Atlas regions are sections of the Atlas of Worlds that contains a fixed set of maps. Each region has a citadel which allows socketing of 4 watchstones. Each watchstone can have various modifiers, changing the drops, enemies and environmental effects for maps run within that region. Since the Echoes of the Atlas expansion, each region also has a passive skill tree, that allows players to customize the type of content they wish to obtain.
The Atlas is split into 8 different regions, each affecting a Watchstone or Conqueror's area of influence and what item bases can drop.
If you complete a map that was created before the expansion, it will complete a chain of maps from the start pointing on the Atlas up until the tier of map you completed. Shaped and Elder items do not drop on these maps. Elder Guardians also cannot spawn from them. Shaper and Elder areas will not be influenced on the Atlas.
Introduced to the game. Non-unique maps pre-Atlas of Worlds do not count towards Atlas completion, even for maps where the map type and tier are identical to the current version. Older versions of unique maps will count towards Atlas completion, including the bonus objective, but the Shaper's Orb does not drop in old versions (affecting Oba's Cursed TroveOba's Cursed Trove Primordial Blocks MapMap Level: 78 Map Tier: 11 Guild Character: # Item Quantity: +40%Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 10 (Hidden) (40-50)% more Monster Life (30-40)% increased Monster Damage Area becomes fatal after some time"Here the soil is more deadly than any swing of the axe." - Oba of the Karui, Conqueror of Corruption.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Poorjoy's AsylumPoorjoy's Asylum Temple MapMap Level: 76 Map Tier: 9 Guild Character: ß Item Quantity: +100% Item Rarity: +250%150% increased Experience gain (140-160)% more Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare (Life Flasks-Boots)Laughs of all the twisted Echo through these halls of gold. In this cold forgotten void They wander, forever uncontrolled.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Death and TaxesDeath and Taxes Necropolis MapMap Level: 79 Map Tier: 12 Guild Character: ¿ Item Quantity: +150%Unique Boss deals (30-35)% increased Damage Unique Boss has (25-30)% increased Attack and Cast Speed Unique Boss gives 20000% increased ExperienceSo the raiders danced, leading their foe ever west, towards certain death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. and The Vinktar SquareThe Vinktar Square Courtyard MapMap Level: 77 Map Tier: 10 Guild Character: ² Item Quantity: (+100%-+150%) Item Rarity: (+100%-+150%) Monster Pack Size: (+30%-+50%)20% more Monster Life Monsters cannot be Shocked 30% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as LightningTo the east, it cannot be seen. To the west, it cannot be touched. To the south, it cannot be remembered. And to the north, it cannot be contained.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.).
This page was last edited on 30 March 2021, at 12:48.
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