Arborix Assassin BowBow Quality: +20% Physical Damage: (150-174) to (394.8-424.8) Critical Strike Chance: 6.70% Attacks per Second: 1.25 Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (95-115) to (240-265) Physical Damage BowAttacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron ReflexesThrough droughts, fires, floods and frost, the ancient giants stand resolute, while deep in the rich, dark earth, their grasp stretches ever farther.Acquisition DROP RESTRICTEDVendor Prices
This item can be acquired through the following upgrade paths or vendor recipes:
Amount
Ingredient
General Notes
Type
1
Grelwood ShankGrelwood Shank Eternal SwordOne Handed Sword Quality: +20% Physical Damage: (125.05-137.35) to (207.4-227.8) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 11Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been HitRecently Point Blank Iron Reflexes while stationaryThrough countless seasons they stand, stoic, Each season leaving its mark; a memory written in fibrous flesh.
Vendor recipe
Manual
1
Beltimber BladeBeltimber Blade Eternal SwordOne Handed Sword Quality: +20% Physical Damage: (125.05-137.35) to (207.4-227.8) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 11Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement SkillRecently Far ShotBy wind and wing they are carried, Their fates not theirs to control, Yet the fates of others dragged in their wake.
1
Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. Shift click to unstack.
No longer causes you to gain Iron Reflexes for 8 seconds every 16 seconds.
No longer causes you to deal 30% more damage with Arrow Hits at Close Range while you have Iron Reflexes, or grants 30% increased Attack, Cast and Movement Speed or Far Shot while you don't.
No longer grants increased Evasion Rating or causes bow attacks to fire 2 additional arrows.
Now grants Iron Reflexes constantly, as well as Level 30 Dash.
If you have cast Dash recently, it grants 100-160% increased Evasion Rating and 20-30% increased Movement Speed.
If you haven't cast Dash recently, it instead grants 20-30% increased Attack Speed and causes Bow Attacks to fire 2 additional arrows.
Travel skills other than Dash are disabled while this is equipped.
Added effects that apply to your character while wielding Arborix, AugyreAugyre Void SceptreSceptre Quality: +20% Physical Damage: (150-170) to (228-258.4) Critical Strike Chance: (11.16%-12.40%) Attacks per Second: (1.38-1.44) Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute TechniqueWhen the world spins out of control, the safest place to be is in the centre. or VulconusVulconus Demon DaggerRune Dagger Quality: +20% Physical Damage: (130.8-160.8) to (278.4-296.4) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab..