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|tags = currency, default |
|tags = currency, default |
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|metadata_id = Metadata/Items/Currency/CurrencyDelveCraftingBleedPoison |
|metadata_id = Metadata/Items/Currency/CurrencyDelveCraftingBleedPoison |
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− | |stack_size = |
+ | |stack_size = 20 |
|description = More Poison or Bleeding modifiers<br>No Elemental modifiers |
|description = More Poison or Bleeding modifiers<br>No Elemental modifiers |
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− | |help_text = Place in a Resonator to influence item crafting. |
+ | |help_text = Place in a Resonator to influence item crafting.<br>Shift click to unstack. |
+ | |stack_size_currency_tab = 5000 |
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|drop_leagues = Delve |
|drop_leagues = Delve |
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|drop_text = Can only drop in the [[Azurite Mine]]. |
|drop_text = Can only drop in the [[Azurite Mine]]. |
Revision as of 21:51, 15 September 2019
Corroded FossilStack Size: 20More Poison or Bleeding modifiers
No Elemental modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.Acquisition
Area level: 1
League(s): Delve
Can only drop in the Azurite Mine.Vendor Offer
1x Scroll FragmentMetadata
Item class: Stackable Currency
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingBleedPoison
Corroded Fossil is a fossil type.
Item acquisition
Can only drop in the Azurite Mine.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | random fossil x5 | Automatic |
1 | Fossilised IncubatorFossilised IncubatorAdds an incubated Fossil item to an equippable item Item drops after killing # monstersFossil ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | random fossil | Automatic |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Can be acquired in one of two ways:
- Is sometimes sold by Niko the Mad for 10 000 Azurite
- As a drop in the following Biomes:
Spawn Weight Multipliers
Using this fossil multiplies the spawn weights of all modifiers with elemental tags by 0, cold tags by 0, fire tags by 0, lightning tags by 0, bleed tags by 10, and poison tags by 10.
Added Mods
The following mods are added to the crafting pool when using this fossil:
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Subterranean | Prefix | LocalChanceForPoisonDamage100FinalInflictedWithThisWeapon | 1 | 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage | abyss_jewel 0 jewel 0 weapon 2000 default 0 |
Subterranean | Prefix | LocalChanceForBleedingDamage100FinalInflictedWithThisWeapon | 1 | 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | abyss_jewel 0 jewel 0 weapon 2000 default 0 |
of the Underground | Suffix | ChanceToAvoidPoison | 1 | 50% chance to Avoid being Poisoned | abyss_jewel 0 jewel 0 shield 1600 helmet 1600 boots 1600 body_armour 1600 default 0 |
of the Underground | Suffix | ChanceToAvoidBleeding | 1 | 50% chance to avoid Bleeding | abyss_jewel 0 jewel 0 shield 1600 helmet 1600 boots 1600 body_armour 1600 default 0 |
of the Underground | Suffix | AilmentDamage | 1 | (30-40)% increased Damage with Ailments | abyss_jewel 0 jewel 0 quiver 1600 ring 1600 amulet 1600 belt 1600 default 0 |
of the Underground | Suffix | AilmentDamage | 1 | (15-20)% increased Damage with Ailments | jewel 1000 abyss_jewel 1000 default 0 |
Subterranean | Prefix | MinimumAddedPhysicalDamageVsPoisonedEnemies | 1 | Adds (7-11) to (12-18) Physical Damage against Poisoned Enemies | abyss_jewel 0 jewel 0 gloves 1600 default 0 |
Subterranean | Prefix | MinimumAddedPhysicalDamageVsBleedingEnemies | 1 | Adds (7-11) to (12-18) Physical Damage against Bleeding Enemies | abyss_jewel 0 jewel 0 gloves 1600 default 0 |
Version history
Version | Changes |
---|---|
3.4.0 |
|