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Assassin's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.pngAssassin's Mark inventory icon.png
Acquisition
Area level: 24
Vendor Prices
Normal1x Orb of Alteration
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemCriticalWeakness

Assassin's Mark skill screenshot.jpg

Assassin's Mark is a spell that marks a single target with a curse. Hits against the marked target have added critical strike chance and multipler. The marked target grants a power charge and life and mana recovery when killed.

Skill functions and interactions

  • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
DurationCritical Strike MultiplierLife
per Kill
Mana
per Kill
Exp.Total Exp.
1242537166s30%652500
2272841176.2s31%9928118383118383
3303145186.4s32%13432175816294199
4333449196.6s33%16935254061548260
5363652216.8s34%20439359090907350
6393956227s35%239424985081405858
7424260237.2s36%274466820572087915
8454564247.4s37%309509217773009692
9484868257.6s38%3445317278794737571
10504971267.8s39%3675611388775876448
11525174268s40%3905813682337244681
12545376278.2s41%4136016383388883019
13565579288.4s42%43763195664810839667
14585782298.6s43%46065365518414494851
15605984298.8s44%48368301732717512178
16626087309s45%50670779391425306092
17646290319.2s46%530721520603140512123
18666492319.4s47%553752618558266697705
19686695329.6s48%5767762755923129453628
20706898339.8s49%60080211877683341331311
2172701003410s50%62382N/AN/A
2274N/AN/A3410.2s51%64684N/AN/A
2376N/AN/A3510.4s52%66987N/AN/A
2478N/AN/A3610.6s53%69389N/AN/A
2580N/AN/A3610.8s54%71691N/AN/A
2682N/AN/A3711s55%73994N/AN/A
2784N/AN/A3811.2s56%76296N/AN/A
2886N/AN/A3911.4s57%78699N/AN/A
2988N/AN/A3911.6s58%809101N/AN/A
3090N/AN/A4011.8s59%832103N/AN/A
3191N/AN/A4011.9s59%844105N/AN/A
3292N/AN/A4112s60%855106N/AN/A
3393N/AN/A4112.1s60%867107N/AN/A
3494N/AN/A4212.2s61%879108N/AN/A
3595N/AN/A4212.3s61%890109N/AN/A
3696N/AN/A4212.4s62%902111N/AN/A
3797N/AN/A4312.5s62%914112N/AN/A
3898N/AN/A4312.6s63%925113N/AN/A
3999N/AN/A4312.7s63%937114N/AN/A
40100N/AN/A4412.8s64%948115N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
8Dying AnguishDying Anguish8Level 19 Gem
Alternative Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
random level 19 gem with 19% alternative qualityAutomatic
1Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
random superior gemAutomatic
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
random corrupted level 21 Spell gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem with 20% qualityAutomatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Mods

NameGeneration TypeGroupFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of ShapingSuffixCurseOnHitLevel75Trigger Level 8 Assassin's Mark when you Hit a Rare or Unique Enemyring_shaper 200
default 0
of ShapingSuffixCurseOnHitLevel80Trigger Level 12 Assassin's Mark when you Hit a Rare or Unique Enemyring_shaper 200
default 0

The new version use Assassin's Mark skill icon.pngAssassin's Mark (id: AssassinsMarkTriggered) The old version is not tested, but at least the new version can be supported by support gem when the mod is found on Unset RingUnset RingRequires Level 5Has 1 Socket.

Legacy mods

The following mods can only be find in legacy item in permanent leagues:

NameGeneration TypeGroupFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of ShapingSuffixCurseOnHitLevel75Trigger Level 8 Assassin's Mark when you Hit a Rare or Unique Enemyring_shaper 0
default 0
of ShapingSuffixCurseOnHitLevel80Trigger Level 12 Assassin's Mark when you Hit a Rare or Unique Enemyring_shaper 0
default 0

Related helmet enchantments

The following helmet enchantments affect Assassin's Mark.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Assassins Mark Curse Effect 16620% increased Assassin's Mark Curse Effecthelmet 100
default 0
Enchantment Assassins Mark Curse Effect 27530% increased Assassin's Mark Curse Effecthelmet 100
default 0
Enchantment Assassins Mark Duration 16630% increased Assassin's Mark Durationhelmet 100
default 0
Enchantment Assassins Mark Duration 27545% increased Assassin's Mark Durationhelmet 100
default 0

Related Unique items

ItemLvl.Stats
OskarmOskarm
Nubuck Gloves
Quality: +20%
Evasion: 130
Requires Level 52, 50 Dex(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Land and sea did not dissuade,
nor did the Kelpie's maw;
the wild beast crossed half the world
to sate his hungry claw.
52(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Mercenary's LotMercenary's Lot
Slink Gloves
Quality: +20%
Evasion: (386-434)
Requires Level 70, 95 Dex+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark transfers to another Enemy when Marked Enemy dies
The target changes, but the job's always the same.
70+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark transfers to another Enemy when Marked Enemy dies

Monster version

Assassin's Mark aura effect. Note that this aura now only exist on monster but not able to be casted by the player

One of the name of the Harbingers that use Assassin's Mark aura

Some monster also curse the enemies with Assassin's Mark:

Monster names skill ids
<<HRB19>> AvatarAssassinsMarkAura
<<HRB19>> AvatarAssassinsMarkAura
<<HRB19>> AvatarAssassinsMarkAura
<<HRB24>> AvatarAssassinsMarkAura
<<HRB27>> AvatarAssassinsMarkAura
Artensia, Vault Binder PerandusAssassinsMark
Belatra, Hired Assassin PerandusAssassinsMark
Daemon DaemonAssassinsMark
Nemesis Daemon MonsterAssassinsMark
Shrine Daemon AssassinsMark

The skill AvatarAssassinsMarkAura is the aura version that uses by some Harbingers. Wiki did not display their names correctly however. The aura version of Assassin's Mark has the same visual effect as the player version. The player version was removed from the game since version 3.12.0.

Version history

Version Changes
3.12.0

Enemies afflicted with Assassin's Mark will always grant a power charge and significant amount of life and mana when slain.

  • No longer causes cursed enemies to take increased extra damage from critical strikes.
  • Cursed enemies now have a 100% chance to grant a power charge when slain.
  • Hits against cursed enemies now have +1.5% to critical strike chance at all gem levels.
  • Hits against cursed enemies now have +30% to critical strike multiplier at gem level 1, up to +49% at gem level 20.
  • Cursed enemies now grant 65 life when killed at gem level 1, up to 600 at gem level 20.
  • Cursed enemies now grant 25 mana when killed at gem level 1, up to 80 at gem level 20.
  • Now causes cursed enemies to have a 1% chance to grant a power charge when hit per 4% gem quality (from 1% chance to grant a power charge when slain per 2% gem quality).
  • Added more than 800 Alternate-Quality variants of existing and new Support and Skill Gems.
Anomalous Assassin's Mark: Cursed enemies take 0.2% increased Damage (per 1% quality)[1]
Divergent Assassin's Mark: Hits against Cursed Enemies have +0.01% to Critical Strike Chance (per 1% quality)[1]
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
  • Hits against cursed enemies have +1.5% critical strike chance at level 1 (from 5%), up to +2.4% critical strike chance at level 20 (from 9%).
  • Note that this chance now scales with increases to critical strike chance, whereas previously they did not.
2.6.0
  • Increased Area of Effect mod and doubled its progression per level.
2.0.0
  • Mana cost reduced at all levels.
  • Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22).
  • Normalised the increased duration per gem level.
1.2.0
  • Renamed to Assassin's Mark, previously Critical Weakness.
  • The 'more critical damage' has been heavily reduced.
  • Now grants a chance to gain a power charge on kill.
1.0.0
  • The bonus to Critical Multiplier has been reduced by a flat 20% at all levels.
0.10.7
  • Fixed a bug where the additional critical damage applied by Critical Weakness didn't work correctly.
0.9.2c
  • Fixed a bug where Critical Weakness would prevent critical strikes from doing damage.
0.9.2
  • Critical Weakness has been added to the game.

References

  1. 1.0 1.1 Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Official Path of Exile Forums. Retrieved January 19, 2021.
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