Release version | 3.2.0 |
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Release date | 2018-03-02 20:00:00 UTC |
End date | 2018-05-28 22:00:00 UTC |
Links | Official page |
In this land, where knowledge is strength and ignorance is death... A hunter must know his prey. In Bestiary, hunter-scavenger Einhar Frey will teach you to hunt, capture and sacrifice beasts in order to craft and modify powerful items using the Blood Altar. With Einhar's help, you can capture any of the beasts of Wraeclast. As you master the art of hunting, you can capture Legendary Beasts, which are rare and formidable foes, or beastcraft a portal to the Spirit Lands to hunt one of the four Spirit Beasts.
Description on the official Path of Exile website [1]
The Bestiary league and Hardcore Bestiary league were past challenge leagues.[1] The leagues started on March 2, 2018.
This league introduced Einhar Frey, who taught the player how to capture beasts with nets. Captured beasts were marked in the Bestiary and placed in the Menagerie for display, but more importantly, used for beastcrafting to create or modify items of various kinds or to challenge the First Ones in battle.[2]
All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Bestiary league were immediately moved to the permanent Standard league.
After the leagues ended, the beast hunting mechanics were not immediately added to the core game. They were added to the core game with the 3.5 Betrayal patch. Through beastcrafting, four end-game encounters can be accessed: The Spirit Beasts.
Challenges and rewards[ | ]
The Bestiary leagues include 40 optional challenges. Completing them awards the following microtransactions:
Challenges | Reward |
---|---|
12 | Bestiary HelmetBestiary HelmetHelmet SkinChanges the appearance of any equipped helmet to the Bestiary Helmet. |
19 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
22 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
24 | Bestiary WingsBestiary WingsArmour AttachmentAdds the Bestiary Wings Back Attachment to any equipped body armour. |
25 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
28 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
31 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
34 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
36 | Bestiary Portal EffectBestiary Portal EffectPortalThis character's portals use the Bestiary Portal Effect. |
37 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
40 | Bestiary Challenger TrophyBestiary Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
Minimap[ | ]
These new icons are introduced to the minimap:
Modifiers[ | ]
All areas have:
- Areas contain Beasts to hunt
Mechanics[ | ]
This section is for archival purposes only. The current core mechanics differ drastically from the league mechanics. See Beasts for the current mechanics.
In this league, players are given access to nets. They can be dropped normally or can be bought from Einhar Frey. You can throw the net at any catchable living monster (default hotkey "V"). Catchable monsters are marked with an icon on their life bars. Nets are not used until they are actually thrown at a monster. They have a cooldown and a cast time, so being stunned while throwing a net will interrupt it.
Once the net is thrown, the target monster cannot be killed and will be stunned, for up to 3 seconds. If a capture succeeds, Einhar will transport the beast away to the Menagerie. The lower the monster's life is, the higher the chance of success. If a capture fails, the monster will recover a percentage of its life and become enraged. You cannot throw a net at it again until it has stopped enraging.
Rare beasts can spawn with a Bestiary mod. These monsters will show up on the minimap with a yellow icon and have a whitish-red color. They are stronger than normal Rare monsters and are used for specific Beastcrafting recipes. There are also Legendary beasts that have two Bestiary mods and have much more life. They are marked with a red icon on the minimap and are used for rarer and more valuable recipes.
Items[ | ]
These items are exclusive to the Bestiary leagues:
Currency[ | ]
Item | Drop Level |
---|---|
Imprinted Bestiary OrbImprinted Bestiary OrbRight-click to add this to your bestiary. | 1 |
Simple Rope NetSimple Rope NetStack Size: 100Effective against Beasts of levels 1 to 13. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 2 |
Reinforced Rope NetReinforced Rope NetStack Size: 100Effective against Beasts of levels 7 to 23. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 7 |
Strong Rope NetStrong Rope NetStack Size: 100Effective against Beasts of levels 15 to 35. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 15 |
Bestiary OrbBestiary OrbStack Size: 10Stores a Beast in an item so it can be tradedRight click on this item then left click on a Beast in your Menagerie to turn it into a tradable item. Shift click to unstack. | 15 |
Simple Iron NetSimple Iron NetStack Size: 100Effective against Beasts of levels 25 to 46. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 25 |
Reinforced Iron NetReinforced Iron NetStack Size: 100Effective against Beasts of levels 37 to 56. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 37 |
Strong Iron NetStrong Iron NetStack Size: 100Effective against Beasts of levels 48 to 66. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 48 |
Simple Steel NetSimple Steel NetStack Size: 100Effective against Beasts of levels 58 to 70. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 58 |
Reinforced Steel NetReinforced Steel NetStack Size: 100Effective against Beasts of levels 60 to 75. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 60 |
Strong Steel NetStrong Steel NetStack Size: 100Effective against Beasts of levels 64 and above. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 64 |
Thaumaturgical NetThaumaturgical NetStack Size: 100Effective against Beasts of levels 68 and above. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 68 |
Necromancy NetNecromancy NetStack Size: 100Can be used on Beast corpses of all levels. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | 68 |
Unique items[ | ]
The following items are exclusive drops of the bosses that introduced in Bestiary league
Item | Item Class | Stats | |
---|---|---|---|
Craiceann's CarapaceCraiceann's Carapace Golden PlateQuality: +20% Armour: (2347-2627) Movement Speed: -5%Requires Level 64, 152 StrGrants Level 20 Aspect of the Crab Skill (300-350)% increased Armour +(100-120) to maximum Life +(25-30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab BarriersThe First of the Deep was the First of All. It was He who conquered the waves, who stood guard as land rose from sea. | Body Armours | 64 | Grants Level 20 Aspect of the Crab Skill (300-350)% increased Armour +(100-120) to maximum Life +(25-30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab Barriers |
Craiceann's ChitinCraiceann's Chitin Magistrate CrownQuality: +20% Armour: (416-480) Energy Shield: (80-93)Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab BarriersWhen the rains come, we cower beneath shelter. The First of the Deep teaches us that we should seek no shelter but ourselves. | Helmets | 58 | (4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers |
Craiceann's PincersCraiceann's Pincers Titan GauntletsQuality: +20% Armour: (653-774)Requires Level 69, 98 Str(150-200)% increased Armour Regenerate (50-70) Life per second +(30-40)% to Fire Resistance 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab BarriersThe stone that stays in the waves soon crumbles to sand. The First of the Deep teaches us to watch the tides and choose our moments to move wisely. | Gloves | 69 | (150-200)% increased Armour Regenerate (50-70) Life per second +(30-40)% to Fire Resistance 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers |
Craiceann's TracksCraiceann's Tracks Goliath GreavesQuality: +20% Armour: (477-531)Requires Level 54, 95 Str(150-180)% increased Armour +(50-70) to maximum Life +(25-30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5-7) Crab Barriers when you take Physical Damage from a HitWhen the land rose above the sea, The First of the Deep did not move. When the sky turned to fire, The First of the Deep did not perish. We must remember our place, and play to our strengths. | Boots | 54 | (150-180)% increased Armour +(50-70) to maximum Life +(25-30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit |
Farrul's BiteFarrul's Bite Harlequin MaskQuality: +20% Evasion: (471-533) Energy Shield: (93-105)Requires Level 57, 64 Dex, 64 IntGrants Level 20 Aspect of the Cat Skill (180-220)% increased Evasion and Energy Shield +(25-35)% to Cold Resistance +1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Blinded EnemiesIt is a fool who strikes the turtle's shell. The First of the Plains teaches us to exploit weaknesses, and where no weakness can be found, to create one. | Helmets | 57 | Grants Level 20 Aspect of the Cat Skill (180-220)% increased Evasion and Energy Shield +(25-35)% to Cold Resistance +1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Blinded Enemies |
Farrul's ChaseFarrul's Chase Slink BootsQuality: +20% Evasion: (565-664)Requires Level 69, 120 DexTrigger Level 20 Intimidating Cry when you lose Cat's Stealth (110-150)% increased Evasion Rating +(50-70) to maximum Life 20% increased Movement Speed (40-50)% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's StealthA secret is a weapon your enemies do not have. When the First of the Plains hunted, she moved in silence and acted quickly. To do otherwise is to arm your foes. | Boots | 69 | Trigger Level 20 Intimidating Cry when you lose Cat's Stealth (110-150)% increased Evasion Rating +(50-70) to maximum Life 20% increased Movement Speed (40-50)% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth |
Farrul's FurFarrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's StealthThe First of the Plains was the First of the Hunt It was she who showed us that there is honour in waiting in the shadows and picking your moment. | Body Armours | 69 | (100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth |
Farrul's PounceFarrul's Pounce Hydrascale GauntletsQuality: +20% Armour: (233-275) Evasion: (233-275)Requires Level 59, 45 Str, 45 Dex(100-140)% increased Armour and Evasion +(50-70) to maximum Life +(400-500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's StealthA hungry beast wastes no energy. Every strike, no matter how small, must work towards victory. The First of the Plains teaches us that the largest prey can still be whittled away. | Gloves | 59 | (100-140)% increased Armour and Evasion +(50-70) to maximum Life +(400-500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth |
Fenumus' ShroudFenumus' Shroud Widowsilk RobeQuality: +20% Energy Shield: (360-390) Movement Speed: -3%Requires Level 67, 187 Int+(30-40) to Intelligence (120-140)% increased Energy Shield Regenerate (80-100) Energy Shield per second Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances (50-70)% increased Aspect of the Spider Area of EffectThe First of the Night was the first explorer It was she who first braved night's terrors and found comfort in silence and solace. | Body Armours | 67 | +(30-40) to Intelligence (120-140)% increased Energy Shield Regenerate (80-100) Energy Shield per second Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances (50-70)% increased Aspect of the Spider Area of Effect |
Fenumus' SpinneretsFenumus' Spinnerets Assassin's BootsQuality: +20% Evasion: (338-387) Energy Shield: (67-76)Requires Level 63, 62 Dex, 62 Int(160-200)% increased Evasion and Energy Shield +(20-30)% to Lightning Resistance +(17-23)% to Chaos Resistance 25% increased Movement Speed Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web (40-50)% increased Aspect of the Spider Debuff DurationWhen the fires spilled out of the mountain, The First of the Night wove a net and was carried into the night on its hot winds. Though we cannot live without danger, we can learn to live with it. | Boots | 63 | (160-200)% increased Evasion and Energy Shield +(20-30)% to Lightning Resistance +(17-23)% to Chaos Resistance 25% increased Movement Speed Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web (40-50)% increased Aspect of the Spider Debuff Duration |
Fenumus' ToxinsFenumus' Toxins Necromancer CircletQuality: +20% Energy Shield: (176-192)Requires Level 65, 112 IntAdds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds insteadA hunter uses everything at their disposal. The First of the Night did not hold back her venom. She used it to weaken her enemies, and used her enemies to strengthen her many children. | Helmets | 65 | Adds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead |
Fenumus' WeaveFenumus' Weave Carnal MittsQuality: +20% Evasion: (216-261) Energy Shield: (43-52)Requires Level 50, 39 Dex, 39 IntGrants Level 20 Aspect of the Spider Skill (120-170)% increased Evasion and Energy Shield +(40-50) to maximum Life (6-9)% increased Attack and Cast Speed (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the EnemyA burden shared is a burden made lighter. The First of the Night teaches us that our burdens are not just ours to bear, but ours to use against oppressors. | Gloves | 50 | Grants Level 20 Aspect of the Spider Skill (120-170)% increased Evasion and Energy Shield +(40-50) to maximum Life (6-9)% increased Attack and Cast Speed (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy |
Replica Farrul's FurReplica Farrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life +2 seconds to Cat's Agility Duration Aspect of the Cat Reserves no Mana Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility"Attempt #120: the prototype has finally achieved power similar to the original without breaking all the bones of the test subject. A rousing success." | Body Armours | 69 | (100-150)% increased Armour and Evasion +(80-100) to maximum Life +2 seconds to Cat's Agility Duration Aspect of the Cat Reserves no Mana Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility |
Saqawal's FlockSaqawal's Flock Silken HoodQuality: +20% Evasion: (622-692)Requires Level 60, 138 DexTrigger Level 20 Tornado when you gain Avian's Might or Avian's Flight (60-80)% increased Evasion Rating +(40-60) to maximum Life +(30-40)% to Lightning Resistance (10-15)% increased Movement SpeedThough we are individual, we share the same plight. The First of the Sky teaches us that unity and selflessness, not division and greed, is what will carry us upwards. | Helmets | 60 | Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight (60-80)% increased Evasion Rating +(40-60) to maximum Life +(30-40)% to Lightning Resistance (10-15)% increased Movement Speed |
Saqawal's NestSaqawal's Nest Blood RaimentQuality: +20% Evasion: (667-703) Energy Shield: (228-264) Movement Speed: -3%Requires Level 65, 107 Dex, 90 Int+(25-75) to all Attributes +(30-40)% to Lightning Resistance (10-6)% reduced Mana Reserved 100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +(120-150) to Evasion Rating and Energy ShieldThe First of the Sky was the Last of the First. It was he who showed us that our limits are self-imposed, that what we take for law may just be an illusion. | Body Armours | 65 | +(25-75) to all Attributes +(30-40)% to Lightning Resistance (10-6)% reduced Mana Reserved 100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +(120-150) to Evasion Rating and Energy Shield |
Saqawal's TalonsSaqawal's Talons Hydrascale BootsQuality: +20% Armour: (233-286) Evasion: (233-286)Requires Level 59, 56 Str, 56 DexGrants Level 20 Aspect of the Avian Skill (100-150)% increased Armour and Evasion (20-30)% increased Movement Speed +(-2-2) seconds to Avian's Flight Duration Regenerate 100 Life per Second while you have Avian's Flight Regenerate 12 Mana per Second while you have Avian's FlightA bird, too heavily laden, cannot take flight. The First of the Sky teaches us to put aside our possessions so that we may live more freely. | Boots | 59 | Grants Level 20 Aspect of the Avian Skill (100-150)% increased Armour and Evasion (20-30)% increased Movement Speed +(-2-2) seconds to Avian's Flight Duration Regenerate 100 Life per Second while you have Avian's Flight Regenerate 12 Mana per Second while you have Avian's Flight |
Saqawal's WindsSaqawal's Winds Soldier GlovesQuality: +20% Armour: (239-276) Energy Shield: (46-54)Requires Level 64, 40 Str, 40 Int(140-180)% increased Armour and Energy Shield +(30-60) to maximum Life +(20-25)% to Cold and Lightning Resistances +(-2-2) seconds to Avian's Might Duration Adds (20-25) to (37-40) Cold Damage while you have Avian's Might Adds (1-3) to (55-62) Lightning Damage while you have Avian's MightWhen the inferno spread across the land, it was the First of the Skies who singed his feathers as he brought the flames to a standstill. | Gloves | 64 | (140-180)% increased Armour and Energy Shield +(30-60) to maximum Life +(20-25)% to Cold and Lightning Resistances +(-2-2) seconds to Avian's Might Duration Adds (20-25) to (37-40) Cold Damage while you have Avian's Might Adds (1-3) to (55-62) Lightning Damage while you have Avian's Might |
Gallery[ | ]
Version history[ | ]
Version | Changes |
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3.2.0 |
|
References[ | ]
- ↑ 1.0 1.1 Bex_GGG (February 15, 2018). "Announcing Path of Exile: Bestiary League". Official Path of Exile Forums. Retrieved February 15, 2018.
- ↑ Bex_GGG (February 23, 2018). "Bestiary League FAQ". Official Path of Exile Forums. Retrieved February 23, 2018.
- ↑ https://www.pathofexile.com/forum/view-thread/2107570