Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Register
Advertisement
Brutus, Lord Incarcerator
Brutus, Lord Incarcerator
Location(s) The Upper Prison
Quest(s) The Caged Brute quest icon The Caged Brute
Resistance(s) Resists Elemental Damage
Resists Chaos Damage
Skill(s) Ground Slam
Chain Pull Attack
Spiked Ground
Summon Cages

Brutus, Lord Incarcerator, commonly just called Brutus, is a unique monster in the Upper Prison in Act 1.

Defeating him is the objective of the quest The Caged Brute.

A more powerful variant, Reassembled Brutus is encountered in Act 6 as side-boss.

Lore[ | ]

Brutus

High above the crashing surf of Wraeclast, shrouded in the fog and ceaseless driving rain, stands an imposing structure. No one remembers who built it, and it is known among the island's inhabitants simply as "The Prison". Throughout the ages, as various tribes and societies have risen to power on Wraeclast, they have always locked their criminals deep inside The Prison's formidable stone walls. The ancient fortress keeps its prisoners and countless secrets locked far away. Sometimes, on cold, still nights, you can hear the tortured wailing of the doomed souls still trapped within its confines.

Every jail needs a warden, and The Prison is no exception. Though the job has been held by countless men over the ages, anyone living today can only recall one name: Brutus. He was the overseer of The Prison when Wraeclast's old men were just children, and he is the overseer to this day. Mothers get their children to behave by telling them that Brutus will come to see them. He is Wraeclast's Boogeyman.

Brutus ran The Prison with a legendary cruel streak. Under his stewardship, not a single soul escaped its soaring walls, and men were terrified at the prospect of a term inside. Alas, even great, terrible men cannot conquer the ravages of time, and as Brutus' years drew to a close, he became steadily more deranged and dangerous. He began to invite practitioners of dark, fel arts to The Prison to experiment on his captives, and eventually, in a desperate bid to extend his own waning life, he allowed them to experiment on him.

For days the halls of The Prison echoed with Brutus' awful shrieking, and when it was over, he was transformed into a hideous, hulking mutant. As the Necromancers crowded around to witness the results of their twisted endeavor, Brutus burst free from his bonds and descended on them with savagery. Their aged, frail bodies offered little resistance to his assault, and within moments the chamber was drenched in Necromancer blood. Brutus then tore through the entire level of the prison, leaving none alive in his merciless rampage.

When word of the slaughter reached the lower levels, the remaining guards made the only choice left to them. They barred the gates, locking the monster in the topmost level of The Prison. It did not take long for Brutus to realize he was trapped, and in his mad rage to escape, he pounded his mighty fists into a raw meaty pulp on the jail walls. So far, the gates have held, and Brutus remains sealed away, unable to inflict further carnage. Time has not diminished his anguish, and woe be unto anyone foolish enough to engage him in combat.

Strategy[ | ]

Brutus hits are slow but hard. Pay attention to his movement, when he starts his ground slam attack, do your best to dodge it. He can also pull you in with his chain, and although this ability can hit his allies, it will not damage them. As the fight progresses Brutus starts using spike traps and calls for reinforcements from caged skeletons that are hanging from the ceiling.

But he doesn't have much health. A skill with damage over time, such as Caustic Arrow inventory iconCaustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
Radius: 20
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
Base duration is 2 seconds
Deals (8.8-1927.1) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon
Caustic Arrow inventory icon
will take care of him pretty easily.

Achievements[ | ]

Killing Brutus grants you an achievement:

Name Description
Mercy Killing
Mercy Killing achievement icon
Kill Brutus, Warden of Axiom Prison.

Map Variants[ | ]

Penitentiary Incarcerator, a stronger and faster version of Brutus is featured in the Dungeon Map (Ritual) inventory iconDungeon MapDungeon MapMap Level: 76
Map Tier: 9
Guild Character: 3
A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Dungeon Map (Ritual) inventory icon
. The spiked ground's area of effect has also been increased.

Text and Speech[ | ]

Brutus is voiced by New Zealand actor, Damien Caine.

Encounter[ | ]

Video

Pre 1.2.0:
Old encounter

Version history[ | ]

Version Changes
3.15.0
  • We have rebalanced various monsters found throughout Act One to make them more dangerous. Note, the balance changes made to Act One Bosses and monsters also apply to their Endgame Map versions.
  • Monster life has been increased by roughly 46% at level 1, tapering down to the same amount of life at level 84. Some bosses and monsters in Act 1, such as Hillock and Oozeback have had their life reduced to partially counteract this change.
  • Brutus has taken the time to renovate his arena.
3.7.0
  • Improved the early-game experience. Fights in the first three Acts will be tougher but more responsive, involved and dynamic. This includes fights against basic monsters!
1.2.0
  • The Brutus and Merveil boss fights have been redesigned. These changes also affect their end-game Map equivalents.
  • Brutus' hook now only pulls the target that he was aiming at.
1.0.0
  • Item drops from Merveil, Brutus, Vaal Oversoul, Piety and Dominus have been substantially increased in Cruel and Merciless difficulties.
0.11.0d
  • Brutus and Kole have had their damage reduced.
0.9.13c
  • Fixed a server crash that could occur when killing Brutus or Merveil.
0.9.13
  • The Merveil, Brutus and Vaal Oversoul fights now lock the door behind you for the duration of the fight, so that players aren't able to retreat to the linked area. Portals are still allowed.
0.9.12r
  • Fixed a client crash that could occur when fighting Brutus.
0.9.12qq
  • Added a hook attack to Brutus.
0.9.11
  • Increased the experience that Brutus yields when killed.
0.9.7
  • Brutus now explodes shortly after being slain.
0.9.3e
  • Increased the damage of Brutus' Ground Slam.
0.9.3b
  • Increased the Life and damage of various bosses: Brutus, Merveil (both forms), the Deep Dweller (both forms) and the Hideous Abomination
0.8.8
  • Fixed a bug that could lead to Brutus spawning on other prison levels.


Advertisement