Difference between revisions of "Attribute"

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(Created page with "Attributes are required to equip gear and skills. The three attributes also grant some passive bonuses: Strength grants +0.5 life and +0.2% melee physical damage per point [[...")
 
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Attributes are required to equip gear and skills. The three attributes also grant some passive bonuses:
 
Attributes are required to equip gear and skills. The three attributes also grant some passive bonuses:
[[Strength]] grants +0.5 life and +0.2% melee physical damage per point
+
*[[Strength]] grants +0.5 life and +0.2% melee physical damage per point
[[Dexterity]] grants +2 [[Accuracy|accuracy]] and +0.2% [[Evasion|evasion]] per point
+
*[[Dexterity]] grants +2 [[Accuracy|accuracy]] and +0.2% [[Evasion|evasion]] per point
[[Intelligence]] grants +0.5 [[Mana|mana]] and +0.2% [[Energy Shield|energy shield]] per point
+
*[[Intelligence]] grants +0.5 [[Mana|mana]] and +0.2% [[Energy Shield|energy shield]] per point
  +
<br>
 
 
Therefore the +10 attribute passive skills effectively grant:
 
Therefore the +10 attribute passive skills effectively grant:
+10 [[Strength]]: +5 [[Life|life]], +2% melee physical damage
+
*+10 [[Strength]]: +5 [[Life|life]], +2% melee physical damage
+10 [[Dexterity]]: +20 [[Accuracy|accuracy]], +2% [[Evasion|evasion]] per point
+
*+10 [[Dexterity]]: +20 [[Accuracy|accuracy]], +2% [[Evasion|evasion]] per point
+10 [[Intelligence]]: +5 [[Mana|mana]], +2% [[Energy Shield|energy shield]]
+
*+10 [[Intelligence]]: +5 [[Mana|mana]], +2% [[Energy Shield|energy shield]]

Revision as of 10:29, 18 June 2012

Attributes are required to equip gear and skills. The three attributes also grant some passive bonuses:


Therefore the +10 attribute passive skills effectively grant: