Bloodgrip
Marble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per secondAdds 10 to 20 Physical Damage to Attacks
+(60-70) to maximum Life
Regenerate (16-24) Life per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra DamageCombat is simple.
Keep your blood in.
Take theirs out.Vendor Offer
4x Alchemy Shard
8x Alteration ShardMetadata
Item class: Amulets
Bloodgrip is a unique Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second.
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
6 | The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny Dusty or glittering, huge or tiny Secured within a chest or unearthed from your mining Find jewellery everywhere, no need for divining! So why is it so hard to figure out which one to wear? This one makes me stronger, but does it match my hair? | random jewellery | Automatic |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | random influenced item | Automatic |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | random two-implicit corrupted item | Automatic |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | random item | Automatic |
1 | Singular IncubatorSingular IncubatorAdds an incubated Unique item to an equippable item Item drops after killing # monstersUnique ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | random item | Automatic |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Legacy variants[ | ]
Bloodgrip has legacy variants.
Version Discontinued | Base Item | Modifiers | |
---|---|---|---|
3.12.0 | Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second | 74 |
|
3.0.0 | Coral AmuletCoral AmuletRegenerate (2-4) Life per second | 55 |
|
Alternate artwork[ | ]
Bloodgrip race season reward for reaching 1000 RP. |
Version history[ | ]
Version | Changes |
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3.12.0 |
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3.0.0 |
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2.0.3 |
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2.0.2d |
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