Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

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Path of Exile Wiki
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Other versions

  • Canyon MapCanyon MapMap Level: 72
    Map Tier: 5
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Canyon MapCanyon MapMap Level: 82
    Map Tier: 15
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Canyon MapCanyon MapMap Level: 79
    Map Tier: 12
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Canyon MapCanyon MapMap Level: 76
    Map Tier: 9
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Canyon MapCanyon MapMap Level: 71
    Map Tier: 4
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Canyon MapCanyon MapMap Level: 70
    Map Tier: 3
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Ritual.
  • Canyon MapCanyon MapMap Level: 79
    Map Tier: 12
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Heist.
  • Canyon MapCanyon MapMap Level: 74
    Map Tier: 7
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Harvest.
  • Canyon MapCanyon MapMap Level: 72
    Map Tier: 5
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Canyon MapCanyon MapMap Level: 71
    Map Tier: 4
    Guild Character: j
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Canyon MapCanyon MapMap Level: 73
    Map Tier: 6
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Canyon MapShaped Canyon MapMap Level: 78
    Map Tier: 11
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Canyon MapCanyon MapMap Level: 75
    Map Tier: 8
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
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