The map is a large and more or less circular area with several entrances to small tombs that are usually dead ends. The entrance to the boss arena is located in a small depression somewhere towards the middle of the map (not at an edge).
Slams the ground, making rocks fall from the ceiling
Boss video[]
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Unique versions
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Other versions
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The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.