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Socketing a Watchstone into the Haewark Hamlet Atlas region citadel

Atlas regions are sections of the Atlas of Worlds that contains a fixed set of maps. Each region has a citadel which allows socketing of 4 watchstones. Each watchstone can have various modifiers, changing the drops, enemies and environmental effects for maps run within that region. Since the Echoes of the Atlas expansion, each region also has a passive skill tree, that allows players to customize the type of content they wish to obtain.

Regions

The Atlas is split into 8 different regions, each affecting a Watchstone or Conqueror's area of influence and what item bases can drop.

The 8 regions are:

A new region without any maps is:

Version history

Version Changes
3.13.0
3.1.0
  • Introducing the War for the Atlas expansion.
  • If you complete a map that was created before the expansion, it will complete a chain of maps from the start pointing on the Atlas up until the tier of map you completed. Shaped and Elder items do not drop on these maps. Elder Guardians also cannot spawn from them. Shaper and Elder areas will not be influenced on the Atlas.
2.4.0
  • Introduced to the game. Non-unique maps pre-Atlas of Worlds do not count towards Atlas completion, even for maps where the map type and tier are identical to the current version. Older versions of unique maps will count towards Atlas completion, including the bonus objective, but the Shaper's Orb does not drop in old versions (affecting Oba's Cursed TroveOba's Cursed Trove
    Primordial Blocks Map
    Map Level: 78
    Map Tier: 11
    Guild Character: #
    Item Quantity: +40%
    Area has patches of desecrated ground
    20 patches with Ground Effect per 100 tiles (Hidden)
    Ground Effect has a radius of 10 (Hidden)
    (40-50)% more Monster Life
    (30-40)% increased Monster Damage
    Area becomes fatal after some time
    "Here the soil is more deadly than any swing of the axe."
    - Oba of the Karui, Conqueror of Corruption.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , Poorjoy's AsylumPoorjoy's Asylum
    Temple Map
    Map Level: 76
    Map Tier: 9
    Guild Character: ß
    Item Quantity: +100%
    Item Rarity: +250%
    150% increased Experience gain
    (140-160)% more Monster Life
    (140-160)% increased Monster Damage
    25% increased Monster Movement Speed
    25% increased Monster Attack Speed
    25% increased Monster Cast Speed
    Area is a large Maze
    Unique Boss drops (10-15) additional Rare (Life Flasks-Boots)
    Laughs of all the twisted
    Echo through these halls of gold.
    In this cold forgotten void
    They wander, forever uncontrolled.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , Death and TaxesDeath and Taxes
    Necropolis Map
    Map Level: 79
    Map Tier: 12
    Guild Character: ¿
    Item Quantity: +150%
    Unique Boss deals (30-35)% increased Damage
    Unique Boss has (25-30)% increased Attack and Cast Speed
    Unique Boss gives 20000% increased Experience
    So the raiders danced,
    leading their foe ever west,
    towards certain death.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    and The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 77
    Map Tier: 10
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    20% more Monster Life
    Monsters cannot be Shocked
    30% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Physical Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    ).
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