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Blood in the Eyes
Ascendancy Notable Passive Skill
GLADBloodInEyes (Gladiator) passive skill icon.png
Attacks have 50% chance to cause Bleeding
Attacks Maim on Hit against Bleeding Enemies
25% chance to Blind with Hits against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage [1]
This page is about the Ascendancy passive skill. For the prophecy, see Blood in the Eyes (prophecy).

Blood in the Eyes is a notable Ascendancy passive skill for the Gladiator. It grants additional chance to apply bleeding on hit with attacks, causes your attacks to maim and a chance to blind against bleeding enemies, and causes enemies you've maimed to take increased physical damage.

The debuff to maimed enemies stacks with the debuffs of Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery RateBuff grants 0.5% increased Evasion Rating and ArmourBuff grants 1% increased Damage if you've changed Stance recentlyNearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take (13-16)% increased Physical Damage
(0-50)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh and Stone skill icon.png
, Maim SupportMaim SupportAttack, Physical, Support
Icon: m
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 8Supports attack skills, or other skills that can maim enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Skill have 1% increased Effect of MaimSupported Skills have 0.5% chance to inflict Bleeding on Maimed EnemiesSupported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take (10-14)% increased Physical Damage
Supported Skills deal (15-30)% more Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, or both linked together.[1]

Version history

Version Changes
  • Attacks have now 50% chance to cause Bleeding (from 25%)
  • Chance to Blind with Hits against Bleeding Enemies is now 25% (from 10%)
  • Removed 30% increased Damage against Bleeding Enemies and 6% reduced Damage taken from Bleeding Enemies.
  • Added 10% chance to Blind with Hits against Bleeding Enemies and Enemies Maimed by you take 10% increased Physical Damage.
  • Chance to maim bleeding enemies increased from 30% to 100%.
  • Added 25% chance to cause Bleeding on Hit with Attacks
  • Added to the game.