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{{Passive skill box|Corpse Pact}} |
{{Passive skill box|Corpse Pact}} |
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− | '''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants |
+ | '''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants increased [[attack speed|attack]] and [[cast speed]] per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to [[chill]] and [[shock]] nearby enemies. |
− | Enemies are shocked for |
+ | Enemies are shocked for 15% increased damage taken and chilled for 10% slow. |
==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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− | {{ |
+ | {{Version history table row|3.13.0}} |
+ | * Removed {{c|mod|30% increased Damage if you have Consumed a corpse Recently}} |
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+ | {{Version history table row|3.11.0}} |
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+ | * Now has an upper limit on increases to cast speed per corpse consumed recently of 200%. |
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+ | {{Version history table row|3.8.0}} |
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* Added to the game. |
* Added to the game. |
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Latest revision as of 21:43, 5 April 2021
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%
Enemies near corpses you Spawned Recently are Chilled and Shocked
Corpses you Spawn have 50% increased Maximum Life [1]
Enemies near corpses you Spawned Recently are Chilled and Shocked
Corpses you Spawn have 50% increased Maximum Life [1]
Corpse Pact is a Notable Ascendancy passive skill for the Necromancer that grants increased attack and cast speed per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to chill and shock nearby enemies.
Enemies are shocked for 15% increased damage taken and chilled for 10% slow.
Version history[ | ]
Version | Changes |
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3.13.0 |
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3.11.0 |
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3.8.0 |
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