Corpse

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Most creatures leave corpses on when killed. Totems, shattered monsters, and enemies removed by certain effects cannot leave corpses.

Mechanics

Corpses can be utilized in several ways, for example:

  • Created (e.g. DesecrateDesecrateSpell, AoE, Duration, Chaos
    Mana Cost: (11-26)
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
    , UnearthUnearthSpell, Projectile, AoE, Physical
    Mana Cost: (4-10)
    Cast Time: 0.30 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 90%
    Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed1% increased Physical DamageMaximum of 0.1 corpses allowedCorpses Spawned have 2% increased Maximum LifeDeals (15-407) to (22-611) Physical Damage
    Spawns corpses with Level (12-80)
    Maximum of 10 corpses allowed
    Projectiles Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Unearth skill icon.png
    )
  • Raised (e.g. Raise SpectreRaise SpectreSpell, Minion
    Mana Cost: (15-28)
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage
    1% increased Minion Maximum Life
    Minions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy Charges
    Maximum (1-2) Raised Spectres
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Raised Spectres are Level (28-72)
    Minions have (105-776) additional Accuracy Rating
    Minions have +30% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Spectre skill icon.png
    , Necromancer monsters)
  • Exploded (e.g. Detonate DeadDetonate DeadSpell, AoE, Fire
    Radius: 22
    Mana Cost: (5-20)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 160%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    Deals (15-798) to (22-1197) Fire Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
    , Volatile DeadVolatile DeadSpell, AoE, Fire
    Mana Cost: (9-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage
    Consumes up to 3 corpses
    Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life
    Maximum of 60 Orbs at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Volatile Dead skill icon.png
    , CremationCremationSpell, AoE, Fire, Duration, Projectile
    Mana Cost: (11-20)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage
    Base duration is 8 seconds
    Maximum of 3 Geysers at a time
    Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
    Fires 3 additional Projectiles
    Fires Projectiles every 1 seconds
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cremation skill icon.png
    , BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
    300% more Area of Effect if Consuming a corpse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bodyswap skill icon.png
    , strongboxes with the PutrifyingPutrifying
    Prefix
    Detonates nearby corpses
    Chest plays warning sound (Hidden)
    prefix)
  • Consumed (e.g. Offering, Devouring TotemDevouring TotemTotem, Spell
    Mana Cost: (20-44)
    Cast Time: 1.00 sec
    Requires Level 4Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased totem life5% increased Totem Duration2% increased Totem Placement speedTotem lasts 8 seconds
    Leeches (30-299) Life to you for each corpse Consumed
    Leeches (9-59) Mana to you for each corpse Consumed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Devouring Totem skill icon.png
    , Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Mana Cost: 8
    Cast Time: 1.00 sec
    Attack Damage: (165%-190%) of base
    Effectiveness of Added Damage: (165%-190%)
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceDeals (165-190)% of Base Attack Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon.png
    , Void SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb
    Mana Cost: (30-54)
    Cooldown Time: 10.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 55%
    Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% reduced Skill Effect Duration
    2% increased Cooldown Recovery Rate
    3% of Physical Damage Converted to Cold DamageVoid Sphere has 0.5% increased Pulse Frequency
    Base duration is 5 seconds
    Deals (27-241) to (41-361) Physical Damage
    Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere
    40% of Physical Damage Converted to Chaos Damage
    Pulses every 0.4 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Void Sphere skill icon.png
    , Feast of Flesh skill icon.pngFeast of Flesh (from The Devouring DiademThe Devouring Diadem
    Necromancer Circlet
    Quality: +20%
    Energy Shield: (156-176)
    Requires Level 54, 112 Int+1 to Level of Socketed Gems
    Socketed Gems have 20% reduced Mana Reservation
    Trigger Level 15 Feast of Flesh every 5 seconds
    (180-220)% increased Energy Shield
    10% chance for Energy Shield Recharge to start when you use a Skill
    Eldritch Battery
    Veiled Suffix
    The spirit hungers for the flesh.Take this item to Jun Ortoi to have her Unveil it.
    ), monsters with the "Mark of Cannibalism" bloodline, etc.)
  • Destroyed (e.g. PyrePyre
    Sapphire Ring
    Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (60-80)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies Killed by your Hits are destroyed
    Let winter come. It will only make my fire burn brighter.
    , Kitava's FeastKitava's Feast
    Void Axe
    Two Handed Axe
    Quality: +20%
    Physical Damage: (307.2-345.6) to (460.8-518.4)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 68, 149 Str, 76 DexSocketed Gems are supported by Level 25 Melee Splash
    (200-240)% increased Physical Damage
    1% of Physical Attack Damage Leeched as Life
    1% of Physical Attack Damage Leeched as Mana
    Recover 5% of Life on Kill
    Enemies you hit are destroyed on Kill
    Hinekora bound Kitava to a rock
    that Kitava could not lift with all his might.
    Kitava vowed that when he broke free,
    he would devour every soul in Hinekora's domain.
    )

Skills

Corpses can be targeted by holding the A key by default, but only if the player has a skill that can target corpses.

Active skill gems

Related base stats

Skill gemStr.Dex.Int.Lvl.
CremationCremationSpell, AoE, Fire, Duration, Projectile
Mana Cost: (11-20)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
Fires 3 additional Projectiles
Fires Projectiles every 1 seconds
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes28
DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
N/Ayesyes16
Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (5-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
N/Ayesyes4
UnearthUnearthSpell, Projectile, AoE, Physical
Mana Cost: (4-10)
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed1% increased Physical DamageMaximum of 0.1 corpses allowedCorpses Spawned have 2% increased Maximum LifeDeals (15-407) to (22-611) Physical Damage
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
N/Ayesyes10
Vaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:1Superior1% increased Area DamageExplosion deals base Fire Damage equal to 9% of the corpse's Maximum Life
Deals (23-1395) to (33-2092) Fire Damage
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon.png
N/Ayesyes4
Volatile DeadVolatile DeadSpell, AoE, Fire
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 120%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage
Consumes up to 3 corpses
Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life
Maximum of 60 Orbs at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Volatile Dead skill icon.png
N/Ayesyes12
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 70%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
300% more Area of Effect if Consuming a corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon.png
N/Ayesyes10
Bone OfferingBone OfferingMinion, Spell, Duration
Mana Cost: (16-33)
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:1Superior2Anomalous3DivergentGrants Minions 0.5% increased Cast Speed2% less Skill Effect Duration
Minions recover 5 Life when they Block
Grants Minions +0.1% Chance to Block Attack Damage
Grants Minions +0.1% Chance to Block Spell Damage
Base duration is 5 seconds
Grants Minions +(25-35)% Chance to Block Attack Damage
Grants Minions +(25-34)% Chance to Block Spell Damage
Additional 1 seconds Base Duration per extra corpse Consumed
Minions recover (11-594) Life when they Block
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bone Offering skill icon.png
N/AN/Ayes12
Flesh OfferingFlesh OfferingMinion, Spell, Duration
Mana Cost: (16-33)
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Skill Effect DurationGrants Minions 0.02% of Damage Leeched as LifeGrants Minions 0.5% increased Attack SpeedBase duration is 5 seconds
Grants Minions (20-30)% increased Attack Speed
Grants Minions (20-29)% increased Movement Speed
Grants Minions (20-30)% increased Cast Speed
Additional 1 seconds Base Duration per extra corpse Consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh Offering skill icon.png
N/AN/Ayes12
Spirit OfferingSpirit OfferingMinion, Spell, Duration, Chaos
Mana Cost: (16-33)
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting extra chaos damage, elemental resistances and chaos resistance to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Skill Effect Duration2% increased Cast SpeedMinions gain +1% to all Elemental ResistancesBase duration is 5 seconds
Additional 1 seconds Base Duration per extra corpse Consumed
Grants Minions +(20-30)% to Chaos Resistance
Minions gain (20-29)% of their Physical Damage as Extra Chaos Damage
Minions gain +(20-30)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spirit Offering skill icon.png
N/AN/Ayes12
Devouring TotemDevouring TotemTotem, Spell
Mana Cost: (20-44)
Cast Time: 1.00 sec
Requires Level 4Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased totem life5% increased Totem Duration2% increased Totem Placement speedTotem lasts 8 seconds
Leeches (30-299) Life to you for each corpse Consumed
Leeches (9-59) Mana to you for each corpse Consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Devouring Totem skill icon.png
yesN/AN/A4
General's CryGeneral's CryWarcry, AoE, Duration
Mana Cost: (15-19)
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedMirrage Warriors have 2% increased Movement SpeedBase duration is (4-4.9) seconds
Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
Maximum 5 Summoned Mirage Warriors
Counts total Power of Enemies and Corpses in Range
(0-38)% increased Warcry Speed
Supported Skills deal (45-30)% less Damage
Supported Skills are used by Mirage Warriors Summoned by General's Cry
Supported Skills count as Triggered
Attacks with Supported Skills count as Exerted
Supported Strike Skills cannot target additional Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
General's Cry skill icon.png
yesN/AN/A24
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Attack Damage: (103%-133%) of base
Effectiveness of Added Damage: (104%-133%)
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
1% chance to Ignite enemies
4% increased Skill Effect Duration
Deals (103.9-133)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Debuff deals 66% of Damage per Charge
(5-75) to (8-113) Added Fire Damage
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
yesN/AN/A12

Related quality stats

Skill gemStr.Dex.Int.Lvl.
CremationCremationSpell, AoE, Fire, Duration, Projectile
Mana Cost: (11-20)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
Fires 3 additional Projectiles
Fires Projectiles every 1 seconds
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes28
DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
N/Ayesyes16
UnearthUnearthSpell, Projectile, AoE, Physical
Mana Cost: (4-10)
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed1% increased Physical DamageMaximum of 0.1 corpses allowedCorpses Spawned have 2% increased Maximum LifeDeals (15-407) to (22-611) Physical Damage
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
N/Ayesyes10
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 70%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
300% more Area of Effect if Consuming a corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon.png
N/Ayesyes10
CleaveCleaveAttack, AoE, Physical, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 80% of base
Attack Damage: (125%-170%) of base
Effectiveness of Added Damage: (125%-170%)
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
yesyesN/A1

Support skill gems

Related base stats

There are currently no support skill gems that have stats related to corpse.

Related quality stats

Skill gemStr.Dex.Int.Lvl.
Fire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Cost & Reservation Multiplier: 140%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 3% increased Burning DamageSupported Skills Destroy Ignited Corpses on KillSupported Skills Penetrate (18-37)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A31

Modifiers

Enchantments

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Desecrate Additional Corpse 2Enchantment75Desecrate Spawns 3 additional corpseshelmet 100
default 0
Enchantment Desecrate Additional Corpse 1Enchantment66Desecrate Spawns 2 additional corpseshelmet 100
default 0
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1Enchantment66Detonate Dead has a 30% chance to detonate an additional corpsehelmet 100
default 0
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2Enchantment75Detonate Dead has a 45% chance to detonate an additional corpsehelmet 100
default 0
Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1Enchantment66Devouring Totem has 40% Chance to Consume an additional corpsehelmet 100
default 0
Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2Enchantment75Devouring Totem has 60% Chance to Consume an additional corpsehelmet 100
default 0
Enchantment Unearth Corpse Level 1Enchantment66Unearth Spawns corpses with +3 Levelhelmet 100
default 0
Enchantment Unearth Corpse Level 2Enchantment75Unearth Spawns corpses with +5 Levelhelmet 100
default 0
Enchantment Volatile Dead Orbs 3Enchantment75Volatile Dead Consumes up to 1 additional corpsehelmet 100
default 0

Miscellany

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Soul ConduitMonsterNemesis1Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
no_soul_conduit 0
incursion_monster 0
abyssal 0
rare_minion 0
unusable_corpse 0
legion_monster 0
rare 600
default 0
PutrifyingChestPrefix4Detonates nearby corpses
Chest plays warning sound (Hidden)
default 1000
NecrovigilMonsterBloodlines1Monster can not die and deals 50% increased Damage near Pack Corpses (Hidden)default 1000
Martyr's TouchMonsterTorment1Group Frenzy on Death
Explodes on death dealing (80-100)% of main hand damage as Fire Damage (Hidden)
Monster corpse will be removed (Hidden)
default 1000
MonsterExplodesOnDeathCold2MonsterUnique2Explodes on death dealing (300-360)% of main hand damage as Cold Damage (Hidden)
Monster corpse will be removed (Hidden)
undeletable_corpse 0
rare_minion 0
unusable_corpse 0
rare 333
default 0
Final GaspMonsterNemesis40Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
abyssal 0
rare_minion 0
unusable_corpse 0
undeletable_corpse 0
legion_monster 0
rare 400
default 0

Items

Unique items

ItemLvl.Stats
Cinderswallow UrnCinderswallow Urn
Silver Flask
Lasts 5.00 Seconds
Consumes 40 of 60 Charges on use
Onslaught
Requires Level 22Recharges 1 Charge when you Consume an Ignited corpse
Enemies Ignited by you during Flask Effect take 10% increased Damage
Recover (1-3)% of Life when you Kill an Enemy during Flask Effect
Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect
Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect
Veiled Suffix
A controlled burn is sometimes necessary for new life.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
22Recharges 1 Charge when you Consume an Ignited corpse
Enemies Ignited by you during Flask Effect take 10% increased Damage
Recover (1-3)% of Life when you Kill an Enemy during Flask Effect
Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect
Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect
Veiled Suffix
50% Chance to avoid being Stunned during Flask Effect
(8-12)% increased Movement Speed during Flask effect
(60-80)% increased Critical Strike Chance during Flask Effect
(20-30)% increased Rarity of Items found during Flask Effect
15% of Damage Taken from Hits is Leeched as Life during Flask Effect
Regenerate 3% of Life per second during Flask Effect
(25-20)% reduced Mana Cost of Skills during Flask Effect
Asenath's Gentle TouchAsenath's Gentle Touch
Silk Gloves
Quality: +20%
Energy Shield: 20
Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Cool the head and cool the blade.
25+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Aukuna's WillAukuna's Will
Clasped Mitts
Quality: +20%
Evasion: (125-153)
Energy Shield: (24-29)
Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity
(5-7)% increased Cast Speed
(100-150)% increased Evasion and Energy Shield
Raised Zombies have (80-100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
The Black Sekhema's trial had only just begun.
31+(30-40) to Dexterity
(5-7)% increased Cast Speed
(100-150)% increased Evasion and Energy Shield
Raised Zombies have (80-100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
CorpsewalkerCorpsewalker
Carnal Boots
Quality: +20%
Evasion: (198-237)
Energy Shield: (38-45)
Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped
(80-120)% increased Evasion and Energy Shield
25% increased Movement Speed
(20-40)% increased Damage if you have Consumed a corpse Recently
For each nearby corpse, Regenerate 0.25% Life per second, up to 3%
Every glorious conquest
stands astride innocent bones.
55Triggers Level 20 Corpse Walk when Equipped
(80-120)% increased Evasion and Energy Shield
25% increased Movement Speed
(20-40)% increased Damage if you have Consumed a corpse Recently
For each nearby corpse, Regenerate 0.25% Life per second, up to 3%
SoulwrestSoulwrest
Ezomyte Staff
Warstaff
Quality: +20%
Physical Damage: 63.6-192
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
Death is but the start of your servitude.
60+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second

Passive skills

The following passive skills are related to corpses.

Corpse life

NameStats
Corpse LifeCorpses you Spawn have 15% increased Maximum Life [1] [2]

Corpse consumption

NameStats
Damage if Consumed a Corpse14% increased Damage if you have Consumed a corpse Recently [1]
16% increased Damage if you have Consumed a corpse Recently [2]
Undertaker
CorpsesNotable passive skill icon.png
30% increased Damage if you have Consumed a corpse Recently
Desecrate and Unearth have +2 to Maximum number of corpses allowed
Regenerate 2% of Life per second if you've Consumed a corpse Recently [1]

Cluster jewel passives

See also: Cluster jewel
NameStats
Disciple of Kitava
DiscipleOfKitava passive skill icon.png
Every second, Consume a nearby Corpse to Recover 5% of Life and Mana
10% more Damage taken if you haven't Consumed a Corpse Recently [1]

Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Necromancer
Necromancer (Ascendants) passive skill icon.png
Minions deal 30% increased Damage
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Auras from your Skills grant 2% increased Attack and Cast
Speed to you and Allies
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1]
Necromancer
Necromancer avatar.png
Corpse Pact
CorpseConsumptionNotable2 (Necromancer) passive skill icon.png
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%
Enemies near corpses you Spawned Recently are Chilled and Shocked
Corpses you Spawn have 50% increased Maximum Life [1]
Necromancer
Necromancer avatar.png
Essence Glutton
EssenceGlutton (Necromancer) passive skill icon.png
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
Regenerate 8% of Mana over 2 seconds when you Consume a corpse [1]
Necromancer
Necromancer avatar.png
Plaguebringer
PlagueBringer (Necromancer) passive skill icon.png
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
With at least one nearby corpse, nearby Enemies deal 10% reduced Damage [1]

Version history

Version Changes
3.11.0
  • We wanted to add support for mechanics that have been added in the past few years that as of yet do not have adequate support on the passive tree. Some of these mechanics include Rage, Unleash, Corpse manipulation, Warcries, Heralds and Banners.