Saintly ChainmailQuality: +20%
Armour: (1082-1243)
Energy Shield: (245-282)
Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden.Vendor Prices
Unique | 8x Chaos Orb |
14x Alchemy Shard
6x Alteration ShardMetadata
Item class: Body Armours
Chains of Command is a unique Saintly ChainmailSaintly ChainmailArmour: 401
Energy Shield: 91
Movement Speed: -5%Requires Level 70, 99 Str, 115 Int.
Mechanics[ | ]
Unlike Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-12) Mana
Cast Time: 0.60 secAnimates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds
Can use Items requiring up to Level (9-100)
Minions deal (10-48)% more Damage
Minions have (10-48)% more Attack Speed
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Maximum (5-14) Animated Weapons
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Animate Guardian's Weapon lasts a base duration of 20 seconds. It has 0.05 second cooldown, therefore if your Guardian kills multiple enemies at once, only one Guardian's Weapon spawns.
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
4 | The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point. | random body armour | Automatic |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | random influenced item | Automatic |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | random two-implicit corrupted item | Automatic |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | random item | Automatic |
1 | Singular IncubatorSingular IncubatorAdds an incubated Unique item to an equippable item Item drops after killing # monstersUnique ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | random item | Automatic |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Gallery[ | ]
Version history[ | ]
Version | Changes |
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3.10.0 |
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3.4.3f |
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3.4.0 |
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3.2.2b |
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