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Revision as of 10:15, 3 December 2018
The Ascendant is the Ascendancy class for Scions.
Overview
The Ascendant offers flexibility more than any other class by allowing the player to take passives based on other Ascendancy classes. These passives offer similar benefits representing the class's overall tree, but with mitigated effects. Only one Ascendancy class passive can be taken from each base class.
The Ascendant can allocate up to two Ascendancy class passives and can further invest onto one class's path to gain the ability to use that class's starting point on the passive skill tree as a second starting point.
Skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Dexterity | +40 to Dexterity [1] |
Dexterity and Intelligence | +20 to Dexterity and Intelligence [1] |
Intelligence | +40 to Intelligence [1] |
Strength | +40 to Strength [1] |
Strength and Dexterity | +20 to Strength and Dexterity [1] |
Strength and Intelligence | +20 to Strength and Intelligence [1] |
Notable skills
This class has the following notable passive skills:
Module Error: Too many passives found with q_where = passive_skills.name="Berserker"Module Error: Too many passives found with q_where = passive_skills.name="Chieftain"Module Error: Too many passives found with q_where = passive_skills.name="Guardian"Module Error: Too many passives found with q_where = passive_skills.name="Hierophant"Module Error: Too many passives found with q_where = passive_skills.name="Inquisitor"Module Error: Too many passives found with q_where = passive_skills.name="Necromancer"Module Error: Too many passives found with q_where = passive_skills.name="Occultist"Module Error: Too many passives found with q_where = passive_skills.name="Assassin"Module Error: Too many passives found with q_where = passive_skills.name="Trickster"Module Error: Too many passives found with q_where = passive_skills.name="Deadeye"Module Error: Too many passives found with q_where = passive_skills.name="Pathfinder"Module Error: Too many passives found with q_where = passive_skills.name="Raider"Module Error: Too many passives found with q_where = passive_skills.name="Champion"Module Error: Too many passives found with q_where = passive_skills.name="Gladiator"Module Error: Too many passives found with q_where = passive_skills.name="Slayer"Skill | Modifiers | Prerequisite | Preceding Passives |
---|---|---|---|
Strength Passive Point | |||
Strength Passive Point | |||
Juggernaut | Gain 1 Endurance Charge every second if you've been Hit Recently Cannot be Chilled 5% increased Damage per Endurance Charge +1000 to Accuracy Rating Cannot be Stunned |
Strength Passive Point | |
Path of the Marauder | Can Allocate Passives from the Marauder's starting point | Marauder Ascendancy | Passive Point |
Strength and Intelligence Passive Point | |||
Strength and Intelligence Passive Point | |||
Strength and Intelligence Passive Point | |||
Path of the Templar | Can Allocate Passives from the Templar's starting point | Templar Ascendancy | Passive Point |
Elementalist | Exposure you inflict applies an extra -20% to the affected Resistance Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Summoned Golems Cannot take Reflected Elemental Damage |
Intelligence Passive Point | |
Intelligence Passive Point | |||
Intelligence Passive Point | |||
Path of the Witch | Can Allocate Passives from the Witch's starting point | Witch Ascendancy | Passive Point |
Dexterity and Intelligence Passive Point | |||
Saboteur | 25% chance to Blind Enemies on Hit Damage Penetrates 8% of Enemy Elemental Resistances 30% increased Area of Effect Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second |
Dexterity and Intelligence Passive Point | |
Dexterity and Intelligence Passive Point | |||
Path of the Shadow | Can Allocate Passives from the Shadow's starting point | Shadow Ascendancy | Passive Point |
Dexterity Passive Point | |||
Dexterity Passive Point | |||
Dexterity Passive Point | |||
Path of the Ranger | Can Allocate Passives from the Ranger's starting point | Ranger Ascendancy | Passive Point |
Strength and Dexterity Passive Point | |||
Strength and Dexterity Passive Point | |||
Strength and Dexterity Passive Point | |||
Path of the Duelist | Can Allocate Passives from the Duelist's starting point | Duelist Ascendancy | Passive Point |
Version history
Version | Changes |
---|---|
2.2.2 |
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en:Вознесшаяся