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This page is about the current map version. For other uses, see Crimson Temple Map (disambiguation).
Crimson Temple MapMap Level: 71
Map Tier: 4
Guild Character: ©
A sanguine supplication to death and depravity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Crimson Temple Map (Ritual) inventory icon
Acquisition
Area level: 70
Vendor Prices
Normal11x Chaos Orb
Magic11x Chaos Orb
1x Orb of Chance
Rare11x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Crimson Temple
Map area
No Waypoint
IdMapWorldsCrimsonTemple
Act11
Area level81
BossesThe Sanguine Siren
Area type tagstemple
Tagsindoors_area, map, delve_chest, einharmaps, wealthy_area
The Shaper: A sanguine supplication to death and depravity.
A sanguine supplication to death and depravity.
Maps loading screen

Crimson Temple Map is a map area.

Layout[ | ]


Encounters[ | ]

Boss[ | ]

The map boss is The Sanguine Siren.

Boss video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconLingering RemnantsLingering Remnants card artDivination card frameLingering Remnants16Vaal Temple Map (Ritual) inventory iconVaal Temple MapVaal Temple Map (Ritual) inventory icon
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
Divination card inventory icon
1
Divination card inventory iconThe OpulentThe Opulent card artDivination card frameThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
Divination card inventory icon
1
Divination card inventory iconThe CacophonyThe Cacophony card artDivination card frameThe Cacophony83x Deafening EssenceNothing can be heard above the din or seen amongst the turmoil. The senses are shattered. All is left to fate.Divination card inventory icon1
Divination card inventory iconThe Life ThiefThe Life Thief card artDivination card frameThe Life Thief6Zerphi's Heart inventory iconZerphi's HeartZerphi's Heart inventory icon"The process of eternal youth is a give and take. You give them death and take their youth."
- Zerphi of the Vaal
Divination card inventory icon
1

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Divination card inventory iconBoundless RealmsBoundless Realms card artDivination card frameBoundless Realms4MapBoundless is the distance between where we start and where we start again.Divination card inventory iconrandom mapAutomatic
6Divination card inventory iconThe ExplorerThe Explorer card artDivination card frameThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Divination card inventory icon
random corrupted mapAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Unique versions

There are currently no unique items for this base item type.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
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