Burning ground is a detrimental ground effect that deals burning damage (fire damage over time). This effect is not the same as applying the ignite status effect. The amount of damage per second inflicted by burning ground depends on its source.
Based on extracted data, low tier map mod deal 800 fire damage per second, while it is 1200 in mid tier and 1600 in top tier. These value are base damage and does not take into account for other scaling effect such as Atlas awakening objective completion when in map, or the player character's fire resistance.
Note that the lower tier burning ground mod for Delve area has been disabled.
Sources[]
- Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of EffectTrap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
2% more Burning DamageDeals (7-479) to (11-718) Fire Damage
Deals (18.9-1262.7) Base Fire Damage per second
Base duration is 4 seconds
(0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Burning Shrines
- Areas with the 'of Flames' suffix
- Monster skill, for example:
- Hellions, which burst into flames upon death
Skill gems[]
Skill gem | ||||
---|---|---|---|---|
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies 1% less Area of EffectTrap lasts 4 seconds Base duration is 1.75 seconds Deals (11-644) to (17-966) Fire Damage Deals (32.5-1832.8) Base Fire Damage per second (4-201) to (5-302) added Fire Damage against Burning Enemies Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-8) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies 2% more Burning DamageDeals (7-479) to (11-718) Fire Damage Deals (18.9-1262.7) Base Fire Damage per second Base duration is 4 seconds (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 |
Unique items[]
Item | Stats | |||
---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Replica SiegebreakerReplica Siegebreaker Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(15-25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks"Recommend extreme caution on any prototypes that can lead to a chain reaction of deaths. Lab Twelve has been lost to the flames." - Lead Researcher Ksaret | 44 | +(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(15-25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks | ||
Redblade TramplersRedblade Tramplers Ancient GreavesQuality: +20% Armour: (407-483)Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +(50-70) to maximum Life +(20-30)% to Fire Resistance 25% increased Movement Speed Unaffected by Burning GroundOur home was swallowed beneath the great mountain for our complacency. Now we must prove our value to the Molten One by sating his hunger for life. | 46 | Adds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +(50-70) to maximum Life +(20-30)% to Fire Resistance 25% increased Movement Speed Unaffected by Burning Ground | ||
Garukhan's FlightGarukhan's Flight Stealth BootsQuality: +20% Evasion: (968-1100)Requires Level 62, 117 Dex+(30-40) to Dexterity (320-380)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 DexterityThe higher you soar, the further you must fall. | 62 | +(30-40) to Dexterity (320-380)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 Dexterity | ||
Steppan EardSteppan Eard Sorcerer BootsQuality: +20% Energy Shield: (117-158)Requires Level 67, 123 Int+(20-30) to maximum Energy Shield (50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground Unaffected by Desecrated GroundTo fight an enemy on their lands is a tactical mistake. Make those lands your own, and the mistake becomes theirs. | 67 | +(20-30) to maximum Energy Shield (50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground Unaffected by Desecrated Ground |
In addition, the legacy item Pitch DarknessPitch Darkness
Viridian JewelRadius: Medium(10-15)% increased Fire Damage
With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy
With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an EnemyWith a fire burning brash in his golden eye,
Marceus fired his arrow into the pitch-dark sky,
And seared the hope of surprise,
From Kaom's skulking horde.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can also change the behaviour of a Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
Level: (1-20)
Cost: (5-8) Mana
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Projectile Speed: 3260Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., making the skill to drop burning ground under some condition.
Related modifiers[]
Item mods[]
The following non-unique mods are spawnable on items:
Name | Stats | Spawn Weighting | |
---|---|---|---|
The Shaper's | 68 | Unaffected by Burning Ground | boots_shaper 800 default 0 |
Warlord's | 68 | Unaffected by Burning Ground | boots_adjudicator 500 default 0 |
In addition, Essence of HysteriaEssence of HysteriaStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Cast Level 20 Fire Burst on Hit
Gloves: Socketed Gems deal 175 to 225 additional Fire Damage
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
Body Armour: 25% increased Area of Effect
Helmet: Socketed deal 30% more Damage while on Low Life
Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently
Quiver: Gain 15% of Physical Damage as Extra Fire Damage
Amulet: 150% increased Recovery per second from Life Leech
Ring: Gain 10% of Physical Damage as Extra Fire Damage
Belt: Damage Penetrates 5% Elemental Resistances during any Flask EffectRight click this item then left click a normal or rare item to apply it.
Shift click to unstack. can add the following mod to Boots:
- Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 1 second
Synthesis implicit[]
These Synthesis implicit are able to find in pre-synthesised item or added via Harvest mechanics:
Name | Stats | |
---|---|---|
SynthesisImplicitUnaffectedByBurningGround1 | 65 | Unaffected by Burning Ground |
Enchantments[]
Name | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|
Enchantment Fire Trap Burning Ground Duration 1 | Merciless Labyrinth | 30% increased Fire Trap Burning Ground Duration | helmet 100 default 0 |
Enchantment Fire Trap Burning Ground Duration 2 | Eternal Labyrinth | 45% increased Fire Trap Burning Ground Duration | helmet 100 default 0 |
Map mods[]
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Flames | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area +4% Monster pack size Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | low_tier_map 250 default 0 |
of Flames | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area +4% Monster pack size Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | mid_tier_map 250 default 0 |
of Flames | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area +4% Monster pack size Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | top_tier_map 250 default 0 |
The magnitude of the burning damage varies depending on the map tier:
Name | tag | Damage per 10 seconds |
---|---|---|
of Flames | low_tier_map | 8,000 |
of Flames | mid_tier_map | 12,000 |
of Flames | top_tier_map | 16,000 |
Legacy map mods[]
The following map mods can only be find in legacy map item in permanent leagues:
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
of Flames | Suffix | 1 | 11% increased Quantity of Items found in this Area Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | secret_area 0 old_map 0 default 0 |
of Flames | Suffix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | low_tier_map 0 default 0 |
of Flames | Suffix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | mid_tier_map 0 default 0 |
of Flames | Suffix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | top_tier_map 0 default 0 |
The magnitude of the burning damage varies depending on the map tier and which legacy mods:
Name | tag | Damage per minute |
---|---|---|
of Flames | low_tier_map | 15,000 |
of Flames | mid_tier_map | 17,000 |
of Flames | top_tier_map | 19,000 |
Name | tag | Damage per 10 seconds |
---|---|---|
of Flames | old_map | 15,000 |
Delve area mods[]
Name | Stats | Spawn Weighting | |
---|---|---|---|
MapBurningGroundDelve | 1 | (5-10)% increased Quantity of Items found in this Area (3-6)% increased Rarity of Items found in this Area +(3-6)% Monster pack size Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 0 |
MapBurningGroundDelve2 | 52 | (5-10)% increased Quantity of Items found in this Area (3-6)% increased Rarity of Items found in this Area +(3-6)% Monster pack size Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapBurningGroundDelve3 | 173 | (5-10)% increased Quantity of Items found in this Area (3-6)% increased Rarity of Items found in this Area +(3-6)% Monster pack size Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
Synthesis area mods[]
Synthesis map mods can only appear in Synthesis unique maps such as CortexCortex
Relic Chambers MapMap Level: 83
Map Tier: 9
Item Quantity: +100%
Monster Pack Size: +25%100% increased Experience gain
Monster Level: 83
Map has (3-5) additional random Modifiers
Map has (2-4) additional Synthesis Global ModifiersThough my life is gone, my purpose is not.
My will remains, emboldened and empowered by the righteousness of my cause.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Name | Stats | Spawn Weighting | |
---|---|---|---|
MapBurningGroundSynthesis | 50 | Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
MapBurningGroundSynthesis2 | 68 | Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapBurningGroundSynthesis3 | 79 | Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
Heist area mods[]
Heist area mods can only appear in Heist and Grand Heist:
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Flames | 46 | Area has patches of Burning Ground 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | default 250 |
of Flames | 68 | Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
of Flames | 73 | Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
of Flames | 78 | Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
Trivia[]
There are two status icons for the ground effect, both under the folder /SkillIcons in the game file: groundfire.dds and holygroundfire.dds. The latter is a more gold yellowish color to match the color of the ground effect that was inflicted by some monsters.
Version history[]
Version | Changes |
---|---|
3.11.0 |
|
3.10.0 |
|
3.1.3 |
|
3.1.0 |
|
2.1.0 |
|
0.10.7b |
|
0.9.9 |
|