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Arcade MapMap Level: 68
Map Tier: 1
Guild Character: C
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arcade Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 58
DROP DISABLED
Vendor Prices
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasArcade
Arcade
Map area
No Waypoint
IdMapAtlasArcade
Act11
Area level68
BossesHerald of Ashes
Herald of Thunder
Area type tagsurban
Tagsmap, einharmaps, marketplace_area
The Shaper: We create so that some part of us may remain after death.
Maps loading screen
Arcade Map (Atlas of Worlds) area screenshot

Arcade is an outdoor map that uses the Sarn tileset. Like The Marketplace in Act 3, this area is a large field filled with the ruins of market stalls. Statues spawn on this map and will attack the player.

Boss Arena[]

Bosses don't have an arena. They spawn together on a square paved with brick in one of the corners of the map.

Boss[]

Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.

Herald of Ashes, based on Flame Sentinel

Herald of Thunder, based on Galvanic Ribbon

Item acquisition
Questionmark

This item is drop disabled.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Ghetto Map (Atlas of Worlds) inventory iconGhetto MapGhetto MapMap Level: 69
Map Tier: 2
Guild Character: W
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Ghetto Map (Atlas of Worlds) inventory icon
3Arcade Map (Atlas of Worlds) inventory iconArcade MapArcade MapMap Level: 68
Map Tier: 1
Guild Character: C
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arcade Map (Atlas of Worlds) inventory icon
Manual

Divination cards[]

The following divination cards can drop in this area:

Boss video[]

Other versions

  • Arcade Map (Metamorph) inventory iconArcade MapArcade MapMap Level: 70
    Map Tier: 3
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arcade Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Arcade Map (Blight) inventory iconArcade MapArcade MapMap Level: 68
    Map Tier: 1
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arcade Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Arcade Map (Legion) inventory iconArcade MapArcade MapMap Level: 72
    Map Tier: 5
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arcade Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Arcade Map (Synthesis) inventory iconArcade MapArcade MapMap Level: 71
    Map Tier: 4
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arcade Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Arcade Map (Betrayal) inventory iconArcade MapArcade MapMap Level: 74
    Map Tier: 7
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arcade Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Arcade Map (Ritual) inventory iconArcade MapArcade MapMap Level: 68
    Map Tier: 1
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arcade Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Arcade Map (Heist) inventory iconArcade MapArcade MapMap Level: 80
    Map Tier: 13
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arcade Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Arcade Map (Harvest) inventory iconArcade MapArcade MapMap Level: 76
    Map Tier: 9
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arcade Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Arcade Map (Delirium) inventory iconArcade MapArcade MapMap Level: 70
    Map Tier: 3
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arcade Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Arcade Map (War for the Atlas) inventory iconArcade MapArcade MapMap Level: 70
    Map Tier: 3
    Guild Character: +
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arcade Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Arcade Map (Atlas of Worlds) inventory iconShaped Arcade MapShaped Arcade MapMap Level: 73
    Map Tier: 6
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Arcade Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arcade Map (Original) inventory iconArcade MapArcade MapMap Level: 67
    Map Tier: 2
    Guild Character: W
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arcade Map (Original) inventory icon
    , the original variant.
  • Arcade Map (The Awakening) inventory iconArcade MapArcade MapMap Level: 69
    Map Tier: 2
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arcade Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
0.10.1
  • Introduced to the game.
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