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(Created page with "{{Passive skill box|Corpse Pact}} '''Corpse Pact''' is a Notable Ascendancy passive skill for the Necromancer that grants increased damage if you've consumed a corpse...")
 
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'''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants increased damage if you've consumed a corpse recently and increased [[attack speed|attack]] and [[cast speed]] per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to [[chill]] and [[shock]] nearby enemies.
 
'''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants increased damage if you've consumed a corpse recently and increased [[attack speed|attack]] and [[cast speed]] per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to [[chill]] and [[shock]] nearby enemies.
   
Enemies are shocked for 20% increased damage and chilled for 10% slow.
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Enemies are shocked for 20% increased damage taken and chilled for 10% slow.
   
 
==Version history==
 
==Version history==

Revision as of 05:12, 6 September 2019

Corpse Pact
Ascendancy Notable Passive Skill
CorpseConsumptionNotable2 (Necromancer) passive skill icon
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%
Enemies near corpses you Spawned Recently are Chilled and Shocked
Corpses you Spawn have 50% increased Maximum Life [1]

Corpse Pact is a Notable Ascendancy passive skill for the Necromancer that grants increased damage if you've consumed a corpse recently and increased attack and cast speed per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to chill and shock nearby enemies.

Enemies are shocked for 20% increased damage taken and chilled for 10% slow.

Version history

Version Changes
3.8.0
  • Added to the game.