for calculating the entire damage of minions.

Casting on a weapon[]

Weapons gain the base damage, base attack speed and base % critical strike chance of the weapon they are summoned from.

The minions deals additional physical damage modifier is added to the base damage.

The lingering blades damage is not added to weapons created from items.

Casting on a linger blade[]

Lingering blades have the base stats of a Glass Shank.[1]

The same formula is used as casting on a weapon, except the lingering blade physical damage is added on top of the other physical damage.

Gem level progression[]

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
max.
Item
Level
More
Damage
More
Attack
Speed
additional
Physical
Damage
Maximum
Animated
Weapons
Lingering
Blades
Damage
Exp.Total Exp.
14004910%10%5 to 851 to 200
260041112%12%6 to 1151 to 2841841
3917041414%14%10 to 1561 to 330993940
412211441816%16%13 to 1861 to 4743311373
516261852218%18%17 to 2571 to 52289534268
620312262620%20%21 to 3271 to 74972583993
724372563122%22%26 to 3882 to 995714179707
828422973524%24%32 to 4782 to 11169595349302
932473374026%26%39 to 5793 to 14283759633061
1036523684428%28%48 to 7294 to 174539961087057
1140584084930%30%53 to 81104 to 217031281790185
1244634495332%32%61 to 91105 to 2510612232851408
1348684895834%34%68 to 99116 to 3020658704917278
14527451106236%36%73 to 112118 to 3625071107424388
15557854106638%38%83 to 124129 to 4225737319998119
16588257117040%40%89 to 1361210 to 48761135117609470
17618660117442%42%99 to 1481312 to 551343790831047378
18649062127844%44%108 to 1591313 to 622505214756099525
19679465128246%46%115 to 1731415 to 714386943699968961
207098681210048%48%126 to 1841417 to 80242081178342050139
2172100701310049%49%130 to 1901518 to 86N/AN/A
2274N/AN/A1310050%50%134 to 1961520 to 92N/AN/A
2376N/AN/A1310051%51%138 to 2021621 to 99N/AN/A
2478N/AN/A1310052%52%142 to 2081622 to 106N/AN/A
2580N/AN/A1410053%53%146 to 2141724 to 114N/AN/A
2682N/AN/A1410054%54%150 to 2201726 to 122N/AN/A
2784N/AN/A1410055%55%155 to 2271827 to 131N/AN/A
2886N/AN/A1410056%56%160 to 2341829 to 140N/AN/A
2988N/AN/A1510057%57%165 to 2411931 to 149N/AN/A
3090N/AN/A1510058%58%170 to 2481933 to 159N/AN/A
3191N/AN/A1510059%59%175 to 2552034 to 163N/AN/A
3292N/AN/A1510060%60%180 to 2632034 to 168N/AN/A
3393N/AN/A1510061%61%185 to 2712135 to 172N/AN/A
3494N/AN/A1610062%62%191 to 2792136 to 176N/AN/A
3595N/AN/A1610063%63%197 to 2872237 to 180N/AN/A
3696N/AN/A1610064%64%203 to 2962238 to 185N/AN/A
3797N/AN/A1610065%65%209 to 3052338 to 189N/AN/A
3898N/AN/A1610066%66%215 to 3142339 to 194N/AN/A
3999N/AN/A1610067%67%221 to 3232440 to 198N/AN/A
40100N/AN/A1610068%68%228 to 3332441 to 203N/AN/A

Lua error: Error: invalid field alias "items.drop_text"; aliases cannot contain dots or quotes..

Monster stats[]

Threshold jewels

The following threshold jewels augment Animate Weapon: Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..

Related unique items[]

The following unique items are related to Animate Weapon: Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..

Related helmet enchantments

The following helmet enchantments affect Animate Weapon. Lua error: Error: invalid field alias "mods._pageID"; aliases cannot contain dots or quotes..

Alternate skill effects

Animate Weapon has the following alternate skill effects: Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..

Version history[]

Version Changes
3.10.1d
  • Updated the gem descriptions of Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. to clarify that they cannot be used by Traps or Mines.
3.10.0
  • Now has the Physical tag.
  • Now animates a weapon in an area around where you are targetting (you don't have to target a specific item).
  • Animate Weapon has been reworked and undergone some cosmetic upgrades as well.
  • The damage multiplier on Animate Weapon was not applying to the minion's damage at all. Whoops! Because of this, the skill has been rebalanced.
  • Can now be supported by Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...
  • Now has a base duration of 40 seconds (from 37.5 seconds) at all gem levels.
  • Now allows a maximum of 5 Animated Weapons at gem level 1, up to 14 at gem level 20 (from 50 at all gem levels).
  • Now has a base cast speed of 0.6 seconds (from 0.8).
  • Now costs 4 mana at gem level 1 (from 7), up to 12 at gem level 20 (from 26).
  • Now grants your minions' attacks 5 to 8 additional Physical Damage at gem level 1 (from 4 to 6), up to 126 to 184 at gem level 20 (from 38 to 56).
  • Minions now deal 10% more damage at gem level 1, up to 48% more at gem level 20. Note that there was previously similar (but numerically higher) bonus listed on the skill gem that, as it turns out, did nothing.
  • Now grants your minions 10% more attack speed at gem level 1, up to 48% more at gem level 20. Previously the gem granted increased attack speed rather than more.
  • Now gains 1% increased Minion Movement Speed per 1% gem quality (from 2% increased Minion Movement Speed).
3.6.0
  • Mana Cost at gem level 1 is now 7 (was 9).
  • Mana Cost at gem level 20 is now 26 (was 36).
2.6.0
  • Now has a maximum of 50 animated weapon minions that can be active at once.
2.3.0
  • Animate Weapon and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units.
1.0.6
  • The Animate Weapon skill now adds a flat physical damage to the weapon. The animated weapon has had its innate elemental resistance values increased.
  • Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. have had their base duration increased by 25%.
1.0.1
  • Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills.
1.0.0b
  • Fixed a problem where an Animated Weapon would pause for too long when summoned.
1.0.0
  • Animate Weapon has been added to the game.

References[]

  1. Path of exile announcement (February 27, 2020). "Announcements - skill demo: blade blast". Official Path of Exile Forums. Retrieved October 6, 2020.