Build of the Week is a video series released by Grinding Gear Games in which they showcase builds sent in by players.
Season 1[]
Episode | Class | Name | Key Items | Main Passives |
---|---|---|---|---|
S01E01 | Templar | Ice Spear Totem Templar | N/A | N/A |
S01E02 | Witch | Melee Witch | N/A | Eldritch Battery |
S01E03 | Marauder | Resolute Technique/Blood Magic Marauder | N/A | Resolute Technique Blood Magic |
S01E04 | Duelist | Fast Dual Wielding Duelist | N/A | N/A |
S01E05 | Witch | Low-life Proliferation Witch | Redbeak | Pain Attunement |
S01E06 | Ranger | Tempest Shield/Molten Shell Ranger | Divinarius | Iron Reflexes |
S01E07 | Templar | Burning Bow Templar | N/A | Elemental Equilibrium |
S01E08 | Marauder | Wand Marauder | N/A | Blood Magic Iron Grip Conduit Minion Instability |
S01E09 | Marauder | Facebreaker Marauder | Facebreaker Meginord's Girdle Blackgleam |
Resolute Technique Iron Reflexes |
S01E10 | Witch | Critical Strike Witch | N/A | N/A |
S01E11 | Marauder | Righteous Fire Marauder | Saffell's Frame Redbeak Ambu's Charge |
N/A |
S01E12 | Duelist | Flicker Strike Duelist | N/A | Iron Reflexes |
S01E13 | Templar | Flame Totem Templar | Searing Touch | Hex Master Whispers of Doom |
S01E14 | Shadow | Critical Strike Shadow | Maligaro's Virtuosity | Chaos Inoculation Ghost Reaver |
S01E15 | Shadow | Dagger Discharge Shadow | Voll's Protector | Chaos Inoculation |
Season 2[]
Season 3[]
Episode | Class | Title | Skills | Passives | Items |
---|---|---|---|---|---|
S03E01 | Templar | Fire Overkill Proliferation | Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire Level: (1-20) Cost: 6 Mana Attack Damage: (110-148)% of base Effectiveness of Added Damage: (110-148)% Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Fires 3 additional Projectiles Projectiles deal 50% less Damage Damage Over Time caused by Projectiles deals 50% less Damage +(2-6) to Melee Strike Range (2-75) to (3-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Radius: 10Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Fire Damage1% reduced Area of Effect 3% increased Burning Damage1% increased Area of EffectGain 15% of your Physical Damage as Extra Fire Damage Base duration is 4 seconds Base Burning Damage is 25% of Overkill Damage (9-12)% more Spell Fire Damage (0-38)% more Burning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Resolute Technique Avatar of Fire Holy Fire |
Kaom's PrimacyKaom's Primacy Karui ChopperTwo Handed Axe Quality: +20% Physical Damage: (266.2-314.6) to (415.8-491.4) Critical Strike Chance: 5.00% Attacks per Second: 1.05 Weapon Range: 13Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 RageOne by one, Kaom slaughtered the weakest tribe leaders until the others leapt to join his cause. PyrePyre Sapphire RingRequires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyedLet winter come. It will only make my fire burn brighter. |
S03E02 | Witch | Vaal Pact, dual Curse on Hit, high damage, Pledge of Hands, Arc build | ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Lightning Ailments 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Assassin's MarkAssassin's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier Hits against Cursed Enemies have +1.5% to Critical Strike Chance Cursed enemies grant (65-600) Life when Killed Cursed enemies grant (25-80) Mana when Killed Cursed enemies have a 100% chance to grant a Power Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Vaal Pact Eldritch Battery Whispers of Doom Serpent Stance |
Pledge of HandsPledge of Hands Judgement StaffWarstaff Quality: +20% Physical Damage: 87.6-163.2 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 13Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage 50% increased maximum Mana"To shake a hand is to double your power." - Jaetai, Queen's Advisor Doedre's ElixirDoedre's Elixir Greater Mana FlaskRecovers 120 Mana over 4.00 seconds Consumes (19-22) of 36 Charges on useRequires Level 12(120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on useDoedre Darktongue knew the Way of the Thaumaturge. In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. Doryani's Invitation Cloak of DefianceCloak of Defiance Lacquered GarbQuality: +20% Evasion: (1201-1487) Energy Shield: (235-291) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over MatterWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. VoidbringerVoidbringer Conjurer GlovesQuality: +20% Energy Shield: (105-129)Requires Level 55, 79 Int+1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on KillAbsolute corruption empowers absolutely. |
S03E03 | Ranger | Three Dragons Damage-over-time Ice Shot | Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage (2-75) to (3-113) Added Cold Damage Chills Enemies as though dealing (100-195)% more Damage (0-19)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage Base duration is 8 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
King of the Hill Clever Construction Entropy Acrobatics |
The Three DragonsThe Three Dragons Golden MaskQuality: +20% Evasion: 115 Energy Shield: 22Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn Chin SolChin Sol Assassin BowBow Quality: +20% Physical Damage: (96-114) to (284.8-338.2) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. |
S03E04 | Witch | Multi-aura Blood Magic Summoner | Raise ZombieRaise ZombieSpell, Minion Level: (1-20) Cost: (10-38) Mana Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Maximum Life 1% increased Minion Movement SpeedRaised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised Minions gain 0.5% of Physical Damage as Extra Chaos DamageMaximum (3-6) Raised Zombies Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate Raised Zombies' Slam Attack has (0-76)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Raise SpectreRaise SpectreSpell, Minion Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage 1% increased Minion Maximum LifeMinions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy ChargesMaximum (1-2) Raised Spectres 55% more Minion Movement Speed Minion Movement Speed is Capped Raised Spectres are Level (28-72) Minions have (105-776) additional Accuracy Rating Minions have +30% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Blood Magic Mortal Conviction Necromantic Aegis |
SidhebreathSidhebreath Paua Amulet(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed Minions deal (5-9) to (11-15) additional Cold Damage (15-10)% reduced Mana Cost of Minion SkillsThe breath of life is yours to give. Bones of UllrBones of Ullr Silk SlippersQuality: +20% Energy Shield: (24-27)Requires Level 22, 42 Int(40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed +1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre GemsThe dead man walks where the living fear to tread. Midnight BargainMidnight Bargain Engraved WandWand Quality: +20% Physical Damage: 25.2-45.6 Critical Strike Chance: 7.00% Attacks per Second: 1.50 Weapon Range: 120Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day. Saffell's FrameSaffell's Frame Branded Kite ShieldQuality: +20% Chance to Block: 24% Armour: 223 Energy Shield: 43 Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(15-20)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +4% to all maximum Resistances Cannot Block AttacksA swift mind solves problems before they occur. Solaris LoricaSolaris Lorica Copper PlateQuality: +20% Armour: (316-352) Movement Speed: -5%Requires Level 17, 53 Str+(10-20) to Strength (60-80)% increased Armour 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage does not bypass Energy Shield -(40-30) Chaos Damage takenGive me neither havens nor solace; They are for the weak and frightened. Instead, light the path to greatness, So that I may begin my bright pursuit. |
S03E05 | Duelist | Hegemony's Era Crit Knockback Staff Duelist | SweepSweepAttack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (170-225)% of base Effectiveness of Added Damage: (170-225)% Radius: 26Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.1% chance to deal Triple Damage1% increased Knockback DistanceDeals (170-225)% of Base Attack Damage (5-75) to (8-113) Added Attack Physical Damage Knocks Enemies Back on Hit +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Heavy StrikeHeavy StrikeAttack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-250)% of base Effectiveness of Added Damage: (195-250)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 1% increased Damage1% increased Knockback Distance5% reduced Knockback DistanceDeals (195-313)% of Base Attack Damage Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +(2-4) to Melee Strike Range 20% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Immortal CallImmortal CallSpell, Duration, Guard Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed 0.1% less Elemental Damage taken per Endurance Charge removedBase duration is 1 seconds (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Master of the Arena Serpent Stance Blunt Trauma |
Hegemony's EraHegemony's Era Judgement StaffWarstaff Quality: +20% Physical Damage: (249.6-261.6) to (355.2-373.2) Critical Strike Chance: (7.15%-7.80%) Attacks per Second: (1.46-1.51) Weapon Range: 13Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff Adds (135-145) to (160-175) Physical Damage (12-16)% increased Attack Speed (10-20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity, a strong arm, And a tenacious sense of justice. Lightning CoilLightning Coil Desert BrigandineQuality: +20% Armour: (789-902) Evasion: (789-902) Movement Speed: -3%Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance 30% of Physical Damage from Hits taken as Lightning Damage"There's nothing like imminent death to galvanize one's purpose in life." - Malachai the Soulless. |
S03E06 | Shadow | Leap Slam Dyadus Ignite Shadow | Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage +0.55 seconds to Attack Time (20-39)% increased Stun Duration against Enemies that are on Full Life Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Dual StrikeDual StrikeAttack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 70% of base Attack Damage: (125-195)% of base Effectiveness of Added Damage: (125-195)%Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance +0.5% to Critical Strike Multiplier+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damageDeals (125-195)% of Base Attack Damage (50-107)% increased Critical Strike Chance 100% more Critical Strike Chance against Enemies that are on Full Life 30% more Damage with Hits and Ailments against Enemies that are on Full Life +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Herald of IceHerald of IceSpell, AoE, Cold, Herald Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Effectiveness of Added Damage: 80%Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Cold Damage0.5% increased Area of EffectBuff grants 0.5% chance to FreezeAdds (4-38) to (5-56) Cold Damage to Spells Adds (4-38) to (5-56) Cold Damage to Attacks Deals (18-308) to (26-462) Cold Damage Damage cannot be ReflectedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Eldritch Battery Resolute Technique Entropy |
DyadusDyadus Infernal AxeOne Handed Axe Quality: +20% Physical Damage: 61.2-102 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off HandBorn of love, forged in blood He burned as a torch in the blackest night She shone as ice in the winter sun Proudly, fiercely At their mother's side, forever. Devoto's DevotionDevoto's Devotion Nightmare BascinetQuality: +20% Armour: (437-518) Evasion: (629-745)Requires Level 67, 62 Str, 85 Dex+(50-65) to Dexterity 10% reduced Global Physical Damage 16% increased Attack Speed (150-200)% increased Armour and Evasion +(15-25)% to Chaos Resistance 20% increased Movement Speed Mercury FootprintsSwift as thought are the actions of Man when borne on wings of divine providence. |
S03E07 | Marauder | Righteous Fire Incinerate Atziri-killer | IncinerateIncinerateSpell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage Final wave deals -10% more Damage with Hits Final wave deals -10% more Damage with IgniteDeals (3-140) to (5-210) Fire Damage 8 maximum stages Final wave deals 500% more Damage with Ignite Final wave deals 500% more Damage with Hits 25% more Damage with Hits and Ailments for each stage +(4-5) to radius per stage, up to +(15-19) 100% increased angle per stage, up to 300% Final wave always IgnitesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Righteous FireRighteous FireSpell, AoE, Fire Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Eldritch Battery Alchemist Inner Force |
Rise of the PhoenixRise of the Phoenix Mosaic Kite ShieldQuality: +20% Chance to Block: 24% Armour: (294-323) Energy Shield: (56-61) Movement Speed: -3%Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances(80-100)% increased Armour and Energy Shield +(40-60) to maximum Life Regenerate (15-20) Life per second +5% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low LifeMy bearer shall be guarded by flame, for I am the phoenix, forever radiant in glory. Cloak of DefianceCloak of Defiance Lacquered GarbQuality: +20% Evasion: (1201-1487) Energy Shield: (235-291) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over MatterWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. |
S03E08 | Witch | Perma-freeze Ice Spear Witch | Ice SpearIce SpearSpell, Projectile, Cold Level: (1-20) Cost: (8-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 80% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage Second form has 600% increased Critical Strike Chance Second form has 300% more Projectile Speed Second form has +(30-49)% to Critical Strike Multiplier Fires an additional ProjectilePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Chaos Inoculation Doom Cast Breath of Rime |
Doryani's Invitation Maligaro's VirtuosityMaligaro's Virtuosity Deerskin GlovesQuality: +20% Evasion: (127-142)Requires Level 21, 33 Dex+(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60-80)% increased Evasion Rating Your Critical Strike Multiplier is 300%Maligaro operated effortlessly, with great speed and terrible consequences. |
S03E09 | Shadow | The True Glass Cannon | PortalPortalSpell Level: 1 Cast Time: 2.50 secRequires Level 10Creates a portal to the current area's town.Per 1% Quality:1Superior2Anomalous3% increased Cast Speed0.01% chance to travel to Winding Pier instead while on a Ley Fishing LinePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 450% Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed 20% increased Area of Effect per charge consumed 30% less Damage with AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Soul Gain Prevention: 0 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 325% more Damage with Hits and Ailments First Impact has 100% more Area of Effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Pain Attunement | Doedre's ElixirDoedre's Elixir Greater Mana FlaskRecovers 120 Mana over 4.00 seconds Consumes (19-22) of 36 Charges on useRequires Level 12(120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on useDoedre Darktongue knew the Way of the Thaumaturge. In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. Infernal MantleInfernal Mantle Widowsilk RobeQuality: +20% Energy Shield: (360-420) Movement Speed: -3%Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems (25-35)% increased Fire Damage 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 25% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. Malachai's SimulaMalachai's Simula Iron MaskQuality: +20% Evasion: 57 Energy Shield: 12Requires Level 17, 21 Dex, 21 Int+20 to Strength (15-30)% increased Spell Damage (20-30)% increased Lightning Damage +10% to Lightning Resistance Blood Magic Mortal ConvictionIt was a sliver of Malachai's soul that animated the first Eternal Guardian. Doedre's TenureDoedre's Tenure Velvet GlovesQuality: +20% Energy Shield: 49Requires Level 12, 21 Int+20 to Intelligence (50-60)% increased Spell Damage 15% reduced Cast Speed +32 to maximum Energy ShieldWhile Doedre lacked Maligaro's sense of style, she surpassed her master in pure malevolence. WindscreamWindscream Reinforced GreavesQuality: +20% Armour: (185-218)Requires Level 33, 60 Str(50-80)% increased Armour +(10-15)% to all Elemental Resistances 15% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional CurseThe mocking wind, a shielding spell, The haunting screams, a maddening hell. |
S03E10 | Witch | The Arcane Archer | ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Lightning Ailments 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Radius: 32Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Lightning Damage1% increased Skill Effect DurationBuff grants 1.5% increased Damage Buff grants 0.5% increased Damage takenBuff grants (2-19) to (7-76) Added Spell Lightning Damage Buff grants (2-19) to (7-76) Added Attack Lightning Damage Deals (1-23) to (31-1108) Lightning Damage Base duration is 6 seconds Storm Hits an Enemy every 0.25 Seconds Cannot inflict Shock Creates a storm when you Kill a Shocked EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Eldritch Battery Whispers of Doom |
Voltaxic RiftVoltaxic Rift Spine BowBow Quality: +20% Physical Damage: 31.2-93.6 Elemental Damage: 1 to (275-325) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61) Weapon Range: 120Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%The eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. Tabula RasaTabula Rasa Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Item has 6 White Sockets and is fully linked (Hidden) Rumi's ConcoctionRumi's Concoction Granite FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 68+(8-12)% Chance to Block Attack Damage during Flask effect +(4-6)% Chance to Block Spell Damage during Flask effect"Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself." -Rumi of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. Atziri's PromiseAtziri's Promise Amethyst FlaskLasts 4.50 Seconds Consumes 35 of 65 Charges on use +35% to Chaos ResistanceRequires Level 682% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect"Death needs not your understanding. It needs only your loyalty." - Atziri, Queen of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
S03E11 | Scion | Lightning Tendrils Crit Scion | Lightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling Level: (1-20) Cost: (1-5) Mana Cast Time: 0.23 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 65% Radius: 22While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Lightning Damage0.5% increased Area of Effect0.5% increased Cast SpeedDeals 98% of Damage Stronger Pulses deal 10% more Damage with Hits and AilmentsDeals (1-37) to (4-703) Lightning Damage Stronger Pulses deal 100% more Damage with Hits and Ailments Releases a Stronger Pulse every 4 Pulses +(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Ice SpearIce SpearSpell, Projectile, Cold Level: (1-20) Cost: (8-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 80% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage Second form has 600% increased Critical Strike Chance Second form has 300% more Projectile Speed Second form has +(30-49)% to Critical Strike Multiplier Fires an additional ProjectilePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Radius: 32Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Lightning Damage1% increased Skill Effect DurationBuff grants 1.5% increased Damage Buff grants 0.5% increased Damage takenBuff grants (2-19) to (7-76) Added Spell Lightning Damage Buff grants (2-19) to (7-76) Added Attack Lightning Damage Deals (1-23) to (31-1108) Lightning Damage Base duration is 6 seconds Storm Hits an Enemy every 0.25 Seconds Cannot inflict Shock Creates a storm when you Kill a Shocked EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Eldritch Battery Blast Radius |
Doryani's CatalystDoryani's Catalyst Vaal SceptreSceptre Quality: +20% Physical Damage: (122.4-146.4) to (204-276) Critical Strike Chance: 6.00% Attacks per Second: (1.55-1.61) Weapon Range: 11Requires Level 75, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental DamageThe result of the catalytic reaction would be either immortality for all, or death for all. It was a risk Doryani was willing to take. Cloak of DefianceCloak of Defiance Lacquered GarbQuality: +20% Evasion: (1201-1487) Energy Shield: (235-291) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over MatterWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. |
S03E12 | Scion | Elemental Animator | Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-12) Mana Cast Time: 0.60 secAnimates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds Can use Items requiring up to Level (9-100) Minions deal (10-48)% more Damage Minions have (10-48)% more Attack Speed Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Maximum (5-14) Animated Weapons Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. WrathWrathAura, Spell, AoE, Lightning Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect0.25% increased effect of Aura0.1% reduced Mana ReservedYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks You and nearby allies deal (15-21)% more Spell Lightning Damage +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. AngerAngerAura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Freezing PulseFreezing PulseSpell, Projectile, Cold Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage Projectiles Pierce all Targets Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Elemental Equilibrium Lord of the Dead Exceptional Performance Sovereignty |
Dying BreathDying Breath Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed 18% increased maximum Mana 18% increased Area of Effect of Aura Skills 18% increased Area of Effect of Hex Skills Nearby Enemies have 18% increased Effect of Curses on them Nearby allies gain 18% increased Damage 18% increased effect of Non-Curse Auras from your SkillsThe whispers of the dead Carry wisdom for the living, If you are willing to give your life To listen. Belly of the BeastBelly of the Beast Full WyrmscaleQuality: +20% Armour: (685-812) Evasion: 304 Movement Speed: -3%Requires Level 46, 68 Str, 68 Dex(150-200)% increased Armour (30-40)% increased maximum Life +(10-15)% to all Elemental Resistances 50% increased Flask Life Recovery rate Extra goreThere is no safer place Than the Belly of the Beast |
Season 4[]
Episode | Class | Title | Skills | Passives | Items |
---|---|---|---|---|---|
S04E01 | Witch | Arc/Spark PvP | ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Lightning Ailments 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 125% Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage Base duration is 2 seconds Fires (4-6) additional Projectiles (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Elemental Dominion Cruel Preparation Heart of Thunder |
Tabula RasaTabula Rasa Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Item has 6 White Sockets and is fully linked (Hidden) Atziri's FoibleAtziri's Foible Paua AmuletRequires Level 16(20-30)% increased Mana Regeneration Rate+100 to maximum Mana (16-24)% increased maximum Mana (80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute RequirementsThe world is but a piece of parchment, blank and symmetric. We label each side: one Good, one Evil; one Black, one White. The divine truth, however, is that both are one and the same. -Jaetai, Vaal Advisor |
S04E02 | Duelist | Ghudda's Ground Slam Duelist | Ground SlamGround SlamAttack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-150)% of base Effectiveness of Added Damage: (115-150)% Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 0.5% increased Area of Effect0.5% increased Attack Speed3% increased Area of Effect 2% reduced angleDeals (115-188)% of Base Attack Damage 25% reduced Enemy Stun Threshold Deals up to (40-49)% more Damage to closer targets +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Unyielding Bloody Bludgeon Resolute Technique |
Prismatic EclipsePrismatic Eclipse Twilight BladeOne Handed Sword Quality: +20% Physical Damage: (108-120) to (188.4-199.2) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket"A raging Solaris seared and contorted the orb's surface. A despairing Lunaris filled the scars with her tears. Yet Viridi remained, trapped within, forever more." - Azmerian Creation Myth Cherrubim's MaleficenceCherrubim's Maleficence Triumphant LamellarQuality: +20% Armour: (1064-1216) Evasion: (1335-1526) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech"The Consort of Chaos descended, swiftly, brutally, artfully, she consumed the living, leaving naught behind but a Rosemarie bloom, to celebrate the massacre." - Blass, explorer, hunter, adventurer |
S04E03 | Shadow | LordSidro's PvP Shadow | ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Lightning Ailments 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Cold SnapCold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140% Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage Base duration is 5 seconds Deals (26.3-1193.2) Base Cold Damage per second 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Freezing PulseFreezing PulseSpell, Projectile, Cold Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage Projectiles Pierce all Targets Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Acrobatics Clever Construction High Explosives |
Asenath's Gentle TouchAsenath's Gentle Touch Silk GlovesQuality: +20% Energy Shield: 20Requires Level 25, 39 Int+(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical DamageCool the head and cool the blade. Eye of ChayulaEye of Chayula Onyx AmuletRequires Level 20+(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be StunnedNever blinking, always watching. This item can be transformed with a Blessing of Chayula Stone of LazhwarStone of Lazhwar Lapis AmuletRequires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage (10-15)% increased Cast Speed +(30-50) to maximum ManaYou are slow, foolish and ignorant. I am not. |
S04E04 | Templar | Vaal Molten Shell Scold's Cycloner | CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-54)% of base Effectiveness of Added Damage: (44-54)%Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage 30% less Movement Speed First Hit deals 50% less Damage Gains 1 Stage every (0.33-0.17) seconds while Channelling +1 to radius per Stage Lose 1 Stage every 0.33 seconds while not Channelling (5-28) to (8-42) Added Attack Physical Damage Maximum (3-6) Stages 8% increased Area of Effect per 1 additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantApplies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds Buff grants +(25-429) to Armour (30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted Buff grants (20-29)% more Armour Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds Cursed Normal and Magic Enemies have (20-29)% less Action Speed Other effects on Cursed enemies expire 40% slower 50% less Effect of Curse against Players Cursed Rare and Unique Enemies have (10-14)% less Action Speed Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Vaal Pact Exceptional Performance Precision |
Scold's BridleScold's Bridle Mind CageQuality: +20% Energy Shield: 82Requires Level 65, 138 Int(80-100)% increased Spell Damage 15% reduced Cast Speed +(30-60) to maximum Mana Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind. A curious paradox." - Shavronne of Umbra Shackles of the WretchedShackles of the Wretched Chain GlovesQuality: +20% Armour: 16 Energy Shield: 3Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. The Screaming EagleThe Screaming Eagle Jade HatchetOne Handed Axe Quality: +20% Physical Damage: (24-30) to (48-54) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 6, 21 StrSocketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement SpeedThe eagle knows nothing but the scream and the strike. |
S04E05 | Witch | Avatar of Fire Shockwave Totem | Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Radius: 24Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life1% increased Totem Placement speed 0.5% increased Cast Speed2% of Physical Damage Converted to Cold Damage1% chance to Knock Enemies Back on hitDeals (33-362) to (65-672) Physical Damage Totem lasts 8 seconds 25% chance to Knock Enemies Back on hitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Avatar of Fire | BlackgleamBlackgleam Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. DoomfletchDoomfletch Royal BowBow Quality: +20% Physical Damage: (26.4-31.2) to (73.2-78) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65) Weapon Range: 120Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch Carcass JackCarcass Jack Varnished CoatQuality: +20% Evasion: (928-1044) Energy Shield: (180-202) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances (40-50)% increased Area of Effect (40-50)% increased Area Damage Extra gore"...The discomfort shown by the others is amusing, but none can deny that my work has made quite the splash..." - Maligaro's Journal PyrePyre Sapphire RingRequires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyedLet winter come. It will only make my fire burn brighter. WindscreamWindscream Reinforced GreavesQuality: +20% Armour: (185-218)Requires Level 33, 60 Str(50-80)% increased Armour +(10-15)% to all Elemental Resistances 15% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional CurseThe mocking wind, a shielding spell, The haunting screams, a maddening hell. |
S04E06 | Shadow | Kinetic Blast Wander | Kinetic BlastKinetic BlastAttack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% Radius: 14Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingDeals (140-155)% of Base Attack Damage Creates 4 explosions 35% less Area Damage (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Acrobatics Phase Acrobatics |
N/A |
S04E07 | Templar | Sovyn's Block Templar | Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining Level: (1-20) Cost: 6 Mana Attack Damage: (110-150)% of base Effectiveness of Added Damage: (110-150)% Radius: 19Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times 2% reduced Damage1% increased Beam frequency 1% reduced Area of EffectDeals (110-150)% of Base Attack Damage Base duration is 3 seconds 50% of Physical Damage Converted to Lightning Damage Beams Hit Enemies every (0.4-0.32) seconds (4-6) maximum Beam Targets Chains +1 Times Beams deal 40% less Damage +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
N/A | Thousand Teeth TemuThousand Teeth Temu Vaal BucklerQuality: +20% Chance to Block: 32% Evasion: (605-660) Movement Speed: -3%Requires Level 63, 159 Dex3% increased Movement Speed(100-120)% increased Evasion Rating +(70-90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +5% Chance to Block Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies when Hit is gained as LifeCrimson burn'd the star of sadness, All was woe that seem'd but gladness. Stone of LazhwarStone of Lazhwar Lapis AmuletRequires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage (10-15)% increased Cast Speed +(30-50) to maximum ManaYou are slow, foolish and ignorant. I am not. RainbowstrideRainbowstride Conjurer BootsQuality: +20% Energy Shield: (88-102)Requires Level 53, 94 Int(4-6)% Chance to Block Spell Damage (140-180)% increased Energy Shield +(40-60) to maximum Mana +20% to all Elemental Resistances 25% increased Movement Speed"They say that you should take life's troubles in your stride. Some men have a longer stride than others." - Gaius Sentari |
S04E08 | Marauder | Burning Arrow Trap Marauder | Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow Level: (1-20) Cost: (5-8) Mana Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Projectile Speed: 3260Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage Base duration is 4 seconds 50% chance to Ignite enemies (50-88)% more Damage with Ignite 100% of Physical Damage Converted to Fire Damage If this Skill Ignites an Enemy, it also inflicts a Burning Debuff Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Trap SupportTrap SupportSupport, Trap Icon: T Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
Avatar of Fire Point Blank Resolute Technique Iron Reflexes Unwavering Stance |
Carcass JackCarcass Jack Varnished CoatQuality: +20% Evasion: (928-1044) Energy Shield: (180-202) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances (40-50)% increased Area of Effect (40-50)% increased Area Damage Extra gore"...The discomfort shown by the others is amusing, but none can deny that my work has made quite the splash..." - Maligaro's Journal Chin SolChin Sol Assassin BowBow Quality: +20% Physical Damage: (96-114) to (284.8-338.2) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. |
S04E09 | Ranger | Elemental Cleave Evasion Ranger | CleaveCleaveAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (125-170)% of base Effectiveness of Added Damage: (125-170)% Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Acrobatics Phase Acrobatics |
DreamfeatherDreamfeather Eternal SwordOne Handed Sword Quality: +20% Physical Damage: (85.2-109.2) to (159.6-177.6) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 11Requires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion RatingShe dances a dance beneath the shade, The twilight shroud her only blade, Who now hears her feathersteps flowing? Beneath the stars, the moondrops glowing. Queen of the ForestQueen of the Forest Destiny LeatherQuality: +20% Evasion: (1923-2163) Movement Speed: -3%Requires Level 59, 160 Dex(200-240)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% -(50-40) Physical Damage taken from Hits by AnimalsShedding away her regal past, she forged a new destiny. Sacrificing the ephemeral joys of man, she embraced the eternal grasp of nature. Seizing her one true wish, she found peace at last. Alpha's HowlAlpha's Howl Sinner TricorneQuality: +20% Evasion: (738-811)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 8% reduced Mana ReservedNature respects the strong And paints the snow red With the blood of the weak Atziri's StepAtziri's Step Slink BootsQuality: +20% Evasion: 738Requires Level 69, 120 Dex180% increased Evasion Rating +(55-75) to maximum Life 30% increased Movement Speed (14-16)% chance to Dodge Spell Hits"Those who dance are considered insane by those who cannot hear the music." - Atziri, Queen of the Vaal |
Season 5[]
Episode | Class | Title | Main Skills | Main Passives | Main Items |
---|---|---|---|---|---|
S05E01 | Witch | StrangeCloud's Sustainable Perpetual Auto-caster | Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors Maximum (5-7) Summoned Skeletons Base duration is 20 seconds Minions gain 50% more Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Lightning Ailments 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Ethereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds Deals (7-633) to (10-949) Physical Damage Fires 9 additional Projectiles Maximum 40 Lingering Blades can be left in the ground at a time Leaves a Lingering Blade in the ground for every 3 Projectiles fired Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. FireballFireballProjectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed 3% increased Area of Effect3% increased Effect of non-Damaging Ailments on Enemies -2% more Damage with Ignite0.25% chance to Debilitate Enemies for 1 second on HitDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold Level: (1-20) Cost: (7-20) Mana Soul Gain Prevention: 0 sec Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80% Projectile Speed: 844 Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds Deals (11-383) to (16-572) Cold Damage Can have up to 10 Chilling Areas Deals (16.7-1391.2) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Ice SpearIce SpearSpell, Projectile, Cold Level: (1-20) Cost: (8-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 80% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage Second form has 600% increased Critical Strike Chance Second form has 300% more Projectile Speed Second form has +(30-49)% to Critical Strike Multiplier Fires an additional ProjectilePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Ice NovaIce NovaSpell, AoE, Cold, Nova Level: (1-20) Cost: (8-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Radius: 30Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage Can expand from up to 2 Frostbolt Projectiles Adds (3-79) to (4-116) Cold Damage against Chilled Enemies 20% less Area of Effect when Cast on Frostbolt +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Radius: 26 / 14Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Shock Duration on enemiesRing has 2% chance to Shock Ring Shocks as if dealing 5% more Damage1% increased Lightning DamageDeals (34-371) to (102-1114) Lightning Damage 20% chance to Shock enemies (20-39)% increased Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 45% Radius: 12Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% increased Area of Effect1% reduced Area of Effect Final Burst Deals 2% more DamageDeals (21-207) to (32-311) Physical Damage Causes 4 Bursts 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Knocks Enemies Back on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Soul Gain Prevention: 0 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 325% more Damage with Hits and Ailments First Impact has 100% more Area of Effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Chaos Inoculation Ghost Reaver Zealot's Oath |
To DustTo Dust Cobalt Jewel(20-10)% reduced Skeleton Duration Minions deal (8-12)% increased Damage (7-10)% increased Skeleton Attack Speed (7-10)% increased Skeleton Cast Speed (3-5)% increased Skeleton Movement SpeedIn the end, time comes for all of us. It just comes for some much sooner.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. Fragile BloomFragile Bloom Crimson JewelLimited to: 1Maximum 10 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth Lose all Fragile Regrowth when Hit Gain 1 Fragile Regrowth each secondThe first green shoots of Spring are the most resilient, and the most vulnerable.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Maligaro's RestraintMaligaro's Restraint Chain BeltRequires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked"Our genius will pave the way forward. May all who are worthy be improved!" - Inquisitor Maligaro VoidbringerVoidbringer Conjurer GlovesQuality: +20% Energy Shield: (105-129)Requires Level 55, 79 Int+1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on KillAbsolute corruption empowers absolutely. Heartbound LoopHeartbound Loop Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. |
S05E02 | Marauder | Iva's Vaal Ground Slam Build | Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Attack Speed: 90% of base Attack Damage: (190-300)% of base Effectiveness of Added Damage: (190-300)%Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies 0.5% increased Area of EffectDeals (250-400)% of Base Attack Damage 200% increased Stun Duration on enemies Deals up to (40-49)% more Damage to closer targets Stuns Enemies Can't be Evaded +(0-9) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
N/A | Chill of CorruptionChill of Corruption Viridian JewelLimited to: 150% chance to gain an additional Vaal Soul per Enemy Shattered CorruptedEven a millennium later, Atziri's presence casts a shroud over Wraeclast.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Sacrificial HarvestSacrificial Harvest Viridian JewelLimited to: 1(20-30)% chance to gain an additional Vaal Soul on Kill CorruptedThe Vaal used human sacrifice to power their empire. They, too, eventually sought means to make their machines run more efficiently.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Vaal SentencingVaal Sentencing Cobalt Jewel(80-120)% increased Vaal Skill Critical Strike Chance CorruptedIn their final days, every crime was punishable by death. Atziri's empire ran on blood, but the blood was running dry.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Maligaro's VirtuosityMaligaro's Virtuosity Deerskin GlovesQuality: +20% Evasion: (127-142)Requires Level 21, 33 Dex+(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60-80)% increased Evasion Rating Your Critical Strike Multiplier is 300%Maligaro operated effortlessly, with great speed and terrible consequences. AbyssusAbyssus Ezomyte BurgonetQuality: +20% Armour: (761-830)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage takenWhen you have slain all of your enemies, what is left to fear? Hegemony's EraHegemony's Era Judgement StaffWarstaff Quality: +20% Physical Damage: (249.6-261.6) to (355.2-373.2) Critical Strike Chance: (7.15%-7.80%) Attacks per Second: (1.46-1.51) Weapon Range: 13Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff Adds (135-145) to (160-175) Physical Damage (12-16)% increased Attack Speed (10-20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity, a strong arm, And a tenacious sense of justice. |
S05E03 | Templar | Kaepora's Triple Freezing Pulse Totem Build | Freezing PulseFreezing PulseSpell, Projectile, Cold Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage Projectiles Pierce all Targets Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Spell Totem SupportSpell Totem SupportSupport, Spell, Totem Icon: T Level: (1-20) Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill Totem lasts 8 seconds Supported Skills deal (28-24)% less Damage Spells Cast by Totem have 40% less Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
Ancestral Bond Zealot's Oath Whispers of Doom |
Soul MantleSoul Mantle Spidersilk RobeQuality: +20% Energy Shield: (211-230) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield 50% increased Totem Life +1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die, with 80% more EffectThe greatest mistakes cause suffering long after they have been made Asenath's Gentle TouchAsenath's Gentle Touch Silk GlovesQuality: +20% Energy Shield: 20Requires Level 25, 39 Int+(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical DamageCool the head and cool the blade. |
S05E04 | Scion | Dariidar's Blink/Mirror Arrow Summoner | Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Eldritch Battery Mind over Matter Zealot's Oath Elemental Equilibrium |
Lioneye's GlareLioneye's Glare Imperial BowBow Quality: +20% Physical Damage: (70.2-94.4) to (264.6-324.5) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.74) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot"See without doubt, slay without hesitation." - Marceus Lioneye of Sarn Conqueror's EfficiencyConqueror's Efficiency Crimson JewelLimited to: 13% reduced Mana Cost of Skills 4% increased Skill Effect Duration 2% reduced Mana ReservedThe stone may yet bleed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
S05E05 | Duelist | Asta's "Lioneye's Archery" Build! | Tornado ShotTornado ShotAttack, Projectile, Bow Level: (1-20) Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage Fires 3 secondary ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Iron Reflexes Unwavering Stance Resolute Technique Iron Grip |
Lioneye's FallLioneye's Fall Viridian JewelRadius: MediumMelee and Melee Weapon Type modifiers in Radius are Transformed to Bow ModifiersThe shield crab does not leave his shell unless it is forced to, and even then, it knows to keep its distance.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Conqueror's EfficiencyConqueror's Efficiency Crimson JewelLimited to: 13% reduced Mana Cost of Skills 4% increased Skill Effect Duration 2% reduced Mana ReservedThe stone may yet bleed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. DrillneckDrillneck Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life Adds (10-14) to (19-24) Physical Damage to Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?" - Kiravi, Vaal Archer |
Season 6[]
Episode | Class | Ascendancy | Title | Main Skills | Main Passives | Main Items |
---|---|---|---|---|---|---|
S06E01 | Ranger | Deadeye | Insobyr's Volley Fire Barrage Deadeye | BarrageBarrageAttack, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (47-55)% of Base Attack Damage Fires 4 additional Projectiles Fires Projectiles sequentiallyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Acrobatics Phase Acrobatics |
Volley FireVolley Fire Viridian JewelLimited to: 1 Radius: Medium(7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacksLioneye's men stood at the walls, eyeing the savages that walked the beach below. With a single word, a thousand bodies, and ten thousand arrows, would litter the sands.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Cospri's WillCospri's Will Assassin's GarbQuality: +20% Evasion: (1768-2063)Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating +(17-29)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies 60% chance to Poison on Hit against Cursed EnemiesCurse their vile Council, They cast me aside as if I am some bastard child. If they only knew the power I possess. DrillneckDrillneck Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life Adds (10-14) to (19-24) Physical Damage to Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?" - Kiravi, Vaal Archer Voltaxic RiftVoltaxic Rift Spine BowBow Quality: +20% Physical Damage: 31.2-93.6 Elemental Damage: 1 to (275-325) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61) Weapon Range: 120Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%The eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. |
S06E02 | Witch | Elementalist | Hitma47's BurningWarp Elementalist | Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel Level: (1-20) Cost: (9-26) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60% Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration 3% increased Damage0.5% less DurationDeals (1-37) to (19-707) Lightning Damage (30-49)% reduced Duration Can queue up to 50 uses +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. FlameblastFlameblastSpell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages 1% less Cast Speed+0.5 to radius 0.5% less Area of Effect per StageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage 50% chance to Ignite enemies +3 to Radius for each Stage 10 maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Elemental Overload Avatar of Fire |
SingularitySingularity Platinum SceptreSceptre Quality: +20% Physical Damage: 61.2-91.2 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (60-80)% increased Damage with Hits and Ailments against Hindered EnemiesIn time, all becomes nothing. We just expedite the process. Call of the BrotherhoodCall of the Brotherhood Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen EnemiesForged by three brothers so that they may recognize each other across any distance of time or travel. WyrmsignWyrmsign Wyrmscale GauntletsQuality: +20% Armour: (211-246) Evasion: (211-246)Requires Level 49, 38 Str, 38 DexSocketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage endsThose who witness the shimmering scales of the wyrm know only fear for the rest of their lives. Fortunately, the rest of their lives can be measured in seconds. |
S06E03 | Scion | Ascendant | djnat's The Mistress of Agony | Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second Regenerate 0.5% of Debuff Damage as Life Base duration is 3.8 seconds Deals (9-433) to (14-649) Chaos Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ContagionContagionSpell, AoE, Duration, Chaos Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Radius: 20Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Chaos Damage3% chance to Spread when affected Enemy is HitDeals (3.5-235.9) Base Chaos Damage per second Base duration is 5 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. WitherWitherSpell, AoE, Duration, Chaos, Channelling Level: (1-20) Cost: (3-9) Mana Cast Time: 0.28 secRequires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationHindered Enemies deal 0.2% reduced Chaos Damage5% chance to apply an additional Withered Debuff if you Cast this Spell yourself(30-36)% reduced Movement Speed 6% increased Chaos Damage taken Base duration is 0.5 seconds Withered lasts 2 seconds (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Occultist (Ascendant passive) Deadeye (Ascendant passive) Path of the Ranger |
Breath of the CouncilBreath of the Council Carnal SceptreSceptre Quality: +20% Physical Damage: (155.8-176.3) to (361-408.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect DurationBreathe deep, and give yourself over to eternity. Heretic's VeilHeretic's Veil Deicide MaskQuality: +20% Evasion: (399-436) Energy Shield: (178-218)Requires Level 67, 73 Dex, 88 Int+3 to Level of Socketed Curse Gems Socketed Gems are Supported by Level 22 Blasphemy Socketed Curse Gems have 12% reduced Mana Reservation (90-110)% increased Evasion and Energy Shield +(40-50) to maximum Energy ShieldBranded a heretic for your beliefs, You stand alone against many. May the truth that fuels their anger, Carry your blade into their hearts. Cospri's WillCospri's Will Assassin's GarbQuality: +20% Evasion: (1768-2063)Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating +(17-29)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies 60% chance to Poison on Hit against Cursed EnemiesCurse their vile Council, They cast me aside as if I am some bastard child. If they only knew the power I possess. Winds of ChangeWinds of Change Ancient GauntletsQuality: +20% Armour: 184Requires Level 47, 68 Str+(30-60) to maximum Life 30% increased Projectile Speed (10-5)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile DamageIzaro was slow to see the treachery growing in his own court and powerless to stop it once he had; a captain sailing his own ship into rocks. Atziri's StepAtziri's Step Slink BootsQuality: +20% Evasion: 738Requires Level 69, 120 Dex180% increased Evasion Rating +(55-75) to maximum Life 30% increased Movement Speed (14-16)% chance to Dodge Spell Hits"Those who dance are considered insane by those who cannot hear the music." - Atziri, Queen of the Vaal |
S06E05 | Ranger | Deadeye | c9q9md's 10 Siege Ballista Build | Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow Level: (1-20) Cost: (6-11) Mana Attack Speed: 50% of base Projectile Speed: 3260Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile DamageFires 0.1 additional Projectiles 1% reduced Attack Speed1% increased Projectile Speed1% chance to Impale Enemies on HitDeals (100-145)% of Base Attack Damage Totem lasts 8 seconds +(2-3) to maximum number of Summoned Totems Arrows Pierce (6-9) additional TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Ancestral Bond | Iron CommanderIron Commander Death BowBow Quality: +20% Physical Damage: (33.6-38.4) to (82.8-92.4) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: (1.37-1.44) Weapon Range: 120Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy. Devoto's DevotionDevoto's Devotion Nightmare BascinetQuality: +20% Armour: (437-518) Evasion: (629-745)Requires Level 67, 62 Str, 85 Dex+(50-65) to Dexterity 10% reduced Global Physical Damage 16% increased Attack Speed (150-200)% increased Armour and Evasion +(15-25)% to Chaos Resistance 20% increased Movement Speed Mercury FootprintsSwift as thought are the actions of Man when borne on wings of divine providence. AstramentisAstramentis Onyx AmuletRequires Level 20+(10-16) to all Attributes+(80-100) to all Attributes -4 Physical Damage taken from Attack HitsMindless rage will shake the world, Cunning lies will bend it. Reckless haste will break the world, And into darkness send it. BriskwrapBriskwrap Strapped LeatherQuality: +20% Evasion: (261-333) Movement Speed: -3%Requires Level 9, 32 Dex10% increased Attack Speed +(120-180) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed (20-25)% increased Mana Recovery from Flasks 15% increased Dexterity"I carry neither food nor drink. I rely on the charity of my fellow wayfarers. Dead men are generous men." - Taruk of the Wildmen DrillneckDrillneck Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life Adds (10-14) to (19-24) Physical Damage to Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?" - Kiravi, Vaal Archer Fluid MotionFluid Motion Viridian JewelRadius: Large+(16-24) to Dexterity Strength from Passives in Radius is Transformed to DexterityEven the strongest of steel can be made to bend.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Emperor's CunningEmperor's Cunning Viridian JewelLimited to: 120% increased Global Accuracy Rating 3% increased Character Size (4-6)% increased DexterityThe greatest victories happen before the battle has begun.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Emperor's MasteryEmperor's Mastery Prismatic JewelLimited to: 14% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased AttributesLearn as much as you can, and surround yourself with people who know the rest.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. BrawnBrawn Crimson Jewel(4-6)% increased Dexterity (4-6)% increased Strength (15-10)% reduced Intelligence"Take your time, make all your plans. Then tell me which plan pulls my axe from your ribs." - Barkhul, the ButcherPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. |
S06E06 | Marauder | Chieftain | The_x_ile's Cast on Ignite | Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. Combustion SupportCombustion SupportFire, Support Icon: i Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageIgnites from Supported Skills deal Damage 0.25% fasterIgnites from Supported Skills deal Damage 0.5% slower Supported Skills deal 1% increased Fire DamageSupported Skills have 25% chance to Ignite Supported Skills deal (10-19)% more Fire Damage Enemies Ignited by Supported Skills have -10% to Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
Resolute Technique | Eye of InnocenceEye of Innocence Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze' and no eye met His. So He called down the cleansing flames and let black smoke sweep the Sinners away." - Book of Innocence Razor of the Seventh SunRazor of the Seventh Sun Midnight BladeOne Handed Sword Quality: +20% Physical Damage: (150-174) to (292.8-322.8) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited EnemiesQuickly cooled the steel, but never could it forget the heat of the forge. X2 |
S06E07 | Shadow | Assassin | maddognils' The Freezerator | LacerateLacerateAttack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Soul Gain Prevention: 0 sec Attack Speed: 60% of base Radius: 38Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Physical Damage1% increased Bleeding DurationDeals (100-122.83)% of Base Attack Damage (50-88)% more Damage with Bleeding while in Blood Stance 25% chance to cause Bleeding while in Blood Stance (5-75) to (8-113) Added Attack Physical Damage 50% increased angle while in Sand Stance +(0-9) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Chaos Inoculation Ghost Reaver Vaal Pact |
Cospri's MaliceCospri's Malice Jewelled FoilOne Handed Sword Quality: +20% Elemental Damage: (80-100) to (160-200) Critical Strike Chance: 5.50% Attacks per Second: (1.73-1.82) Weapon Range: 14Requires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed +257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled EnemiesBreathe deep, my child. Let the frigid air engulf your soul. Embrace the eternal cold, And it will embrace you back. X2 |
S06E08 | Marauder | Chieftain | russellhentz's Ranged Attack Totem Tactical Nuke | Tornado ShotTornado ShotAttack, Projectile, Bow Level: (1-20) Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage Fires 3 secondary ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. BarrageBarrageAttack, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (47-55)% of Base Attack Damage Fires 4 additional Projectiles Fires Projectiles sequentiallyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Tukohama, War's Herald Ancestral Bond Elemental Equilibrium Resolute Technique |
Eye of InnocenceEye of Innocence Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze' and no eye met His. So He called down the cleansing flames and let black smoke sweep the Sinners away." - Book of Innocence Rain of SplintersRain of Splinters Crimson JewelLimited to: 1(50-30)% reduced Totem Damage Totems fire 2 additional Projectiles"If one is an annoyance then a hundred is a threat." - Ancient Karui ProverbPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
Season 7[]
Episode | Class | Ascendancy | Title | Main Skills | Main Passives | Main Items |
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SO7EO1 | Witch | Necromancer | KTMetis' Seven-Aura Necromancer | Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors Maximum (5-7) Summoned Skeletons Base duration is 20 seconds Minions gain 50% more Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Eldritch Battery Zealot's Oath Mind Over Matter |
Dead ReckoningDead Reckoning Cobalt JewelLimited to: 1 Radius: MediumMinions have +(7-10)% to all Elemental Resistances With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton MagesA mage from the coast rode up on a broken nag, legs burnt to his bones. Before he collapsed, he uttered: "I watched the world we know end yesterday."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. x2 To DustTo Dust Cobalt Jewel(20-10)% reduced Skeleton Duration Minions deal (8-12)% increased Damage (7-10)% increased Skeleton Attack Speed (7-10)% increased Skeleton Cast Speed (3-5)% increased Skeleton Movement SpeedIn the end, time comes for all of us. It just comes for some much sooner.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. x5 Queen's DecreeQueen's Decree Ornate SwordTwo Hand Sword Quality: +20% Physical Damage: 36-60 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13Requires Level 27, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept. Victario's InfluenceVictario's Influence Lacquered GarbQuality: +20% Evasion: (686-772) Energy Shield: (134-151) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int+1 to Level of Socketed Aura Gems Socketed Gems are Supported by Level 30 Generosity Socketed Gems have 30% reduced Mana Reservation (120-150)% increased Evasion and Energy Shield (20-40)% increased Area of Effect of Aura Skills (10-15)% increased effect of Non-Curse Auras from your Skills"Every life is a story. If you're not writing your own, you'd better know who's writing it for you!" - Victario, the People's Poet |
SO7EO2 | Marauder | Berserker | Zazoumar's Doryani's fist "Thunderpunch" | Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5.00% Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (16-190) to (24-284) Base Off Hand Physical Damage 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Radius: 26 / 14Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Shock Duration on enemiesRing has 2% chance to Shock Ring Shocks as if dealing 5% more Damage1% increased Lightning DamageDeals (34-371) to (102-1114) Lightning Damage 20% chance to Shock enemies (20-39)% increased Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Elemental Overload Vaal Pact |
Doryani's FistDoryani's Fist Vaal GauntletsQuality: +20% Armour: 278 Energy Shield: (96-120)Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill +(80-100) to maximum Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Attacks Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed +(200-250) Energy Shield gained on Killing a Shocked Enemy 30% increased Effect of Lightning AilmentsDoryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones. LycosidaeLycosidae Rawhide Tower ShieldQuality: +20% Chance to Block: (29%-31%) Armour: (207-255) Movement Speed: -3%Requires Level 11, 33 Str+(10-20) to maximum Life+(120-160) to Armour +(30-40) to maximum Life Your hits can't be Evaded +(3-5)% Chance to Block Adds 250 to 300 Cold Damage to CounterattacksA true predator does not chase; It waits. Carcass JackCarcass Jack Varnished CoatQuality: +20% Evasion: (928-1044) Energy Shield: (180-202) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances (40-50)% increased Area of Effect (40-50)% increased Area Damage Extra gore"...The discomfort shown by the others is amusing, but none can deny that my work has made quite the splash..." - Maligaro's Journal |
SO7EO3 | Shadow | Saboteur | Baldersh's Chin Sol Trapnel Shot | Galvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow Level: (1-20) Cost: (6-10) Mana Soul Gain Prevention: 0 sec Attack Damage: (80-99)% of base Effectiveness of Added Damage: (80-99)% Projectile Speed: 3260Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile Speed1% reduced Enemy Stun ThresholdCone Area occurs 4% farther forwardDeals (80-99)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Fires 2 additional Arrows (1-9) to (5-179) Added Lightning Damage Increases and Reductions to Arrow Speed also apply to this Skill's Area of Effect +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Point Blank Acrobatics Eldritch Battery |
Chin SolChin Sol Assassin BowBow Quality: +20% Physical Damage: (96-114) to (284.8-338.2) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. DeerstalkerDeerstalker Deerskin BootsQuality: +20% Evasion: (207-236)Requires Level 22, 42 DexSocketed Gems are Supported by Level 11 Trap (160-200)% increased Evasion Rating +(35-45) to maximum Life 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a TrapAnticipation, preparation, exhilaration, celebration. BlackgleamBlackgleam Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. TinkerskinTinkerskin Sadist GarbQuality: +20% Evasion: (1110-1238) Energy Shield: (228-255) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. Collateral DamageCollateral Damage Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Global Physical Damage With at least 40 Dexterity in Radius, Galvanic Arrow deals 50% increased Area Damage With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of EffectMalachai ran roughshod over every ethical boundary in pursuit of creating the ideal gemling. For him, there was no doubt that the end would justify the means.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. x2 |
SO7EO4 | Witch | Necromancer | Xiaotiyao's Dark Pact Necromancer | Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos, Nova Level: (1-20) Cost: (7-13) Mana Cast Time: 0.50 sec Critical Strike Chance: 5.00%Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectSacrifices 0.05% of Skeleton's Life to deal that much Chaos DamageMinions recover 0.1% of Life on HitSacrifices 6% of Skeleton's Life to deal that much Chaos Damage Deals (24-241) to (36-362) Chaos Damage Chains +2 Times Uses your Life if no Skeletons in range (0-76)% more Damage with Hits and Ailments if using your LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. WitherWitherSpell, AoE, Duration, Chaos, Channelling Level: (1-20) Cost: (3-9) Mana Cast Time: 0.28 secRequires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationHindered Enemies deal 0.2% reduced Chaos Damage5% chance to apply an additional Withered Debuff if you Cast this Spell yourself(30-36)% reduced Movement Speed 6% increased Chaos Damage taken Base duration is 0.5 seconds Withered lasts 2 seconds (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Ancestral Bond | Soul MantleSoul Mantle Spidersilk RobeQuality: +20% Energy Shield: (211-230) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield 50% increased Totem Life +1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die, with 80% more EffectThe greatest mistakes cause suffering long after they have been made Self-FlagellationSelf-Flagellation Viridian JewelLimited to: 1(10-20)% increased Damage per Curse on you An additional Curse can be applied to you CorruptedBeg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. KikazaruKikazaru Topaz RingRequires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 40% reduced Effect of Curses on you Regenerate 1 Life per second per LevelHear no evil. x2 The ScourgeThe Scourge Terror ClawClaw Quality: +20% Physical Damage: (63.6-81.6) to (205.2-235.2) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 11Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit RecentlyWith increasing mastery over death comes an increasing desire for it. |
SO7EO5 | Scion | Ascendant | Ihmoen's Storm Burst Assassin Raider | Storm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 25%Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect0.5% increased Skill Effect Duration2% increased Area of Effect while Channelling 2% reduced Explosion Area of EffectBase duration is 1.2 seconds Deals (6-114) to (8-171) Physical Damage Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration 50% of Physical Damage Converted to Lightning Damage Orbs jump every 0.4 seconds +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Assassin (Ascendant passive) Raider (Ascendant passive) Path of the Shadow Mind Over Matter |
Mind of the CouncilMind of the Council Harlequin MaskQuality: +20% Evasion: (549-596) Energy Shield: (161-193)Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack SkillYou think we do not know. We know all that you think. Berek's GripBerek's Grip Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed Choir of the StormChoir of the Storm Lapis AmuletRequires Level 69+(20-30) to IntelligenceTrigger Level 20 Lightning Bolt when you deal a Critical Strike 50% increased Lightning Damage (10-20)% increased maximum Mana Critical Strike Chance is increased by Lightning ResistanceBut the fool did not bow. The fool stood and questioned. And the fool was unwritten. |
SO7EO6 | Templar | Inquisitor | Dongaldo's Frostbreath Ice Crash Inquisitor | Ice CrashIce CrashAttack, AoE, Cold, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (230-280)% of base Effectiveness of Added Damage: (230-280)% Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% chance to Freeze enemies3% increased Damage with AilmentsFirst Stage deals 2% less Damage Third Stage deals -1.5% less DamageDeals (230-280)% of Base Attack Damage 100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
N/A | FrostbreathFrostbreath Ornate MaceOne Handed Mace Quality: +20% Physical Damage: (94.8-102) to (123.6-130.8) Elemental Damage: (26-32) to (36-42) Critical Strike Chance: 5.00% Attacks per Second: (1.30-1.37) Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled EnemiesA merciful murderer swept through the streets of Sarn Robbing breath from the weak and worthless. LycosidaeLycosidae Rawhide Tower ShieldQuality: +20% Chance to Block: (29%-31%) Armour: (207-255) Movement Speed: -3%Requires Level 11, 33 Str+(10-20) to maximum Life+(120-160) to Armour +(30-40) to maximum Life Your hits can't be Evaded +(3-5)% Chance to Block Adds 250 to 300 Cold Damage to CounterattacksA true predator does not chase; It waits. Tasalio's SignTasalio's Sign Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled EnemiesA gift from Tasalio, God of Water, to the chieftain Rakiata. Kaom took Rakiata's head and hand so that his warriors' axes might rise and fall like the waves. |
Season 8[]
Episode | Class | Ascendancy | Title | Main Skills | Main Passives | Main Items |
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SO8EO1 | Shadow | Assassin | SHEPUUURD's Acid Molten Strike Assassin | Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire Level: (1-20) Cost: 6 Mana Attack Damage: (110-148)% of base Effectiveness of Added Damage: (110-148)% Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Fires 3 additional Projectiles Projectiles deal 50% less Damage Damage Over Time caused by Projectiles deals 50% less Damage +(2-6) to Melee Strike Range (2-75) to (3-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Acrobatics | WildfireWildfire Crimson JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time With at least 40 Strength in Radius, Molten Strike fires 50% less ProjectilesNews of Kaom's victory in the south spread quickly. Those in support of the coming rebellion bided their time. The rest fled like rats from a fire.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. x2 The Wasp NestThe Wasp Nest Throat StabberClaw Quality: +20% Physical Damage: (56.7-60.9) to (197.1-211.7) Critical Strike Chance: (7.56%-7.88%) Attacks per Second: (1.80-1.88) Weapon Range: 11Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 PoisonsTo discover how cruel nature can be, you need only shake the wrong branch. Fenumus' WeaveFenumus' Weave Carnal MittsQuality: +20% Evasion: (216-261) Energy Shield: (43-52)Requires Level 50, 39 Dex, 39 IntGrants Level 20 Aspect of the Spider Skill (120-170)% increased Evasion and Energy Shield +(40-50) to maximum Life (6-9)% increased Attack and Cast Speed (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the EnemyA burden shared is a burden made lighter. The First of the Night teaches us that our burdens are not just ours to bear, but ours to use against oppressors. LycosidaeLycosidae Rawhide Tower ShieldQuality: +20% Chance to Block: (29%-31%) Armour: (207-255) Movement Speed: -3%Requires Level 11, 33 Str+(10-20) to maximum Life+(120-160) to Armour +(30-40) to maximum Life Your hits can't be Evaded +(3-5)% Chance to Block Adds 250 to 300 Cold Damage to CounterattacksA true predator does not chase; It waits. |
SO8EO2 | Templar | Hierophant | Some_Day's Righteous Fire Scorching Ray Hierophant | Righteous FireRighteous FireSpell, AoE, Fire Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Scorching RayScorching RaySpell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed 2% less Skill Effect DurationDeals (11.7-439.4) Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Fire Exposure applies -25% to Fire Resistance Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Elemental Equilibrium Elemental Overload |
Doon CuebiyariDoon Cuebiyari Vaal SceptreSceptre Quality: +20% Physical Damage: 44.4-84 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off HandMy Iron heart will beat when yours is rust. I take your Strength, your power, your lust. By Iron Will alone I set my mind in motion. Through endless storms of fervent devotion. Saffell's FrameSaffell's Frame Branded Kite ShieldQuality: +20% Chance to Block: 24% Armour: 223 Energy Shield: 43 Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(15-20)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +4% to all maximum Resistances Cannot Block AttacksA swift mind solves problems before they occur. Witchfire BrewWitchfire Brew Stibnite FlaskLasts 5.00 Seconds Consumes 60 of 60 Charges on use 20% More Evasion RatingRequires Level 48Creates a Smoke Cloud on Use50% increased Charges used Grants Level 21 Despair Curse Aura during Flask Effect"Think of those that cursed us, judged us, and burned our sisters upon the pyre. Think of their names as you drink, and even their children will feel what we do to them today." -Vadinya, to her covenRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. Taste of HateTaste of Hate Sapphire FlaskLasts 5.00 Seconds Consumes 20 of 50 Charges on use +50% to Cold Resistance 20% less Cold Damage takenRequires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effectA sip will freeze your lips, A swig will chill your heart, A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
SO8EO3 | Marauder | Juggernaut | Tarpan's Dancing Duo Juggernaut | Animate GuardianAnimate GuardianSpell, Minion, Physical Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100) Minions' Attacks deal (22-56) to (34-84) additional Physical Damage (0-76)% increased Minion Maximum Life Minions deal (0-76)% increased Physical Damage with Melee AttacksPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secSummons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds Maximum 20 Summoned Raging Spirits Minions gain 15% less Added Damage Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
N/A | The Dancing DuoThe Dancing Duo Reaver SwordTwo Hand Sword Quality: +20% Physical Damage: (155-173.6) to (260-291.2) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 13Requires Level 65, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish RampageOne more partner by the hand, Let your steps entwine. Spin together, swing as one, And dance with death in trine. The Writhing JarThe Writhing Jar Hallowed Hybrid FlaskRecovers (120-168) Mana over 5.00 seconds Recovers (435-609) Life over 5.00 seconds Consumes (16-18) of 40 Charges on useRequires Level 60Instant Recovery (75-65)% reduced Amount Recovered 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit (20-10)% reduced Charges usedTo achieve godhood, they would cast off all that god has gifted us. Mortality, compassion, even the sanctity of flesh. - High Templar VollRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. x3 Grip of the CouncilGrip of the Council Arcanist GlovesQuality: +20% Energy Shield: 51Requires Level 60, 95 Int+30 to Strength +(30-50) to maximum Life +(20-40)% to Cold Resistance Minions have 10% reduced Movement Speed Minions have +40% to Cold Resistance Minions gain 20% of Physical Damage as Extra Cold DamageDeath does not remove you from our grasp. Death only brings you closer. |
SO8EO4 | Multiple builds | Multiple builds | Poetry in Motion | UnearthUnearthSpell, Projectile, AoE, Physical Level: (1-20) Cost: (4-10) Mana Cast Time: 0.30 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 90%Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed1% increased Physical DamageMaximum of 0.1 corpses allowedCorpses Spawned have 2% increased Maximum LifeDeals (15-407) to (22-611) Physical Damage Spawns corpses with Level (12-80) Maximum of 10 corpses allowed Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Volatile DeadVolatile DeadSpell, AoE, Fire Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 120%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage Consumes up to 3 corpses Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life Maximum of 60 Orbs at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. BodyswapBodyswapMovement, Spell, AoE, Fire, Travel Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage 300% more Area of Effect if Consuming a corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Immortal CallImmortal CallSpell, Duration, Guard Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed 0.1% less Elemental Damage taken per Endurance Charge removedBase duration is 1 seconds (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Mind Over Matter | The Poet's PenThe Poet's Pen Carved WandWand Quality: +20% Physical Damage: 10.8-20.4 Critical Strike Chance: 7.00% Attacks per Second: (1.62-1.68) Weapon Range: 120Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Active Skill Gems per 25 Player Levels Trigger a Socketed Spell when you Attack with this Weapon Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack SpeedIn every piece of prose, lies a tiny spark of magic. x2 LoreweaveLoreweave Elegant RingmailQuality: +20% Armour: 452 Energy Shield: (122-164) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)%When it comes to finding a use for surplus, a rich man has within himself boundless creativity. Essence WormEssence Worm Unset RingRequires Level 38Has 1 Socket+2 to Level of Socketed Aura Gems Socketed Gems Reserve No Mana 40% increased Mana Reserved"This thing is not a pet. It is a parasite that feeds on the very will of its host. Like any part of nightmare, it has found a way to make its price... acceptable." - Malachai the Soulless |
SO8EO5 | Shadow | Saboteur | CantripN's Stored Lightning Bolt | Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 170% Projectile Speed: 960Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage 0.5% increased Effect of Lightning Ailments1% increased Projectile SpeedProjectiles have 1% chance to Return to youDeals (18-466) to (54-1399) Lightning Damage Trap lasts 4 seconds Fires 8 additional Projectiles 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies Fires Projectiles in a circle (0-19)% increased Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Ball LightningBall LightningSpell, Projectile, AoE, Lightning Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 50% Projectile Speed: 400 Radius: 22Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage0.5% increased Cast SpeedProjectiles have 0.5% chance to be SuperchargedDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Eldritch Battery Acrobatics Phase Acrobatics Arrow Dancing |
ShimmeronShimmeron Tornado WandWand Quality: +20% Physical Damage: 30-90 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell Damage(30-40)% increased Spell Damage Adds (26-35) to (95-105) Lightning Damage to Spells +(6-10)% to Critical Strike Multiplier per Power Charge +0.3% Critical Strike Chance per Power Charge +2% Chance to Block Spell Damage per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike RecentlyAll at once, a calmness would encompass them, and all at once, it would be torn away, unveiling forms no sound mind could grasp. Jaws of AgonyJaws of Agony Supreme Spiked ShieldQuality: +20% Chance to Block: 24% Evasion: 290 Energy Shield: 56 Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int4% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a TrapOne wrong step triggers destruction. Agony slowly dominates the will to live. BrightbeakBrightbeak War HammerOne Handed Mace Quality: +20% Physical Damage: (22.1-25.35) to (52.7-60.45) Critical Strike Chance: 6.25% Attacks per Second: 2.10 Weapon Range: 11Requires Level 20, 71 Str10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage 45% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance"I know how to say 'faster' and 'attack' in Karui, Marak and Ezo." - Voll of Thebrus TinkerskinTinkerskin Sadist GarbQuality: +20% Evasion: (1110-1238) Energy Shield: (228-255) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. |
SO8EO6 | Ranger | Deadeye | c9q9md's Friends with Benefits | Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Elemental Equilibrium | SunblastSunblast Cloth BeltRequires Level 37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage 20% increased Mana Regeneration Rate +(20-30)% to Fire Resistance 80% reduced Trap Duration 25% increased Light RadiusThe sun's fury, trapped in pillars of blazing light, Explodes from its cage. Cheap ConstructionCheap Construction Viridian Jewel10% reduced Trap Duration Can have up to 1 additional Trap placed at a timeWhy waste the good stuff on something that's going to blow up?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. x11 |
Season 9[]
Episode | Class | Ascendancy | Title | Main Skills | Main Passives | Main Items |
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S9EO1 | Shadow | Saboteur | KittenCatNoodle's Trapped Lightning | Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 180%Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:1Superior1.5% increased Duration of Lightning AilmentsBase duration is 4 seconds Deals (38-924) to (64-1539) Lightning Damage 100% chance to Shock enemies Chains +(5-9) Times 100% increased Effect of Lightning Ailments 100% increased Duration of Lightning Ailments 15% more Damage for each remaining Chain Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Shock enemies1% less Skill Effect Duration 3% increased Cooldown Recovery Rate0.5% chance to Hinder Enemies on Hit, with 30% reduced Movement SpeedTrap lasts 4 seconds Base duration is 3.5 seconds Deals (12-166) to (36-497) Lightning Damage (100-138)% increased Critical Strike Chance against Shocked Enemies Strikes every (0.55-0.36) seconds Strikes 3 AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Acrobatics Mind over Matter |
Essence WormEssence Worm Unset RingRequires Level 38Has 1 Socket+2 to Level of Socketed Aura Gems Socketed Gems Reserve No Mana 40% increased Mana Reserved"This thing is not a pet. It is a parasite that feeds on the very will of its host. Like any part of nightmare, it has found a way to make its price... acceptable." - Malachai the Soulless Atziri's PromiseAtziri's Promise Amethyst FlaskLasts 4.50 Seconds Consumes 35 of 65 Charges on use +35% to Chaos ResistanceRequires Level 682% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect"Death needs not your understanding. It needs only your loyalty." - Atziri, Queen of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
S9EO2 | Witch | Necromancer | DreamScythe's Explosive Embrace | Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors Maximum (5-7) Summoned Skeletons Base duration is 20 seconds Minions gain 50% more Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life Minions deal 1% increased Damage1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery RateMaximum 1 Summoned Golem Golems Grant (15-20)% increased Damage (30-68)% increased Minion Maximum Life (0-10)% increased Character SizePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Minion Instability | Earendel's EmbraceEarendel's Embrace Grinning FetishSceptre Quality: +20% Physical Damage: 28.8-43.2 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 11Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of FireThere the weary multitude of man-kind shall turn in their masses into the wide fire, where the destroying flame embraces the living, some will go up, some down, filled with misery. Alberon's WarpathAlberon's Warpath Soldier BootsQuality: +20% Armour: (321-369) Energy Shield: 20Requires Level 49, 47 Str, 47 IntAdds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +(9-12)% to Chaos Resistance 20% increased Movement Speed +1 to maximum number of Skeletons (15-18)% increased StrengthAlberon walked among the accursed, and they welcomed him. The Anima StoneThe Anima Stone Prismatic JewelLimited to: 1+1 to maximum number of Golems +1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or EquippedAll revere the earth they walk, For it wields strength beyond compare, Holds knowledge more than thought, Stands long after all else falls.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. |
S9EO3 | Marauder | Juggernaut | SHEPUUURD's Weapon Swapping SpelliCopter | Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
N/A | Essence of Insanity weapons x4 Heartbound LoopHeartbound Loop Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. x2 The Brass DomeThe Brass Dome Gladiator PlateQuality: +20% Armour: (5313-5682) Movement Speed: -5%Requires Level 65, 177 Str30% reduced Chance to Block Attack and Spell Damage (600-650)% increased Armour 10% reduced Movement Speed 50% increased Shock Duration on you Take no Extra Damage from Critical StrikesThe turtle's shell one day becomes its tomb. |
S9EO4 | Marauder | Juggernaut | Vesuvius079's Rocket Man | Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantApplies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds Buff grants +(25-429) to Armour (30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted Buff grants (20-29)% more Armour Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. IncinerateIncinerateSpell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage Final wave deals -10% more Damage with Hits Final wave deals -10% more Damage with IgniteDeals (3-140) to (5-210) Fire Damage 8 maximum stages Final wave deals 500% more Damage with Ignite Final wave deals 500% more Damage with Hits 25% more Damage with Hits and Ailments for each stage +(4-5) to radius per stage, up to +(15-19) 100% increased angle per stage, up to 300% Final wave always IgnitesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
Elemental Overload Pain Attunement |
Abberath's HoovesAbberath's Hooves Goathide BootsQuality: +20% Evasion: 50Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped +(20-30) to Strength 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning HoofprintsThe goat king knew not of war, of the lands and laws he trampled. The goat king knew only joy at turning life into ash. Eye of InnocenceEye of Innocence Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze' and no eye met His. So He called down the cleansing flames and let black smoke sweep the Sinners away." - Book of Innocence Razor of the Seventh SunRazor of the Seventh Sun Midnight BladeOne Handed Sword Quality: +20% Physical Damage: (150-174) to (292.8-322.8) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited EnemiesQuickly cooled the steel, but never could it forget the heat of the forge. The Rat CageThe Rat Cage Sharkskin TunicQuality: +20% Evasion: (1229-1341) Movement Speed: -3%Requires Level 56, 152 Dex(100-120)% increased Evasion Rating +(160-200) to maximum Life -50% to Fire Resistance 15% increased Movement Speed 20% increased Fire Damage taken 10% of Fire Damage from Hits taken as Physical DamageThe truth lies inside every man, if you dig around. Many a confession was found in the bowels of Axiom. Soul CatcherSoul Catcher Quartz FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use Phasing 6% chance to Dodge Attack Hits 6% chance to Dodge Spell HitsRequires Level 27Cannot gain Mana during effect Vaal Skills have (80-120)% increased Critical Strike Chance during effect Vaal Skills deal (80-120)% increased Damage during effect Vaal Skills used during effect have (40-20)% reduced Soul Gain Prevention DurationFreedom is for the privileged, even in death. This item can be transformed on the Altar of Sacrifice along with Vial of the GhostRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. Mokou's EmbraceMokou's Embrace Ruby RingRequires Level 16+(20-30)% to Fire Resistance(15-25)% increased Fire Damage +(25-40)% to Cold Resistance (5-10)% chance to Ignite 20% increased Attack Speed while Ignited 20% increased Cast Speed while Ignited +25% chance to be IgnitedFire makes the perfect blossom in the endless night. Shackles of the WretchedShackles of the Wretched Chain GlovesQuality: +20% Armour: 16 Energy Shield: 3Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. |
SO9EO5 | Shadow | Trickster | Hollyphantom's Flicker Strike Supreme | Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-168)% of base Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Chaos Inoculation Ghost Reaver Vaal Pact |
The Golden RuleThe Golden Rule Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. The Red TrailThe Red Trail Titan GreavesQuality: +20% Armour: (433-482)Requires Level 68, 120 Str(60-80)% increased Armour +(60-70) to maximum Life 25% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore FootprintsWe leave a trail, that we may know where never we will return. Apep's SupremacyApep's Supremacy Vaal Spirit ShieldQuality: +20% Chance to Block: 24% Energy Shield: (219-243) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. |
S9EO6 | Ranger | Pathfinder | DreamScythe's Worm Commander | Animate GuardianAnimate GuardianSpell, Minion, Physical Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100) Minions' Attacks deal (22-56) to (34-84) additional Physical Damage (0-76)% increased Minion Maximum Life Minions deal (0-76)% increased Physical Damage with Melee AttacksPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Elemental Equilibrium Necromantic Aegis |
Chains of CommandChains of Command Saintly ChainmailQuality: +20% Armour: (1082-1243) Energy Shield: (245-282) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. The Writhing JarThe Writhing Jar Hallowed Hybrid FlaskRecovers (120-168) Mana over 5.00 seconds Recovers (435-609) Life over 5.00 seconds Consumes (16-18) of 40 Charges on useRequires Level 60Instant Recovery (75-65)% reduced Amount Recovered 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit (20-10)% reduced Charges usedTo achieve godhood, they would cast off all that god has gifted us. Mortality, compassion, even the sanctity of flesh. - High Templar VollRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. x3/4 Victario's CharityVictario's Charity Laminated Kite ShieldQuality: +20% Chance to Block: 24% Armour: 135 Energy Shield: 26 Movement Speed: -3%Requires Level 50, 64 Str, 64 Int+8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on HitA man's life is the greatest gift he can give. |