The map consists of two separate outdoor areas connected through two dungeons. This means that the map can be fully explored by first exploring one outdoor area, then going through one of the dungeons, then exploring the second outdoor area, and finally exploring the second dungeon. The dungeon with palisades and a heap of split wood at the entrance also leads to the boss arena.
Lua error: Error: invalid field alias "maps.area_id"; aliases cannot contain dots or quotes..Lua error: Error: invalid field alias "items.drop_text"; aliases cannot contain dots or quotes..
Unique versions
Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Other versions
Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes..
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.