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Brand is a type of active skill which creates a mark that can be attached to an enemy, which activates their damage dealing effect.

Mechanics[]

Casting the skill places a Brand on the ground where your cursor is located. While active and detached, whenever an enemy is within the Brand's attachment range, the brand will become attached to that enemy until it dies or until the Brand's attachment duration ends. The attachment range can only be increased by modifiers to Brand Attachment range such as in Explosive Runes. Increases to Area of Effect does not increase attachment range. While attached, the Brand will activate its effect continuously. The frequency of this effect activating is based on Brand activation frequency.

By default, you can place 3 Brands at a time and only one Brand may be attached to a target at a time. The Runebinder Keystone passive lets you attach up to 2 Brands on one target.

Brand damage source is considered to come from the player, which means it will be affected by leech and reflected damage.

Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. will cause you to place two Brands in one cast. It does not cause the Brand effect to activate twice in a row.

Active skill gems[]

Related base stats[]

The following active skill gems have stats related to brands:
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Related quality stats[]

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Support skill gems[]

Related base stats[]

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Related quality stats[]

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Unique items[]

The table below shows unique items that are related to brands: Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..

Passive skills[]

These passive skills below are related to brand:

Damage[]

These passive skills increase the damage dealt by brands. Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Critical strike chance[]

These passive skills affect the critical strike chance of brands. Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Critical strike multiplier[]

These passive skills affect the critical strike multiplier of brands. Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Activation frequency[]

These passive skills affect the activation frequency of brands. Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Duration[]

These passive skills affect the duration of brands. Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Range[]

These passive skills affect the attachment range of brands.

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Cast additional brand[]

These passive skills lets the character cast additional brands. Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Miscellany[]

These passive skills are related to brands, but do not fit into any other category. Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Cluster Jewel passive skills[]

The following Cluster Jewel passive skills are related to brands: Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Keystone passive skills[]

The following keystone passive skills are related to brands: Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Ascendancy passive skills[]

There are Ascendancy passive skills that affect brands: Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..

Version history[]

Version Changes
3.11.1
  • When creating multiple Brands at once, excess Brands beyond the limit are now all removed at once.
3.11.0
  • Brands have had their detached durations reduced, and these durations are no longer refreshed by Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes... New Brand playstyles are now supported through new passive skill tree clusters, keystones and support gems, as well as a suite of new Brand skills.
  • When an enemy dies while a Brand is attached, the Brand will return to its original position (ie. wherever it appeared when it was first cast) or recalled position.
  • Fixed a bug which caused brands to visibly linger indefinitely.
3.5.0
  • Introduced to the game.