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Boom MaceOne Handed Mace
Physical Damage: 39-81
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 70, 218 StrTrigger Level 20 Fiery Impact on Melee Hit with this Weapon
Boom Mace inventory icon.png
Acquisition
Area level: 70
DROP RESTRICTED
Experimented base types can be obtained from the Curio Display in the final reward rooms of LaboratoryBlueprint: LaboratoryHeist Target: Replicas or Experimented Items
Area Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
or Prohibited LibraryBlueprint: Prohibited LibraryHeist Target: Replicas or Experimented Items
Area Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Grand Heists.
Vendor Offer
1x Scroll Fragment
Weapon DPS
Physical: 78.0
Phys+Chaos: 78.0
Total: 78.0
Metadata
Item class: One Hand Maces
Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/OneHandMaceE3

Boom Mace is an one-handed mace basetype. It is one of the experimented base types. Boom Mace shared the 2D art with its lower level variants: Flare MaceFlare MaceOne Handed Mace
Physical Damage: 20-41
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 30, 101 StrTrigger Level 10 Fiery Impact on Melee Hit with this Weapon
and Crack MaceCrack MaceOne Handed Mace
Physical Damage: 31-64
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 50, 161 StrTrigger Level 15 Fiery Impact on Melee Hit with this Weapon
.

Skills

Unique versions

There are currently no unique items for this base item type.

Item acquisition
Questionmark.png

Experimented base types can be obtained from the Curio Display in the final reward rooms of LaboratoryBlueprint: LaboratoryHeist Target: Replicas or Experimented Items
Area Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
or Prohibited LibraryBlueprint: Prohibited LibraryHeist Target: Replicas or Experimented Items
Area Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Grand Heists.

Version history

Version Changes
3.12.0
  • Introduced to the game.