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{{Ascendancy Class |
{{Ascendancy Class |
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+ | |name = Assassin |
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− | | base_class = Shadow |
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− | | class_id = 1 |
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}} |
}} |
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− | [[File:Assassin (Shadow).png|right|thumbnail]] |
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+ | {{about|the Ascendancy class|the [[Ascendant]] passive|Assassin (Ascendant passive)}} |
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+ | |||
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==Overview== |
==Overview== |
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− | The Assassin is a offense-oriented class centered around [[critical strike]]s |
+ | The '''Assassin''' is a offense-oriented class centered around [[critical strike]]s. The class offers skills that enhance their [[power charge]]s and bonus to critical strike effectiveness and utility under certain conditions. He has access to [[poison]] themed skills like [[Noxious Strike]], as well as allowing poisons to synergize off of critical strikes to higher levels via [[Toxic Delivery]]. Furthermore with [[Mistwalker]] the Assassin has the ability to gain the [[Elusive]] buff on critical strikes and additional benefits while being affected by it. |
− | == |
+ | ==Passive skills== |
+ | [[Image:Ascendancy skill tree Assassin.png|500px|thumb|right|Assassin skill tree]] |
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+ | ===Minor skills=== |
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+ | The Assassin has the following minor passive skills: |
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+ | {{Query ascendancy passive skills |
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+ | |ascendancy=0 |
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+ | |where= |
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+ | passive_skills.ascendancy_class = "Assassin" |
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+ | AND passive_skills.is_notable=0 |
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+ | }} |
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+ | ===Notable skills=== |
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− | {| class = "wikitable" |
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+ | |||
+ | {| class="wikitable sortable" style="text-align: center;" |
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+ | {{psl|id=AscendancyAssassin14|format=tablerow}} |
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− | | Ambush || |
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− | *+40% to Critical Strike Multiplier against Enemies that are on Full Life |
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− | *100% more Critical Strike Chance against Enemies that are on Full Life |
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+ | | [[Critical Strike Chance, Elusive Effect]] |
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+ | {{psl|id=AscendancyAssassin2|format=tablerow}} |
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− | | Assassinate || |
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− | *Hits deal 30% increased Damage against Enemies that are on Low Life |
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− | + | | [[Critical Strike Chance, Power Charge Duration]] |
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+ | |- |
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− | *Critical Strikes have Culling Strike |
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+ | {{psl|id=AscendancyAssassin4|format=tablerow}} |
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− | | Ambush |
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+ | {{psl|id=AscendancyAssassin8|format=tablerow}} |
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− | | Unstable Infusion || |
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− | *10% chance to gain a Power Charge on non-Critical Strike |
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+ | | [[Critical Strike Chance and Multiplier]] |
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+ | {{psl|id=AscendancyAssassin6|format=tablerow}} |
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− | | Deadly Infusion || |
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+ | | |
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− | + | | [[Critical Strike Chance and Multiplier]] |
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+ | {{psl|id=AscendancyAssassin12|format=tablerow}} |
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− | | Toxic Delivery || |
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+ | | |
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− | *30% increased Damage Over Time |
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+ | | [[Critical Strike Chance, Damage Over Time]] |
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− | *Gain 10% of Physical Damage as Extra Chaos Damage |
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− | *10% reduced Damage taken from Damage Over Time |
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+ | {{psl|id=AscendancyAssassin10|format=tablerow}} |
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− | | Noxious Strike |
+ | | [[Noxious Strike]] |
− | *30% chance to cause Bleeding on Hit with Attacks |
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+ | | [[Critical Strike Chance, Damage Over Time]] |
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− | *40% chance to Poison on Hit against Bleeding Enemies |
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− | *50% chance to [[Maim]] on Hit against Poisoned Enemies |
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− | | Toxic Delivery |
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|} |
|} |
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+ | |||
+ | ==Version history== |
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+ | {{Version history table header}} |
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+ | {{Version history table row|3.8.0}} |
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+ | * Added [[Mistwalker]]. |
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+ | {{Version history table row|3.2.0}} |
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+ | * [[Ambush (passive skill)|Ambush]] and [[Assassinate]] removed. |
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+ | * Added [[Ambush and Assassinate]] and [[Opportunistic]]. |
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+ | {{Version history table row|2.3.0}} |
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+ | * Swapped skill tree positions of [[Noxious Strike]] and [[Toxic Delivery]]. |
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+ | {{Version history table row|2.2.0}} |
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+ | * Introduced to the game. |
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+ | |} |
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+ | |||
+ | {{Navbox Characters}} |
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+ | |||
+ | [[ru:Убийца]] |
Revision as of 11:22, 21 July 2021
The Assassin is an Ascendancy class for Shadows.
Overview
The Assassin is a offense-oriented class centered around critical strikes. The class offers skills that enhance their power charges and bonus to critical strike effectiveness and utility under certain conditions. He has access to poison themed skills like Noxious Strike, as well as allowing poisons to synergize off of critical strikes to higher levels via Toxic Delivery. Furthermore with Mistwalker the Assassin has the ability to gain the Elusive buff on critical strikes and additional benefits while being affected by it.
Passive skills
Minor skills
The Assassin has the following minor passive skills:
Name | Stats |
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Critical Strike Chance and Multiplier | +10% to Critical Strike Multiplier 15% increased Critical Strike Chance [1] [2] |
Critical Strike Chance, Damage Over Time | 10% increased Damage over Time 15% increased Critical Strike Chance [1] [2] |
Critical Strike Chance, Elusive Effect | 10% increased Elusive Effect 15% increased Critical Strike Chance [1] |
Critical Strike Chance, Power Charge Duration | 15% increased Power Charge Duration 15% increased Critical Strike Chance [1] [2] |
Notable skills
The Assassin has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Mistwalker | Gain Elusive on Critical Strike 50% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive |
Critical Strike Chance, Elusive Effect | |
Unstable Infusion | 10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power Charges |
Critical Strike Chance, Power Charge Duration | |
Deadly Infusion | +5% to Critical Strike Multiplier per Power Charge +1.5% Critical Strike Chance while at maximum Power Charges |
Unstable Infusion | Critical Strike Chance, Power Charge Duration |
Opportunistic | Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby 20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby |
Critical Strike Chance and Multiplier | |
Ambush and Assassinate | 25% more Damage with Hits and Ailments against Enemies that are on Low Life +40% to Critical Strike Multiplier against Enemies that are on Full Life 100% more Critical Strike Chance against Enemies that are on Full Life Critical Strikes have Culling Strike 100% more Critical Strike Chance against Enemies that are on Low Life |
Critical Strike Chance and Multiplier | |
Noxious Strike | +30% to Damage over Time Multiplier for Poison 40% chance to Poison on Hit 5% increased Poison Duration for each Poison you have inflicted Recently Recover 0.5% of Life per Poison affecting Enemies you Kill |
Critical Strike Chance, Damage Over Time | |
Toxic Delivery | Poison you inflict with Critical Strikes deals 50% more Damage +0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% |
Noxious Strike | Critical Strike Chance, Damage Over Time |
Version history
Version | Changes |
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3.8.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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