Cold damage is one of the five damage types and is one of the three types which count as elemental damage.
Hitting an enemy with cold damage can inflict chill. Critical strikes with cold damage can inflict freeze.
Cold damage is mitigated by cold resistance and reduction to cold damage taken. Skills which deal or affect cold damage have the Cold Gem tag. Some effects convert other types of damage into cold.
Skill gems[ | ]
A list of gems with the gem tag: Cold
Attack skill gems[ | ]
Skill gem | ||||
---|---|---|---|---|
Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic Level: (1-20) Cost: (7-11) Mana Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage (18-392) to (33-729) Added Cold Damage (4-77) to (67-1465) Added Lightning Damage (30-49)% chance to Freeze, Shock and Ignite 10% more Damage per Elemental Ailment on the Enemy 80% more Area Radius against Enemies affected by an Ailment of the chosen Element Only Deals Damage of the chosen Element Deals no Damage of other Damage Types +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage 1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Duration of Cold AilmentsDeals (100-175)% of Base Attack Damage Fires (4-7) additional Projectiles +(18-21) to Melee Strike Range 60% of Physical Damage Converted to Cold Damage (2-75) to (3-113) Added Cold Damage (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage (2-75) to (3-113) Added Cold Damage Chills Enemies as though dealing (100-195)% more Damage (0-19)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: 6 Mana Attack Damage: (160-185)% of base Effectiveness of Added Damage: (160-185)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Beams Chain (4-7) Times Fires 2 additional Projectiles Projectiles Pierce all Targets (0-19)% increased Area of Effect +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold Level: (1-20) Cost: 5 Mana Attack Damage: (165-215)% of base Effectiveness of Added Damage: (165-215)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage 25% chance to Freeze enemies 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments +(2-4) to Melee Strike Range Every third successive strike Freezes enemies as though dealing (200-390)% more Damage Adds (2-75) to (3-113) Cold Damage against Chilled EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Ice CrashIce CrashAttack, AoE, Cold, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (230-280)% of base Effectiveness of Added Damage: (230-280)% Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% chance to Freeze enemies3% increased Damage with AilmentsFirst Stage deals 2% less Damage Third Stage deals -1.5% less DamageDeals (230-280)% of Base Attack Damage 100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Vaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Strike, Duration, AoE, Cold Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Attack Damage: (155-200)% of base Effectiveness of Added Damage: (155-200)%Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2% increased Duration of Cold AilmentsDeals (155-200)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage 25% chance to Freeze enemies 35% increased Duration of Cold Ailments Base duration is (3.4-4.35) seconds Adds (2-75) to (3-113) Cold Damage against Chilled Enemies (10-29)% increased Effect of Cold Ailments Freezes enemies as though dealing (200-390)% more Damage +(2-4) to Melee Strike Range Can't be Evaded Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 |
Spell skill gems[ | ]
Skill gem | ||||
---|---|---|---|---|
Arctic ArmourArctic ArmourSpell, Duration, Cold Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% chance to Freeze Enemies for 350 ms when Hit0.05% less Physical Damage taken from Hits 0.05% less Fire Damage taken from HitsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30% (8-13)% less Physical Damage taken from Hits (8-12)% less Fire Damage taken from Hits Base duration is (2.5-4.4) seconds Buff grants Immunity to FreezePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
HatredHatredAura, Spell, AoE, Cold Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.5% increased Chill and Freeze DurationYou and nearby Allies have 0.5% increased Movement Speed while on Chilled GroundYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage You and nearby allies deal (14-18)% more Cold Damage +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
Herald of IceHerald of IceSpell, AoE, Cold, Herald Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Effectiveness of Added Damage: 80%Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Cold Damage0.5% increased Area of EffectBuff grants 0.5% chance to FreezeAdds (4-38) to (5-56) Cold Damage to Spells Adds (4-38) to (5-56) Cold Damage to Attacks Deals (18-308) to (26-462) Cold Damage Damage cannot be ReflectedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Ice TrapIce TrapTrap, Spell, AoE, Cold Level: (1-20) Cost: (13-22) Mana Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 200%Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectPenetrates 0.25% Cold ResistanceFreezes enemies as though dealing 5% more DamageTrap lasts 4 seconds Deals (88-898) to (133-1347) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Purity of IcePurity of IceAura, Spell, AoE, Cold Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to avoid being FrozenYour and nearby Allies' Damage Penetrates 0.05% Cold ResistanceYou and nearby allies gain (22-41)% additional Cold Resistance +(0-19) to radius You and nearby allies gain (0-4)% additional maximum Cold ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
Summon Ice GolemSummon Ice GolemCold, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life Minions deal 1% increased Damage1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery RateMaximum 1 Summoned Golem Golems Grant (20-30)% increased Critical Strike Chance Golems Grant (20-30)% increased Accuracy (30-68)% increased Minion Maximum Life (0-10)% increased Character SizePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 34 | ||
Vaal Impurity of IceVaal Impurity of IceAura, Vaal, Spell, AoE, Duration, Cold Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantRequires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Per 1% Quality:1Superior2% increased Area of EffectYou and nearby allies gain 5% additional maximum Cold Resistance +(14-20) to radius Base duration is 3 seconds You and nearby allies are Immune to Freeze Nearby Enemies' Cold Resistance is Ignored by Hits You and nearby allies are Immune to Chill Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (0-76)% increased effect of Aura CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
Cold SnapCold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140% Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage Base duration is 5 seconds Deals (26.3-1193.2) Base Cold Damage per second 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold Level: (1-20) Cost: (7-20) Mana Soul Gain Prevention: 0 sec Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80% Projectile Speed: 844 Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds Deals (11-383) to (16-572) Cold Damage Can have up to 10 Chilling Areas Deals (16.7-1391.2) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 450% Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed 20% increased Area of Effect per charge consumed 30% less Damage with AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Freezing PulseFreezing PulseSpell, Projectile, Cold Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage Projectiles Pierce all Targets Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and reduces energy shield recharge rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cold Damage0.5% chance to Freeze enemies1% increased Area of Effect1% less Skill Effect Duration 1% increased Cooldown Recovery RateDeals (14-1336) to (21-2003) Cold Damage Base duration is 2 seconds Base secondary duration is 5 seconds Cold Exposure applies -15% to Cold Resistance 75% reduced Life Regeneration rate 75% reduced Energy Shield Regeneration rate 25% reduced Energy Shield Recharge rate +(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Frost ShieldFrost ShieldSpell, AoE, Duration, Cold Level: (1-20) Cost: (30-54) Mana Cooldown Time: 5.00 sec Can Store 1 Use(s) Cast Time: 0.50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Area of Effect0.5% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldFrost Shield Regenerates 0% of its Life per secondBase duration is 10 seconds 20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield Maximum 4 Stages Frost Shield has (190-910) maximum Life per Stage 60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield You lose (150-730) Energy Shield per second Gains 1 Stage every 0.3 seconds while you are losing Energy Shield You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in AreaPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 34 | ||
Frost WallFrost WallSpell, Duration, Cold Level: (1-20) Cost: (9-33) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.50 secCreates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration3% increased DamageFreezes enemies as though dealing 5% more DamageBase duration is (3-4.9) seconds 0.15 seconds between appearance of Wall sections Wall will be (28-56) units long Deals (8-462) to (12-693) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Per 1% Quality:1Superior2Anomalous3DivergentFreezes on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to FreezeBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE Level: (1-20) Cost: (12-22) Mana Cooldown Time: (3.00 sec-2.60 sec) Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Effect of Cold Ailments1% increased Area of Effect0% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area 2% increased Cooldown Recovery Rate for each Rare or Unique Enemy in AreaBase duration is 3 seconds (15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area (80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area Deals (9-832) to (14-1248) Cold Damage (0-38)% increased maximum travel distance +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 45% Radius: 12Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% increased Area of Effect1% reduced Area of Effect Final Burst Deals 2% more DamageDeals (21-207) to (32-311) Physical Damage Causes 4 Bursts 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Knocks Enemies Back on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Pulse Frequency0.5% increased Cast Speed0.5% increased Area of EffectBase duration is 8 seconds Deals (37-356) to (56-533) Physical Damage Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped Base secondary duration is 4 seconds Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped 100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittlePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 34 | |
Ice NovaIce NovaSpell, AoE, Cold, Nova Level: (1-20) Cost: (8-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Radius: 30Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage Can expand from up to 2 Frostbolt Projectiles Adds (3-79) to (4-116) Cold Damage against Chilled Enemies 20% less Area of Effect when Cast on Frostbolt +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Ice SpearIce SpearSpell, Projectile, Cold Level: (1-20) Cost: (8-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 80% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage Second form has 600% increased Critical Strike Chance Second form has 300% more Projectile Speed Second form has +(30-49)% to Critical Strike Multiplier Fires an additional ProjectilePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Icicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE Level: (1-20) Cost: (3-6) Mana Reservation: (3-6) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.3 seconds Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500% Fires 4 additional Projectiles Fires Projectiles in a circle Fires an additional Projectile for every 2 prior Mines in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold Level: (1-20) Cost: (7-24) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Skill Effect DurationApplies beams to the closest 0.1 EnemiesRegenerate 0% of Energy Shield per second for each affected EnemyTrap lasts 4 seconds Base duration is 3 seconds Deals (15.5-426.3) Base Cold Damage per second Regenerate (1.3-32.4) Life per second for each affected Enemy Regenerate (0.3-1.7) Mana per second for each affected Enemy Applies beams to the closest 10 Enemies Regenerate (12.7-324.4) Life per second while any Enemy is affected Regenerate (2.9-17.2) Mana per second while any Enemy is affected Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 10 | ||
Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Minion Movement SpeedMinions have 1% increased Area of EffectMinions have 0.5% increased Effect of non-Damaging Ailments on EnemiesSkitterbots grant 10% more Trap and Mine Damage Maximum 1 Summoned Skitterbot of each type Shocking Skitterbot's Aura Shocks Enemies near it Chilling Skitterbot's Aura Chills Enemies near it Minions have (0-19)% increased Shock Effect Minions have (0-19)% increased Chill Effect (0-76)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Vaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold Level: (1-20) Souls Per Use: 35 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (35-1002) to (53-1502) Cold Damage Base duration is 4 seconds Always Freezes enemies Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area Deals (29.4-1495.5) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (0-19)% increased Effect of Chill CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Vaal Ice NovaVaal Ice NovaVaal, Spell, AoE, Cold, Nova Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (11-274) to (17-428) Cold Damage Causes smaller novas up to 5 times on enemies hit 20% reduced Area of Effect each repeat CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
VortexVortexSpell, AoE, Cold, Duration, Nova Level: (1-20) Cost: (11-20) Mana Cooldown Time: 1.80 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: 0.75 sec Critical Strike Chance: 6.50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate 1% less Skill Effect Duration2% increased Damage when Cast on FrostboltDeals (38-524) to (57-787) Cold Damage Base duration is 3 seconds Deals (106.5-1456.9) Base Cold Damage per second Can explode from up to 5 Frostbolt Projectiles 20% less Area of Effect when Cast on Frostbolt Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-76)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Winter OrbWinter OrbCold, Spell, Channelling, AoE, Duration, Projectile, Orb Level: (1-20) Cost: (2-4) Mana Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 50%Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed0.5% increased Area of Effect1% increased Skill Effect Duration2% increased Projectile SpeedBase duration is 1.6 seconds Deals (30-232) to (37-291) Cold Damage Maximum 10 Stages Fires projectiles every 1.6 seconds 25% increased Duration per Stage 15% increased Projectile Frequency per Stage 100% more Projectile Frequency while Channelling Increases and Reductions to Cast Speed also apply to Projectile FrequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand Level: (1-20) Cost: (6-16) Mana Cast Time: 0.70 secRequires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Cold Damage over Time Multiplier0.5% increased Area of Effect2% increased Skill Effect Duration 2% reduced Cast SpeedCan be Attached for a total Duration of 2 seconds Your Skills can have an additional Brand Attached to an Enemy Can be Detached for a total Duration of 6 seconds Deals (12.5-164.6) Base Cold Damage per second Base Debuff Duration is 1 seconds Activates every 0.25 seconds while Attached Debuff deals 20% more Damage per Stage Maximum 20 Stages Can have an additional Brand Attached to an Enemy Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 |
Support skill gems[ | ]
Skill gem | ||||
---|---|---|---|---|
Added Cold Damage SupportAdded Cold Damage SupportCold, Support Icon: C Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% increased Attack and Cast SpeedSupported Skills have 1% of Physical Damage Converted to Cold DamageSupported Skills have (4-169) to (6-254) added Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 8 | |
Awakened Added Cold Damage SupportAwakened Added Cold Damage SupportCold, Support Icon: C Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that hits enemies.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Cold DamageSupported Skills have (187-227) to (280-341) added Cold Damage +(0-1) to Level of Supported Cold Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Awakened Cold Penetration SupportAwakened Cold Penetration SupportCold, Support Icon: V Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Cold DamageSupported Skills Penetrate (38-42)% Cold ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Cold Penetration SupportCold Penetration SupportCold, Support Icon: V Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% chance to FreezeSupported Skills have 1% increased Effect of Cold AilmentsSupported Skills Penetrate (20-34)% Cold ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Hypothermia SupportHypothermia SupportCold, Support Icon: D Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1.5% increased Chill Duration on EnemiesSupported Skills have +1% chance to Freeze Enemies which are ChilledEnemies Frozen by Supported Skills have -0.2% to Cold ResistanceSupported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled Enemies Supported Skills have +20% chance to Freeze Enemies which are Chilled Supported Skills deal (20-39)% more Cold Damage Over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Ice Bite SupportIce Bite SupportCold, Support Icon: K Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 1% increased Damage with Hits against Frozen EnemiesSupported Skills deal 0.1% increased Damage per Frenzy ChargeSupported Skills have 1% chance to gain a Frenzy Charge on Killing a Frozen EnemySupported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy Supported Skills have 15% chance to Freeze Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge Supported Skills have (8-69) to (12-103) added Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Bonechill SupportBonechill SupportCold, Support Icon: B Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that can chill enemies or create chilling areas.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Chill Duration on EnemiesSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% increased Effect of Chill on EnemiesSupported Skills have (25-44)% increased Effect of Chill on Enemies Enemies Chilled by Supported Skills have Cold Damage taken increased by Chill Effect Enemies in Chilling Areas from Supported Skills have Cold Damage taken increased by Chill Effect Supported Skills deal 5-14% more Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 38 | ||
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Duration of Elemental Ailments on EnemiesSupported Skills have 1% increased Area of EffectSupported Skills deal 1% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on EnemyElemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15) Supported Skills have 20% chance to Freeze, Shock and Ignite (0-19)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 1 | |
Cold to Fire SupportCold to Fire SupportCold, Fire, Support Icon: x Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold Damage Supported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% of Cold Damage Converted to Fire DamageSupported Skills deal 3% increased Damage with PoisonSupported Skills have 50% of Cold Damage Converted to Fire Damage Supported Skills gain (10-29)% of Cold Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 18 |
Base items[ | ]
The following base items are related to cold damage.
Item | Stats | |
---|---|---|
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Cold Damage from Hits taken as Lightning DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Lightning Damage from Hits taken as Cold DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Cold Damage from Hits taken as Fire DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Fire Damage from Hits taken as Cold DamageCorrupted |
Deep One TalismanDeep One TalismanTalisman Tier: 1(20-30)% increased Cold DamageCorruptedWe have basked in the cloying warmth of servitude. Now the First Ones harden us against the numbing chill of despair so that freedom will not slip through our trembling fingers. - The Wolven King | 1 | (20-30)% increased Cold DamageCorrupted |
Gale CrownGale CrownEvasion: 42 Energy Shield: 9Requires Level 15, 20 Dex, 20 IntAdds (3–4) to (5–6) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value | 15 | Adds (3–4) to (5–6) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
Winter CrownWinter CrownEvasion: 122 Energy Shield: 24Requires Level 45, 51 Dex, 51 IntAdds (15–20) to (28–35) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value | 45 | Adds (15–20) to (28–35) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
Blizzard CrownBlizzard CrownEvasion: 185 Energy Shield: 36Requires Level 75, 79 Dex, 79 IntAdds (75–85) to (115–128) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value | 75 | Adds (75–85) to (115–128) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
Unique items[ | ]
Flat added Cold Damage[ | ]
Unique items that add a flat amount of cold damage or grant Added Cold Damage SupportAdded Cold Damage SupportCold, Support
Icon: C
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% increased Attack and Cast SpeedSupported Skills have 1% of Physical Damage Converted to Cold DamageSupported Skills have (4-169) to (6-254) added Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. to socketed skills.
Item | Local Attack Cold Damage | Global Attack Cold Damage | Global Spell Cold Damage | Global Spell and Attack Cold Damage | Global Cold Damage | |
---|---|---|---|---|---|---|
SidhebreathSidhebreath Paua Amulet(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed Minions deal (5-9) to (11-15) additional Cold Damage (15-10)% reduced Mana Cost of Minion SkillsThe breath of life is yours to give. | 1 | N/A | N/A | N/A | N/A | N/A |
Thousand RibbonsThousand Ribbons Simple RobeQuality: +20% Evasion: (12-24) Energy Shield: (26-38) Movement Speed: -3%Requires 17 IntSocketed Gems are Supported by Level 5 Elemental Proliferation Adds 2 to 3 Fire Damage to Spells and Attacks Adds 2 to 3 Cold Damage to Spells and Attacks Adds 1 to 4 Lightning Damage to Spells and Attacks +(10-20) to Evasion Rating +(10-20) to maximum Energy Shield +6 to maximum Life +6 to maximum Mana +(5-10)% to Fire Resistance +(5-10)% to Cold Resistance +(5-10)% to Lightning ResistanceThe night of a thousand ribbons To remember the day of a thousand flames When Sarn burned And was born again | 1 | N/A | N/A | N/A | 2-3 | N/A |
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | N/A | N/A | N/A | N/A | N/A |
HrimsorrowHrimsorrow Goathide GlovesQuality: +20% Evasion: (86-98)Requires Level 9, 17 Dex+(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee AttackersOf ancient giants, none remain, Their only trace is timeless pain. | 9 | N/A | N/A | N/A | (5-7)-(13-15) | N/A |
Axiom PerpetuumAxiom Perpetuum Bronze SceptreSceptre Quality: +20% Physical Damage: 12-22.8 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for SpellsThe worst of Axiom were imprisoned by more than iron. | 10 | N/A | N/A | (2-3)-(5-6) | N/A | N/A |
Hyrri's BiteHyrri's Bite Sharktooth Arrow QuiverRequires Level 10+(3-4) Life gained for each Enemy hit by your Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed +(2-3) Life gained for each Enemy hit by your Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that. | 10 | N/A | 10-20 | N/A | N/A | N/A |
LycosidaeLycosidae Rawhide Tower ShieldQuality: +20% Chance to Block: (29%-31%) Armour: (207-255) Movement Speed: -3%Requires Level 11, 33 Str+(10-20) to maximum Life+(120-160) to Armour +(30-40) to maximum Life Your hits can't be Evaded +(3-5)% Chance to Block Adds 250 to 300 Cold Damage to CounterattacksA true predator does not chase; It waits. | 11 | N/A | N/A | N/A | N/A | N/A |
Fairgraves' TricorneFairgraves' Tricorne TricorneQuality: +20% Evasion: 100Requires Level 12, 27 DexAdds 6 to 12 Cold Damage to Attacks 70% increased Evasion Rating 15% increased Stun and Block Recovery +(15-30) to maximum Mana +(20-30)% to Lightning Resistance Cannot be ShockedFairgraves' trusty tricorne accompanied him far across the seas, deep under the ground, and even beyond death. | 12 | N/A | 6-12 | N/A | N/A | N/A |
RealmshaperRealmshaper Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end with flames and ice. We should count ourselves lucky when we see neither." - Archbishop Geofri | 13 | (10-15)-(20-25) | N/A | N/A | N/A | N/A |
ShiverstingShiversting Bastard SwordTwo Hand Sword Quality: +20% Physical Damage: (34-37.4) to (58-63.8) Elemental Damage: 35-70 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 13Requires Level 14, 21 Str, 30 Dex60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be FrozenStoic visage, icy heart. Life of sorrow, lived apart. | 14 | 35-70 | N/A | N/A | N/A | N/A |
Berek's PassBerek's Pass Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed | 20 | N/A | N/A | N/A | (20-25)-(30-50) | N/A |
Replica Tasalio's SignReplica Tasalio's Sign Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies"Likely our closest to the original, yet Prototype #22 still falls short. Are these objects actually somehow resisting our efforts?" | 20 | N/A | N/A | N/A | (15-20)-(25-35) | N/A |
Tasalio's SignTasalio's Sign Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled EnemiesA gift from Tasalio, God of Water, to the chieftain Rakiata. Kaom took Rakiata's head and hand so that his warriors' axes might rise and fall like the waves. | 20 | N/A | N/A | N/A | (7-10)-(15-20) | N/A |
The Deep One's HideThe Deep One's Hide Studded Round ShieldQuality: +20% Chance to Block: 26% Armour: (96-115) Evasion: (96-115) Movement Speed: -3%Requires Level 20, 28 Str, 28 Dex60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks Adds 12 to 15 Cold Damage to Attacks (90-130)% increased Armour and Evasion +(30-50)% to Fire Resistance Curse Enemies with Vulnerability on Block, with 20% increased EffectThe thicker the shell, the greater the beast that hunts it. | 20 | N/A | 12-15 | N/A | N/A | N/A |
HrimburnHrimburn Goathide GlovesQuality: +20% Evasion: (86-98)Requires Level 24, 17 Dex+(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can IgniteGiant's blood you cannot tame, as wild as an unwatched flame. | 24 | N/A | N/A | N/A | (5-7)-(13-15) | N/A |
TulbornTulborn Spiraled WandWand Quality: +20% Physical Damage: 14.4-44.4 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 24, 83 Int(15-19)% increased Spell Damage(10-15)% increased Cast Speed 50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge +(20-25) Mana gained on Killing a Frozen EnemyWe remember the stillness. Then the great fall. The pain of separation. We return once more. This item can be transformed with a Blessing of Tul | 24 | N/A | N/A | N/A | N/A | N/A |
PrismweavePrismweave Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Attacks Adds (5-6) to (12-14) Cold Damage to Attacks Adds 1 to (30-34) Lightning Damage to Attacks +(6-8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack SkillsNothing is as vivid as the rage of battle | 25 | N/A | (5-6)-(12-14) | N/A | N/A | N/A |
Replica PrismweaveReplica Prismweave Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Spells Adds (5-6) to (12-14) Cold Damage to Spells Adds 1 to (30-34) Lightning Damage to Spells +(6-8)% to all Elemental Resistances 10% increased Elemental Damage 30% increased Elemental Damage during any Flask Effect"A legion of forty soldiers attempted to break into Outpost Five and steal Prototype #659. What do they know that we do not?" | 25 | N/A | N/A | (5-6)-(12-14) | N/A | N/A |
Geofri's BaptismGeofri's Baptism Brass MaulTwo Hand Mace Quality: +20% Physical Damage: 128-192 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 13Requires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"One quick tap is all the persuasion you'll need." - Archbishop Geofri of Phrecia Cathedral | 27 | 11-23 | N/A | N/A | N/A | N/A |
Light of LunarisLight of Lunaris Jingling Spirit ShieldQuality: +20% Chance to Block: (29%-33%) Energy Shield: (142-172) Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Critical Strike Chance for Spells (475-600)% increased Energy Shield +(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day. | 28 | N/A | N/A | (35-39)-(54-60) | N/A | N/A |
The StormheartThe Stormheart Royal StaffStaff Quality: +20% Physical Damage: (54-59.4) to (162-178.2) Elemental Damage: (25-35) to (45-60), (1-10) to (70-90) Critical Strike Chance: (7.80%-8.78%) Attacks per Second: 1.15 Weapon Range: 13Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance Cannot be Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the safest place to be is the centre. | 28 | (25-35)-(45-60) | N/A | N/A | N/A | N/A |
BitterdreamBitterdream Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 InspirationFight not the cold Forsake hope Be still. | 32 | N/A | N/A | N/A | N/A | N/A |
Sacrificial HeartSacrificial Heart Paua AmuletRequires Level 32(20-30)% increased Mana Regeneration RateAdds (22-27) to (34-38) Fire Damage Adds (20-23) to (31-35) Cold Damage Adds (1-3) to (47-52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill RecentlyThe seed of life, saved and savoured. This item can be transformed on the Altar of Sacrifice along with Vial of Sacrifice | 32 | N/A | N/A | N/A | N/A | (20-23)-(31-35) |
Realm EnderRealm Ender Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 40, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"The flames are surely coming. I just pray I am long dead before they arrive." - Archbishop Geofri | 40 | (10-15)-(20-25) | N/A | N/A | N/A | N/A |
Mutewind WhisperstepsMutewind Whispersteps Serpentscale BootsQuality: +20% Armour: 91 Evasion: (167-205)Requires Level 42, 40 Str, 40 DexAdds (25-30) to (40-50) Cold Damage to Spells (50-70)% increased Critical Strike Chance for Spells (100-150)% increased Evasion Rating +(20-30)% to Cold Resistance 25% increased Movement Speed Unaffected by Chilled GroundCorruption sweeps across this land, but our bloodline is clear. It is our duty to keep it so. | 42 | N/A | N/A | (25-30)-(40-50) | N/A | N/A |
Daresso's PassionDaresso's Passion EstocOne Handed Sword Quality: +20% Physical Damage: (61.2-70.8) to (108-120) Elemental Damage: (30-38) to (40-50) Critical Strike Chance: 5.50% Attacks per Second: 1.50 Weapon Range: 14Requires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage Adds (30-38) to (40-50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60-80)% increased Damage while you have no Frenzy ChargesIt doesn't matter how well the young swordsman trains. All form and finesse are forgotten when blood first hits the ground. | 43 | (30-38)-(40-50) | N/A | N/A | N/A | N/A |
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. | 43 | N/A | N/A | N/A | (16-20)-(25-30) | N/A |
Hyrri's DemiseHyrri's Demise Sharktooth Arrow QuiverRequires Level 45+(3-4) Life gained for each Enemy hit by your Attacks+(15-30) to all Attributes (7-10)% increased Attack Speed +(2-3) Life gained for each Enemy hit by your Attacks 10% increased Area of Effect Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 IntelligenceHyrri's quick thinking led to victory, but it came at the cost of respect. | 45 | N/A | N/A | N/A | N/A | N/A |
VivinsectVivinsect Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped Veiled Suffix"Fusing the parasite with another ring has manifested unpredictable effects. I theorise the sacrificial vessel's level of anguish is a key variable. - Arzaak, Syndicate ResearcherTake this item to Jun Ortoi to have her Unveil it. | 45 | N/A | N/A | N/A | N/A | (48-56)-(68-78) |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
FrostbreathFrostbreath Ornate MaceOne Handed Mace Quality: +20% Physical Damage: (94.8-102) to (123.6-130.8) Elemental Damage: (26-32) to (36-42) Critical Strike Chance: 5.00% Attacks per Second: (1.30-1.37) Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled EnemiesA merciful murderer swept through the streets of Sarn Robbing breath from the weak and worthless. | 50 | (26-32)-(36-42) | N/A | N/A | N/A | N/A |
SouthboundSouthbound Soldier GlovesQuality: +20% Armour: 110 Energy Shield: 21Requires Level 51, 40 Str, 40 IntAdds (30-36) to (44-50) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 25% increased Freeze Duration on Enemies Your Hits can only Kill Frozen Enemies 50% increased Herald of Ice DamageFar south, the winter crawls under the skin. Below the snow, adrift wanderers sleep. | 51 | N/A | (30-36)-(44-50) | N/A | N/A | N/A |
Circle of FearCircle of Fear Sapphire RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Dexterity Adds (20-25) to (26-35) Cold Damage +(20-30)% to Cold Resistance <Two Random Herald of Ice modifiers>My subordinates circled me eternally, attuned to the slightest weakness, ready to tear me apart for their own gains. | 52 | N/A | N/A | N/A | N/A | (20-25)-(26-35) |
WinterweaveWinterweave Coral RingRequires Level 53+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance. | 53 | N/A | (12-15)-(25-30) | N/A | N/A | N/A |
PainseekerPainseeker Shagreen GlovesQuality: +20% Evasion: (318-424)Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage Adds (16-19) to (25-29) Cold Damage Adds (6-10) to (33-38) Lightning Damage (60-120)% increased Evasion Rating Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more DamageLay bare paths to pain you never knew you had. | 54 | N/A | N/A | N/A | N/A | (16-19)-(25-29) |
Crown of the TyrantCrown of the Tyrant Magistrate CrownQuality: +20% Armour: 192 Energy Shield: 37Requires Level 58, 64 Str, 64 IntHas 1 Socket +(50-175) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White SocketYou will know if your subjects follow you from fear or respect when you have your first moment of weakness. If it's the former, they will tear you into pieces like rabid dogs. | 58 | N/A | N/A | N/A | N/A | N/A |
Cameria's MaulCameria's Maul GavelOne Handed Mace Quality: +20% Physical Damage: (140.4-162) to (262.6-303) Elemental Damage: (10-20) to (30-50) Critical Strike Chance: (5.75%-7.00%) Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"You'll have my riches when you pry them from my cold, dead hands!" "That's how I prefer it." | 60 | (10-20)-(30-50) | N/A | N/A | N/A | N/A |
HopeshredderHopeshredder Ranger BowBow Quality: +20% Physical Damage: 46.8-97.2 Elemental Damage: (130-150) to (270-300) Critical Strike Chance: 6.00% Attacks per Second: (1.49-1.62) Weapon Range: 120Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage 4% increased Movement Speed per Frenzy Charge +(400-500) to Accuracy Rating (15-25)% increased Attack Speed 12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while movingTheir last thoughts were not of their friends, or their families, or their homes. Their last thoughts were untethered from reality, and bathed in fear and ferocity. | 60 | (130-150)-(270-300) | N/A | N/A | N/A | N/A |
Replica AbyssusReplica Abyssus Ezomyte BurgonetQuality: +20% Armour: (761-830)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 75 Fire Damage to Attacks Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Elemental Damage taken"While Prototype #3 does imbue its wearer with strength to match the original, the first researcher to don it burst into flames when he walked into sunlight..." | 60 | N/A | 30-65 | N/A | N/A | N/A |
The Fracturing SpinnerThe Fracturing Spinner Blunt Arrow QuiverRequires Level 60(25-35)% increased Stun Duration on EnemiesGrants Summon Harbinger of Directions Skill +(30-50) to Strength and Dexterity Adds (19-22) to (30-35) Fire Damage to Spells and Attacks Adds (19-22) to (30-35) Cold Damage to Spells and Attacks +(15-25)% to Fire and Cold Resistances | 60 | N/A | N/A | N/A | (19-22)-(30-35) | N/A |
The Shattered DivinityThe Shattered Divinity Blunt Arrow QuiverRequires Level 60(25-35)% increased Stun Duration on EnemiesGrants Summon Greater Harbinger of Directions Skill +(30-50) to Strength and Dexterity Adds (19-22) to (30-35) Fire Damage to Spells and Attacks Adds (19-22) to (30-35) Cold Damage to Spells and Attacks +(15-25)% to Fire and Cold Resistances | 60 | N/A | N/A | N/A | (19-22)-(30-35) | N/A |
Geofri's DevotionGeofri's Devotion Brass MaulTwo Hand Mace Quality: +20% Physical Damage: (262.4-278.4) to (403.2-419.2) Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 13Requires Level 61, 92 Str30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"Confess your sins to me. My god will not be nearly so forgiving." - Archbishop Geofri of Phrecia Cathedral | 61 | 11-23 | N/A | N/A | N/A | N/A |
Hyrri's TruthHyrri's Truth Jade AmuletRequires Level 64+(20-30) to DexterityGrants Level 22 Precision Skill +(25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks +(23-28)% to Global Critical Strike Multiplier (0.8-1)% of Physical Attack Damage Leeched as Life Precision has 50% less Mana ReservationStrike true, strike hard, and leave no survivors to retaliate. | 64 | N/A | (11-15)-(23-28) | N/A | N/A | N/A |
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has 100% reduced Mana Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | N/A | N/A | N/A | N/A | (20-24)-(33-36) |
Rebuke of the VaalRebuke of the Vaal Vaal BladeOne Handed Sword Quality: +20% Physical Damage: (114-172.8) to (224.4-271.2) Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250) Chaos Damage: (49-98) to (101-140) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.56) Weapon Range: 11Requires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack SpeedThough the Vaal revered peace, it would have been suicide for any culture to rouse them to war. - Icius Perandus, Scholar to the Empire. | 64 | (49-98)-(101-140) | N/A | N/A | N/A | N/A |
Replica Hyrri's TruthReplica Hyrri's Truth Jade AmuletRequires Level 64+(20-30) to DexterityGrants Level 22 Hatred Skill +(25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks +(23-28)% to Global Critical Strike Multiplier (0.8-1)% of Cold Damage Leeched as Life HAtred has 50% less Reservation"The type Delta test subjects could have escaped with the power offered by Prototype #15, but they suddenly chose to murder each other instead..." | 64 | N/A | (11-15)-(23-28) | N/A | N/A | N/A |
Saqawal's WindsSaqawal's Winds Soldier GlovesQuality: +20% Armour: (239-276) Energy Shield: (46-54)Requires Level 64, 40 Str, 40 Int(140-180)% increased Armour and Energy Shield +(30-60) to maximum Life +(20-25)% to Cold and Lightning Resistances +(-2-2) seconds to Avian's Might Duration Adds (20-25) to (37-40) Cold Damage while you have Avian's Might Adds (1-3) to (55-62) Lightning Damage while you have Avian's MightWhen the inferno spread across the land, it was the First of the Skies who singed his feathers as he brought the flames to a standstill. | 64 | N/A | N/A | N/A | N/A | N/A |
VoidfletcherVoidfletcher Penetrating Arrow QuiverRequires Level 64Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to Cold Resistance +(20-40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 secondsEven emptiness may be harnessed. | 64 | N/A | (30-40)-(80-100) | N/A | N/A | N/A |
Hyrri's IreHyrri's Ire Zodiac LeatherQuality: +20% Evasion: (2220-2903) Movement Speed: -3%Requires Level 65, 197 Dex+(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (105-145) to (160-200) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell HitsHyrri loosed a barrage of arrows, tipped with a poisoned hatred only oppression can ferment. | 65 | N/A | N/A | N/A | N/A | N/A |
TulfallTulfall Tornado WandWand Quality: +20% Physical Damage: 30-90 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell Damage(10-15)% increased Cast Speed 50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (10-15)% increased Cold Damage per Frenzy ChargeWe fracture and splinter. We pierce our sides. But in the great freeze we are forged anew. | 65 | N/A | N/A | N/A | N/A | N/A |
Debeon's DirgeDebeon's Dirge Despot AxeTwo Handed Axe Quality: +20% Physical Damage: 108-146.4 Elemental Damage: (310-350) to (460-500) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13Requires Level 66, 140 Str, 86 DexAdds (310-350) to (460-500) Cold Damage 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently Warcries Knock Back and Interrupt Enemies in a smaller AreaA sharp and heavy beat, discorded, out of tune, when you hear it on the wind, you know death will follow soon. | 66 | (310-350)-(460-500) | N/A | N/A | N/A | N/A |
Replica WindripperReplica Windripper Imperial BowBow Quality: +20% Physical Damage: 24-93.6 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50%-7.00%) Attacks per Second: (1.59-1.67) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90-120) Energy Shield gained on Killing a Shocked Enemy"Beware. Prototype #91 is haunted by a strange miasma, an odour of evil. Nothing can shield the senses." - Researcher Arn | 66 | (48-60)-(72-90) | N/A | N/A | N/A | N/A |
White WindWhite Wind Imperial SkeanRune Dagger Quality: +20% Physical Damage: 21.6-87.6 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating (15-25)% chance to Dodge Attack Hits while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. | 66 | (160-190)-(280-320) | N/A | N/A | N/A | N/A |
WindripperWindripper Imperial BowBow Quality: +20% Physical Damage: 24-93.6 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50%-7.00%) Attacks per Second: (1.59-1.67) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. | 66 | (48-60)-(72-90) | N/A | N/A | N/A | N/A |
Doryani's DelusionDoryani's Delusion Sorcerer BootsQuality: +20% Energy Shield: (147-166)Requires Level 67, 123 Int(180-220)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | 67 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
Replica Oro's SacrificeReplica Oro's Sacrifice Infernal SwordTwo Hand Sword Quality: +20% Elemental Damage: (385-440) to (490-545) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy"Ice and flame antagonized in the essence of a prototype. What once burned now chills the soul." - Researcher Arn | 67 | (385-440)-(490-545) | N/A | N/A | N/A | N/A |
Cospri's MaliceCospri's Malice Jewelled FoilOne Handed Sword Quality: +20% Elemental Damage: (80-100) to (160-200) Critical Strike Chance: 5.50% Attacks per Second: (1.73-1.82) Weapon Range: 14Requires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed +257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled EnemiesBreathe deep, my child. Let the frigid air engulf your soul. Embrace the eternal cold, And it will embrace you back. | 68 | (80-100)-(160-200) | N/A | (40-60)-(90-110) | N/A | N/A |
Doryani's DelusionDoryani's Delusion Titan GreavesQuality: +20% Armour: (530-578)Requires Level 68, 120 Str(100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | 68 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
Nuro's HarpNuro's Harp Harbinger BowBow Quality: +20% Elemental Damage: (120-140) to (180-210) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: (1.32-1.38) Weapon Range: 120Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled GroundNight's frost becomes morning's dew Darkness cleansed, pure and new. | 68 | (120-140)-(180-210) | N/A | N/A | N/A | N/A |
Doryani's DelusionDoryani's Delusion Slink BootsQuality: +20% Evasion: (541-590)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | 69 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
DyadusDyadus Infernal AxeOne Handed Axe Quality: +20% Physical Damage: 61.2-102 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off HandBorn of love, forged in blood He burned as a torch in the blackest night She shone as ice in the winter sun Proudly, fiercely At their mother's side, forever. | 69 | N/A | N/A | N/A | N/A | N/A |
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | N/A | N/A | N/A | N/A | N/A |
Mark of the ElderMark of the Elder Steel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26-32) to (42-48) Cold Damage to Attacks (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder ItemBe not stirred by the Void. | 80 | N/A | (26-32)-(42-48) | N/A | N/A | N/A |
Increased Cold Damage[ | ]
Unique items that increase or reduce cold damage by a percentage.
Item | % inc Cold Damage | |||
---|---|---|---|---|
Fight for SurvivalFight for Survival Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Cold Damage With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile SpeedThe winter that followed the Cataclysm was especially harsh. Wraeclast's few survivors fought to the death for the last scraps of bread.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% | ||
Izaro's TurmoilIzaro's Turmoil Crimson Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned in his greatest creation; a tool to filter out the unworthy that pushed a monster to power.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (18-25)% | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | ||
Winter BurialWinter Burial Crimson JewelLimited to: 2 Radius: Medium(10-15)% increased Cold Damage With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial Hammer Physical Damage Converted to Cold DamageExposure led to the deaths of many slaves. And it was the duty of slaves to bury the dead in the frozen ground. A growing circle of misery and death that the elite were all to happy to sustain.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% | ||
Winter's BountyWinter's Bounty Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Cold Damage With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy ChargesAs a boy, Rigwald was taught to hunt, Through the first snows of winter, When beasts have gorged their fill, And see nothing but the long slumber ahead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% | ||
Berek's GripBerek's Grip Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed | 20 | (25-30)% | ||
HeatshiverHeatshiver Leather HoodQuality: +20% Evasion: (202-222)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance (20-30)% increased Cold Damage if you have used a Fire Skill Recently (20-30)% increased Fire Damage if you have used a Cold Skill RecentlyGive of your heated passions. Give of your cold resolve. You will be repaid. | 20 | 0% | ||
Spine of the First ClaimantSpine of the First Claimant Iron SceptreSceptre Quality: +20% Physical Damage: (39.6-46.8) to (59.4-70.2) Critical Strike Chance: 6.00% Attacks per Second: (1.47-1.54) Weapon Range: 11Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to FreezeThousands gazed upon the doors of the great labyrinth, at an Eternal Champion in steel and gold, The first to challenge its treacherous traps. To mark the occasion, Izaro had the Champion's remains gilded. | 20 | (30-50)% | ||
Star of WraeclastStar of Wraeclast Ruby AmuletRequires Level 28+(20-30)% to Fire ResistanceGrants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 60% increased Area of Effect of Hex Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration Corrupted"I offer to you an eternal oath that binds your heart to mine; a bond that not even death will break. Will you accept?" - Daresso, to his beloved | 28 | (30-50)% | ||
The HalcyonThe Halcyon Jade AmuletRequires Level 35+(20-30) to Dexterity(10-20)% increased Cold Damage +(35-40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy RecentlyWe wait, still as the dead. To join the great avalanche. This item can be transformed with a Blessing of Tul | 35 | (10-20)% | ||
MindspiralMindspiral Aventail HelmetQuality: +20% Armour: 121 Energy Shield: 24Requires Level 37, 42 Str, 42 Int(10-15)% increased Cold Damage (10-15)% increased Lightning Damage +(100-120) to maximum Mana Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield Enemies Cannot Leech Mana From you (5-10)% of Damage taken gained as Mana over 4 seconds when Hit Cannot Leech ManaWhere top is bottom and weak is strong. | 37 | (10-15)% | ||
Natural HierarchyNatural Hierarchy Rotfeather TalismanTalisman Tier: 3Requires Level 44(25-35)% increased Damage(10-15)% increased Global Physical Damage (25-30)% increased Fire Damage (20-25)% increased Cold Damage (15-20)% increased Lightning Damage (30-35)% increased Chaos Damage CorruptedJust as the rat cowers before the dog and the dog cowers before Man, so too should we cower before the First Ones and pray we never learn of what comes next. | 44 | (20-25)% | ||
Rigwald's CrestRigwald's Crest Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill (20-30)% increased Fire Damage (20-30)% increased Cold Damage (20-30)% increased Mana Regeneration RateWithin the heart of every man and woman lies the soul of a ferocious beast. If you cannot tame it, embrace it. | 49 | (20-30)% | ||
Circle of FearCircle of Fear Sapphire RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Dexterity Adds (20-25) to (26-35) Cold Damage +(20-30)% to Cold Resistance <Two Random Herald of Ice modifiers>My subordinates circled me eternally, attuned to the slightest weakness, ready to tear me apart for their own gains. | 52 | 0% | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 | (20-30)% | ||
Taryn's ShiverTaryn's Shiver Maelström StaffWarstaff Quality: +20% Physical Damage: 85.2-176.4 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. | 64 | (40-50)% | ||
The PandemoniusThe Pandemonius Jade AmuletRequires Level 64+(20-30) to Dexterity(20-30)% increased Cold Damage +(35-40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled EnemiesA single moment sets in motion an eternal fall, beneath which all are buried. | 64 | (20-30)% | ||
Replica TulfallReplica Tulfall Tornado WandWand Quality: +20% Physical Damage: 30-90 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell Damage(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge 50% chance to gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges"Are we mad for attempting to build an engine out of this? Looping cycles, power and pain..." - Researcher Arn | 65 | 0% | ||
Rime GazeRime Gaze Mind CageQuality: +20% Energy Shield: (207-220)Requires Level 65, 138 IntSocketed Gems are Supported by Level 20 Concentrated Effect +(16-22)% to Cold Damage over Time Multiplier 30% increased Cold Damage (180-200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(40-60) to maximum ManaThe malice in her gaze froze blood and shattered bone. | 65 | 30% | ||
TulfallTulfall Tornado WandWand Quality: +20% Physical Damage: 30-90 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell Damage(10-15)% increased Cast Speed 50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (10-15)% increased Cold Damage per Frenzy ChargeWe fracture and splinter. We pierce our sides. But in the great freeze we are forged anew. | 65 | 0% | ||
White WindWhite Wind Imperial SkeanRune Dagger Quality: +20% Physical Damage: 21.6-87.6 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating (15-25)% chance to Dodge Attack Hits while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. | 66 | 0% | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | (20-30)% | ||
NebulisNebulis Void SceptreSceptre Quality: +20% Physical Damage: 60-91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int<One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Cold Resistance above 75% (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them. | 68 | 0% | ||
Replica NebulisReplica Nebulis Void SceptreSceptre Quality: +20% Physical Damage: 60-91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"We could rival the gods with this power, if only we had the mitigating mechanisms to make it work. A jewel, a talisman, an armour... or the Font..." | 68 | 0% | ||
Touch of AnguishTouch of Anguish Imperial ClawClaw Quality: +20% Physical Damage: (78-90) to (234-258) Critical Strike Chance: (7.80%-8.40%) Attacks per Second: 1.60 Weapon Range: 11Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you. Wield the cold touch of death like a splinter of your own shattered heart. | 68 | 30% |
Converted to Cold Damage[ | ]
Unique items that convert damage to cold damage.
Item | Phys % | Light % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 0% | 0% |
Winter BurialWinter Burial Crimson JewelLimited to: 2 Radius: Medium(10-15)% increased Cold Damage With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial Hammer Physical Damage Converted to Cold DamageExposure led to the deaths of many slaves. And it was the duty of slaves to bury the dead in the frozen ground. A growing circle of misery and death that the elite were all to happy to sustain.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 0% | 0% |
HrimsorrowHrimsorrow Goathide GlovesQuality: +20% Evasion: (86-98)Requires Level 9, 17 Dex+(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee AttackersOf ancient giants, none remain, Their only trace is timeless pain. | 9 | 50% | 0% | 0% | 0% | 0% |
Call of the BrotherhoodCall of the Brotherhood Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen EnemiesForged by three brothers so that they may recognize each other across any distance of time or travel. | 20 | 0% | 40% | 0% | 0% | 0% |
HrimburnHrimburn Goathide GlovesQuality: +20% Evasion: (86-98)Requires Level 24, 17 Dex+(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can IgniteGiant's blood you cannot tame, as wild as an unwatched flame. | 24 | 50% | 0% | 0% | 0% | 0% |
Triad GripTriad Grip Mesh GlovesQuality: +20% Armour: (116-139) Energy Shield: (24-28)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle. | 32 | 0% | 0% | 0% | 0% | 0% |
The FulcrumThe Fulcrum Ezomyte StaffWarstaff Quality: +20% Physical Damage: (137.8-159) to (416-480) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance. | 60 | (0-50)% | 0% | 0% | 0% | 0% |
The StormwallThe Stormwall Royal StaffStaff Quality: +20% Physical Damage: (322.8-344.4) to (418.8-439.2) Critical Strike Chance: (7.80%-8.78%) Attacks per Second: 1.15 Weapon Range: 13Requires Level 60, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage Cannot be Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on BlockYou cannot control the storm, But you can utilise it. | 60 | 50% | 0% | 0% | 0% | 0% |
Added as Cold Damage[ | ]
Unique items that add a portion of other damage types as cold damage.
Item | Phys % | Light % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|---|
Asphyxia's WrathAsphyxia's Wrath Two-Point Arrow QuiverRequires Level 10(20-30)% increased Global Accuracy RatingGrants Level 5 Frostbite Skill (8-12)% increased Attack Speed +(30-40)% to Cold Resistance (30-40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7-10)% chance to Freeze Hexes on Slain Enemies are transferred to a nearby EnemyMist of breath Icing to lips and throat As the warm ones choke and fall Upon the frozen wasteland. | 10 | 20% | 0% | 0% | 0% | 0% |
The PrincessThe Princess SabreOne Handed Sword Quality: +20% Physical Damage: (11.2-15.3) to (37.8-51) Critical Strike Chance: 5.00% Attacks per Second: 1.78 Weapon Range: 11Requires Level 10, 18 Str, 26 Dex40% increased Global Accuracy Rating(20-50)% increased Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"She's pretty, aye. So pretty you'll want to be with her long after you're dead." | 10 | (25-30)% | 0% | 0% | 0% | 0% |
KaltenhaltKaltenhalt Painted BucklerQuality: +20% Chance to Block: 29% Evasion: (196-239) Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to BlockCold, miserable and alone... but alive. | 16 | (10-15)% | 0% | 0% | 0% | 0% |
KaltensoulKaltensoul Painted BucklerQuality: +20% Chance to Block: 29% Evasion: (196-239) Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as Cold DamageFlesh may freeze and rot, but the soul remains unbroken. | 16 | (10-15)% | 0% | 0% | 0% | 0% |
Taste of HateTaste of Hate Sapphire FlaskLasts 5.00 Seconds Consumes 20 of 50 Charges on use +50% to Cold Resistance 20% less Cold Damage takenRequires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effectA sip will freeze your lips, A swig will chill your heart, A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 18 | (10-25)% | 0% | 0% | 0% | 0% |
Hrimnor's DirgeHrimnor's Dirge SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (91-144) to (176.8-249.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold DamageThe last sweet music to touch Hrimnor's ears passed right beneath his chin. | 36 | 50% | 0% | 0% | 0% | 0% |
Grip of the CouncilGrip of the Council Arcanist GlovesQuality: +20% Energy Shield: 51Requires Level 60, 95 Int+30 to Strength +(30-50) to maximum Life +(20-40)% to Cold Resistance Minions have 10% reduced Movement Speed Minions have +40% to Cold Resistance Minions gain 20% of Physical Damage as Extra Cold DamageDeath does not remove you from our grasp. Death only brings you closer. | 60 | 0% | 0% | 0% | 0% | 0% |
Damage taken as Cold Damage[ | ]
Unique items that convert Damage taken to cold damage.
Item | Phys % | Light % | Cold % | Fire % | Chaos % | |||
---|---|---|---|---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 0% | 0% | ||
KaltensoulKaltensoul Painted BucklerQuality: +20% Chance to Block: 29% Evasion: (196-239) Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as Cold DamageFlesh may freeze and rot, but the soul remains unbroken. | 16 | 0% | 0% | 0% | 20% | 0% | ||
Taste of HateTaste of Hate Sapphire FlaskLasts 5.00 Seconds Consumes 20 of 50 Charges on use +50% to Cold Resistance 20% less Cold Damage takenRequires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effectA sip will freeze your lips, A swig will chill your heart, A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 18 | (10-15)% | 0% | 0% | 0% | 0% | ||
Crystal VaultCrystal Vault Latticed RingmailQuality: +20% Armour: (561-604) Energy Shield: (111-120) Movement Speed: -5%Requires Level 49, 59 Str, 59 Int+(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)% increased Effect of Cold AilmentsBeneath the frozen eye of Lunaris a new world will be born. A crystalline, perfectly still utopia. | 49 | 20% | 0% | 0% | 30% | 0% | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 | 0% | 50% | 0% | 50% | 0% |
Add a percentage of cold damage as another damage type[ | ]
Unique items that add a percentage of the cold damage as another damage type.
Item | Light % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|
The Green DreamThe Green Dream Viridian JewelLimited to: 1 Radius: LargeGain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on KillWe climb like vines up Chayula's arms, reaching into the world that should be ours. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 5% |
The Green NightmareThe Green Nightmare Viridian JewelLimited to: 1 Radius: LargeGain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Dodge Attack Hits at 35% of its value Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on KillWe take root in the dirt and strangle those who tread upon it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 5% |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | 0% | 0% | 0% | 0% |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | 0% | 0% | 0% | 0% |
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | 0% | 0% | 0% | 0% |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | 0% | 0% | 0% | 0% |
Converted to another damage type[ | ]
Unique items that convert cold damage to another damage type.
Item | Lightning % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|
PyrePyre Sapphire RingRequires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyedLet winter come. It will only make my fire burn brighter. | 11 | 0% | 0% | 40% | 0% |
Passive skills[ | ]
There are passive skills that grant cold damage bonuses.
Cold damage[ | ]
These passive skills grant increased cold damage.
Name | Stats |
---|---|
Cold and Lightning Damage | 8% increased Cold Damage 8% increased Lightning Damage [1] |
Cold Damage | 15% increased Cold Damage [1] [2] [3] 12% increased Cold Damage [4] [5] [6] |
Cold Damage and Cold Ailment Effect | 12% increased Cold Damage 10% increased Effect of Cold Ailments [1] 10% increased Cold Damage 10% increased Effect of Cold Ailments [2] |
Cold Damage and Cold Skill Critical Strike Chance | 10% increased Cold Damage 20% increased Critical Strike Chance with Cold Skills [1] |
Cold Damage, Cold Ailment Duration | 30% increased Duration of Cold Ailments 10% increased Cold Damage [1] |
Cold Damage, Cold Ailment Effect and Duration | 20% increased Duration of Cold Ailments 10% increased Cold Damage 10% increased Effect of Cold Ailments [1] |
Cold Damage, Cold Damage Over Time Multiplier and Freeze Chance | 10% increased Cold Damage 10% chance to Freeze +4% to Cold Damage over Time Multiplier [1] |
Cold Damage, Cold Damage Over Time Multiplier, Cold Ailment Effect | 10% increased Cold Damage 10% increased Effect of Cold Ailments +4% to Cold Damage over Time Multiplier [1] |
Cold Damage, Freeze Chance, Cold Ailment Effect | 5% chance to Freeze 10% increased Cold Damage 10% increased Effect of Cold Ailments [1] |
Fire and Cold Damage | 8% increased Fire Damage 8% increased Cold Damage [1] |
Breath of Rime | 20% increased Freeze Duration on Enemies 10% chance to Freeze 20% increased Cold Damage 20% increased Effect of Cold Ailments +10% to Cold Damage over Time Multiplier [1] |
Fingers of Frost | Enemies Become Chilled as they Unfreeze 15% chance to Freeze Enemies which are Chilled 25% increased Cold Damage 20% increased Effect of Cold Ailments [1] |
Flash Freeze | 24% increased Cold Damage 20% increased Projectile Speed 20% increased Effect of Cold Ailments 10% chance to Freeze [1] |
Frost Walker | 25% increased Cold Damage +15% to Cold Resistance 5% increased Cast Speed with Cold Skills [1] |
Heart of Ice | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield [1] |
Snowforged | 30% increased Fire Damage 30% increased Cold Damage 30% increased Critical Strike Chance +10% to Fire and Cold Resistances [1] |
Storm Weaver | 30% increased Cold Damage 30% increased Lightning Damage 20% increased Mana Regeneration Rate 20% increased Effect of Non-Damaging Ailments [1] |
Cold damage with attacks[ | ]
These passive skills grant increased cold damage with weapons.
Name | Stats |
---|---|
Weapon Cold Damage | 12% increased Cold Damage with Attack Skills [1] [2] 12% increased Cold Damage with Attack Skills 20% of Physical Damage Converted to Cold Damage [2] |
Fangs of Frost | 30% increased Cold Damage with Attack Skills Damage with Weapons Penetrates 8% Cold Resistance 10% increased Effect of Cold Ailments [1] |
Winter Spirit | 16% increased Cold Damage with Attack Skills 20% of Physical Damage Converted to Cold Damage [1] |
Wand Cold Damage[ | ]
Name | Stats |
---|---|
Wand Cold Damage | Gain 10% of Wand Physical Damage as Extra Cold Damage [1] |
Cold penetration[ | ]
Name | Stats |
---|---|
Fangs of Frost | 30% increased Cold Damage with Attack Skills Damage with Weapons Penetrates 8% Cold Resistance 10% increased Effect of Cold Ailments [1] |
Heart of Ice | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield [1] |
Converted to cold[ | ]
These passive skills convert damage of other types to cold damage.
Name | Stats |
---|---|
Weapon Cold Damage | 12% increased Cold Damage with Attack Skills 20% of Physical Damage Converted to Cold Damage [1] |
Winter Spirit | 16% increased Cold Damage with Attack Skills 20% of Physical Damage Converted to Cold Damage [1] |
Cluster Jewel passive skills[ | ]
The following Cluster Jewel passives are related to Cold Damage:
Name | Stats |
---|---|
Cold Damage | 12% increased Cold Damage [1] |
Cold Damage over Time Multiplier | +4% to Cold Damage over Time Multiplier [1] |
Blanketed Snow | Damage Penetrates 10% Cold Resistance against Chilled Enemies [1] |
Blast-Freeze | 20% increased Cold Damage Freezes you inflict spread to other Enemies within a Radius of 12 [1] |
Cold to the Core | 1% increased Cold Damage per 25 Strength 1% increased Cold Damage per 25 Dexterity 1% increased Cold Damage per 25 Intelligence [1] |
Cold-Blooded Killer | +8% to Cold Damage over Time Multiplier Recover 2% of Life on Killing a Chilled Enemy [1] |
Corrosive Elements | Fire Skills have a 25% chance to apply Fire Exposure on Hit Cold Skills have a 25% chance to apply Cold Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit 15% increased Elemental Damage [1] |
Deep Chill | +10% to Cold Damage over Time Multiplier 30% increased Effect of Cold Ailments [1] |
Snowstorm | Gain 10% of Lightning Damage as Extra Cold Damage against Chilled Enemies [1] |
Stormrider | 10% chance to gain a Power Charge when you Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies 25% increased Lightning Damage with Hits against Chilled Enemies [1] |
Miscellany[ | ]
These passive skills are related to cold damage, but do not fit into any other category.
Name | Stats |
---|---|
Cold Damage, Freeze and Chill Avoidance | 30% chance to Avoid being Frozen 30% chance to Avoid being Chilled 5% chance to Avoid Cold Damage from Hits [1] |
Wand Cold Damage | Gain 10% of Wand Physical Damage as Extra Cold Damage [1] |
Heart of Ice | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield [1] |
Timeless Jewel keystone passive skills[ | ]
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to cold damage:
Name | Stats |
---|---|
Tempered by War |
50% of Cold and Lightning Damage taken as Fire Damage |
Transcendence |
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage |
Keystone passive skills[ | ]
The following keystone passive skills are related to cold damage:
Name | Stats |
---|---|
Avatar of Fire | 50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage [1] |
Ascendancy passive skills[ | ]
The following Ascendancy passive skills are related to cold damage:
Ascendancy Class | Name | Stats |
---|---|---|
Occultist | Energy Shield, Cold and Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage 10% increased Cold Damage [1] |
Occultist | Energy Shield, Cold Damage | 6% increased maximum Energy Shield 10% increased Cold Damage [1] |
Occultist | Frigid Wake | Cannot be Chilled Cannot be Frozen 15% more Cold Damage Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits [1] |
Monsters[ | ]
Monsters with cold damage attacks include:
- Maelström
- Siren's Daughter (cast Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Water Elemental (cast Cold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage
Base duration is 5 seconds
Deals (26.3-1193.2) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 30Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
Can expand from up to 2 Frostbolt Projectiles
Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
20% less Area of Effect when Cast on Frostbolt
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
Some Chimerals, some Constructs, some Dockhand Wraiths, some Shield Crabs, some Skeletons, some Skeletal Mages, some Spitters, some Statues, and some Undyings.
Bosses with cold damage attacks include:
- Hailrake (cast Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 45%
Radius: 12Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% increased Area of Effect1% reduced Area of Effect
Final Burst Deals 2% more DamageDeals (21-207) to (32-311) Physical Damage
Causes 4 Bursts
100% of Physical Damage Converted to Cold Damage
Cannot Knockback Unique Enemies more than once per second
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Knocks Enemies Back on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - The Deep Dweller
- Brood Princess (cast Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Chatters (Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-215)% of base
Effectiveness of Added Damage: (165-215)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
+(2-4) to Melee Strike Range
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
Adds (2-75) to (3-113) Cold Damage against Chilled EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Stranglecharm (cast Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 30Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
Can expand from up to 2 Frostbolt Projectiles
Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
20% less Area of Effect when Cast on Frostbolt
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Merveil, the Siren (Ice Storm, Barrage of Ice Spears, Freezing Pulse)
- Banner of Knowledge (HatredHatredAura, Spell, AoE, Cold
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.5% increased Chill and Freeze DurationYou and nearby Allies have 0.5% increased Movement Speed while on Chilled GroundYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage
+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura) - The Goddess of Purity (cast Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 30Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
Can expand from up to 2 Frostbolt Projectiles
Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
20% less Area of Effect when Cast on Frostbolt
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Piety (deals Cold Damage in Ice Archer form)
- Thistlesage (Ice SpearIce SpearSpell, Projectile, Cold
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 300% more Projectile Speed
Second form has +(30-49)% to Critical Strike Multiplier
Fires an additional ProjectilePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ice Spears on Death ) - Imperator Stantinus Bitterblade (Cyclone Leaves Trail of Ice)
Gallery[ | ]
There is no default icon for cold damage / resistance, as well as cold-related buff / debuff and other cold-related game mechanics. In general, it is blue in color. Read the skill gem articles for all the skill icon of cold skills.
Status icon of Cold Damage ailment Chill, as well as buff Snow Cloak, debuff Fearful, Cold Snap (from Unstable Weta monster only), Cold Beam, ground effect Chilled ground, etc. Some of these debuff deals Chill/slow effect only but some of them also deals cold damage
Status icon of Cold Damage ailment Freeze (Forzen)
- Frozen Ground status icon.png
Status icon of frozen ground and Creeping Ice, both deal cold damage over time
Status icon of Cold Exposure
Brittle Conflux icon, a buff from passive skill / item
Chilling Conflux icon, a buff from passive skill / item
Flask status icon of Sapphire FlaskSapphire FlaskLasts 5.00 Seconds
Consumes 20 of 50 Charges on use
+50% to Cold Resistance
20% less Cold Damage takenRequires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Per 1% Quality:1Superior2Anomalous3DivergentFreezes on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to FreezeBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. curse debuff iconIcon of Cold node in Delve mine