Armour is a form of defence that mitigates incoming physical damage from hits. Armour rating can be increased by wearing equipment, taking certain passive skills, using skills (e.g. Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.), and drinking flasks (e.g. Granite FlaskGranite FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to ArmourRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. and Basalt FlaskBasalt FlaskLasts 5.00 Seconds
Consumes 40 of 60 Charges on use
20% more ArmourRequires Level 40Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.).
Mechanics[ | ]
Along with evasion and energy shield, armour is one of the three defence types that can implicitly appear on equipment. Unlike resistance, armour has diminishing returns as its effectiveness is based on the magnitude of incoming physical damage (multiplied by 5). As a result, armour is most effective in mitigating small hits (i.e. 50% and better reduction for initial damage less than a fifth of the armour value) and least effective in mitigating very large hits (where its absolute reduction can at most be one fifth of the armour value).
Supposedly the most armour monsters have in the game is about 983.[1]
Physical damage reduction from armour only mitigates physical damage from hits. It falls under the modifier #% additional Physical Damage Reduction when Hit. Physical Damage Reduction is capped at 90%.[2]
Armour does not mitigate damage over time, as armour will only mitigate damage from hits. Bleed is a damage over time debuff that is based on the initial physical hit, armour would reduce the initial hit but not the damage over time. However both the initial hit and the damage over time can be mitigated with other sources for example endurance charges because they don't only apply to hits.
Armour will only mitigate physical damage hits, not for elemental or chaos damage. If the Transcendence keystone is taken, armour mitigates elemental damage hits, but not physical.
Rule of thumb[ | ]
- To prevent one third of damage, you need armour 2.5 times the damage (e.g. 250 armour for 100 damage)
- To prevent half of damage, you need armour 5 times the damage (e.g. 500 armour for 100 damage)
- To prevent two thirds of damage, you need armour 10 times the damage (e.g. 1000 armour for 100 damage)
- To prevent three quarters of damage, you need armour 15 times the damage (e.g. 1500 armour for 100 damage)
- To prevent 90% of damage, you need armour 45 times the damage (e.g. 4500 armour for 100 damage)
- armour will never prevent more damage than its value divided by 5 (e.g. 1000 armour will never prevent more than 200 damage)
Formulas[ | ]
The amount of physical damage reduction is a function of armour rating and the physical damage taken.
Relative Physical Damage Reduction (Base Formula)[ | ]
This is the base formula all other formulas are based upon. It is used to calculate the #% additional Physical Damage Reduction when Hit factor, i.e. the percentage by which the physical damage is mitigated.
where A is the defender's armour rating and Draw is the raw physical damage.
Required Armour Rating[ | ]
To calculate the armour rating you need to mitigate a given amount of Physical Damage at specific ratio, you can use this formula:
Reverse Physical Damage[ | ]
You can also calculate the raw physical damage that would have resulted for a given Physical Damage Reduction and Armour rating:
Resulting Physical Damage[ | ]
To calculate the net physical damage (i.e. the damage after damage reduction, the following formula can be used:
Absolute Physical Damage Reduction[ | ]
Another way of looking at it is in terms of absolute physical damage reduction:
Defense factor[ | ]
Examples[ | ]
The plots below displays how much damage reduction occurs at different armour ratings and raw physical damage.
From the plot below we can further conclude:
- If raw damage is much less than Armour / 10, raw damage has a near-quadratic effect on net damage. Equivalently, in this regime raw damage has a near-linear effect on net DPS if the raw DPS is held constant.
- If raw damage is much greater than Armour / 10, raw damage has a near-linear effect on net damage. Equivalently, in this regime raw damage has little effect on net DPS if the raw DPS is held constant.
- Against attacks of a fixed raw damage, armour has a linear effect on the number of attacks it takes to deplete a certain amount of hit points.
Active skill gems[ | ]
Related base stats[ | ]
Skill gem | ||||
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Ancestral CryAncestral CryWarcry, AoE, Duration Level: (1-20) Cost: (14-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 secRequires Level 16Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. Grants a buff which gives you bonus armour and melee range.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedBuff grants 1% increased ArmourBase duration is (4-4.9) seconds Exerts the next 8 Melee Strike Attacks you perform Buff grants +2 Melee Strike Range per 5 Power, up to a maximum of +6 Exerted Strikes target 2 additional Enemies Buff grants +(28-257) to Armour per 5 Power, up to a maximum of +(170-1540) Counts total Power of Enemies in Range (0-38)% increased Warcry SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
DeterminationDeterminationAura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to Avoid being StunnedYou and nearby Allies gain 0.1% of Evasion Rating as Extra ArmourYou and nearby allies gain (32-51)% more Armour +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantApplies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds Buff grants +(25-429) to Armour (30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted Buff grants (20-29)% more Armour Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 |
Related quality stats[ | ]
Skill gem | ||||
---|---|---|---|---|
Ancestral CryAncestral CryWarcry, AoE, Duration Level: (1-20) Cost: (14-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 secRequires Level 16Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. Grants a buff which gives you bonus armour and melee range.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedBuff grants 1% increased ArmourBase duration is (4-4.9) seconds Exerts the next 8 Melee Strike Attacks you perform Buff grants +2 Melee Strike Range per 5 Power, up to a maximum of +6 Exerted Strikes target 2 additional Enemies Buff grants +(28-257) to Armour per 5 Power, up to a maximum of +(170-1540) Counts total Power of Enemies in Range (0-38)% increased Warcry SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
DeterminationDeterminationAura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to Avoid being StunnedYou and nearby Allies gain 0.1% of Evasion Rating as Extra ArmourYou and nearby allies gain (32-51)% more Armour +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantApplies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds Buff grants +(25-429) to Armour (30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted Buff grants (20-29)% more Armour Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 |
Support skill gems[ | ]
Related base stats[ | ]
There are currently no support skill gems that have stats related to armour.
Related quality stats[ | ]
There are currently no support skill gems that have quality stats related to armour.
Mechanics Scaled by Armour Rating[ | ]
The following items provide some bonuses that scale with Armour rating.
Item | Stats | |
---|---|---|
Cerberus LimbCerberus Limb Blood SceptreSceptre Quality: +20% Physical Damage: 36-66 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped ShieldThe greatest of guardians make the greatest of sacrifices. | 47 | 24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield |
PerseverancePerseverance Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage You have Onslaught while you have Fortify"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King | 78 | +(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage You have Onslaught while you have Fortify |
Related items[ | ]
Flasks[ | ]
Item | Duration | Usage | Capacity | Buff Effects | Stats | |
---|---|---|---|---|---|---|
Granite FlaskGranite FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | 4.00 | 30 | 60 | +1500 to Armour | N/A |
Basalt FlaskBasalt FlaskLasts 5.00 Seconds Consumes 40 of 60 Charges on use 20% more ArmourRequires Level 40Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 40 | 5.00 | 40 | 60 | 20% more Armour | Taunts nearby Enemies on use |
Unique items[ | ]
Notable Armour Rating[ | ]
Unique items that can potentially grant upwards of 1,000 Armour rating.
Item | AR | |
---|---|---|
Wall of BramblesWall of Brambles Plate VestQuality: +20% Armour: 2422 Movement Speed: -3%Requires Level 30Adds 2 to 4 Physical Damage to Attacks +2000 to Armour +(12-20) to maximum Life -2 Physical Damage taken from Attack Hits 40% of Melee Physical Damage taken reflected to AttackerThere is no wall thicker or stronger than fear. | 30 | 2422 |
Iron HeartIron Heart Crusader PlateQuality: +20% Armour: (1202-1322) Movement Speed: -5%Requires Level 59, 160 Str(8-12)% Chance to Block Attack Damage (80-100)% increased Armour 10% reduced Movement Speed Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"The Council have a great many secrets. Some are better kept that way, Cospri." - Mauritius, the Iron Heart | 59 | (1202-1322) |
Lioneye's VisionLioneye's Vision Crusader PlateQuality: +20% Armour: (1923-2223) Movement Speed: -5%Requires Level 59, 160 Str, 160 DexSocketed Gems are Supported by Level 15 Pierce (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana +160 Dexterity Requirement Enemy Projectiles Pierce you"The Virtue Gems are a gift from the land, our land, and we will not let our gifts be destroyed by savages." - Marceus Lioneye | 59 | (1923-2223) |
Chernobog's PillarChernobog's Pillar Ebony Tower ShieldQuality: +20% Chance to Block: 25% Armour: (988-1112) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased EffectFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame | 61 | (988-1112) |
KingsguardKingsguard Conquest ChainmailQuality: +20% Armour: (1044-1122) Energy Shield: (202-217) Movement Speed: -5%Requires Level 61, 96 Str, 96 Int(150-170)% increased Armour and Energy Shield +(60-90) to maximum Life +(50-70) to maximum Mana 30% increased Endurance Charge Duration Gain 100 Life when you lose an Endurance ChargeThe toughest armour is the trust of your people. | 61 | (1044-1122) |
Aegis AuroraAegis Aurora Champion Kite ShieldQuality: +20% Chance to Block: 32% Armour: (903-1118) Energy Shield: (176-218) Movement Speed: -3%Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Replenishes Energy Shield by 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack SkillsBorn from the marriage of ice and sky, the aurora evokes both awe and power. | 62 | (903-1118) |
BlunderboreBlunderbore Astral PlateQuality: +20% Armour: (1422-1706) Movement Speed: -5%Requires Level 62, (680-880) Str+(8-12)% to all Elemental Resistances+(500-700) Strength Requirement (80-120)% increased Armour (50-75)% increased Effect of Shrine Buffs on you You have Lesser Brutal Shrine Buff You have Lesser Massive Shrine BuffThe giant cares not for the ants. | 62 | (1422-1706) |
Death's OathDeath's Oath Astral PlateQuality: +20% Armour: (2133-2417) Movement Speed: -5%Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore FootprintsTears of blood, aching heart, My dear Isildria must depart. | 62 | (2133-2417) |
Crown of the Inward EyeCrown of the Inward Eye Prophet CrownQuality: +20% Armour: 1014 Energy Shield: 135Requires Level 63, 85 Str, 62 Int333% increased Armour and Energy Shield (9-21)% increased maximum Life, Mana and Global Energy Shield Transfiguration of Soul Transfiguration of Body Transfiguration of MindDivinity is not the only path to enlightenment. | 63 | 1014 |
Daresso's DefianceDaresso's Defiance Full DragonscaleQuality: +20% Armour: (1316-1504) Evasion: (1044-1193) Movement Speed: -3%Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect"When your back is against the wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King | 63 | (1316-1504) |
Craiceann's CarapaceCraiceann's Carapace Golden PlateQuality: +20% Armour: (2347-2627) Movement Speed: -5%Requires Level 64, 152 StrGrants Level 20 Aspect of the Crab Skill (300-350)% increased Armour +(100-120) to maximum Life +(25-30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab BarriersThe First of the Deep was the First of All. It was He who conquered the waves, who stood guard as land rose from sea. | 64 | (2347-2627) |
The AnticipationThe Anticipation Ezomyte Tower ShieldQuality: +20% Chance to Block: 30% Armour: (1252-1461) Movement Speed: -3%Requires Level 64, 159 Str+(30-40) to maximum Life(120-160)% increased Armour +(50-70) to maximum Life +6% Chance to Block +1000 Armour if you've Blocked Recently Permanently Intimidate Enemies on BlockWe are within her reach, and when the time is right, she will reach into us. This item can be transformed with a Blessing of Uul-Netol | 64 | (1252-1461) |
The SurrenderThe Surrender Ezomyte Tower ShieldQuality: +20% Chance to Block: 30% Armour: (1305-1513) Movement Speed: -3%Requires Level 64, 159 Str+(30-40) to maximum LifeGrants Level 30 Reckoning Skill (130-170)% increased Armour +(65-80) to maximum Life Recover 250 Life when you Block +6% Chance to Block +1500 Armour if you've Blocked RecentlyOur hearts cry out but are silenced by our flesh and so we give up our flesh. | 64 | (1305-1513) |
The Brass DomeThe Brass Dome Gladiator PlateQuality: +20% Armour: (5313-5682) Movement Speed: -5%Requires Level 65, 177 Str30% reduced Chance to Block Attack and Spell Damage (600-650)% increased Armour 10% reduced Movement Speed 50% increased Shock Duration on you Take no Extra Damage from Critical StrikesThe turtle's shell one day becomes its tomb. | 65 | (5313-5682) |
Ahn's HeritageAhn's Heritage Colossal Tower ShieldQuality: +20% Chance to Block: 29% Armour: (1074-1390) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges"It's not Karui, Azmeri or even Vaal in origin, but one thing is certain. It is very, very old." - Icius Perandus, Antiquities Collection, Item 46 | 67 | (1074-1390) |
Doryani's PrototypeDoryani's Prototype Saint's HauberkQuality: +20% Armour: (1196-1417) Energy Shield: (197-233) Movement Speed: -5%Requires Level 67, 109 Str, 94 Int(150-200)% increased Armour and Energy Shield +(60-90) to maximum Life Deal no Non-Lightning Damage Armour also applies to Lightning Damage taken from Hits Lightning Resistance does not affect Lightning Damage taken Nearby Enemies have Lightning Resistance equal to yours"This was the first step in some grand design, lost to the ages, now ours to decipher." - Dominus, High Templar | 67 | (1196-1417) |
SporeguardSporeguard Saint's HauberkQuality: +20% Armour: (1417-1639) Energy Shield: (233-270) Movement Speed: -5%Requires Level 67, 109 Str, 94 IntTrigger Level 10 Contaminate when you Kill an Enemy (200-250)% increased Armour and Energy Shield (7-10)% increased maximum Life +(17-23)% to Chaos Resistance Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage You have Fungal Ground around you while stationaryShrouded in seed, a conduit of contagion, yet the source of septicity remains unknown.This item can be anointed by Cassia | 67 | (1417-1639) |
The Iron FortressThe Iron Fortress Crusader PlateQuality: +20% Armour: (1202-1322) Movement Speed: -5%Requires Level 68, 160 Str+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky +(60-120) to Strength (80-100)% increased Armour 10% reduced Movement Speed Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"Stand steadfast in the face of destruction. The Council cannot afford to falter." - Mauritius, the Iron Heart | 68 | (1202-1322) |
Cherrubim's MaleficenceCherrubim's Maleficence Triumphant LamellarQuality: +20% Armour: (1064-1216) Evasion: (1335-1526) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech"The Consort of Chaos descended, swiftly, brutally, artfully, she consumed the living, leaving naught behind but a Rosemarie bloom, to celebrate the massacre." - Blass, explorer, hunter, adventurer | 69 | (1064-1216) |
Farrul's FurFarrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's StealthThe First of the Plains was the First of the Hunt It was she who showed us that there is honour in waiting in the shadows and picking your moment. | 69 | (836-1026) |
Replica Farrul's FurReplica Farrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life +2 seconds to Cat's Agility Duration Aspect of the Cat Reserves no Mana Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility"Attempt #120: the prototype has finally achieved power similar to the original without breaking all the bones of the test subject. A rousing success." | 69 | (836-1026) |
Chains of CommandChains of Command Saintly ChainmailQuality: +20% Armour: (1082-1243) Energy Shield: (245-282) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. | 70 | (1082-1243) |
Incandescent HeartIncandescent Heart Saintly ChainmailQuality: +20% Armour: (1363-1443) Energy Shield: (309-327) Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land And the black lies wrapped around your heart | 70 | (1363-1443) |
Lioneye's RemorseLioneye's Remorse Pinnacle Tower ShieldQuality: +20% Chance to Block: 30% Armour: (1494-1727) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life(200-250)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to BlockMarceus' unblemished shield is a testament to his arrogance... and his fate. | 70 | (1494-1727) |
Magna EclipsisMagna Eclipsis Pinnacle Tower ShieldQuality: +20% Chance to Block: 25% Armour: (1494-1727) Evasion: (96-120) Energy Shield: (96-120) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life+2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped (200-250)% increased Armour +(60-80) to maximum Life +(80-100) to Evasion Rating and Energy ShieldLunaris crossed silently, shining and full, Softly night left her, alone and forlorn. Solaris rose to meet her, feeling her pull. 'Neath the midday sun, the night was reborn. | 70 | (1494-1727) |
ShadowstitchShadowstitch Sacrificial GarbQuality: +20% Armour: (1217-1546) Evasion: (1217-1546) Energy Shield: (236-300) Movement Speed: -3%Requires Level 72, 66 Str, 66 Dex, 66 Int<2 Random corrupted implicit modifiers>Has an additional Implicit Mod +(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) CorruptedDestined for sacrifice, they were dressed in garments that blurred the lines between this world and the next. | 72 | (1217-1546) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: (1283-1513) Evasion: (1283-1513) Energy Shield: (249-294) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(270-340)% increased Armour, Evasion and Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1283-1513) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: (1645-1776) Evasion: 394 Energy Shield: 76 Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(380-420)% increased Armour +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1645-1776) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: (1052-1118) Evasion: 394 Energy Shield: (428-489) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1052-1118) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: (1052-1118) Evasion: 394 Energy Shield: (204-217) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1052-1118) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: (1052-1118) Evasion: (1052-1118) Energy Shield: 76 Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Evasion +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1052-1118) |
Global Armour increases[ | ]
Unique items that grant increased global Armour rating.
Item | Stats | +% to global Armour Rating | |||||
---|---|---|---|---|---|---|---|
Emperor's MasteryEmperor's Mastery Prismatic JewelLimited to: 14% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased AttributesLearn as much as you can, and surround yourself with people who know the rest.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 4% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased Attributes | 5% | ||||
Energised ArmourEnergised Armour Crimson JewelRadius: Large(15-20)% increased Armour Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value"I've yet to see prayer stop an arrow."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (15-20)% increased Armour Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value | (15-20)% | ||||
Skin of the LordsSkin of the Lords Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
Corrupted | 100% | ||||
Skin of the LoyalSkin of the Loyal Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden)We happily give our limbs. A net woven to keep safe the bones of the Lords.This item can be transformed with a Blessing of Chayula | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden) | 100% | ||||
The VigilThe Vigil Crimson JewelLimited to: 1 Radius: Medium(10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 8 secondsWhen Voll took the throne, He swore to care for the empire with eyes open. And so he looked to the salvation of his people, Blind to the damnation in his hands.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 8 seconds | (10-15)% | ||||
Veil of the NightVeil of the Night Great HelmetQuality: +20% Armour: 73 Energy Shield: 15Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are ZeroThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. | 22 | (20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are Zero | (18-22)% | ||||
BlightwellBlightwell Clutching TalismanTalisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect CorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. | 28 | (15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted | (15-25)% | ||||
Titucius' SpanTitucius' Span Reinforced Tower ShieldQuality: +20% Chance to Block: 23% Armour: (516-574) Movement Speed: -3%Requires Level 30, 76 Str+(10-20) to maximum Life(60-80)% increased Armour +(30-50) to maximum Life -(80-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% Chance to Block Projectile Attack DamageA mighty bulwark, curved and strong A dauntless wall, against the throng All lance and arrow, knocked aside For rout of foe, for turn of tide. | 30 | +(10-20) to maximum Life(60-80)% increased Armour +(30-50) to maximum Life -(80-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% Chance to Block Projectile Attack Damage | 0% | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| 0% | ||||
Immortal FleshImmortal Flesh Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life Regenerate (66.7-75) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son; Out of love the Earth agreed. To the other Elements she did not speak And out of spite They plotted." - Berek and the Untamed | 50 | +(25-40) to maximum Life+(75-100) to maximum Life Regenerate (66.7-75) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked | 0% | ||||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 |
Corrupted | (15-25)% | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery <Random Strength aura> Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery
| (15-20)% | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no Mana | (15-20)% | ||||
ScaevaScaeva GladiusOne Handed Sword Quality: +20% Physical Damage: (154.8-175.2) to (243.6-278.4) Critical Strike Chance: (5.75%-6.25%) Attacks per Second: 1.30 Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. | 60 | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand | 0% |
Global flat Armour[ | ]
Unique items that grant a flat bonus to global Armour rating.
Item | Stats | +% to global Armour Rating | |||||
---|---|---|---|---|---|---|---|
Emperor's MasteryEmperor's Mastery Prismatic JewelLimited to: 14% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased AttributesLearn as much as you can, and surround yourself with people who know the rest.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 4% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased Attributes | 5% | ||||
Energised ArmourEnergised Armour Crimson JewelRadius: Large(15-20)% increased Armour Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value"I've yet to see prayer stop an arrow."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (15-20)% increased Armour Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value | (15-20)% | ||||
Skin of the LordsSkin of the Lords Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
Corrupted | 100% | ||||
Skin of the LoyalSkin of the Loyal Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden)We happily give our limbs. A net woven to keep safe the bones of the Lords.This item can be transformed with a Blessing of Chayula | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden) | 100% | ||||
The VigilThe Vigil Crimson JewelLimited to: 1 Radius: Medium(10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 8 secondsWhen Voll took the throne, He swore to care for the empire with eyes open. And so he looked to the salvation of his people, Blind to the damnation in his hands.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 8 seconds | (10-15)% | ||||
Veil of the NightVeil of the Night Great HelmetQuality: +20% Armour: 73 Energy Shield: 15Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are ZeroThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. | 22 | (20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are Zero | (18-22)% | ||||
BlightwellBlightwell Clutching TalismanTalisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect CorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. | 28 | (15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted | (15-25)% | ||||
Titucius' SpanTitucius' Span Reinforced Tower ShieldQuality: +20% Chance to Block: 23% Armour: (516-574) Movement Speed: -3%Requires Level 30, 76 Str+(10-20) to maximum Life(60-80)% increased Armour +(30-50) to maximum Life -(80-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% Chance to Block Projectile Attack DamageA mighty bulwark, curved and strong A dauntless wall, against the throng All lance and arrow, knocked aside For rout of foe, for turn of tide. | 30 | +(10-20) to maximum Life(60-80)% increased Armour +(30-50) to maximum Life -(80-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% Chance to Block Projectile Attack Damage | 0% | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| 0% | ||||
Immortal FleshImmortal Flesh Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life Regenerate (66.7-75) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son; Out of love the Earth agreed. To the other Elements she did not speak And out of spite They plotted." - Berek and the Untamed | 50 | +(25-40) to maximum Life+(75-100) to maximum Life Regenerate (66.7-75) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked | 0% | ||||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 |
Corrupted | (15-25)% | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery <Random Strength aura> Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery
| (15-20)% | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no Mana | (15-20)% | ||||
ScaevaScaeva GladiusOne Handed Sword Quality: +20% Physical Damage: (154.8-175.2) to (243.6-278.4) Critical Strike Chance: (5.75%-6.25%) Attacks per Second: 1.30 Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. | 60 | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand | 0% |
Modifiers[ | ]
Pure armour rating armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Oyster's | Prefix | 30 | +(14-20) to Armour +(18-23) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Urchin's | Prefix | 46 | +(21-42) to Armour +(24-28) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Nautilus's | Prefix | 62 | +(43-95) to Armour +(29-33) to maximum Life | boots 0 gloves 0 str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Crocodile's | Prefix | 78 | +(96-120) to Armour +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 str_armour 500 str_dex_armour 250 str_int_armour 250 str_dex_int_armour 166 default 0 |
Lacquered | Prefix | 1 | +(3-10) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
Studded | Prefix | 18 | +(11-35) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
Ribbed | Prefix | 30 | +(36-60) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
Fortified | Prefix | 46 | +(61-138) to Armour | boots 0 gloves 0 str_armour 1000 str_dex_int_armour 166 default 0 |
Plated | Prefix | 59 | +(139-322) to Armour | boots 0 gloves 0 helmet 0 str_armour 1000 str_dex_int_armour 166 default 0 |
Carapaced | Prefix | 73 | +(323-400) to Armour | boots 0 gloves 0 helmet 0 str_armour 1000 str_dex_int_armour 166 default 0 |
Reinforced | Prefix | 3 | (15-26)% increased Armour | str_armour 1000 default 0 |
Layered | Prefix | 17 | (27-42)% increased Armour | str_armour 1000 default 0 |
Lobstered | Prefix | 29 | (43-55)% increased Armour | str_armour 1000 default 0 |
Buttressed | Prefix | 42 | (56-67)% increased Armour | str_armour 1000 default 0 |
Thickened | Prefix | 60 | (68-79)% increased Armour | str_armour 1000 default 0 |
Girded | Prefix | 72 | (80-91)% increased Armour | str_armour 1000 default 0 |
Impregnable | Prefix | 84 | (92-100)% increased Armour | str_armour 1000 default 0 |
Beetle's | Prefix | 1 | (6-13)% increased Armour (6-7)% increased Stun and Block Recovery | str_armour 1000 default 0 |
Crab's | Prefix | 17 | (14-20)% increased Armour (8-9)% increased Stun and Block Recovery | str_armour 1000 default 0 |
Armadillo's | Prefix | 29 | (21-26)% increased Armour (10-11)% increased Stun and Block Recovery | str_armour 1000 default 0 |
Rhino's | Prefix | 42 | (27-32)% increased Armour (12-13)% increased Stun and Block Recovery | str_armour 1000 default 0 |
Elephant's | Prefix | 60 | (33-38)% increased Armour (14-15)% increased Stun and Block Recovery | str_armour 1000 default 0 |
Mammoth's | Prefix | 78 | (39-42)% increased Armour (16-17)% increased Stun and Block Recovery | str_armour 1000 default 0 |
Hybrid armour/evasion rating armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Supple | Prefix | 1 | +(3-7) to Armour +(3-7) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Pliant | Prefix | 18 | +(9-25) to Armour +(9-25) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Flexible | Prefix | 30 | +(27-45) to Armour +(27-45) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Durable | Prefix | 46 | +(46-103) to Armour +(46-103) to Evasion Rating | boots 0 gloves 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Sturdy | Prefix | 69 | +(105-241) to Armour +(105-241) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Resilient | Prefix | 73 | +(243-300) to Armour +(243-300) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Oyster's | Prefix | 30 | +(14-20) to Armour +(18-23) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Urchin's | Prefix | 46 | +(21-42) to Armour +(24-28) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Nautilus's | Prefix | 62 | +(43-95) to Armour +(29-33) to maximum Life | boots 0 gloves 0 str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Crocodile's | Prefix | 78 | +(96-120) to Armour +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 str_armour 500 str_dex_armour 250 str_int_armour 250 str_dex_int_armour 166 default 0 |
Hybrid armour/energy shield armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Blessed | Prefix | 1 | +(3-7) to Armour +(3-4) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Anointed | Prefix | 18 | +(9-25) to Armour +(9-12) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Sanctified | Prefix | 30 | +(27-45) to Armour +(18-22) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Hallowed | Prefix | 46 | +(46-103) to Armour +(30-36) to maximum Energy Shield | boots 0 gloves 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Beatified | Prefix | 69 | +(105-241) to Armour +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Consecrated | Prefix | 73 | +(243-300) to Armour +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Oyster's | Prefix | 30 | +(14-20) to Armour +(18-23) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Urchin's | Prefix | 46 | +(21-42) to Armour +(24-28) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Nautilus's | Prefix | 62 | +(43-95) to Armour +(29-33) to maximum Life | boots 0 gloves 0 str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Crocodile's | Prefix | 78 | +(96-120) to Armour +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 str_armour 500 str_dex_armour 250 str_int_armour 250 str_dex_int_armour 166 default 0 |
Hybrid armour/evasion/energy shield armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Blessed | Prefix | 1 | +(3-7) to Armour +(3-4) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Anointed | Prefix | 18 | +(9-25) to Armour +(9-12) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Sanctified | Prefix | 30 | +(27-45) to Armour +(18-22) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Hallowed | Prefix | 46 | +(46-103) to Armour +(30-36) to maximum Energy Shield | boots 0 gloves 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Beatified | Prefix | 69 | +(105-241) to Armour +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Consecrated | Prefix | 73 | +(243-300) to Armour +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Supple | Prefix | 1 | +(3-7) to Armour +(3-7) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Pliant | Prefix | 18 | +(9-25) to Armour +(9-25) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Flexible | Prefix | 30 | +(27-45) to Armour +(27-45) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Durable | Prefix | 46 | +(46-103) to Armour +(46-103) to Evasion Rating | boots 0 gloves 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Sturdy | Prefix | 69 | +(105-241) to Armour +(105-241) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Resilient | Prefix | 73 | +(243-300) to Armour +(243-300) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Oyster's | Prefix | 30 | +(14-20) to Armour +(18-23) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Urchin's | Prefix | 46 | +(21-42) to Armour +(24-28) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Nautilus's | Prefix | 62 | +(43-95) to Armour +(29-33) to maximum Life | boots 0 gloves 0 str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
Crocodile's | Prefix | 78 | +(96-120) to Armour +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 str_armour 500 str_dex_armour 250 str_int_armour 250 str_dex_int_armour 166 default 0 |
Lacquered | Prefix | 1 | +(3-10) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
Studded | Prefix | 18 | +(11-35) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
Ribbed | Prefix | 30 | +(36-60) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
Fortified | Prefix | 46 | +(61-138) to Armour | boots 0 gloves 0 str_armour 1000 str_dex_int_armour 166 default 0 |
Plated | Prefix | 59 | +(139-322) to Armour | boots 0 gloves 0 helmet 0 str_armour 1000 str_dex_int_armour 166 default 0 |
Carapaced | Prefix | 73 | +(323-400) to Armour | boots 0 gloves 0 helmet 0 str_armour 1000 str_dex_int_armour 166 default 0 |
Armour shields[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Reliable | Prefix | 45 | (25-30)% increased Armour +2% Chance to Block | str_shield 1000 default 0 |
Unfailing | Prefix | 78 | (31-36)% increased Armour +3% Chance to Block | str_shield 1000 default 0 |
Belts[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Lacquered | Prefix | 1 | +(3-10) to Armour | belt 1000 default 0 |
Studded | Prefix | 18 | +(11-35) to Armour | belt 1000 default 0 |
Ribbed | Prefix | 30 | +(36-60) to Armour | belt 1000 default 0 |
Fortified | Prefix | 44 | +(61-138) to Armour | belt 1000 default 0 |
Plated | Prefix | 57 | +(139-322) to Armour | belt 1000 default 0 |
Carapaced | Prefix | 71 | +(323-400) to Armour | belt 1000 default 0 |
Encased | Prefix | 83 | +(401-460) to Armour | belt 1000 default 0 |
Enveloped | Prefix | 86 | +(461-540) to Armour | belt 1000 default 0 |
Amulets[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Reinforced | Prefix | 2 | (2-4)% increased Armour | amulet 1000 default 0 |
Layered | Prefix | 18 | (5-7)% increased Armour | amulet 1000 default 0 |
Lobstered | Prefix | 30 | (8-10)% increased Armour | amulet 1000 default 0 |
Buttressed | Prefix | 42 | (11-13)% increased Armour | amulet 1000 default 0 |
Thickened | Prefix | 56 | (14-16)% increased Armour | amulet 1000 default 0 |
Girded | Prefix | 70 | (17-19)% increased Armour | amulet 1000 default 0 |
Impregnable | Prefix | 77 | (20-22)% increased Armour | amulet 1000 default 0 |
Jewels[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Armoured | Prefix | 1 | (14-18)% increased Armour | not_str 0 default 500 |
Abyss Jewels[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Lacquered | Prefix | 1 | +(36-60) to Armour | default 600 |
Fortified | Prefix | 40 | +(61-100) to Armour | default 600 |
Carapaced | Prefix | 75 | +(101-180) to Armour | default 300 |
Corrupted[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
V2AdditionalPhysicalDamageReductionWhileStationaryCorrupted_ | 1 | (3-5)% additional Physical Damage Reduction while stationary | body_armour 1000 default 0 |
Delve[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
of the Underground | Suffix | 1 | +(250-300) to Armour if you've Hit an Enemy Recently | jewel 300 abyss_jewel 300 default 0 |
of the Underground | Suffix | 1 | +500 to Armour if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 two_hand_weapon 0 sceptre 1600 mace 1600 axe 1600 sword 1600 default 0 |
of the Underground | Suffix | 1 | +1000 to Armour if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 one_hand_weapon 0 staff 1600 mace 1600 axe 1600 sword 1600 default 0 |
Passive skills[ | ]
There are passive skills that grant armour bonuses.
Base passives[ | ]
These passive skills grant increased armour rating or additional base armour rating. The Iron Reflexes keystone is special in that it converts evasion rating to armour rating.
Name | Stats |
---|---|
Armour | 8% increased Armour [1] [2] 14% increased Armour [2] 12% increased Armour +150 to Armour [3] |
Armour and Elemental Resistances | 14% increased Armour +3% to all Elemental Resistances [1] [2] 10% increased Armour +5% to all Elemental Resistances [3] [4] |
Armour and Endurance Charges | 12% increased Armour 10% chance to gain an Endurance Charge when you are Hit [1] |
Armour and Energy Shield | 10% increased Armour 5% increased maximum Energy Shield [1] [2] [3] 8% increased Armour 5% increased maximum Energy Shield [3] [4] |
Armour and Evasion | 12% increased Evasion Rating and Armour +4% to all Elemental Resistances [1] [2] 12% increased Evasion Rating and Armour [2] |
Armour and Guard Skill Cooldown Recovery | 12% increased Armour Guard Skills have 20% increased Cooldown Recovery Rate [1] |
Armour and Life | 10% increased Armour 3% increased maximum Life [1] |
Armour and Life Regeneration | 12% increased Armour Regenerate 0.5% of Life per second [1] |
Armour and Mana | 14% increased Armour 8% increased maximum Mana [1] [2] |
Armour, Evasion and Life | 6% increased Evasion Rating and Armour 4% increased maximum Life [1] [2] [3] |
Armour, Evasion and Onslaught Effect | 12% increased Evasion Rating and Armour 15% increased Onslaught Effect [1] [2] |
Attack Damage, Armour and Evasion | 14% increased Attack Damage 12% increased Evasion Rating and Armour [1] |
Fortify Effect and Armour | 10% increased Effect of Fortify on you 15% increased Armour while you have Fortify [1] |
Life and Armour | 4% increased maximum Life 8% increased Armour [1] [2] +16 to maximum Life 16% increased Armour [2] 6% increased Armour 4% increased maximum Life [5] [6] 5% increased maximum Life 6% increased Armour [4] 12% increased Armour 4% increased maximum Life [5] |
Staff Damage, Armour and Stun Threshold | Staff Attacks deal 15% increased Damage with Hits and Ailments 15% increased Armour 5% reduced Enemy Stun Threshold [1] |
Adamant | 20% increased Armour +400 to Armour while affected by a Guard Skill Buff Regenerate 1.5% of Life per second while affected by a Guard Skill Buff [1] |
Bravery | 24% increased Evasion Rating and Armour 8% increased maximum Life [1] |
Cloth and Chain | 24% increased Evasion Rating and Armour +12% to all Elemental Resistances [1] |
Combat Stamina | Regenerate 1% of Life per second 20% increased Armour 5% increased maximum Life [1] |
Diamond Skin | 24% increased Armour 3% increased Movement Speed +12% to all Elemental Resistances [1] |
Faith and Steel | 20% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate [1] |
Inexorable | 20% increased Armour Regenerate 0.3% of Life per second per Endurance Charge 15% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary [1] |
Juggernaut | 6% increased maximum Life 20% increased Armour 20% increased Life Recovery from Flasks [1] |
Path of the Warrior | +20 to Strength 16% increased Physical Damage +50 to Armour [1] |
Sanctity | +10 to Strength and Intelligence 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second [1] |
Sanctum of Thought | You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you [1] |
Sentinel | 24% increased Evasion Rating and Armour +10% to all Elemental Resistances [1] |
Soul of Steel | 30% increased Armour +1% to all maximum Elemental Resistances +150 to Armour [1] |
Steadfast | 10% increased Effect of Fortify on you 10% increased Effect of Fortify on you while Stationary 30% increased Armour while you have Fortify [1] |
Steelwood Stance | Staff Attacks deal 30% increased Damage with Hits and Ailments 20% increased Armour +600 Armour if you've Blocked Recently +6% Chance to Block Attack Damage while wielding a Staff [1] |
Ascendancy passives[ | ]
Ascendancy Class | Name | Stats |
---|---|---|
Champion | Armour and Evasion, Attack Damage | 10% increased Attack Damage 15% increased Evasion Rating and Armour [1] |
Champion | Armour and Evasion, Aura Effect | 15% increased Evasion Rating and Armour 5% increased effect of Non-Curse Auras from your Skills [1] |
Champion | Armour and Evasion, Fortify Effect | 15% increased Evasion Rating and Armour 10% increased Attack Damage while you have Fortify [1] [2] |
Champion | Armour and Evasion, Impale Effect | 15% increased Evasion Rating and Armour 10% chance to Impale Enemies on Hit with Attacks [1] |
Champion | Armour and Evasion, Taunt Duration | 15% increased Evasion Rating and Armour 20% increased Taunt Duration [1] [2] |
Guardian | Armour and Energy Shield, Aura Effect | 14% increased Armour 5% increased maximum Energy Shield 5% increased effect of Non-Curse Auras from your Skills [1] [2] |
Guardian | Armour and Energy Shield, Block Chance | 14% increased Armour 5% increased maximum Energy Shield +2% Chance to Block Attack Damage [1] |
Guardian | Armour and Energy Shield, Charge Duration | 14% increased Armour 5% increased maximum Energy Shield 15% increased Endurance, Frenzy and Power Charge Duration [1] |
Guardian | Armour and Energy Shield, Life Regeneration | 14% increased Armour 5% increased maximum Energy Shield Regenerate 0.5% of Life per second [1] |
Guardian | Armour and Energy Shield, Minion Damage | 14% increased Armour 5% increased maximum Energy Shield Minions deal 10% increased Damage [1] [2] |
Juggernaut | Armour, Attack Speed | 15% increased Armour 6% increased Attack Speed [1] |
Juggernaut | Armour, Endurance Charge Duration | 15% increased Armour 15% increased Endurance Charge Duration [1] [2] |
Juggernaut | Armour, Life Regeneration | 15% increased Armour Regenerate 0.5% of Life per second [1] |
Juggernaut | Armour, Movement Speed | 15% increased Armour 4% increased Movement Speed [1] |
Juggernaut | Armour, Stun Duration | 15% increased Armour 20% increased Stun Duration on Enemies [1] |
Keystones[ | ]
Name | Stats |
---|---|
Acrobatics | 30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage [1] |
Imbalanced Guard | 100% chance to Defend with Double Armour Maximum Damage Reduction for any Damage Type is 50% [1] |
Iron Reflexes | Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating [1] |
Cluster jewel passives[ | ]
The following cluster jewel-only passives are related to armour:
Name | Stats |
---|---|
Armour | 15% increased Armour [1] |
Battle-Hardened | 35% increased Physical Damage 30% increased Evasion Rating and Armour [1] |
Blacksmith | +20% to Fire Resistance 25% increased Armour 0.4% of Fire Damage Leeched as Life [1] |
Dragon Hunter | +20% to Fire Resistance 30% increased Armour 15% chance to Defend with Double Armour [1] |
Enduring Composure | 30% increased Armour Gain 1 Endurance Charge every second if you've been Hit Recently [1] |
Gladiatorial Combat | 2% increased Attack Damage per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield [1] |
Heart of Iron | Gain 10% of Maximum Life as Extra Armour [1] |
Militarism | 8% increased maximum Life 30% increased Armour [1] |
Peace Amidst Chaos | 8% increased maximum Life Regenerate 2% of Life per second while stationary 20% increased Armour while stationary [1] |
Prismatic Carapace | +1% to all maximum Elemental Resistances 30% increased Armour [1] |
Second Skin | +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 30% increased Armour [1] |
Stubborn Student | 15% increased maximum Mana 20% increased Armour +1 Armour per 10 Unreserved Maximum Mana [1] |
Summer Commander | Purity of Fire has 30% increased Aura Effect 8% increased Armour [1] |
Warning Call | Gain 25% increased Armour per 5 Power for 8 seconds when you Warcry, up to a maximum of 100% [1] |
References[ | ]
- ↑ VictorDoom (May 10, 2013). "Unique Items List - 159 of 159". Official Path of Exile Forums. Retrieved June 27, 2013.
- ↑ Malice (November 14, 2011). "Mechanics Thread". Official Path of Exile Forums. Retrieved November 16, 2015.