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For the skill gem, see Blight.
Blight screenshot

An exile during a Blight encounter

Blights are tower defense-like encounters that can spawn from Fungal Growths. There is around a 10% chance to find a Fungal Growth in any map area, which will always be accompanied by Sister Cassia.

Mechanics

Fungal Growth

A Fungal Growth

Once players interact with the Fungal Growth, Cassia will place a purification pump on the growth, causing it to spawn roots in random directions. At the end of each root is a portal that spawns enemies that slowly move towards the core, only stopping to attack units in its way. The Blight can spawn up to 8 roots, increasing with zone level. Players will be given a short preparation time before the Blight starts spawning monsters. Players can skip this by pressing the button on the bottom right.

Some roots will spawn after a delay, and sometimes a root will have multiplied monster density (indicated by a multiplier). An icon corresponding to a tower can appear over each root, indicating which tower it is resistant to. Along the paths of the roots, players can construct a tower in specified areas. Towers cost resources to build or upgrade, which is acquired at the start and from killing blighted enemies.

When an enemy reaches the core, it will lower the durability of the pump and despawn itself. The pump has 10 durability, and the amount of durability lowered is based on the monster's rarity (1 for normal, 2 for magic, 5 for rare, 10 for unique). When the pump's durability reaches 0, the Blight encounter fails and monsters will stop spawning.

Once all enemies from each portal are defeated, it will spawn chests at where the portal was. These chests persist even if the pump gets destroyed afterwards. Blights always reward at least one oil or one Blighted map.

Blights were introduced in the blight league. Characters must finish at least 1 blight encounter before cassia can give items annointments.

Strategy

  • Rare and/or Unique Enemies are capable of moving faster and having more life. They are also capable of running past a characters minions instead of stopping and attacking them like normal and magic enemies do.(unconfirmed) These three factors make it easy for them to run past a player with low offense and/or nothing to slow them down. Using slow effects and/or knockback can help to give the player time before the enemy reaches the pump. With a lot of hits per second and knockback and slow, it is possible to not have to worry about the enemy reaching the pump no matter how much time it takes. This can be very useful for characters who have low damage.
  • Towers - In most situations empowering towers are the best tower per cost. They upgrade the power of multiple useful towers nearby. Some towers have multiple effects, that are both affected by empowering towers. This makes empowering towers improve those towers more than others. Each tower can only be upgraded by 1 empowering tower max. Choosing between damage and/or slowing towers will depend on your build. A build with pretty good damage and no slowing effects on enemies, will probably do best with towers that slow enemies. A build with plenty of slow and knockback effects, but not so great damage, will probably want offense towers. Enemies can resist some towers greatly and therefore varying damage types and/or slow types, depending on what you need, will increase the chances of enemies being affected significantly by your towers. Rings can be anointed with the same tower mod on both to stack. This can be useful for stronger mods like Your Temporal Towers also grant you 20% increased action speed, which give 40% action speed with 2 rings. Action speed does not affect minions or other players
  • party - Towers are considered to be built by the last person who changed them, even if multiple players have upgraded the same tower. Different characters with different tower enhancing anointments on their rings, can upgrade different towers. In other words, a group of 6 players can have 6 different towers all boosted by 2 ring anointment effects. A solo player would only benefit from 2 ring anointments max.

Towers

List of towers

Main page: List of towers
Name Tier Cost Radius Description Icon
Arc Tower IV 500 45 Damage: Medium
Casts Arc

Ineffective against Blighted Monsters of the same type
Arcing tower icon
Chilling Tower Mk I I 100 35 Damage: Low
Chills and Damages nearby enemies

Ineffective against Blighted Monsters of the same type
Cold tower icon
Chilling Tower Mk II II 150 35 Increased Damage
Increased effect of Chill
Affects more Targets
Cold tower icon
Chilling Tower Mk III III 300 35 Increased Damage
Increased effect of Chill
Affects more targets
Cold tower icon
Empowering Tower Mk I I 100 35 Improves the effectiveness of other Towers
Does not Damage Enemies
Buff tower icon
Empowering Tower Mk II II 150 45 Improves the effectiveness of other Towers
Does not Damage Enemies
Buff tower icon
Empowering Tower Mk III III 300 55 Improves the effectiveness of other Towers
Does not Damage Enemies
Buff tower icon
Fireball Tower Mk I I 100 45 Damage: Medium
Casts a Fireball

Ineffective against Blighted Monsters of the same type
Fire tower icon
Fireball Tower Mk II II 150 60 Casts 3 Fireballs Fire tower icon
Fireball Tower Mk III III 300 75 Casts 5 Fireballs Fire tower icon
Flamethrower Tower IV 500 45 Damage: High
Casts a stream of Fire

Ineffective against Blighted Monsters of the same type
Flamethrower tower icon
Freezebolt Tower IV 500 75 Damage: Very High
Shoots a Piercing projectile which Freezes enemies

Ineffective against Blighted Monsters of the same type
Freezing tower icon
Glacial Cage Tower IV 500 60 Deals no Damage
Imprisons Enemies

Ineffective against Blighted Monsters of the same type
IcePrison tower icon
Imbuing Tower IV 500 55 Improves the effectiveness of Players in range.
Does not Damage Enemies
BuffPlayer tower icon
Lightning Storm Tower IV 500 45 Damage: High
Lightning rapidly strikes around the Tower

Ineffective against Blighted Monsters of the same type
LightningStorm tower icon
Meteor Tower IV 500 100 Damage: Very High
Rains Meteors from the sky

Ineffective against Blighted Monsters of the same type
Meteor tower icon
Scout Tower IV 500 75 Summons 10 Flying Minions
Minion Damage: High
Minion Life: Low
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
FlyingMinion tower icon
Seismic Tower Mk I I 100 45 Damage: Low
Repeats 3 times
Always Stuns
Damages and Stuns nearby Enemies

Ineffective against Blighted Monsters of the same type
Physical tower icon
Seismic Tower Mk II II 150 45 Repeats 5 times Physical tower icon
Seismic Tower Mk III III 300 45 Repeats 7 times Physical tower icon
Sentinel Tower IV 500 45 Summons 1 Durable Minion
Minion Damage: Low
Minion Life: High
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
TankyMinion tower icon
Shock Nova Tower Mk I I 100 20 Damage: Low
Creates Shocked Ground
Casts Shock Nova

Ineffective against Blighted Monsters of the same type
Lightning tower icon
Shock Nova Tower Mk II II 150 25 Increased Damage
Increased chance to Shock
Increased Area of Effect
Lightning tower icon
Shock Nova Tower Mk III III 300 30 Increased Damage
Increased chance to Shock
Increased Area of Effect
Lightning tower icon
Smothering Tower IV 500 55 Weakens Enemies in range
Does not Damage Enemies
Weakining tower icon
Stone Gaze Tower IV 500 45 Periodically Petrifies Monsters
Does not Damage Enemies

Ineffective against Blighted Monsters of the same type
Petrification tower icon
Summoning Tower Mk I I 100 30 Summons 3 Minions
Minion Damage: Low
Minion Life: Low
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
Minion tower icon
Summoning Tower Mk II II 150 30 Summons 5 Minions Minion tower icon
Summoning Tower Mk III III 300 30 Summons 7 Minions Minion tower icon
Temporal Tower IV 500 45 Persistently Slows Monsters
Does not Damage Enemies

Ineffective against Blighted Monsters of the same type
Temporal tower icon
Tower Foundation 0 0 A powered base for one of Cassia's towers.

Tower upgrades

Upgrade paths
Tier I Tier II Tier III Upgrades Tier IV Upgrades
Cold tower icon
Chilling Tower Mk I
Cold tower icon
Chilling Tower Mk II
Cold tower icon
Chilling Tower Mk III
Increased Damage

Increased effect of Chill

Affects more Targets

Freezing tower icon
Freezebolt Tower
Increased Damage (Very High)

Shoots a Piercing projectile which Freezes enemies

IcePrison tower icon
Glacial Cage Tower
Deals no Damage

Imprisons Enemies

Buff tower icon
Empowering Tower Mk I
Buff tower icon
Empowering Tower Mk II
Buff tower icon
Empowering Tower Mk III
Increased effect area
BuffPlayer tower icon
Imbuing Tower
Improves the effectiveness of Players in range
Weakining tower icon
Smothering Tower
Weakens Enemies in range
Fire tower icon
Fireball Tower Mk I
Fire tower icon
Fireball Tower Mk II
Fire tower icon
Fireball Tower Mk III
Increased effect area

Cast more fireballs (1-3-5)

Flamethrower tower icon
Flamethrower Tower
Increased Damage (High)

Casts a stream of Fire

Meteor tower icon
Meteor Tower
Increased Damage (Very high)

Rains Meteors from the sky

Physical tower icon
Seismic Tower Mk I
Physical tower icon
Seismic Tower Mk II
Physical tower icon
Seismic Tower Mk III
Repeats more times (3-5-7)
Petrification tower icon
Stone Gaze Tower
Periodically Petrifies Monsters

No longer does damage

Temporal tower icon
Temporal Tower
Persistently Slows Monsters

No longer does damage

Lightning tower icon
Shock Nova Tower Mk I
Lightning tower icon
Shock Nova Tower Mk II
Lightning tower icon
Shock Nova Tower Mk III
Increased Damage

Increased chance to Shock

Increased Area of Effect

Arcing tower icon
Arc Tower
Increased Damage (Medium)

Casts Arc

LightningStorm tower icon
Lightning Storm Tower
Increased Damage (High)

Lightning rapidly strikes around the Tower

Minion tower icon
Summoning Tower Mk I
Minion tower icon
Summoning Tower Mk II
Minion tower icon
Summoning Tower Mk III
Summons more minions (3-5-7)
FlyingMinion tower icon
Scout Tower
Summons 10 Flying Minions dealing high damage
TankyMinion tower icon
Sentinel Tower
Summons one durable minion with a high life pool

Trivia

  • Blights were the main focus of the temporary Blight leagues. After the leagues ended, Blight was added to the core game, but spawns much less often than in the Blight leagues.

Version history

Version Changes
3.12.0
  • Arc Towers now cast 74% faster.
  • Shock Nova Towers now cast 50% faster.
  • Chilling Towers now have 50% more Chill effect, and have a cooldown of 4 seconds (from 7).
  • Seismic Towers now have 50% more skill effect duration and have a cooldown of 4 seconds (from 7).
  • Minion Towers now wait 3 seconds before resummoning their dead minions (from 8).
  • Freezebolt Towers now cast twice as fast and have half their previous cooldown. They now fire an additional projectile.
  • Stone Gaze Towers now reduce action speed by 20% (from 15%) and have slight reduced cooldown.
  • Scouts from Scout Towers now have 38% more Attack Speed and deal 50% more damage.
3.8.0
  • Introduced to the game.
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