Crimson Jewel

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Crimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Crimson Jewel inventory icon.pngAcquisition
Level: 20
Purchase Costs
Unique8x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Jewel
Metadata ID: Metadata/Items/Jewels/JewelStr

Crimson Jewel is a jewel base type.

Unique versions

ItemLvl.
Atziri's ReignAtziri's Reign
Crimson Jewel
Limited to: 2(15-20)% increased Vaal Skill Effect Duration
Corrupted
Atziri went to great lengths to ensure her immortality,
but nothing is eternal.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
BrawnBrawn
Crimson Jewel
(4-6)% increased Dexterity
(4-6)% increased Strength
(15-10)% reduced Intelligence
"Take your time, make all your plans.
Then tell me which plan pulls my axe from your ribs."
- Barkhul, the Butcher
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Ancient WaystonesAncient Waystones
Crimson Jewel
Limited to: 160% reduced Mana Cost of Totem Skills that cast an Aura
Corrupted
"The Vaal left a thousand warnings behind.
We ignored every single one."
- Siosa, the Last Scholar
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Blood SacrificeBlood Sacrifice
Crimson Jewel
Lose 1% of Life on Kill
Recover 1% of Mana on Kill
Lose 1% of Energy Shield on Kill
Corrupted
Power always comes with a price.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
CombustiblesCombustibles
Crimson Jewel
10% reduced Quantity of Items found
(20-30)% increased Burning Damage
Corrupted
The hotter something burns, the less is left at the end.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Conqueror's EfficiencyConqueror's Efficiency
Crimson Jewel
Limited to: 13% reduced Mana Cost of Skills
4% increased Skill Effect Duration
2% reduced Mana Reserved
The stone may yet bleed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Efficient TrainingEfficient Training
Crimson Jewel
Radius: Large (1500)+(16-24) to Strength
Intelligence from Passives in Radius is Transformed to Strength
Working smart and working hard aren't mutually exclusive.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Fragile BloomFragile Bloom
Crimson Jewel
Limited to: 1Maximum 10 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
The first green shoots of Spring are the most resilient,
and the most vulnerable.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
FragilityFragility
Crimson Jewel
-1 to Maximum Endurance Charges
Corrupted
"Your flesh will fail you."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
InertiaInertia
Crimson Jewel
Radius: Large (1500)+(16-24) to Strength
Dexterity from Passives in Radius is Transformed to Strength
There is no force without movement.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Inspired LearningInspired Learning
Crimson Jewel
Radius: Small (800)With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Mantra of ForceMantra of Force
Crimson Jewel
Limited to: 1Adds (3-5) to (8-12) Physical Damage per Buff on YouThe strong grow stronger still.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Martial ArtistryMartial Artistry
Crimson Jewel
Limited to: 1
Radius: Small (800)
+(3-4) to Melee Strike Range while Unarmed
Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks
A gentle hand rarely leaves a mark on the world.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Rain of SplintersRain of Splinters
Crimson Jewel
Limited to: 1(50-30)% reduced Totem Damage
Totems fire 2 additional Projectiles
"If one is an annoyance
then a hundred is a threat."
- Ancient Karui Proverb
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Spire of StoneSpire of Stone
Crimson Jewel
Limited to: 1
Radius: Large (1500)
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
The strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Sturdy GrowthSturdy Growth
Crimson Jewel
Radius: Medium (1200)If at least 70 Strength is Allocated in Radius, 15% increased Life Recovery rateWhen fire sweeps through the woods,
the oldest, largest trees
have the best chance at survival.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Survival SkillsSurvival Skills
Crimson Jewel
Limited to: 110% increased Global Physical Damage
+50 to Armour
A helping hand has long reach.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Vampire's MightVampire's Might
Crimson Jewel
(20-10)% reduced total Recovery per second from Life Leech
(25-30)% increased Damage while Leeching
Never pet a feeding Hellion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Warlord's ReachWarlord's Reach
Crimson Jewel
Limited to: 18% increased Attack Damage
+1 to Melee Strike Range
A steady hand can hold back an army.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Zerphi's YouthZerphi's Youth
Crimson Jewel
With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use
Corrupted
There is no price you can give eternal life
that some would not pay.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Mantra of FlamesMantra of Flames
Crimson Jewel
Limited to: 1Adds (3-5) to (8-12) Fire Attack Damage per Buff on you
Adds (2-3) to (5-8) Fire Spell Damage per Buff on you
The strong grow stronger still.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Might in All FormsMight in All Forms
Crimson Jewel
Radius: Medium (1200)Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonusTrue strength can be found anywhere, and in anything.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
FirebornFireborn
Crimson Jewel
Radius: Medium (1200)Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire DamageLeaders are not born in times of peace.
Leaders are born in ruins and flames.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Energised ArmourEnergised Armour
Crimson Jewel
Radius: Large (1500)(15-20)% increased Armour
Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
"I've yet to see prayer stop an arrow."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Izaro's TurmoilIzaro's Turmoil
Crimson Jewel
(18-25)% increased Fire Damage
(18-25)% increased Cold Damage
2% chance to Ignite
2% chance to Freeze
The once-glorious emperor spent his final days
imprisoned in his greatest creation;
a tool to filter out the unworthy
that pushed a monster to power.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Weight of the EmpireWeight of the Empire
Crimson Jewel
Limited to: 2
Radius: Medium (1200)
(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a
20% chance to deal Double Damage
Ondar not only betrayed his emperor,
He betrayed his friend.
And in his dying moments, Chitus ensured,
That Ondar felt the full weight of his guilt.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
The VigilThe Vigil
Crimson Jewel
Limited to: 1
Radius: Medium (1200)
(10-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike
Fortifies you and Nearby Allies for 12 seconds
When Voll took the throne,
He swore to care for the empire with eyes open.
And so he looked to the salvation of his people,
Blind to the damnation in his hands.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Shattered ChainsShattered Chains
Crimson Jewel
Radius: Medium (1200)(10-15)% increased Cold Damage
With at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer
The prisoners of the empire raised their shackled hands.
Begging to be delivered from Corruption.
The rebellion smote their chains,
And gave them the freedom to choose corruption for themselves.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Rapid ExpansionRapid Expansion
Crimson Jewel
Limited to: 2
Radius: Medium (1200)
(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam
has a 50% increased angle
Chitus began to aggressively expand his empire
into neighbouring nations at great human cost.
But for absolute power, there is no price
that a Perandus won't pay.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Emperor's MightEmperor's Might
Crimson Jewel
Limited to: 110% increased Damage
3% increased Character Size
(4-6)% increased Strength
The greatest victories happen
before the battle has begun.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Grand SpectrumGrand Spectrum
Crimson Jewel
Limited to: 3+7% to all Elemental Resistances per Grand SpectrumSkin like steel tempered by bright flames.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Coated ShrapnelCoated Shrapnel
Crimson Jewel
Radius: Small (800)Traps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage
The Ezomytes have a saying:
Take everything and waste nothing.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Primordial MightPrimordial Might
Crimson Jewel
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35-45)% increased Damage
Golems have (18-22)% increased Maximum Life
Summoned Golems are Aggressive
Primordial
"Do not cause the land to stir,
It holds secrets better unknown."
- Azmerian proverb
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
The Red DreamThe Red Dream
Crimson Jewel
Limited to: 1
Radius: Large (1500)
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We flow like blood into Chayula's open mouth,
and spill into the land we have watched forever.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
The Red NightmareThe Red Nightmare
Crimson Jewel
Limited to: 1
Radius: Large (1500)
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We coagulate; a crimson shell
that suffocates the unworthy.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Winter BurialWinter Burial
Crimson Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Cold Damage
With at least 40 Strength in Radius, Glacial Hammer deals
Cold-only Splash Damage to surrounding targets
With at least 40 Strength in Radius, 25% of Glacial
Hammer Physical Damage Converted to Cold Damage
Exposure led to the deaths of many slaves.
And it was the duty of slaves to bury the dead in the frozen ground.
A growing circle of misery and death
that the elite were all to happy to sustain.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Overwhelming OddsOverwhelming Odds
Crimson Jewel
Limited to: 1
Radius: Medium (1200)
(10-15)% increased Global Physical Damage
With at least 40 Strength in Radius, Cleave grants Fortify on Hit
With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby
Enemy, up to +10
Even as the tide turned, and victory swiftly became impossible,
The legionnaires of Lioneye's Watch stood their ground and fought on,
Every last man dying a brutal but honourable death.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
WildfireWildfire
Crimson Jewel
Limited to: 1
Radius: Medium (1200)
(10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
News of Kaom's victory in the south spread quickly.
Those in support of the coming rebellion bided their time.
The rest fled like rats from a fire.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Might of the MeekMight of the Meek
Crimson Jewel
Radius: Large (1500)50% increased Effect of non-Keystone Passive Skills in Radius
Notable Passive Skills in Radius grant nothing
Enough mice can kill a wolf.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Tempered FleshTempered Flesh
Crimson Jewel
Radius: Medium (1200)-1 Strength per 1 Strength on Allocated Passives in Radius
2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
We are born raw and untested, and we are shaped by life.

This item can be transformed on the Altar of Sacrifice along with Vial of Transcendence
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Combat FocusCombat Focus
Crimson Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Elemental Damage with Attack Skills
With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
Kaom watched the torches patrol the top of the Watch.
He observed the lay of the beach, its barricades and rocks,
and his men in their canoes, ready to lay their lives down for him.
But when his foot hit the sand, he thought only of the fight.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Transcendent FleshTranscendent Flesh
Crimson Jewel
Radius: Medium (1200)-1 Strength per 1 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
We are as much shaped by what we do as what is done to us.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Thread of HopeThread of Hope
Crimson Jewel
Radius: ? (0)Only affects Passives in <size> Ring
Passives in Radius can be Allocated without being connected to your tree
-(20-10)% to all Elemental Resistances
Though we cannot touch; one thought, one wish, through centuries alone in darkness.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Split PersonalitySplit Personality
Crimson Jewel
Limited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
Corrupted
You need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Replica Primordial MightReplica Primordial Might
Crimson Jewel
-1 to maximum number of Golems
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100-125)% increased Damage
Golems have (18-22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
"The summoned golems immediately battered through the chamber wall
and killed several guards, but their fury only lasted a short time."
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Replica Conqueror's EfficiencyReplica Conqueror's Efficiency
Crimson Jewel
Limited to: 14% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
"The effect is subtle, but potentially lethal..."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Replica Blood SacrificeReplica Blood Sacrifice
Crimson Jewel
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill
Cannot Leech or Regenerate Mana
"You know what to do with this, don't you?" - Researcher Graven
"Kill test subjects for their vitality?" - Researcher Olesya
"That is not what he meant." - Researcher Arn
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Replica Fragile BloomReplica Fragile Bloom
Crimson Jewel
Maximum 5 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Gain up to maximum Fragile Regrowth when Hit
Lose 1 Fragile Regrowth each second
"Distribute Prototype #723 to the guards. Perhaps their survival rate will increase."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4The EnduranceThe Endurance4Vivid Crimson JewelCrimson rubies, drops of vigour,
flowing through my veins,
flesh like coal, try to crush me,
diamond is what remains.
VividVivid
Prefix
(5-7)% increased maximum Life
Crimson Jewel
Manual
4Shard of FateShard of Fate4Vivid JewelTheir whims left unknown,
Their life left for others.
random VividVivid
Prefix
(5-7)% increased maximum Life
Jewel
Manual
6The MountainThe Mountain6Jewel of PotencyCharmed by beautiful stones
Consumed with the
pursuit of perfection
Ever deeper into the waiting dark
random Jewel of Potencyof Potency
Suffix
+(9-12)% to Global Critical Strike Multiplier
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientIngredient
Notes
General
Notes
Type
CombustiblesCombustibles
Crimson Jewel
10% reduced Quantity of Items found
(20-30)% increased Burning Damage
Corrupted
The hotter something burns, the less is left at the end.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.any item rarityRandom Vaal OutcomeManual
1Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
N/A
Atziri's ReignAtziri's Reign
Crimson Jewel
Limited to: 2(15-20)% increased Vaal Skill Effect Duration
Corrupted
Atziri went to great lengths to ensure her immortality,
but nothing is eternal.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.any Crimson JewelRandom Vaal OutcomeManual
1Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
N/A
Blood SacrificeBlood Sacrifice
Crimson Jewel
Lose 1% of Life on Kill
Recover 1% of Mana on Kill
Lose 1% of Energy Shield on Kill
Corrupted
Power always comes with a price.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.any Crimson JewelRandom Vaal OutcomeManual
1Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
N/A
FragilityFragility
Crimson Jewel
-1 to Maximum Endurance Charges
Corrupted
"Your flesh will fail you."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.any Crimson JewelRandom Vaal OutcomeManual
1Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
N/A
Ancient WaystonesAncient Waystones
Crimson Jewel
Limited to: 160% reduced Mana Cost of Totem Skills that cast an Aura
Corrupted
"The Vaal left a thousand warnings behind.
We ignored every single one."
- Siosa, the Last Scholar
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.any Crimson JewelRandom Vaal OutcomeManual
1Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
N/A

Modifiers

[Collapse all]

[Expand all]

The table below displays the available modifiers for items such as Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..


Prefix

#% increased Chaos Damage (Global)
   ChaoticReq. Lv. 1(9-13)% increased Chaos Damage*damage, chaos
#% increased Critical Strike Chance with Cold Skills (Global)
   AvalanchingReq. Lv. 1(14-18)% increased Critical Strike Chance with Cold Skills*elemental, cold, critical
+#% to Critical Strike Multiplier with Cold Skills (Global)
   ArcticReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Cold Skills*elemental_damage, damage, elemental, cold, critical
#% increased Cold Damage (Global)
   ChillingReq. Lv. 1(14-16)% increased Cold Damage*elemental_damage, damage, elemental, cold
#% increased Critical Strike Chance with Fire Skills (Global)
   IncineratingReq. Lv. 1(14-18)% increased Critical Strike Chance with Fire Skills*elemental, fire, critical
+#% to Critical Strike Multiplier with Fire Skills (Global)
   InfernalReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Fire Skills*elemental_damage, damage, elemental, fire, critical
#% increased Fire Damage (Global)
   FlamingReq. Lv. 1(14-16)% increased Fire Damage*elemental_damage, damage, elemental, fire
Mod group: FormBlock
   ParryingReq. Lv. 1+1% Chance to Block Attack Damage while Dual Wielding*block, dual_wielding_mod
   ShieldingReq. Lv. 1+1% Chance to Block Attack Damage while holding a Shield*block, shield_mod
   DeflectingReq. Lv. 1+1% Chance to Block Attack Damage while wielding a Staff*block, staff, specific_weapon, two_handed_mod
Mod group: FormSpellBlock
   DissipatingReq. Lv. 1+1% Chance to Block Spell Damage while Dual Wielding*block, dual_wielding_mod
   ThwartingReq. Lv. 1+1% Chance to Block Spell Damage while holding a Shield*block, shield_mod
   HaltingReq. Lv. 1+1% Chance to Block Spell Damage while wielding a Staff*block, staff, specific_weapon, two_handed_mod
#% increased Armour (Global)
   ArmouredReq. Lv. 1(14-18)% increased Armour*armour, defences
#% increased Totem Life (Global)
   CarvedReq. Lv. 1(8-12)% increased Totem Life*resource, life
Mod group: LifeLeech
   HungeringReq. Lv. 1(0.2-0.4)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack
#% increased Critical Strike Chance with Lightning Skills (Global)
   ThunderingReq. Lv. 1(14-18)% increased Critical Strike Chance with Lightning Skills*elemental, lightning, critical
+#% to Critical Strike Multiplier with Lightning Skills (Global)
   SurgingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Lightning Skills*elemental_damage, damage, elemental, lightning, critical
#% increased Lightning Damage (Global)
   HummingReq. Lv. 1(14-16)% increased Lightning Damage*elemental_damage, damage, elemental, lightning
#% increased Mana Regeneration Rate (Global)
   EnergeticReq. Lv. 1(12-15)% increased Mana Regeneration Rate*resource, mana
#% increased maximum Life (Global)
   VividReq. Lv. 1(5-7)% increased maximum Life*resource, life
#% increased maximum Mana (Global)
   EnlightenedReq. Lv. 1(8-10)% increased maximum Mana*resource, mana
Mod group: MeleeTypeCritChance
   TechnicalReq. Lv. 1(14-18)% increased Attack Critical Strike Chance while Dual Wielding*attack, critical, dual_wielding_mod
   HarmingReq. Lv. 1(14-18)% increased Critical Strike Chance with One Handed Melee Weapons*attack, critical, one_handed_mod, melee_mod
   SunderingReq. Lv. 1(14-18)% increased Critical Strike Chance with Two Handed Melee Weapons*attack, critical, two_handed_mod, melee_mod
Mod group: MeleeTypeCritMultiplier
   PuncturingReq. Lv. 1+(15-18)% to Critical Strike Multiplier while Dual Wielding*damage, attack, critical, dual_wielding_mod
   PiercingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with One Handed Melee Weapons*damage, attack, critical, melee_mod, one_handed_mod
   RupturingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Two Handed Melee Weapons*damage, attack, critical, two_handed_mod, melee_mod
Mod group: MeleeTypeDamage
   FlankingReq. Lv. 1(12-14)% increased Attack Damage while holding a Shield*damage, attack, shield_mod, melee_mod
   Gladiator'sReq. Lv. 1(12-14)% increased Attack Damage while Dual Wielding*damage, attack, dual_wielding_mod
   Soldier'sReq. Lv. 1(12-14)% increased Damage with One Handed Weapons*damage, attack, one_handed_mod, melee_mod
   Champion'sReq. Lv. 1(12-14)% increased Damage with Two Handed Weapons*damage, attack, two_handed_mod, melee_mod
Mod group: MeleeTypeSpeed
   HarmonicReq. Lv. 1(4-6)% increased Attack Speed while Dual Wielding*attack, speed, dual_wielding_mod
   ChargingReq. Lv. 1(4-6)% increased Attack Speed while holding a Shield*attack, speed, shield_mod
   Bandit'sReq. Lv. 1(4-6)% increased Attack Speed with One Handed Melee Weapons*attack, speed, one_handed_mod, melee_mod
   Warrior'sReq. Lv. 1(4-6)% increased Attack Speed with Two Handed Melee Weapons*attack, speed, two_handed_mod, melee_mod
#% increased Global Physical Damage (Global)
   SharpenedReq. Lv. 1(14-16)% increased Global Physical Damage*physical_damage, damage, physical
Mod group: SpecificWeaponDamage
   SinisterReq. Lv. 1(14-16)% increased Damage with Axes*damage, attack, axe, specific_weapon, melee_mod
   BrutalReq. Lv. 1(14-16)% increased Damage with Maces or Sceptres*damage, attack, mace, specific_weapon, melee_mod
   JudgingReq. Lv. 1(14-16)% increased Damage with Staves*damage, attack, staff, specific_weapon, two_handed_mod, melee_mod
   ViciousReq. Lv. 1(14-16)% increased Damage with Swords*damage, attack, sword, specific_weapon, melee_mod
Mod group: SpecificWeaponSpeed
   CleavingReq. Lv. 1(6-8)% increased Attack Speed with Axes*attack, speed, axe, specific_weapon, melee_mod
   BeatingReq. Lv. 1(6-8)% increased Attack Speed with Maces or Sceptres*attack, speed, mace, specific_weapon, melee_mod
   BluntReq. Lv. 1(6-8)% increased Attack Speed with Staves*attack, speed, staff, specific_weapon, two_handed_mod, melee_mod
   FencingReq. Lv. 1(6-8)% increased Attack Speed with Swords*attack, speed, sword, specific_weapon, melee_mod
#% increased Totem Damage (Global)
   Shaman'sReq. Lv. 1(12-16)% increased Totem Damage*damage

Suffix

Mod group: AilmentChanceAndDuration
   of BleedingReq. Lv. 1Attacks have (3-5)% chance to cause Bleeding, (12-16)% increased Bleeding Duration*bleed, physical, attack, ailment
   of FreezingReq. Lv. 1(3-5)% chance to Freeze, (12-16)% increased Freeze Duration on Enemies*elemental, cold, ailment
   of BurningReq. Lv. 1(3-5)% chance to Ignite, (6-8)% increased Ignite Duration on Enemies*elemental, fire, ailment
   of PoisoningReq. Lv. 1(3-5)% chance to Poison on Hit, (6-8)% increased Poison Duration*poison, chaos, ailment
   of ShockingReq. Lv. 1(3-5)% chance to Shock, (12-16)% increased Shock Duration on Enemies*elemental, lightning, ailment
+# to all Attributes (Global)
   of AdaptionReq. Lv. 1+(6-8) to all Attributes*attribute
+#% to all Elemental Resistances (Global)
   of ResistanceReq. Lv. 1+(8-10)% to all Elemental Resistances*elemental, resistance
#% increased Area Damage (Global)
   of BlastingReq. Lv. 1(10-12)% increased Area Damage*damage
#% increased Attack and Cast Speed (Global)
   of ZealReq. Lv. 1(2-4)% increased Attack and Cast Speed*attack, caster, speed
#% increased Damage with Bleeding (Global)
   of HaemophiliaReq. Lv. 1(16-20)% increased Damage with Bleeding*physical_damage, bleed, damage, physical, attack, ailment
#% increased Burning Damage (Global)
   of CombustingReq. Lv. 1(16-20)% increased Burning Damage*elemental_damage, damage, elemental, fire, ailment
+#% to Chaos Resistance (Global)
   of OrderReq. Lv. 1+(7-13)% to Chaos Resistance*chaos, resistance
+#% to Cold and Lightning Resistances (Global)
   of ShelterReq. Lv. 1+(10-12)% to Cold and Lightning Resistances*elemental, cold, lightning, resistance
+#% to Cold Resistance (Global)
   of the BeastReq. Lv. 1+(12-15)% to Cold Resistance*elemental, cold, resistance
#% increased Global Critical Strike Chance (Global)
   of MenaceReq. Lv. 1(8-12)% increased Global Critical Strike Chance*critical
+#% to Global Critical Strike Multiplier (Global)
   of PotencyReq. Lv. 1+(9-12)% to Global Critical Strike Multiplier*damage, critical
Mod group: DamageForm
   of WoundingReq. Lv. 1(8-10)% increased Damage*damage
   of CombatReq. Lv. 1(10-12)% increased Melee Damage*damage, attack, melee_mod
   of ArcheryReq. Lv. 1(10-12)% increased Projectile Damage*damage
Mod group: DamageOverTimeMultiplier
   of ZealousnessReq. Lv. 1+(3-4)% to Fire Damage over Time Multiplier*elemental_damage, damage, elemental, fire
   of ExsanguinatingReq. Lv. 1+(3-4)% to Physical Damage over Time Multiplier*physical_damage, damage, physical
#% increased Damage over Time (Global)
   of EntropyReq. Lv. 1(10-12)% increased Damage over Time*damage
+# to Dexterity (Global)
   of DexterityReq. Lv. 1+(12-16) to Dexterity*attribute
+# to Dexterity and Intelligence (Global)
   of CunningReq. Lv. 1+(8-10) to Dexterity and Intelligence*attribute
#% increased Critical Strike Chance with Elemental Skills (Global)
   of the ApocalypseReq. Lv. 1(10-14)% increased Critical Strike Chance with Elemental Skills*elemental, critical
+#% to Critical Strike Multiplier with Elemental Skills (Global)
   of the ElementsReq. Lv. 1+(12-15)% to Critical Strike Multiplier with Elemental Skills*elemental_damage, damage, elemental, critical
+#% to Fire and Cold Resistances (Global)
   of the HearthReq. Lv. 1+(10-12)% to Fire and Cold Resistances*elemental, fire, cold, resistance
+#% to Fire and Lightning Resistances (Global)
   of InsulationReq. Lv. 1+(10-12)% to Fire and Lightning Resistances*elemental, fire, lightning, resistance
+#% to Fire Resistance (Global)
   of the DragonReq. Lv. 1+(12-15)% to Fire Resistance*elemental, fire, resistance
#% increased Melee Critical Strike Chance (Global)
   of WeightReq. Lv. 1(10-14)% increased Melee Critical Strike Chance*attack, critical, melee_mod
+#% to Melee Critical Strike Multiplier (Global)
   of DemolishingReq. Lv. 1+(12-15)% to Melee Critical Strike Multiplier*damage, attack, critical, melee_mod
#% increased Attack Speed (Global)
   of BerserkingReq. Lv. 1(3-5)% increased Attack Speed*attack, speed
+# to Intelligence (Global)
   of IntelligenceReq. Lv. 1+(12-16) to Intelligence*attribute
#% increased Rarity of Items found (Global)
   of RaidingReq. Lv. 1(4-6)% increased Rarity of Items found
#% chance to Knock Enemies Back on hit (Global)
   of FendingReq. Lv. 1(4-6)% chance to Knock Enemies Back on hit
+# Life gained for each Enemy hit by your Attacks (Global)
   of RejuvenationReq. Lv. 1+(2-3) Life gained for each Enemy hit by your Attacks*resource, life, attack
+#% to Lightning Resistance (Global)
   of GroundingReq. Lv. 1+(12-15)% to Lightning Resistance*elemental, lightning, resistance
#% reduced Mana Cost of Skills (Global)
   of EfficiencyReq. Lv. 1(3-5)% reduced Mana Cost of Skills*resource, mana
#% increased Damage with Poison (Global)
   of VenomReq. Lv. 1(16-20)% increased Damage with Poison*poison, damage, chaos, ailment
#% increased Projectile Speed (Global)
   of SoaringReq. Lv. 1(6-8)% increased Projectile Speed*speed
+# to Strength (Global)
   of StrengthReq. Lv. 1+(12-16) to Strength*attribute
+# to Strength and Dexterity (Global)
   of AthleticsReq. Lv. 1+(8-10) to Strength and Dexterity*attribute
+# to Strength and Intelligence (Global)
   of SpiritReq. Lv. 1+(8-10) to Strength and Intelligence*attribute
#% increased Stun Duration on Enemies (Global)
   of StunningReq. Lv. 1(10-14)% increased Stun Duration on Enemies
#% increased Stun and Block Recovery (Global)
   of RecoveryReq. Lv. 1(10-14)% increased Stun and Block Recovery
Totems gain +#% to all Elemental Resistances (Global)
   of RunesReq. Lv. 1Totems gain +(6-10)% to all Elemental Resistances*elemental, resistance

Delve prefix

#% increased Global Defences (Global)
   SubterraneanReq. Lv. 1(4-6)% increased Global Defences*defences
Damage Penetrates #% Cold Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Cold Resistance*elemental_damage, damage, elemental, cold
Damage Penetrates #% Elemental Resistances (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Elemental Resistances*elemental_damage, damage, elemental
Damage Penetrates #% Fire Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Fire Resistance*elemental_damage, damage, elemental, fire
Regenerate #% of Life per second (Global)
   SubterraneanReq. Lv. 1Regenerate 0.3% of Life per second*resource, life
Damage Penetrates #% Lightning Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Lightning Resistance*elemental_damage, damage, elemental, lightning
#% reduced Physical Damage taken over time (Global)
   SubterraneanReq. Lv. 1(2-1)% reduced Physical Damage taken over time*physical

Delve suffix

#% chance to gain an additional Vaal Soul on Kill (Global)
   of the UndergroundReq. Lv. 1(3-5)% chance to gain an additional Vaal Soul on Kill*vaal
#% increased Damage with Ailments (Global)
   of the UndergroundReq. Lv. 1(15-20)% increased Damage with Ailments*damage, ailment
#% chance to Avoid interruption from Stuns while Casting (Global)
   of the UndergroundReq. Lv. 1(15-20)% chance to Avoid interruption from Stuns while Casting*has_caster_mod
#% chance to gain Onslaught when you use a Flask (Global)
   of the UndergroundReq. Lv. 1(5-10)% chance to gain Onslaught when you use a Flask*flask
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently*energy_shield, defences
+# to Evasion Rating if Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Evasion Rating if Hit an Enemy Recently*evasion, defences
#% increased Chaos Damage (Global)
   of the UndergroundReq. Lv. 1(13-19)% increased Chaos Damage*damage, chaos
Mod group: LifeLeech
   of the UndergroundReq. Lv. 10.3% of Attack Damage Leeched as Life*resource, life, attack
Minions have #% increased Attack Speed, Minions have #% increased Cast Speed (Global)
   of the UndergroundReq. Lv. 1Minions have (4-6)% increased Attack Speed, Minions have (4-6)% increased Cast Speed*attack, caster, speed, minion
#% of Damage taken gained as Mana over # seconds when Hit (Global)
   of the UndergroundReq. Lv. 1(2-3)% of Damage taken gained as Mana over 4 seconds when Hit*resource, life, mana
+# to Armour if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Armour if you've Hit an Enemy Recently*armour, defences

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(4-5)% increased Area of Effect
Overwhelm #% Physical Damage Reduction (Global)
   ArmourPenetrationReq. Lv. 1Overwhelm 2% Physical Damage Reduction*physical_damage, damage, physical
You cannot be Maimed (Global)
   AvoidMaimChanceReq. Lv. 40You cannot be Maimed
Damage Penetrates #% Cold Resistance (Global)
   ColdResistancePenetrationReq. Lv. 1Damage Penetrates 1% Cold Resistance*elemental_damage, damage, elemental, cold
Corrupted Blood cannot be inflicted on you (Global)
   CorruptedBloodImmunityReq. Lv. 33Corrupted Blood cannot be inflicted on you*bleed, physical, ailment
#% increased Global Critical Strike Chance (Global)
   CriticalStrikeChanceReq. Lv. 1(8-10)% increased Global Critical Strike Chance*critical
Damage Penetrates #% Elemental Resistances (Global)
   ElementalPenetrationReq. Lv. 1Damage Penetrates 1% Elemental Resistances*elemental_damage, damage, elemental
Damage Penetrates #% Fire Resistance (Global)
   FireResistancePenetrationReq. Lv. 1Damage Penetrates 1% Fire Resistance*elemental_damage, damage, elemental, fire
#% increased Effect of Non-Damaging Ailments (Global)
   IncreasedAilmentEffectOnEnemiesReq. Lv. 1(5-7)% increased Effect of Non-Damaging Ailments*ailment
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(4-5)% increased Damage*damage
Damage Penetrates #% Lightning Resistance (Global)
   LightningResistancePenetrationReq. Lv. 1Damage Penetrates 1% Lightning Resistance*elemental_damage, damage, elemental, lightning
Minions deal #% increased Damage (Global)
   MinionDamageReq. Lv. 1Minions deal (4-5)% increased Damage*damage, minion
You cannot be Cursed with Silence (Global)
   ImmuneToSilenceReq. Lv. 60You cannot be Cursed with Silence*caster, curse
#% reduced Mana Reserved (Global)
   ReducedManaReservationForJewelReq. Lv. 11% reduced Mana Reserved*resource, mana
You cannot be Hindered (Global)
   YouCannotBeHinderedReq. Lv. 40You cannot be Hindered*blue_herring


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Alternate artwork

Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Bloodgrip race season reward for reaching 40 RP.