(fixing inventory icons) |
Neokowloon (talk | contribs) No edit summary |
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+ | {{Base item |
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− | {{Item |
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− | | |
+ | |rarity_id = normal |
− | |name = Canyon Map |
+ | |name = Canyon Map |
− | | |
+ | |class_id = Map |
− | |size_x = 1 |
+ | |size_x = 1 |
− | |size_y = 1 |
+ | |size_y = 1 |
− | |drop_level = 73 |
+ | |drop_level = 73 |
− | | |
+ | |drop_rarities_ids = normal, magic, rare, unique |
− | |tags = mountain |
+ | |tags = mountain, not_for_sale, old_map, map, default |
− | |metadata_id = Metadata/Items/Maps/MapTier8_2 |
+ | |metadata_id = Metadata/Items/Maps/MapTier8_2 |
− | |help_text = Travel to this Map by using it in the |
+ | |help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
− | |purchase_cost_normal1_name = Chaos Orb |
+ | |purchase_cost_normal1_name = Chaos Orb |
− | |purchase_cost_normal1_amount = 4 |
+ | |purchase_cost_normal1_amount = 4 |
− | |purchase_cost_magic1_name = Chaos Orb |
+ | |purchase_cost_magic1_name = Chaos Orb |
− | |purchase_cost_magic1_amount = 5 |
+ | |purchase_cost_magic1_amount = 5 |
− | |purchase_cost_rare1_name = Chaos Orb |
+ | |purchase_cost_rare1_name = Chaos Orb |
− | |purchase_cost_rare1_amount = 6 |
+ | |purchase_cost_rare1_amount = 6 |
− | |purchase_cost_unique1_name = Chaos Orb |
+ | |purchase_cost_unique1_name = Chaos Orb |
− | |purchase_cost_unique1_amount = 10 |
+ | |purchase_cost_unique1_amount = 10 |
− | |map_tier = 8 |
+ | |map_tier = 8 |
− | |map_guild_character = 6 |
+ | |map_guild_character = 6 |
− | |map_area_id = MapTier8_2 |
+ | |map_area_id = MapTier8_2 |
− | | |
+ | |map_series = Original |
− | | |
+ | |map_area_level = 73 |
− | | |
+ | |inventory_icon = Canyon Map (Original) |
+ | |drop_enabled = False |
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+ | |release_version = 0.9.11 |
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+ | |removal_version = 2.0.0 |
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}} |
}} |
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+ | |||
+ | {{OtherMapVersions}} |
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+ | {{#lst:Canyon Map|version history}} |
Latest revision as of 14:52, 9 December 2020
Canyon MapMap Level: 73
Map Tier: 8
Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Area level: 73
DROP DISABLEDVendor Prices
Vendor Offer
1x Scroll FragmentMetadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier8_2
Map Tier: 8
Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Area level: 73
DROP DISABLEDVendor Prices
Normal | 4x Chaos Orb |
Magic | 5x Chaos Orb |
Rare | 6x Chaos Orb |
Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier8_2
Id | MapTier8_2 |
---|---|
Act | 11 |
Area level | 73 |
Bosses | Stonebeak, Battle Fowl Gnar, Eater of Carrion |
Area type tags | mountain |
Tags | map, area_with_water, einharmaps |
Other versions
- Canyon MapCanyon MapMap Level: 72
Map Tier: 5
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Canyon MapCanyon MapMap Level: 82
Map Tier: 15
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Canyon MapCanyon MapMap Level: 79
Map Tier: 12
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Canyon MapCanyon MapMap Level: 76
Map Tier: 9
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Canyon MapCanyon MapMap Level: 71
Map Tier: 4
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Canyon MapCanyon MapMap Level: 70
Map Tier: 3
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Canyon MapCanyon MapMap Level: 79
Map Tier: 12
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Canyon MapCanyon MapMap Level: 74
Map Tier: 7
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Canyon MapCanyon MapMap Level: 72
Map Tier: 5
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Canyon MapCanyon MapMap Level: 71
Map Tier: 4
Guild Character: jTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas. - Canyon MapCanyon MapMap Level: 73
Map Tier: 6
Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds. - Shaped Canyon MapShaped Canyon MapMap Level: 78
Map Tier: 11
Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds. - Canyon MapCanyon MapMap Level: 75
Map Tier: 8
Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in The Awakening.
Version history[ | ]
Version | Changes |
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3.5.0 |
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3.1.0 |
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2.4.0 |
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0.9.11 |
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