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Clasped MittsEvasion: 57
Energy Shield: 11
Requires Level 31, 25 Dex, 25 Int
Clasped Mitts inventory icon.png
Acquisition
Area level: 31
Vendor Prices
Normal1x Orb of Transmutation
Magic1x Orb of Alteration
Rare1x Chaos Orb
Unique5x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Gloves
Metadata ID: Metadata/Items/Armours/Gloves/GlovesDexInt3

Clasped Mitts are a glove base type.

Unique versions

ItemLvl.
Shadows and DustShadows and Dust
Clasped Mitts
Quality: +20%
Evasion: (125-142)
Energy Shield: (24-27)
Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
What is fear but a snuffed torch
and death in the wind?
31
Aukuna's WillAukuna's Will
Clasped Mitts
Quality: +20%
Evasion: (125-153)
Energy Shield: (24-29)
Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity
(5-7)% increased Cast Speed
(100-150)% increased Evasion and Energy Shield
Raised Zombies have (80-100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
The Black Sekhema's trial had only just begun.
31

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
random life armourAutomatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic

Version history

Version Changes
3.0.0
  • Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  • All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • (Not documented in patch note) Clasped Mitts now has 11 Energy Shield (down from 15) and 57 Evasion rating (up from 49)
Unknown
  • Introduced to the game. (The item existed at least since open beta / version 0.10.0)
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