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|release_version = 2.4.0 |
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− | |upgraded_from_set1_group1_item_id = Metadata/Items/Maps/ |
+ | |upgraded_from_set1_group1_item_id = Metadata/Items/Maps/MapAtlasCrypt |
|upgraded_from_set1_group1_amount = 3 |
|upgraded_from_set1_group1_amount = 3 |
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+ | |upgraded_from_set2_group1_item_id = Metadata/Items/Maps/MapAtlasDungeonShaped |
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+ | |upgraded_from_set2_group1_amount = 3 |
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The '''Arsenal [[map]]''' is based on [[The Warehouse District]] zone in [[Act 3]]. Since [[version 3.1.0]] ([[War for the Atlas]]) it became a [[legacy variant]] of {{il|page=Arsenal Map (War for the Atlas)}}. |
The '''Arsenal [[map]]''' is based on [[The Warehouse District]] zone in [[Act 3]]. Since [[version 3.1.0]] ([[War for the Atlas]]) it became a [[legacy variant]] of {{il|page=Arsenal Map (War for the Atlas)}}. |
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==Strategy== |
==Strategy== |
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If possible, try not to walk away from the entrance when killing the magic pack. When ready, walk to the other side of the arena and start killing the animated swords as soon as they appear. They have health of an average normal monster for that level and aren't particularily fast, but a bunch of them will have more dps than the boss itself. The fight is almost certainly physical damage only and, after animated swords are cleared, very easy. |
If possible, try not to walk away from the entrance when killing the magic pack. When ready, walk to the other side of the arena and start killing the animated swords as soon as they appear. They have health of an average normal monster for that level and aren't particularily fast, but a bunch of them will have more dps than the boss itself. The fight is almost certainly physical damage only and, after animated swords are cleared, very easy. |
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+ | {{Item acquisition}} |
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− | ==Vendor (Atlas of Worlds)== |
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− | * Produced by three {{il|page=Cursed Crypt Map (Atlas of Worlds)|name=Crypt Maps}} or three {{il|page=Shaped Dungeon Map (Atlas of Worlds)|name=Shaped Dungeon Maps}} |
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− | * Three {{il|page=Arsenal Map (Atlas of Worlds)|name=Arsenal Maps}} yield one {{il|page=Chateau Map (Atlas of Worlds)}}. |
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− | |||
{{Area item drops|area_id=MapAtlasArsenal}} |
{{Area item drops|area_id=MapAtlasArsenal}} |
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{{OtherMapVersions}} |
{{OtherMapVersions}} |
Revision as of 14:32, 2 November 2018
Lua error in Module:Item2 at line 2852: bad argument #2 to 'format' (string expected, got nil).
The Arsenal map is based on The Warehouse District zone in Act 3. Since version 3.1.0 (War for the Atlas) it became a legacy variant of Arsenal MapArsenal MapMap Level: 80
Map Tier: 13
Guild Character: éTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
Map Type: Outdoors
Boss Arena
Arena is an open space with a pile of broken carts in the middle. There are additional 40 animated weapons (1h swords) hidden in the arena that appear on the monster count, but do not come out until the boss fight is started. Entrance seals when the boss fight is started by walking far enough into the arena.
Boss
The Steel Soul, a unique Animate Weapon.
- Before boss appears, 40 animated weapons show up in waves few seconds apart, each waves is stronger than the last.
- Uses CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-54)% of base
Effectiveness of Added Damage: (44-54)%Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with the Sawblade Cyclone micro transaction. - Uses LacerateLacerateAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 8 Mana
Soul Gain Prevention: 0 sec
Attack Speed: 60% of base
Radius: 38Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Physical Damage1% increased Bleeding DurationDeals (100-122.83)% of Base Attack Damage
(50-88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
(5-75) to (8-113) Added Attack Physical Damage
50% increased angle while in Sand Stance
+(0-9) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Rains blades from the sky over an area, (Physical Damage Firestorm-like)
- Enrages, coating the sword in fire (gains added fire?)
Strategy
If possible, try not to walk away from the entrance when killing the magic pack. When ready, walk to the other side of the arena and start killing the animated swords as soon as they appear. They have health of an average normal monster for that level and aren't particularily fast, but a bunch of them will have more dps than the boss itself. The fight is almost certainly physical damage only and, after animated swords are cleared, very easy.
Item acquisition
This item is drop disabled.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | Type |
---|---|---|
3 | Cursed Crypt MapCursed Crypt MapMap Level: 76 Map Tier: 9 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once. | Manual |
3 | Shaped Dungeon MapShaped Dungeon MapMap Level: 76 Map Tier: 9 Guild Character: ETravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | Type |
---|---|---|---|
Chateau MapChateau MapMap Level: 78 Map Tier: 11 Guild Character: ÛTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | Arsenal MapArsenal MapMap Level: 77 Map Tier: 10 Guild Character: ]Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Items found in this area
Item | |
---|---|
Three Faces in the DarkThree Faces in the Dark73x Chaos OrbFor every threat you spy in the shadows, there are two others you don't. | 1 |
Abandoned WealthAbandoned Wealth53x Exalted OrbWhen the world burned, the greedy burned with it, while the clever left as paupers. | 1 |
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | 1 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 1 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 1 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 1 |
The WarlordThe Warlord6Six-Link Coronal Maul Item Level: 83To cure the Goddess, and break the chains of corruption, you must shatter the world. | 1 |
RatsRats8Rat's NestWhoever said 'more is always better' has obviously never met a rat. | 1 |
Other versions
- Arsenal MapArsenal MapMap Level: 70
Map Tier: 3
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Arsenal MapArsenal MapMap Level: 73
Map Tier: 6
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Arsenal MapArsenal MapMap Level: 76
Map Tier: 9
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Arsenal MapArsenal MapMap Level: 78
Map Tier: 11
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Arsenal MapArsenal MapMap Level: 79
Map Tier: 12
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Arsenal MapArsenal MapMap Level: 71
Map Tier: 4
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Arsenal MapArsenal MapMap Level: 70
Map Tier: 3
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Arsenal MapArsenal MapMap Level: 70
Map Tier: 3
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Arsenal MapArsenal MapMap Level: 70
Map Tier: 3
Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Arsenal MapArsenal MapMap Level: 80
Map Tier: 13
Guild Character: éTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas. - Shaped Arsenal MapShaped Arsenal MapMap Level: 82
Map Tier: 15
Guild Character: ]Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds. - Arsenal MapArsenal MapMap Level: 67
Map Tier: 2
Guild Character: RTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., the original variant. - Arsenal MapArsenal MapMap Level: 79
Map Tier: 12
Guild Character: ]Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in The Awakening.
Version history
Version | Changes |
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3.1.0 |
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