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Craicic LureArea contains Einhar
Area contains 4 additional Red Beasts from The Deep
Cannot be used alongside a Bestiary Scarab
Can be used in a personal Map Device to add modifiers to a Map.
Craicic Lure inventory icon.png
Acquisition
Area level: 1
DROP RESTRICTED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map Fragments
Metadata ID: Metadata/Items/Scarabs/ScarabBeasts4d

Craicic Lure is a lure.

It adds 4 red beasts from The Deep family into the map instance. It cannot be used alongside with any Bestiary Scarabs (RustedRusted Bestiary ScarabArea contains 1 additional Red BeastFeuding Ezomytes slaughtered your kin, young Agnar, but we pulled you
from the flames. The Order of the Djinn is your clan now.
Can be used in a personal Map Device.
, PolishedPolished Bestiary ScarabArea contains 2 additional Red BeastsNone among us understand the beasts of this world better than you,
honoured Agnar. You will root out the mysteries of wild-artefacts.
Can be used in a personal Map Device.
, GildedGilded Bestiary ScarabArea contains 3 additional Red BeastsThe Order was your clan in life, Agnar, Beastmaster, but the First Ones call
back their favoured son. The gift of their Visions will pass to another.
Can be used in a personal Map Device.
, and Winged Bestiary ScarabWinged Bestiary ScarabArea contains 5 additional Red BeastsWithout an experienced Beastmaster to find them new realms,
the First Ones' ravaging hunt brings them ever closer to Wraeclast.
Can be used in a personal Map Device.
).

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
1Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's CarapaceCraiceann's Carapace
Golden Plate
Quality: +20%
Armour: (2347-2627)
Movement Speed: -5%
Requires Level 64, 152 StrGrants Level 20 Aspect of the Crab Skill
(300-350)% increased Armour
+(100-120) to maximum Life
+(25-30)% to Fire and Cold Resistances
Bleeding cannot be inflicted on you
+5 to Maximum number of Crab Barriers
The First of the Deep was the First of All. It was He who conquered the waves,
who stood guard as land rose from sea.
1Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's ChitinCraiceann's Chitin
Magistrate Crown
Quality: +20%
Armour: (416-480)
Energy Shield: (80-93)
Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
When the rains come, we cower beneath shelter.
The First of the Deep teaches us
that we should seek no shelter but ourselves.
1Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's PincersCraiceann's Pincers
Titan Gauntlets
Quality: +20%
Armour: (653-774)
Requires Level 69, 98 Str(150-200)% increased Armour
Regenerate (50-70) Life per second
+(30-40)% to Fire Resistance
3% increased Damage per Crab Barrier
10% chance that if you would gain a Crab Barrier, you instead gain up to
your maximum number of Crab Barriers
The stone that stays in the waves soon crumbles to sand.
The First of the Deep teaches us to watch the tides
and choose our moments to move wisely.
1Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's TracksCraiceann's Tracks
Goliath Greaves
Quality: +20%
Armour: (477-531)
Requires Level 54, 95 Str(150-180)% increased Armour
+(50-70) to maximum Life
+(25-30)% to Cold Resistance
25% increased Movement Speed
Cannot be Stunned if you have at least 10 Crab Barriers
You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit
When the land rose above the sea, The First of the Deep did not move.
When the sky turned to fire, The First of the Deep did not perish.
We must remember our place, and play to our strengths.

According to the description of the Harvest craft: "Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family", the player can also use non-unique item that has the Aspect of the Crab skill icon.pngAspect of the Crab item mod (of Craiceannof Craiceann
Suffix
Grants Level 20 Aspect of the Crab Skill
) as an ingredient.[1] The latter can be self-crafted using beastcrafting, or drop from specific Azurite Mine node.

Lure can also drops from Heist reward chests.

Version history

Version Changes
3.11.0
  • Introduced to the game.

References

  1. Bex_GGG (June 19, 2020). "Path of Exile: Harvest - Cultivating Your Garden & Crafting Outcomes". Official Path of Exile forums. Retrieved July 21, 2020.
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