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===Conquerors of the Atlas expansion===
 
===Conquerors of the Atlas expansion===
 
In the [[Epilogue]] questline of the [[Conquerors of the Atlas]] expansion, [[Officer Kirac]] and the player visits the Vault of Venarius in [[the Haunted Reliquary]], which contained another [[map device]] needed to reopen the way into the Atlas.
 
In the [[Epilogue]] questline of the [[Conquerors of the Atlas]] expansion, [[Officer Kirac]] and the player visits the Vault of Venarius in [[the Haunted Reliquary]], which contained another [[map device]] needed to reopen the way into the Atlas.
  +
  +
=== Scourge League ===
  +
According to [[The Last to Die]], the only version of Wraeclast she's been to that had survived the Scourge was a world dominated by "the shade of High Templar Venarius." She doesn't seem to believe that going there to ask for help would be a good idea.
   
 
==Dialogue==
 
==Dialogue==

Revision as of 20:01, 22 October 2021

Cavas
Forgotten Spirit
Cavas Forgotten Spirit
Areas: The Coast, Memory Nexus
Functions: Granted access to memories
Quests:

Cavas was a major ally NPC in the Synthesis league. Currently, there is no way to encounter him, except as a non-targetable hostile boss encounter in synthesis unique maps. His true identity is High Templar Venarius.

Items found from this monster

ItemLvl.
Bottled FaithBottled Faith
Sulphur Flask
Lasts 5.00 Seconds
Consumes 40 of 60 Charges on use
40% increased Damage
Requires Level 35Creates Consecrated Ground on Use(20-40)% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect
A tourniquet for the soul, squeezing ethereal into physical.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
35
NebulisNebulis
Void Sceptre
Sceptre
Quality: +20%
Physical Damage: 60-91.2
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Cold Resistance above 75%
(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them.
68
Offering to the SerpentOffering to the Serpent
Legion Gloves
Quality: +20%
Armour: (278-329)
Energy Shield: (54-64)
Requires Level 57, 44 Str, 44 Int+(15-25) to all Attributes
(150-200)% increased Armour and Energy Shield
50% reduced Maximum Recovery per Life Leech
(6-10)% increased Attack and Cast Speed
(15-25)% increased Damage while Leeching
Life Leech effects are not removed at Full Life
"You covet the strength of your peers, mortal?
Perhaps it can be yours, if you are willing to make an offering of their blood..."
- Vaal Myth of the Third Snake
57
Garb of the EphemeralGarb of the Ephemeral
Savant's Robe
Quality: +20%
Energy Shield: 130
Movement Speed: -3%
Requires Level 56, 600 Str, 752 Int(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below base value
Nearby Enemies cannot deal Critical Strikes
Exceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.
56
Garb of the EphemeralGarb of the Ephemeral
Savant's Robe
Quality: +20%
Energy Shield: (327-381)
Movement Speed: -3%
Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below base value
Nearby Enemies cannot deal Critical Strikes
Exceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.
56
Offering to the SerpentOffering to the Serpent
Legion Gloves
Quality: +20%
Armour: (278-329)
Energy Shield: (54-64)
Requires Level 57, 44 Str, 44 Int<One to three random Synthesis implicit modifiers>+(15-25) to all Attributes
(150-200)% increased Armour and Energy Shield
50% reduced Maximum Recovery per Life Leech
(6-10)% increased Attack and Cast Speed
(15-25)% increased Damage while Leeching
Life Leech effects are not removed at Full Life
"You covet the strength of your peers, mortal?
Perhaps it can be yours, if you are willing to make an offering of their blood..."
- Vaal Myth of the Third Snake
57
NebulisNebulis
Void Sceptre
Sceptre
Quality: +20%
Physical Damage: 60-91.2
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int<One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Cold Resistance above 75%
(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them.
68

Above table only listed the loot from finishing CortexCortex
Relic Chambers Map
Map Level: 83
Map Tier: 9
Item Quantity: +100%
Monster Pack Size: +25%
100% increased Experience gain
Monster Level: 83
Map has (3-5) additional random Modifiers
Map has (2-4) additional Synthesis Global Modifiers
Though my life is gone, my purpose is not.
My will remains, emboldened and empowered by the righteousness of my cause.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
, Replica CortexReplica Cortex
Relic Chambers Map
Map Level: 84
Map Tier: 9
Item Quantity: +100%
Monster Pack Size: +25%
200% increased Experience gain
Monster Level: 84
Map has (6-8) additional random Modifiers
Map has (4-6) additional Synthesis Global Modifiers
"Did nobody think to report that we had acquired some sort of free-floating
Memory? Cease testing and lock this away immediately!"
- Administrator Qotra
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
and Maven's Invitation: The Feared bosses encounter. In Cortex and Replica Cortex, the unique is a guaranteed drop, but in the invitation fight it is not.

Lore

Synthesis league

High Templar Venarius was the previous High Templar of Oriath, preceding High Templar Dominus. Scattered memory fragments give piece of his past: even as a child, he knew how corrupt the Templars were and secretly despised them, yet joined their ranks so that he could seize as much power for himself. When the Templars discovered a strange device in an expedition in Wraeclast, Venarius tasked Chief Archon Valdo Caesarius to research the object. Valdo mentioned little of his findings on the device, and once Venarius discovered he had been withholding its secrets, he tortured and publicly shamed him to force him to reveal its secrets, and it wasn't until Venarius threatened to kill his daughter where Valdo agreed.

Venarius and his Templars was led to a portal into a dream world, and into the Elder's prison. The Elder asks Venarius to pull the sword sealing his body in exchange for power. Venarius agreed to the deal, and pulled the sword out of the Elder's chest, releasing it into the Atlas once again. It was assumed Venarius was wiped out by the Elder shortly after, but in truth he survived. In the Synthesis league, he is but a wandering spirit with no memory of his past.

Conquerors of the Atlas expansion

In the Epilogue questline of the Conquerors of the Atlas expansion, Officer Kirac and the player visits the Vault of Venarius in the Haunted Reliquary, which contained another map device needed to reopen the way into the Atlas.

Scourge League

According to The Last to Die, the only version of Wraeclast she's been to that had survived the Scourge was a world dominated by "the shade of High Templar Venarius." She doesn't seem to believe that going there to ask for help would be a good idea.

Dialogue

Introduction

An Exile...? Please, you must help me.

I-... I don't know where I am or how I got here. I don't remember my name... I don't-... I don't remember anything. I suppose for now you can call me... Cavas...

Memory Fragments

Even shattered as I am, I know that memories floating around like this is not... normal. I believe something terrible has happened to me.

What if other men fall victim? What if mothers forget their children? What if... what if the children are left alone and scared to fend for themselves in a world of nightmare... Exile, can you fathom the horror?

Cavas' Past

I remember nothing at all, save the flash of the sun on my mortal skin in a dream. I was a living man. I know I was. Ask me again when we have retrieved further memories, and I shall hopefully have more to tell you.


I was... a good man! I fought for God. I remember saying so. That symbol... the Descry... it stirs my half-remembered blood to think of it. I wanted to do good things. Important things. Can you imagine finding the truth of oneself on the wrong side of morality? I have thought long on this fearful notion... but now I know, exile, and that relieves me. I am no longer afraid to recover more of my memories.


I'm certain now that I was a Templar. Yes, I remember watching their mighty parades through Oriath Square as a child, and I can still feel that sense of satisfaction the day I truly donned the mantle. All of the pain and sacrifice was worth it, to do good, to protect mankind... to protect the children...


I was a Templar, yes, but now I remember that I secretly despised them. I understood that they were a diseased organization prone to brutal oppression. Friend, was I exiled as well? I cannot imagine my resentment would have gone over well with my superiors. Maybe I kept my thoughts to myself and lived a life of quiet desperation, but I feel like I was the kind of man to act.

So what did I do?

Memory Bridges

Exile, there is something about all this that I cannot fathom. The memories I somewhat understand. A man's thoughts, a woman's remembrance, a child's sorrow - these things come from the living, or the once-living. They are real. But the ancient bridges that you cross between memories? Those were already out there. They came from no man, woman, or child of our land.

I suspect those pathways are not made of the iron we think we see. To dwell on their origins or true nature could send one over the brink, I suspect!

The Synthesiser

These are memories, yes, but they are also real in a sense. We feel pain within them. We find real material objects within them. Yet some of these objects are not quite right. It is as though they are stuck, half-remembered.

There's a device in the Nexus that seems attuned to such objects. It seems to draw upon their properties to create something new. Its creator must have been seeking something very important in his or her past... I wonder if they ever found it.

Plot

Retrieving Cavas memory

Somewhere during map tier 5 one cavas memory fragment leads to The Templar Laboratory but in the past. There are three men there and following dialogue happens.

Cavas: "I recognise these men! That's High Templar Venarius with his guards. The other man is Valdo Caeserius. A man of science. They are building something together. Something important."

Venarius attacks Cavas and somewhere in the middle of following dialogues, enemies start to appear and attack the exile.

Cavas: "That can't be right. Venarius was - is - a - good man. He would not lash out like that. No he must have been provoked."

Cavas: "Valdo is shoulting at him, you see? Threatening him. The High Templar has no choice!"

Cavas: "Oh, dear! What just happened? Was that... because of me?

Zana appears

Zana: "Apologies for the intrusion, Exile, but when we found my father's memory fragment, I thought we could explore it with Cavas' help... Now I know what a mistake that would have been. Cavas has altered this memory and he has likely been altering many others..

Cavas: "That's ridiculous. I'm innocent. All the memories we've seen clearly prove that."

Zana: "Of course they do. You've made sure of that. You're no stranger to rewriting history... High Templar"

Cavas: "No"

Zana: "Yes"

Venarius: "Was I... Am I...? I am the High Templar... Venarius? It's starting to make sense now. I sought power to wield against the evil..."

Zana: "Stop! Can't you see what you're doing?"

Venarius: "... And I found it. Yes, this is a start. This is more than I possibly could have hoped for when I drew the blade and awoke -- yes, of course! Now I can protect Wraeclast properly."

Zana: " ... protect Wraeclast...?"

Venarius: "Demons, child. Countless. They watch us from the darkness. They claw at the thin veil that keeps our world separated from theirs. A great tide of evil that wishes only to crash down upon us and sweep our civilisation into oblivion. But I will stand against it."

Zana: "Then we're on the same side. The entity that fed on your memories is doing the same thing to my father. Help us stop it!"

Venrarius: "Oh, little one, it is you who will help me... Your memories will show what I need them to show, for the cause. Every thinking man and woman of Wraeclast will come to simply know that they must unite... under me. It is the only way to guarantee a unified defence."

Zana: "We won't let you get away!"

Version history

Version Changes
3.6.0
  • Introduced to the game.