Asphyxia | |||
Location(s) | Waste Pool Map (Atlas of Worlds) | ||
Damage | Cold | ||
Resistance(s) | Elemental | ||
Skill(s) | Ice Nova Arctic Breath | ||
Aura(s) | Enemies are Slowed |
![]() | This article describes historical game content. Asphyxia no longer exists as of Version 3.1.0 as a result of the addition of the War for the Atlas. |
Asphyxia was a unique Elemental boss which was found in maps. It was based on Stranglecharm from The Ship Graveyard Cave.
Location
Waste Pool MapWaste Pool MapMap Level: 71
Map Tier: 4
Guild Character: 1Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Abilites
- Resists Elemental Damage
- Gains a Power Charge for each quarter of Maximum Life Removed
- Casts
Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 30Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
Can expand from up to 2 Frostbolt Projectiles
Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
20% less Area of Effect when Cast on Frostbolt
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Casts
Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20)
Cost: (7-20) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 844
Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds
Deals (11-383) to (16-572) Cold Damage
Can have up to 10 Chilling Areas
Deals (16.7-1391.2) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Deals Cold Damage
- Summons Water Elementals
- Enemies are Slowed
Version history
Version | Changes |
---|---|
3.1.0 |
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