Baran, the Crusader

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Baran, the Crusader
Baran, the Crusader
Location(s) Crusader's Sanctum
Quest(s) Picking Up the Pieces quest icon.png Picking Up the Pieces
Chasing a Dream quest icon.png Chasing a Dream
The Crusader quest icon.png The Crusader
Resistance(s) 50% Fire
50% Cold
50% Lightning
30% Chaos
Modifier(s) Cannot Be Fully Slowed
Skill(s) Rune Detonation
Slam
Dash
"Triggered Delayed Blast"
"The Crusader" redirects here. For the quest, see The Crusader (quest).
This page is about the boss monster. For the notable passive skill, see Crusader.
Crusader atlas icon.png

Baran, the Crusader is one of the Elderslayers / Conquerors of the Atlas. He serves as one of the end-game bosses of the Atlas. The boss fight itself has 8 different levels, based on the player's current Atlas Awakening level. It is colloquially known as A1 Baran through A8 Baran.

Items influenced by the Crusader have a red icon on its header Crusader-item-symbol.png and have unique Crusader modifiers.

Non-influenced items can have the Crusader's influence added using a Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 10Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. The item's Catalyst quality increases the chance of applying a modifier which matches the quality type. Removes 20% Quality applied by Catalysts on use.
Shift click to unstack.
, which is a rare drop from Baran.

Defeating Baran for the first item in a region will drop a Crimson WatchstoneCrimson WatchstoneThe memories and emotions of countless victims of
the Elder, locked in stone for eternity.
that can be socketed into Atlas citadels. There are 8 atlas regions thus there are 8 Crimson Watchstones.

Encounter

Players must first spawn a Conqueror within the Atlas using the steps in the Atlas quick guide. Then talking to Kirac and Zana will open a portal to the Conqueror's citadel. Defeating the map boss will open a portal to the Conqueror's arena, where they must fight Baran.

Tips

  • Baran is notable for dealing a high amount of Lightning damage, and is also the only Conqueror to deal this type of damage.
  • Players need maintain constant mobility and avoid the Runes tiles and lightning shots, as they can be deadly.
  • Baran's attacks are very powerful, but have a slow and noticeable wind-up to them. Stay mobile before each attack and retaliate between attacks.
  • Baran's lightning attack where he fires three lightning shots in a small spread can easily one-shot most builds. Always stay moving during this part.
  • Baran's ground slam and rune cast have very long startup times, but make sure to keep your distance for the ground slam.
  • When Baran is channeling his runes, stand in the corners of the arena to maximize your safe zone area.
  • If Baran casts more runes when he already has some up, you can stand in the runes right before he creates more to overlap them.
  • At high levels, unless you have a very powerful build, it's highly recommended to not add increased speed to the map, It lets him spawn more runes and fire his deadliest attacks faster and leave him far less vulnerable.

Attacks

Melee with Directional Knockback

  • Default melee attack

Slam

  • Briefly charges up and slams his sceptre in front of him, dealing massive physical damage. The sceptre releases lightning projectiles in a spread pattern.
  • Deals 300% of Damage
  • 50% of Physical Damage Converted to Lightning Damage
  • +30 to Melee Strike Range
  • 66% less Attack Speed
  • Deals 110% of Base Attack Damage

Dash To Target

  • Baran dashes to the player, dealing no damage.

Trigger Beam

  • Fires three bolts of lightning that hit in a small area, then explode. Damage is dealt both when first fired and on explosion. These bolts can overlap, and are extremely deadly to most builds.
  • Deals 2138 to 3207 Physical Damage
  • 75% of Physical Damage Converted to Lightning Damage

Beam Impact

  • Fires multiple lightning bolts in a scattered pattern. Same as the previous attack, but much less deadly since they are much less likely to overlap.
  • Deals 969.2 to 2908 Physical Damage
  • 50% of Physical Damage Converted to Lightning Damage

Triggered Delayed Blast

  • Deals 2102 to 3154 Physical Damage
  • 75% of Physical Damage Converted to Lightning Damage

Rune Detonation

  • After a lengthy charge up, Baran creates Runes in your current location in a cross pattern.
  • They will be placed in squares of his arena. They last a long time before disappearing, and at higher levels Baran can have more than one cross pattern of Runes active.
  • Runes deal damage over time and degenerate mana. When stepped on, they will also detonate after a delay to deal lightning damage and shock the player.

Summon Daemon

  • Summons a minion that assists him in combat.

Video

Drops

Exclusive

  • Crimson WatchstoneCrimson WatchstoneThe memories and emotions of countless victims of
    the Elder, locked in stone for eternity.
  • Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 10Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. The item's Catalyst quality increases the chance of applying a modifier which matches the quality type. Removes 20% Quality applied by Catalysts on use.
    Shift click to unstack.
  • Crusader items (items with the Crusader influence)

Shared with other Conquerors

  • The Black CaneThe Black Cane
    Royal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 40.8-96
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 50, 86 Str, 86 Int24% increased Elemental Damage+(20-30) to Intelligence
    (8-15)% increased Cast Speed
    (40-60)% increased Mana Regeneration Rate
    Minions deal (40-60)% increased Damage
    Each Summoned Phantasm grants you Phantasmal Might
    Lead the army of the damned from the front.
  • Eye of MaliceEye of Malice
    Callous Mask
    Quality: +20%
    Evasion: (634-756)
    Energy Shield: (124-148)
    Requires Level 45, 51 Dex, 51 Int(400-500)% increased Evasion and Energy Shield
    +(20-40)% to Fire Resistance
    +(20-40)% to Cold Resistance
    25% chance to inflict Cold Exposure on Hit
    25% chance to inflict Fire Exposure on Hit
    Nearby Enemies have 50% increased Fire and Cold Resistances
    Through vision coloured by burning rage and icy hatepeers a visitor from a realm of ill intent...
  • PainseekerPainseeker
    Shagreen Gloves
    Quality: +20%
    Evasion: (318-424)
    Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage
    Adds (16-19) to (25-29) Cold Damage
    Adds (6-10) to (33-38) Lightning Damage
    (60-120)% increased Evasion Rating
    Critical Strikes do not inherently apply non-Damaging Ailments
    Inflict non-Damaging Ailments as though dealing (100-200)% more Damage
    Lay bare paths to pain you never knew you had.
  • MistwallMistwall
    Lacquered Buckler
    Quality: +20%
    Chance to Block: 24%
    Evasion: (1056-1188)
    Movement Speed: -3%
    Requires Level 60, 159 Dex6% increased Movement Speed(120-150)% increased Evasion Rating
    10% increased Movement Speed
    +(10-20)% to Fire and Cold Resistances
    +(8-15)% chance to Avoid Elemental Damage from Hits while Phasing
    You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
    You have Phasing if you have Blocked Recently
    Light as a board,
    Stiff as a feather.
  • Leash of OblationLeash of Oblation
    Leather Belt
    Requires Level 49+(25-40) to maximum Life+(15-20) to all Attributes
    +(50-70) to maximum Life
    You can have an Offering of each type
    Offering Skills have 50% reduced Duration
    Those who offer up sacrifices to every deity entreat the full favour of none.

Awakened support skill gems

Read list of awakened support skill gems for full list

Lore

Zana

From Zana:

Like many of those once loyal to the Templar regime, Baran held particular contempt for his former brethren. Our mutual disdain for Dominus helped us bond. We stayed up far too late on many nights, discussing where science and spirituality overlapped... and where they clashed.

While I tended to agree with Veritania's secular view that people must be responsible for their own actions, Baran was still a firm believer that trust in God was necessary for good moral judgement. Despite everything the Templar put him through, his faith was unshaken.

We didn't always see eye-to-eye, but we respected each other's positions. Of course, once the madness set in, that respect vanished, replaced by fevered argument and name-calling. As the group dwindled, he found reasons to cast doubt on each of the departed. In our last fight before the two of us went our separate ways, he accused me of being sent by a shadowy demon to draw him away from the righteous path...

And then I was alone.

Conquerors of the Atlas

Baran is the younger brother of Officer Kirac. In Picking Up the Pieces quest icon.png Picking Up the Pieces, Kirac asked the player to investigate The Templar Laboratory to find out what Baran and Zana were doing. The player encountered a broken map device. Therefore, the protagonist and Kirac search for another map device in a vault.

Upon rebuilding a map device from spare parts, Kirac asks the player to search for Baran in Maps in the Chasing a Dream quest icon.png Chasing a Dream quest. The player instead finds Zana in an abandoned Citadel of a Map. Then the player finds Baran in the corner regions of the Atlas in The Crusader quest icon.png The Crusader quest.

The player encounters Baran several times but in the first few, Baran escapes. In the final fight the player finally kills Baran, who then leads the player to Sirus, who is also killed by the player. After these events, Oriath is utterly obliterated by Sirus, and the Oriathians flee from there and take refuge on an island.

Echoes of the Atlas

The epilogue storyline in the Echoes of the Atlas expansion introduces the Maven as the ultimate endgame Atlas boss, in parallel to Sirus and the Conquerors. Kirac speculates that after the death of his brother Baran, the player was still able to encounter Baran due to the Maven resurrecting him.[1] This also addressed the long-standing plot hole of how the player could encounter and slay the Conquerors (and other bosses in map) repeatedly.

"

You saw Baran? How is that possible, if you slew him? Unless -

It's the Maven. It has to be. She's been recreating other powerful creatures of the Atlas for her own amusement. Of course she would do the same to my brother, given his notable strength. None of the creatures out there can challenge him, either, which means the Maven is resurrecting him to watch his fights with you, and the Atlas is already the perfect battleground for such a show.

Keep her entertained, Exile. It will give us more time to learn about her. If we can play this right, then perhaps Baran can be saved after all.

"

- Kirac

Baran's Journal

Main page: Baran's journals

Baran's journals are clickable lore items dropped each time you defeat Baran.

Dialogue

Upon defeating Baran in the highest difficulty (Awakening Level 8), he says:

Kirac...sent you? You must keep him out of the Atlas...I cannot be saved...he will find only his own doom, endlessly pursuing my rescue...he will end up...like me...

Tell Zana...she was right...to seal us away...Sirus must never...be...

See also

Version history

Version Changes
3.13.0
3.9.2
  • Added new lore objects to the Conqueror of the Atlas boss areas. Baran's journals added to the game.
3.9.0
  • Introduced to the game.

References

  1. The original audio file can be found at C:\(your steam installation path. e.g. program file)\Steam\SteamApps\common\Path of Exile\Audio\Dialogue\NPC\Kirac\313Kirac_06.ogg