Call of Steel

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Name Call of Steel
Icon Call of Steel skill icon.png
Effectiveness
of Added
Damage
130%
Calls impale debuffs from enemies, alive or dead, in a large
area around you to gain steel shards. Deals reflected damage
in a smaller area around each such enemy based on the
impales removed from them. Continues to grant shards over
time until you reach maximum or spend them.
Grants 4 Steel Shards every 0.5 seconds
Reflects Physical Damage around each Enemy equal to the Damage
of removed Impales multiplied by the number of Hits they have left
Grants 1 Steel Shard for each Impale removed

Call of Steel is a skill granted by Splitting SteelSplitting SteelAttack, Projectile, AoE, Physical
Cost: (5-8) Mana
Cast Time: 1.00 sec
Consume a Steel Shard to fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe. Steel Shards are gained with the Call of Steel Skill.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Impale Effect0.5% chance to inflict an additional Impale when this Skill inflicts Impale0.5% increased Area of Effect
1% increased Projectile Speed
-2% chance to Impale Enemies on Hit
2% increased Damage
Deals (100-168.4)% of Base Attack Damage
Projectiles Split towards (2-4) targets
Consumes up to 1 Steel Shard
60% chance to Impale Enemies on Hit
(2-75) to (3-113) Added Attack Physical Damage
Projectiles which have Split deal 35% less Damage
50% less Area of Effect after Splitting
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
If you have no Steel Shards, Projectile counts as already having Split
Projectiles can Split without hitting a target
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Splitting Steel skill icon.png
, Shattering SteelShattering SteelAttack, Projectile, AoE, Physical
Cost: (7-9) Mana
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Requires Level 12Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Impale Effect0.5% increased Area of Effect
1% increased Projectile Speed
Fires an additional Projectile1.5% increased Projectile Speed
Deals (100-127.4)% of Base Attack Damage
Base duration is 5 seconds
40% chance to Impale Enemies on Hit
Fires 2 additional Projectiles
Projectiles deal up to 100% more Damage with Hits and Ailments per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther
(8-113) to (12-169) Added Attack Physical Damage
Consumes up to 2 Steel Shards
Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6
Each Steel Ward grants +4% Chance to Block Projectile Attack Damage
If you have no Steel Shards, only Fires 1 Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shattering Steel skill icon.png
, and Lancing SteelLancing SteelAttack, Projectile, Physical
Cost: (8-10) Mana
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (63%-85%)
Requires Level 28Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Impale EffectClusters have 1.5% increased Projectile targeting rangeProjectiles deal up to 2% increased Damage with Hits and Ailments at the start of their movement, lowering this bonus as they travel farther0.5% chance to Impale Enemies on HitDeals (63-85)% of Base Attack Damage
Fires 3 additional Projectiles
20% chance to Impale Enemies on Hit
(20-113) to (30-169) Added Attack Physical Damage
Consumes up to 4 Steel Shards
Fires 50% more Projectiles per Steel Shard consumed
Hits after the first on each Enemy deal 60% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lancing Steel skill icon.png
. Using the skill generates Steel Shards that are consumed to empower those skills. It also pulls Steel Shards out of each nearby impaled enemies and corpses, dealing reflected physical damage equal to the total stored impale damage in an area of effect around them.

Mechanics

  • The skill calls shards from any impaled enemy regardless of source. They do not have to be impaled with the skill that grants Call of Steel.

Unique items

The following unique items are related to Call of Steel:

ItemBase ItemLvl.Stats
Lord of SteelLord of Steel
Viridian Jewel
Limited to: 110% chance to Impale Enemies on Hit with Attacks
Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect
Call of Steel causes (40-50)% increased Reflected Damage
Each blow of the hammer shapes the ingot,
each strike stretching and sharpening;
The sabre's tip reaching out, grasping for life.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Viridian Jewel110% chance to Impale Enemies on Hit with Attacks
Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect
Call of Steel causes (40-50)% increased Reflected Damage
Lord of SteelLord of Steel
Viridian Jewel
Limited to: 15% increased Impale Effect
Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect
Call of Steel has (80-100)% increased Use Speed
Her apprentice spends hours working the steel,
and the end result is melted for scrap.
Each one made better than the last.
Each one made more quickly.
She knows the path well.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Viridian Jewel15% increased Impale Effect
Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect
Call of Steel has (80-100)% increased Use Speed
Lord of SteelLord of Steel
Viridian Jewel
Limited to: 1Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction
Call of Steel has (80-100)% increased Use Speed
Call of Steel causes (40-50)% increased Reflected Damage
Quenched, the blade hardens, becomes brittle.
The edge will not last forever,
But when it breaks, its service will continue.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Viridian Jewel1Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction
Call of Steel has (80-100)% increased Use Speed
Call of Steel causes (40-50)% increased Reflected Damage
SteelwormSteelworm
Broadhead Arrow Quiver
Requires Level 52Adds 6 to 12 Physical Damage to Bow AttacksGrants Call of Steel
(30–60)% increased Evasion Rating and Armour
Deal no Non-Physical Damage
Attacks that Fire Projectiles Consume up to 1 additional Steel Shard
Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards
The dance of metal and flesh never ends.
Broadhead Arrow Quiver52Adds 6 to 12 Physical Damage to Bow AttacksGrants Call of Steel
(30–60)% increased Evasion Rating and Armour
Deal no Non-Physical Damage
Attacks that Fire Projectiles Consume up to 1 additional Steel Shard
Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards

Version history

Version Changes
3.12.0
  • Introduced to the game.