Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Advertisement
This page is about the game mechanic. For the support gem, see Increased Critical Strikes Support.

A critical strike is a skill or default attack dealing increased damage and possibly inflicting elemental ailments. Whenever the player or a monster uses a skill, they have a chance to deal a critical strike by default.

Critical strikes are rolled on a per-action basis, not per-target. So each time a creature uses a skill, the critical strike roll is made once and only once. If someone rolls a critical strike, critical damage will be dealt to all targets hit by that skill.

Mechanics[ | ]

Critical strike chance and critical strike damage multiplier are calculated separately for each spell and weapon attack. All weapons list a base critical strike chance, which only affects attacks using that weapon. Damage-dealing spells also have their own base critical strike chance, which is independent of the weapon used to cast the spell. For instance: the critical strike chance on a wand does not affect the chance to score a critical strike with Fireball, even when the player uses that wand to cast the spell.

Critical strike chance[ | ]

"Critical Strike Chance" redirects here. For the passive skill, see Critical Strike Chance (passive skill).

The chance to deal a critical strike is taken from the weapon used to perform an attack or attack skill. This chance is based on the weapon's base critical strike plus any local critical strike mods on the weapon. In the case of spells, each spell has its own critical strike chance, which is listed in the skill gem's description. This value can be increased by various modifiers according to



where BaseCriticalStrikeChance is the base critical strike chance of the skill or weapon, AdditionalCriticalStrikeChance is the sum of all relevant +#% to Critical Strike Chance and IncreasedCriticalStrikeChance is the sum of all relevant #% increased Critical Strike Chance.

For example, if the player is using a weapon with 5% chance to crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, he will have a 9% chance to score a critical strike.

These types of modifiers can be found on various items, skill gems, the passive skill tree or power charges.

Accuracy[ | ]

Accuracy measures the chance for an attack to hit. Accuracy-dependent attacks make a second accuracy check to confirm the critical strike. If the check fails only a normal hit is dealt. Thus accuracy can play an important role in quantity of critical strikes.[1]

Critical strike multiplier[ | ]

Critical strikes deal more damage than normal, based on critical strike multiplier. All characters have a base critical strike multiplier of 150%. The damage will be multiplied according to

CriticalStrikeDamage = Damage * (BaseCriticalStrikeMultiplier + AdditionalCriticalStrikeMultiplier)

Where Damage is the base damage, BaseCriticalStrikeMultiplier = 150% and AdditionalCriticalStrikeMultiplier is the sum of all +#% to Critical Strike Multiplier.

This multiplier will be applied to all damage types of a hit. For instance, with +100% to Critical Strike Multiplier, if the player scores a critical strike with an attack that normally deals 100 physical damage and 10 cold damage, he will instead deal 250 physical damage and 25 cold damage.

Critical strike multipliers do not affect the critical strike multiplier on ailments, including global critical strike modifiers. Ailments have a base 150% multiplier when applied by a critical strike. The only way to increase the critical strike multiplier on ailments is with the Perfect Agony keystone.

Monsters have a base critical strike multiplier of Template:Monster query%.[2] It can be increased by various monster affixes and monster auras.

Status effects[ | ]

A critical strike that deals elemental damage also inflicts elemental ailments: ignite from fire damage, freeze from cold damage, and shock from lightning damage.

Effect on DPS[ | ]

Ignoring Accuracy/Evasion and Armour, the DPS contributed by critical strikes is

net DPS = base DPS * (1 + base Critical Strike Chance * (1 + increased Critical Strike Chance) * (0.5 + increased Critical Strike Multiplier))
  • With no increased Critical modifiers, 1% base critical strike chance corresponds to 0.5% increased dps.

The marginal net DPS with respect to increased Critical Strike Chance is

marginal DPS = base DPS * base Critical Strike Chance * (0.5 + increased Critical Strike Multiplier)
  • At a typical base Critical Strike Chance of 5% and no increased Critical Strike Multiplier, 100% increased Critical Strike Chance corresponds to 2.5% increased dps.
  • With 100% increased Critical Strike Multiplier, this increases threefold to 7.5% increased dps.

The marginal net DPS with respect to increased Critical Strike Multiplier is

marginal DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * increased Critical Strike Multiplier
  • At a typical base Critical Strike Chance of 5% and no increased Critical Strike Chance, 100% increased Critical Strike Multiplier corresponds to 5% increased dps.
  • With 100% increased Critical Strike Chance, this doubles to 10% increased dps.

Note that this does not take into account effects such as status ailments.

Weapon critical strike potential[ | ]

An exhaustive list of weapon base Critical Strike Chances. Weapons may have a higher base Critical Strike Chance with the proper Item affix. The second column for min/max values includes increases by local implicit modifiers on the weapon.

Class Range Hands Min
Base
Max
Base
Min
+Implicit
Max
+Implicit
Melee 1
Abyss Jewel Melee 1
Active Skill Gems Melee 1
Amulets Melee 1
Atlas Region Upgrade Item Melee 1
Belts Melee 1
Blueprint Melee 1
Body Armours Melee 1
Boots Melee 1
Bows Ranged 2 5% 6.7% 5% 7.5%
Claws Melee 1 6% 6.5% 6% 6.5%
Contract Melee 1
Currency Melee 1
Daggers Melee 1 6% 6.5% 6% 6.5%
Delve Stackable Socketable Currency Melee 1
Divination Card Melee 1
Fishing Rods Melee 1 5% 5% 5% 5%
Gloves Melee 1
Harvest Seed Melee 1
Heist Brooch Melee 1
Heist Cloak Melee 1
Heist Gear Melee 1
Heist Target Melee 1
Helmets Melee 1
Hideout Doodads Melee 1
Hybrid Flasks Melee 1
Incubator Melee 1
Incursion Item Melee 1
Jewel Melee 1
Labyrinth Item Melee 1
Labyrinth Trinket Melee 1
Leaguestones Melee 1
Life Flasks Melee 1
Mana Flasks Melee 1
Map Fragments Melee 1
Maps Melee 1
Metamorph Sample Melee 1
Microtransactions Melee 1
Misc Map Items Melee 1
One Hand Axes Melee 1 5% 5% 5% 5%
One Hand Maces Melee 1 5% 5% 5% 5%
One Hand Swords Melee 1 5% 6.5% 5% 6.5%
Pantheon Soul Melee 1
Piece Melee 1
Quest Items Melee 1
Quivers Melee 1
Rings Melee 1
Rune Daggers Melee 1 6.3% 6.5% 6.3% 6.5%
Sceptres Melee 1 6% 6.5% 6% 6.5%
Seed Enhancer Melee 1
Shields Melee 1
Stackable Currency Melee 1
Staves Melee 2 6% 7% 6% 7%
Support Skill Gems Melee 1
Trinkets Melee 1
Two Hand Axes Melee 2 5% 6% 5% 7.5%
Two Hand Maces Melee 2 5% 6% 5% 6%
Two Hand Swords Melee 2 5% 6.5% 5% 6.5%
Utility Flasks Melee 1
Wands Ranged 1 7% 8% 7% 8%
Warstaves Melee 1 6.1% 7.3% 6.1% 7.3%

Skill critical strike potential[ | ]

An exhaustive list of the base critical strike chances for spells and other skills with damage components that are not based on a weapon's critical strike chance.

Skill gemStr.Dex.Int.Lvl.Crit
Bear Trap inventory iconBear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage2% increased Skill Effect Duration0.5% increased Cooldown Recovery Rate1% chance to Impale Enemies on HitTrap lasts 4 seconds
Deals (16-1447) to (22-2026) Physical Damage
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Base duration is 3 seconds
Locks enemy in place
Traps do not Trigger at the end of their Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon
Bear Trap inventory icon
N/AyesN/A16%
Blade Blast inventory iconBlade BlastBlade BlastSpell, AoE, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 50%
Requires Level 16Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Chaos Damage over Time Multiplier0.5% chance to Impale on Spell Hit0.5% increased Cast SpeedDeals (11-210) to (17-315) Physical Damage
80% more Area of Effect per Blade Vortex blade detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Blast skill icon
Blade Blast inventory icon
N/AyesN/A166%
Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 25%
Radius: 15
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
Base duration is 5 seconds
Can have up to 10 active spinning blades
10% increased Critical Strike Chance for each blade
35% increased Hit Rate for each blade
35% more Damage for each blade
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon
Blade Vortex inventory icon
N/AyesN/A126%
Bladefall inventory iconBladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Radius: 12
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to Knock Enemies Back on hit2% increased distance between VolleysBase duration is 6 seconds
Deals (44-411) to (66-617) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
5 Volleys
Leaves a Lingering Blade in the ground for every Volley
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladefall skill icon
Bladefall inventory icon
N/AyesN/A286%
Cremation inventory iconCremationCremationSpell, AoE, Fire, Duration, Projectile
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
Fires 3 additional Projectiles
Fires Projectiles every 1 seconds
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon
Cremation inventory icon
N/Ayesyes285%
Detonate Dead inventory iconDetonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon
Detonate Dead inventory icon
N/Ayesyes16%
Ethereal Knives inventory iconEthereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
Deals (7-633) to (10-949) Physical Damage
Fires 9 additional Projectiles
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves a Lingering Blade in the ground for every 3 Projectiles fired
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon
Ethereal Knives inventory icon
N/Ayesyes16%
Explosive Trap inventory iconExplosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Burning Damage2% of Physical Damage Converted to Cold DamageTrap lasts 4 seconds
Deals (4-309) to (6-464) Physical Damage
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon
Explosive Trap inventory icon
N/Ayesyes16%
Fire Trap inventory iconFire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Radius: 15
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of Effect
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon
Fire Trap inventory icon
N/Ayesyes126%
Flamethrower Trap inventory iconFlamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% less Skill Effect Duration
3% increased Cooldown Recovery Rate
1% increased Cast Speed
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (5-211) to (8-319) Fire Damage
25% more Damage against Burning Enemies
Has 4 Flames
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon
Flamethrower Trap inventory icon
N/Ayesyes285%
Ice Trap inventory iconIce TrapIce TrapTrap, Spell, AoE, Cold
Level: (1-20)
Cost: (13-22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectPenetrates 0.25% Cold ResistanceFreezes enemies as though dealing 5% more DamageTrap lasts 4 seconds
Deals (88-898) to (133-1347) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon
Ice Trap inventory icon
N/Ayesyes285%
Seismic Trap inventory iconSeismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage0.5% increased Area of Effect1% increased Cooldown Recovery Rate3% reduced Cast Speed
5% increased Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (47-610) to (70-914) Physical Damage
Releases 5 waves
Releases waves every 0.9 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Trap skill icon
Seismic Trap inventory icon
N/Ayesyes285%
Spectral Shield Throw inventory iconSpectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Cost: (7-10) Mana
Critical Strike Chance: 5.00%
Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(58-399) to (86-599) Base Off Hand Physical Damage
(4-6) to (5-8) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Shard Projectiles Deal 50% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
Primary Projectile chains +3 times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon
Spectral Shield Throw inventory icon
yesyesN/A285%
Unearth inventory iconUnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed1% increased Physical DamageMaximum of 0.1 corpses allowedCorpses Spawned have 2% increased Maximum LifeDeals (15-407) to (22-611) Physical Damage
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon
Unearth inventory icon
N/Ayesyes106%
Vaal Blade Vortex inventory iconVaal Blade VortexVaal Blade VortexVaal, Spell, AoE, Duration, Physical
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 75%
Requires Level 12Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (14-331) to (20-496) Physical Damage
Base duration is 3 seconds
+(8-12) to radius
Hits Enemies every 0.13 Seconds
100% increased Critical Strike Chance
Has 10 blades
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blade Vortex skill icon
Vaal Blade Vortex inventory icon
N/AyesN/A126%
Vaal Detonate Dead inventory iconVaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:1Superior1% increased Area DamageExplosion deals base Fire Damage equal to 9% of the corpse's Maximum Life
Deals (23-1395) to (33-2092) Fire Damage
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon
Vaal Detonate Dead inventory icon
N/Ayesyes15%
Volatile Dead inventory iconVolatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 120%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage
Consumes up to 3 corpses
Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life
Maximum of 60 Orbs at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Volatile Dead skill icon
Volatile Dead inventory icon
N/Ayesyes125%
Arc inventory iconArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 80%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Lightning Ailments
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon
Arc inventory icon
N/AN/Ayes125%
Armageddon Brand inventory iconArmageddon BrandArmageddon BrandSpell, AoE, Fire, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.25% chance to deal Double Damage1% chance for Brands to Attach to a new Enemy each time they ActivateCan be Attached for a total Duration of 5 seconds
Activates every 0.75 seconds while Attached
Can be Detached for a total Duration of 6 seconds
Deals (34-398) to (51-597) Fire Damage
(120-250)% more Damage with Ignite
25% chance to Ignite enemies
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Armageddon Brand skill icon
Armageddon Brand inventory icon
yesN/Ayes286%
Ball Lightning inventory iconBall LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Projectile Speed: 400
Radius: 22
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage0.5% increased Cast SpeedProjectiles have 0.5% chance to be SuperchargedDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon
Ball Lightning inventory icon
N/AN/Ayes285%
Blazing Salvo inventory iconBlazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 40%
Requires Level 12Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect2% increased Projectile SpeedGain 0.25% of Fire Damage as Extra Chaos DamageDeals (6-162) to (9-243) Fire Damage
Fires (4-6) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blazing Salvo skill icon
Blazing Salvo inventory icon
N/AN/Ayes126%
Bodyswap inventory iconBodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 70%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
300% more Area of Effect if Consuming a corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon
Bodyswap inventory icon
N/Ayesyes106%
Cold Snap inventory iconCold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Radius: 16
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage
Base duration is 5 seconds
Deals (26.3-1193.2) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon
Cold Snap inventory icon
N/Ayesyes166%
Crackling Lance inventory iconCrackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 115%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% of Lightning Damage Converted to Chaos DamageLoses Intensity with 1% reduced frequency while moving0.5% increased Cast SpeedDeals (28-317) to (85-952) Lightning Damage
+2 to Beam Width Per Intensity
33% less branching angle per Intensity
30% more Damage with Hits and Ailments per Intensity
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Crackling Lance skill icon
Crackling Lance inventory icon
N/AN/Ayes286%
Creeping Frost inventory iconCreeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20)
Cost: (7-20) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 844
Radius: 12
Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds
Deals (11-383) to (16-572) Cold Damage
Can have up to 10 Chilling Areas
Deals (16.7-1391.2) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Creeping Frost skill icon
Creeping Frost inventory icon
N/Ayesyes126%
Dark Pact inventory iconDark PactDark PactMinion, Spell, AoE, Chaining, Chaos, Nova
Level: (1-20)
Cost: (7-13) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectSacrifices 0.05% of Skeleton's Life to deal that much Chaos DamageMinions recover 0.1% of Life on HitSacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals (24-241) to (36-362) Chaos Damage
Chains +2 Times
Uses your Life if no Skeletons in range
(0-76)% more Damage with Hits and Ailments if using your Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dark Pact skill icon
Dark Pact inventory icon
N/AN/Ayes285%
Discharge inventory iconDischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 450%
Radius: 30
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed
Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed
Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed
20% increased Area of Effect per charge consumed
30% less Damage with Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon
Discharge inventory icon
N/AN/Ayes287%
Divine Ire inventory iconDivine IreDivine IreLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect0.5% increased beam width1% of Physical Damage Converted to Cold DamageDeals (17-140) to (25-210) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Beam deals 100% more Damage with Hits per Stage after the first
Damages 5 nearby Enemies when you gain Stages
40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy
Beam deals 70% more Damage with Ailments per Stage after the first
50% less Damage while Channelling
Gains an additional Stage when Hitting a Rare or Unique Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Divine Ire skill icon
Divine Ire inventory icon
yesN/Ayes286%
Essence Drain inventory iconEssence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon
Essence Drain inventory icon
N/Ayesyes125%
Fireball inventory iconFireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 1040
Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect
3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite
0.25% chance to Debilitate Enemies for 1 second on Hit
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon
Fireball inventory icon
N/AN/Ayes16%
Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%
Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon
Firestorm inventory icon
N/AN/Ayes286%
Flame Dash inventory iconFlame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
2% more Burning Damage
Deals (7-479) to (11-718) Fire Damage
Deals (18.9-1262.7) Base Fire Damage per second
Base duration is 4 seconds
(0-47)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon
Flame Dash inventory icon
N/AN/Ayes106%
Flame Surge inventory iconFlame SurgeFlame SurgeSpell, AoE, Fire
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 30
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.5% chance to Scorch Enemies+0.25 to Area of Effect lengthDeals (27-563) to (40-844) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon
Flame Surge inventory icon
N/AN/Ayes126%
Flameblast inventory iconFlameblastFlameblastSpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (4-7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages
1% less Cast Speed
+0.5 to radius
0.5% less Area of Effect per Stage
Deals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
50% chance to Ignite enemies
+3 to Radius for each Stage
10 maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon
Flameblast inventory icon
N/AN/Ayes285%
Freezing Pulse inventory iconFreezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
Deals 99% of Damage
Cannot Pierce Enemies
Deals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon
Freezing Pulse inventory icon
N/AN/Ayes16%
Frost Bomb inventory iconFrost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and reduces energy shield recharge rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cold Damage0.5% chance to Freeze enemies1% increased Area of Effect1% less Skill Effect Duration
1% increased Cooldown Recovery Rate
Deals (14-1336) to (21-2003) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
Cold Exposure applies -15% to Cold Resistance
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
25% reduced Energy Shield Recharge rate
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon
Frost Bomb inventory icon
N/AN/Ayes16%
Frostblink inventory iconFrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE
Level: (1-20)
Cost: (12-22) Mana
Cooldown Time: (3.00 sec-2.60 sec)
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Effect of Cold Ailments1% increased Area of Effect0% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
2% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
Base duration is 3 seconds
(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
Deals (9-832) to (14-1248) Cold Damage
(0-38)% increased maximum travel distance
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostblink skill icon
Frostblink inventory icon
N/AN/Ayes15%
Glacial Cascade inventory iconGlacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 45%
Radius: 12
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% increased Area of Effect1% reduced Area of Effect
Final Burst Deals 2% more Damage
Deals (21-207) to (32-311) Physical Damage
Causes 4 Bursts
100% of Physical Damage Converted to Cold Damage
Cannot Knockback Unique Enemies more than once per second
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Knocks Enemies Back on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Cascade skill icon
Glacial Cascade inventory icon
N/AN/Ayes285%
Hexblast inventory iconHexblastHexblastSpell, AoE, Chaos, Hex
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 4.00%
Effectiveness of Added Damage: 150%
Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removes the Hex with the highest Doom. If a Hex was removed this way, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Cast Speed2% increased Damage with Ailments
1% increased Effect of non-Damaging Ailments on Enemies
Hexblast has 0.5% chance to not remove a Hex
Deals (74-689) to (110-1034) Chaos Damage
60% more Damage with Hits per 5 Doom on Hex with most Doom
Removes Hex with most Doom after Damaging
40% more Damage with Ailments per 5 Doom on Hex with most Doom
All Damage can Ignite
All Damage can Freeze
All Damage can Shock
Chaos Damage with Hits is Resisted by lowest Resistance instead
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hexblast skill icon
Hexblast inventory icon
N/AN/Ayes284%
Hydrosphere inventory iconHydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 80%
Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Pulse Frequency0.5% increased Cast Speed0.5% increased Area of EffectBase duration is 8 seconds
Deals (37-356) to (56-533) Physical Damage
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Base secondary duration is 4 seconds
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hydrosphere skill icon
Hydrosphere inventory icon
N/AN/Ayes345%
Ice Nova inventory iconIce NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 30
Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
Can expand from up to 2 Frostbolt Projectiles
Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
20% less Area of Effect when Cast on Frostbolt
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon
Ice Nova inventory icon
N/AN/Ayes126%
Ice Spear inventory iconIce SpearIce SpearSpell, Projectile, Cold
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 1000
Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 300% more Projectile Speed
Second form has +(30-49)% to Critical Strike Multiplier
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon
Ice Spear inventory icon
N/AN/Ayes127%
Icicle Mine inventory iconIcicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
Level: (1-20)
Cost: (3-6) Mana
Reservation: (3-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
Fires 4 additional Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Icicle Mine skill icon
Icicle Mine inventory icon
N/Ayesyes126%
Incinerate inventory iconIncinerateIncinerateSpell, Fire, Channelling, AoE
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage
Final wave deals -10% more Damage with Hits
Final wave deals -10% more Damage with Ignite
Deals (3-140) to (5-210) Fire Damage
8 maximum stages
Final wave deals 500% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
+(4-5) to radius per stage, up to +(15-19)
100% increased angle per stage, up to 300%
Final wave always Ignites
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon
Incinerate inventory icon
N/AN/Ayes125%
Lightning Spire Trap inventory iconLightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Shock enemies1% less Skill Effect Duration
3% increased Cooldown Recovery Rate
0.5% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (12-166) to (36-497) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every (0.55-0.36) seconds
Strikes 3 Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon
Lightning Spire Trap inventory icon
N/Ayesyes286%
Lightning Tendrils inventory iconLightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling
Level: (1-20)
Cost: (1-5) Mana
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 65%
Radius: 22
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Lightning Damage0.5% increased Area of Effect0.5% increased Cast SpeedDeals 98% of Damage
Stronger Pulses deal 10% more Damage with Hits and Ailments
Deals (1-37) to (4-703) Lightning Damage
Stronger Pulses deal 100% more Damage with Hits and Ailments
Releases a Stronger Pulse every 4 Pulses
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Tendrils skill icon
Lightning Tendrils inventory icon
N/AN/Ayes16%
Lightning Trap inventory iconLightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 170%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage
0.5% increased Effect of Lightning Ailments
1% increased Projectile SpeedProjectiles have 1% chance to Return to you
Deals (18-466) to (54-1399) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Fires Projectiles in a circle
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon
Lightning Trap inventory icon
N/Ayesyes126%
Lightning Warp inventory iconLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
3% increased Damage
0.5% less Duration
Deals (1-37) to (19-707) Lightning Damage
(30-49)% reduced Duration
Can queue up to 50 uses
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon
Lightning Warp inventory icon
N/AN/Ayes105%
Orb of Storms inventory iconOrb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageBeams Split towards 0.1 additional targets1% increased Cast Speed
1% less Skill Effect Duration
Deals (2-185) to (7-555) Lightning Damage
Base duration is 6 seconds
Beams Split towards (2-4) additional targets
Strikes every (1.5-1.02) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon
Orb of Storms inventory icon
N/AN/Ayes15%
Penance Brand inventory iconPenance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 40%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. Each activation, energy spreads from each energised enemy to an enemy in range which is not energised by the brand. If the branded enemy has 20 energy, each activation will instead deal a pulse of area damage. Energy explodes when the energised enemy dies or the brand is removed, dealing damage in an area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% of Physical Damage Converted to Fire Damage1% chance to Shock enemiesCan be Attached for a total Duration of 2.5 seconds
Activates every 0.5 seconds while Attached
Can be Detached for a total Duration of 6 seconds
Deals (18-170) to (27-254) Physical Damage
Explosions deal 100% more Damage with Ailments per Energy after the first
Explosions deal 150% more Damage with Hits per Energy after the first
50% of Physical Damage Converted to Lightning Damage
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
+1 to Explosion Radius per Energy
Pulse deals 50% more Damage with Hits and Ailments
Up to +(0-9) to Energy spread radius, scaled by distance from Brand
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Penance Brand skill icon
Penance Brand inventory icon
yesN/Ayes286%
Purifying Flame inventory iconPurifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 180%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% chance to also create Consecrated Ground around youConsecrated Ground applies 0.25% increased Damage taken to Enemies1% increased Effect of Consecrated GroundBase duration is 4 seconds
Deals (7-803) to (10-1205) Physical Damage
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
+(0-6) to radius of Consecrated Ground
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purifying Flame skill icon
Purifying Flame inventory icon
yesN/Ayes15.5%
Pyroclast Mine inventory iconPyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova
Level: (1-20)
Cost: (4-6) Mana
Reservation: (4-6) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 80%
Radius: 30
Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect5% increased Burning Damage
1% chance to Ignite enemies
1% increased effect of Aura2% increased Damage if firing at least 7 Projectiles
Deals (26-240) to (39-361) Fire Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.35 seconds
Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up
to a maximum of (64-601) to (96-901)
Fires 2 additional Projectiles
Fires an additional Projectile for every 4 prior Mines in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pyroclast Mine skill icon
Pyroclast Mine inventory icon
N/Ayesyes285.5%
Rolling Magma inventory iconRolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 230%
Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% increased Area of Effect1% increased Projectile Speed0.5% chance to Detonate for Double Damage instead of ChainingDeals (9-1031) to (12-1546) Fire Damage
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rolling Magma skill icon
Rolling Magma inventory icon
N/AN/Ayes15%
Shock Nova inventory iconShock NovaShock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 26 / 14
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Shock Duration on enemiesRing has 2% chance to Shock
Ring Shocks as if dealing 5% more Damage
1% increased Lightning Damage
Deals (34-371) to (102-1114) Lightning Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon
Shock Nova inventory icon
N/AN/Ayes286%
Soulrend inventory iconSoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds
Deals (137.1-1944.3) Base Chaos Damage per second
Deals (16-448) to (24-672) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soulrend skill icon
Soulrend inventory icon
N/AN/Ayes285%
Spark inventory iconSparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 125%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon
Spark inventory icon
N/AN/Ayes16%
Storm Brand inventory iconStorm BrandStorm BrandLightning, Spell, AoE, Chaining, Duration, Brand
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed0.5% increased Area of Effect1% chance to Chain an additional time1% increased Effect of ShockCan be Attached for a total Duration of 5 seconds
Activates every 0.5 seconds while Attached
Can be Detached for a total Duration of 6 seconds
Deals (3-92) to (8-277) Lightning Damage
Sends beams to 3 Enemies, including the Branded Enemy
Deals (80-130)% more Damage to Branded Enemy
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Brand skill icon
Storm Brand inventory icon
N/AN/Ayes126%
Storm Burst inventory iconStorm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 25%
Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect0.5% increased Skill Effect Duration2% increased Area of Effect while Channelling
2% reduced Explosion Area of Effect
Base duration is 1.2 seconds
Deals (6-114) to (8-171) Physical Damage
Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration
50% of Physical Damage Converted to Lightning Damage
Orbs jump every 0.4 seconds
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon
Storm Burst inventory icon
yesN/Ayes126%
Storm Call inventory iconStorm CallStorm CallSpell, AoE, Duration, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% increased Area of Effect
2% reduced Cast Speed
0.5% reduced Skill Effect Duration0.25% chance for Lightning to Strike the Marker when Cast
Deals (21-510) to (38-947) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Lightning Ailments
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon
Storm Call inventory icon
N/AN/Ayes126%
Stormblast Mine inventory iconStormblast MineStormblast MineMine, Spell, AoE, Lightning, Aura, Nova
Level: (1-20)
Cost: (2-6) Mana
Reservation: (2-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Throws a mine that deals damage in an area when detonated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies
0.5% increased Effect of Lightning Ailments
0.5% increased Area of Effect1% increased effect of Aura1% increased Lightning Damage
Deals (2-334) to (7-1002) Lightning Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.25 seconds
Each Mine applies 3% increased Damage Taken to Enemies near it, up
to a maximum of 150%
20% chance to Shock enemies
(20-39)% increased Effect of Lightning Ailments
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Stormblast Mine skill icon
Stormblast Mine inventory icon
N/Ayesyes16%
Tempest Shield inventory iconTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Level: (1-20)
Cost: (7-16) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageChains +0.1 Times
+0.05% Chance to Block Spell Damage while holding a Shield
Deals (24-284) to (36-426) Lightning Damage
+3% Chance to Block Attack Damage while holding a Shield
Chains +1 Times
Base duration is 12 seconds
+3% Chance to Block Spell Damage while holding a Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon
Tempest Shield inventory icon
yesN/Ayes166%
Vaal Arc inventory iconVaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 180%
Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:1Superior1.5% increased Duration of Lightning AilmentsBase duration is 4 seconds
Deals (38-924) to (64-1539) Lightning Damage
100% chance to Shock enemies
Chains +(5-9) Times
100% increased Effect of Lightning Ailments
100% increased Duration of Lightning Ailments
15% more Damage for each remaining Chain
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon
Vaal Arc inventory icon
N/AN/Ayes125%
Vaal Cold Snap inventory iconVaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
Level: (1-20)
Souls Per Use: 35
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (35-1002) to (53-1502) Cold Damage
Base duration is 4 seconds
Always Freezes enemies
Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area
Deals (29.4-1495.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Effect of Chill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cold Snap skill icon
Vaal Cold Snap inventory icon
N/Ayesyes166%
Vaal Fireball inventory iconVaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage
Fires 32 Projectiles in a spiral
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon
Vaal Fireball inventory icon
N/AN/Ayes16%
Vaal Flameblast inventory iconVaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire, Channelling
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:1Superior1% increased DamageDeals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
50% chance to Ignite enemies
-1 to Radius for each Stage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon
Vaal Flameblast inventory icon
N/AN/Ayes285%
Vaal Ice Nova inventory iconVaal Ice NovaVaal Ice NovaVaal, Spell, AoE, Cold, Nova
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 70%
Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (11-274) to (17-428) Cold Damage
Causes smaller novas up to 5 times on enemies hit
20% reduced Area of Effect each repeat
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ice Nova skill icon
Vaal Ice Nova inventory icon
N/AN/Ayes126%
Vaal Lightning Trap inventory iconVaal Lightning TrapVaal Lightning TrapTrap, Vaal, Spell, Projectile, Duration, Lightning
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 170%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Per 1% Quality:1SuperiorShocked Ground causes 0.25% increased Damage takenDeals (18-466) to (54-1399) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Fires Projectiles in a circle
Projectiles leave Shocked Ground
Projectiles Pierce all Targets
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon
Vaal Lightning Trap inventory icon
N/Ayesyes126%
Vaal Spark inventory iconVaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires Projectiles in random directions
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Projectile Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon
Vaal Spark inventory icon
N/AN/Ayes15%
Vaal Storm Call inventory iconVaal Storm CallVaal Storm CallVaal, Spell, AoE, Duration, Lightning
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (14-370) to (26-687) Lightning Damage
Base duration is 6 seconds
(10-29)% increased Effect of Lightning Ailments
Strikes an Enemy every 0.25 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Storm Call skill icon
Vaal Storm Call inventory icon
N/AN/Ayes126%
Void Sphere inventory iconVoid SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 55%
Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% reduced Skill Effect Duration
2% increased Cooldown Recovery Rate
3% of Physical Damage Converted to Cold DamageVoid Sphere has 0.5% increased Pulse Frequency
Base duration is 5 seconds
Deals (27-241) to (41-361) Physical Damage
Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere
40% of Physical Damage Converted to Chaos Damage
Pulses every 0.4 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Void Sphere skill icon
Void Sphere inventory icon
N/AN/Ayes345%
Vortex inventory iconVortexVortexSpell, AoE, Cold, Duration, Nova
Level: (1-20)
Cost: (11-20) Mana
Cooldown Time: 1.80 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.50%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate
1% less Skill Effect Duration
2% increased Damage when Cast on Frostbolt
Deals (38-524) to (57-787) Cold Damage
Base duration is 3 seconds
Deals (106.5-1456.9) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon
Vortex inventory icon
N/AN/Ayes286.5%
Wave of Conviction inventory iconWave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timePer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Cold DamageBase duration is 0.5 seconds
Deals (32-972) to (48-1459) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% of Physical Damage Converted to Lightning Damage
Base secondary duration is 4 seconds
Exposure applies -15% to Elemental Resistance matching highest Damage taken
(0-38)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wave of Conviction skill icon
Wave of Conviction inventory icon
yesN/Ayes166%
Winter Orb inventory iconWinter OrbWinter OrbCold, Spell, Channelling, AoE, Duration, Projectile, Orb
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 50%
Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed0.5% increased Area of Effect1% increased Skill Effect Duration2% increased Projectile SpeedBase duration is 1.6 seconds
Deals (30-232) to (37-291) Cold Damage
Maximum 10 Stages
Fires projectiles every 1.6 seconds
25% increased Duration per Stage
15% increased Projectile Frequency per Stage
100% more Projectile Frequency while Channelling
Increases and Reductions to Cast Speed also apply to Projectile Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Winter Orb skill icon
Winter Orb inventory icon
N/AN/Ayes286%
Exsanguinate inventory iconExsanguinateExsanguinateSpell, Chaining, Physical, Duration
Level: (1-20)
Cost: (16-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 180%
Requires Level 12Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration0.5% increased Cast SpeedFires tendrils at up to +0.1 TargetsBase duration is 1.00 seconds
Deals (17-807) to (25-1211) Physical Damage
Deals (23.4-1121.1) Base Physical Damage per second
Fires tendrils at up to (7-9) Targets
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Exsanguinate skill icon
Exsanguinate inventory icon
yesN/Ayes126%
Holy Flame Totem inventory iconHoly Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Projectile Speed: 750
Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedFires an additional Projectile1% of Physical Damage Converted to Fire Damage1% increased Totem Placement speed
1% increased Totem Duration
Totem lasts 8 seconds
Deals (3-134) to (5-202) Physical Damage
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce all Targets
Consecrated Ground grants Immunity to Curses to you and Allies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Holy Flame Totem skill icon
Holy Flame Totem inventory icon
yesN/Ayes15%
Reap inventory iconReapReapSpell, Physical, AoE, Duration
Level: (1-20)
Cost: (25-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff in addition to hitting enemies with physical damage. If enemies survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Critical Strike ChanceRecover 0.1% of Life when an Enemy Dies while affected by this Skill's DebuffBase duration is 1.00 seconds
Deals (58–702) to (87–1053) Physical Damage
Deals (120.2–1463.1) Base Physical Damage per second
Deals 15% more Damage per Blood Charge
Costs 20% more Life per Blood Charge
Modifiers to Spell Damage apply to this Skill's Damage Over Time
Gain a Blood Charge if this Skill Hits Enemies and none of them Die
Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reap skill icon
Reap inventory icon
yesN/Ayes286%
Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Critical Strike Chance: 5.00%
Radius: 8 / 16
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(16-190) to (24-284) Base Off Hand Physical Damage
3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon
Shield Charge inventory icon
yesN/AN/A105%
Shockwave Totem inventory iconShockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
Level: (1-20)
Cost: (21-39) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Radius: 24
Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life1% increased Totem Placement speed
0.5% increased Cast Speed
2% of Physical Damage Converted to Cold Damage1% chance to Knock Enemies Back on hit
Deals (33-362) to (65-672) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shockwave Totem skill icon
Shockwave Totem inventory icon
yesN/AN/A285%

Active skill gems with effects related to critical strikes[ | ]

Related base stats[ | ]

The following active skill gems have stats related to critical strikes:

Skill gemStr.Dex.Int.Lvl.
Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 25%
Radius: 15
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
Base duration is 5 seconds
Can have up to 10 active spinning blades
10% increased Critical Strike Chance for each blade
35% increased Hit Rate for each blade
35% more Damage for each blade
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon
Blade Vortex inventory icon
N/AyesN/A12
Bladefall inventory iconBladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Radius: 12
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to Knock Enemies Back on hit2% increased distance between VolleysBase duration is 6 seconds
Deals (44-411) to (66-617) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
5 Volleys
Leaves a Lingering Blade in the ground for every Volley
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladefall skill icon
Bladefall inventory icon
N/AyesN/A28
Cobra Lash inventory iconCobra LashCobra LashAttack, Projectile, Chaos
Level: (1-20)
Cost: (5-7) Mana
Attack Speed: 120% of base
Attack Damage: (75-125)% of base
Effectiveness of Added Damage: (75-125)%
Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance1% increased Chaining rangeProjectiles deal 0.75% increased Damage with Hits and Ailments for each remaining ChainDeals (75-125.4)% of Base Attack Damage
(3-113) to (5-169) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
Chains +(3-5) Times
+50% to Damage over Time Multiplier for Poison from Critical Strikes
40% chance to Poison on Hit
Projectiles deal 5% more Damage with Hits for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cobra Lash skill icon
Cobra Lash inventory icon
N/Ayesyes1
Dual Strike inventory iconDual StrikeDual StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-195)% of base
Effectiveness of Added Damage: (125-195)%
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
Deals (125-195)% of Base Attack Damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon
Dual Strike inventory icon
yesyesN/A1
Precision inventory iconPrecisionPrecisionAura, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect0.5% reduced Mana ReservedYou and nearby Allies deal 0.1% increased DamageYou and nearby allies gain +(93-701) to Accuracy Rating
You and nearby allies gain (20-58)% increased Critical Strike Chance
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Precision skill icon
Precision inventory icon
N/AyesN/A10
Spectral Shield Throw inventory iconSpectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Cost: (7-10) Mana
Critical Strike Chance: 5.00%
Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(58-399) to (86-599) Base Off Hand Physical Damage
(4-6) to (5-8) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Shard Projectiles Deal 50% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
Primary Projectile chains +3 times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon
Spectral Shield Throw inventory icon
yesyesN/A28
Summon Ice Golem inventory iconSummon Ice GolemSummon Ice GolemCold, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
Minions deal 1% increased Damage
1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
Maximum 1 Summoned Golem
Golems Grant (20-30)% increased Critical Strike Chance
Golems Grant (20-30)% increased Accuracy
(30-68)% increased Minion Maximum Life
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Ice Golem skill icon
Summon Ice Golem inventory icon
N/Ayesyes34
Vaal Blade Vortex inventory iconVaal Blade VortexVaal Blade VortexVaal, Spell, AoE, Duration, Physical
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 75%
Requires Level 12Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (14-331) to (20-496) Physical Damage
Base duration is 3 seconds
+(8-12) to radius
Hits Enemies every 0.13 Seconds
100% increased Critical Strike Chance
Has 10 blades
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blade Vortex skill icon
Vaal Blade Vortex inventory icon
N/AyesN/A12
Assassin's Mark inventory iconAssassin's MarkAssassin's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon
Assassin's Mark inventory icon
N/Ayesyes24
Frost Shield inventory iconFrost ShieldFrost ShieldSpell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Requires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Area of Effect0.5% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldFrost Shield Regenerates 0% of its Life per secondBase duration is 10 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
Maximum 4 Stages
Frost Shield has (190-910) maximum Life per Stage
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You lose (150-730) Energy Shield per second
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Shield skill icon
Frost Shield inventory icon
N/Ayesyes34
Ice Spear inventory iconIce SpearIce SpearSpell, Projectile, Cold
Level: (1-20)
Cost: (8-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 1000
Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 300% more Projectile Speed
Second form has +(30-49)% to Critical Strike Multiplier
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon
Ice Spear inventory icon
N/AN/Ayes12
Icicle Mine inventory iconIcicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
Level: (1-20)
Cost: (3-6) Mana
Reservation: (3-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
Fires 4 additional Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Icicle Mine skill icon
Icicle Mine inventory icon
N/Ayesyes12
Lightning Spire Trap inventory iconLightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Shock enemies1% less Skill Effect Duration
3% increased Cooldown Recovery Rate
0.5% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (12-166) to (36-497) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every (0.55-0.36) seconds
Strikes 3 Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon
Lightning Spire Trap inventory icon
N/Ayesyes28
Lightning Trap inventory iconLightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 170%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage
0.5% increased Effect of Lightning Ailments
1% increased Projectile SpeedProjectiles have 1% chance to Return to you
Deals (18-466) to (54-1399) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Fires Projectiles in a circle
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon
Lightning Trap inventory icon
N/Ayesyes12
Power Siphon inventory iconPower SiphonPower SiphonAttack, Projectile
Level: (1-20)
Cost: (7-11) Mana
Soul Gain Prevention: 0 sec
Attack Damage: (140-159)% of base
Effectiveness of Added Damage: (140-159)%
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFires an additional Projectile+1% to Damage over Time Multiplier for Ailments from Critical StrikesDeals (140-159)% of Base Attack Damage
Fires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon
Power Siphon inventory icon
N/AN/Ayes12
Vaal Power Siphon inventory iconVaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Level: (1-20)
Souls Per Use: 15
Can Store 2 Use(s)
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:1Superior1% increased DamageDeals (150-184.2)% of Base Attack Damage
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Fires Projectiles at each nearby Enemy
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon
Vaal Power Siphon inventory icon
N/AN/Ayes12
Zealotry inventory iconZealotryZealotryAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have +0.1% to Critical Strike MultiplierYou and nearby Allies Regenerate 0.01% of Life per secondYou and nearby allies deal (10-15)% more Spell Damage
You and nearby allies have (20-39)% increased Spell Critical Strike Chance
You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Zealotry skill icon
Zealotry inventory icon
N/AN/Ayes24
Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Critical Strike Chance: 5.00%
Radius: 8 / 16
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(16-190) to (24-284) Base Off Hand Physical Damage
3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon
Shield Charge inventory icon
yesN/AN/A10

Related quality stats[ | ]

The following active skill gems have quality stats related to critical strikes:

Skill gemStr.Dex.Int.Lvl.
Burning Arrow inventory iconBurning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
Level: (1-20)
Cost: (5-8) Mana
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon
Burning Arrow inventory icon
N/AyesN/A1
Cobra Lash inventory iconCobra LashCobra LashAttack, Projectile, Chaos
Level: (1-20)
Cost: (5-7) Mana
Attack Speed: 120% of base
Attack Damage: (75-125)% of base
Effectiveness of Added Damage: (75-125)%
Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance1% increased Chaining rangeProjectiles deal 0.75% increased Damage with Hits and Ailments for each remaining ChainDeals (75-125.4)% of Base Attack Damage
(3-113) to (5-169) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
Chains +(3-5) Times
+50% to Damage over Time Multiplier for Poison from Critical Strikes
40% chance to Poison on Hit
Projectiles deal 5% more Damage with Hits for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cobra Lash skill icon
Cobra Lash inventory icon
N/Ayesyes1
Dual Strike inventory iconDual StrikeDual StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-195)% of base
Effectiveness of Added Damage: (125-195)%
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
Deals (125-195)% of Base Attack Damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon
Dual Strike inventory icon
yesyesN/A1
Explosive Arrow inventory iconExplosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
Radius: 15
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
1% increased Skill Effect Duration
3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
2% less Skill Effect Duration
Base duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon
Explosive Arrow inventory icon
N/AyesN/A28
Spectral Shield Throw inventory iconSpectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Cost: (7-10) Mana
Critical Strike Chance: 5.00%
Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(58-399) to (86-599) Base Off Hand Physical Damage
(4-6) to (5-8) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Shard Projectiles Deal 50% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
Primary Projectile chains +3 times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon
Spectral Shield Throw inventory icon
yesyesN/A28
Assassin's Mark inventory iconAssassin's MarkAssassin's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon
Assassin's Mark inventory icon
N/Ayesyes24
Icicle Mine inventory iconIcicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
Level: (1-20)
Cost: (3-6) Mana
Reservation: (3-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
Fires 4 additional Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Icicle Mine skill icon
Icicle Mine inventory icon
N/Ayesyes12
Power Siphon inventory iconPower SiphonPower SiphonAttack, Projectile
Level: (1-20)
Cost: (7-11) Mana
Soul Gain Prevention: 0 sec
Attack Damage: (140-159)% of base
Effectiveness of Added Damage: (140-159)%
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFires an additional Projectile+1% to Damage over Time Multiplier for Ailments from Critical StrikesDeals (140-159)% of Base Attack Damage
Fires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon
Power Siphon inventory icon
N/AN/Ayes12
Zealotry inventory iconZealotryZealotryAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have +0.1% to Critical Strike MultiplierYou and nearby Allies Regenerate 0.01% of Life per secondYou and nearby allies deal (10-15)% more Spell Damage
You and nearby allies have (20-39)% increased Spell Critical Strike Chance
You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Zealotry skill icon
Zealotry inventory icon
N/AN/Ayes24

Support skill gems with effects related to critical strikes[ | ]

Related base stats[ | ]

The following support skill gems have stats related to critical strikes:

Skill gemStr.Dex.Int.Lvl.
Charged Traps Support inventory iconCharged Traps SupportCharged Traps SupportSupport, Trap
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports skills which throw traps.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 0.5% chance to gain a Power Charge when your Trap is triggered by an Enemy
Supported Skills have 0.5% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Supported Skills have 0.5% increased Trap Trigger Radius per Power Charge
Supported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an Enemy
Supported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Supported Skills have 10% increased Trap Throwing Speed per Frenzy Charge
Supported Skills have +15% to Critical Strike Multiplier per Power Charge when used by Traps
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Charged Traps Support inventory icon
N/Ayesyes31
Nightblade Support inventory iconNightblade SupportNightblade SupportAttack, Support
Icon: u
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports attack skills. Cannot support skills which create minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike Chance1% increased Effect of Elusive from Supported Skills5% increased Critical Strike Chance against Enemies on Full LifeSupported Skills grant Elusive on Critical Strike
Supported Skills have +(0.7-1)% to Critical Strike Chance while Elusive
Elusive from Supported Skills also grants +(100-138)% to Critical Strike Multiplier for
Skills Supported by Nightblade
Supported Skills can only be used with Claws or Daggers
(0-38)% increased Effect of Elusive from Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Nightblade Support inventory icon
N/Ayesyes18
Awakened Controlled Destruction Support inventory iconAwakened Controlled Destruction SupportAwakened Controlled Destruction SupportSpell, Support
Icon: C
Level: (1-5)
Cost & Reservation Multiplier: 130%
Requires Level 72Supports attack skills, or spell skills that deal damage.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Spell Damage
Supported Skills have 0.5% increased Cast Speed
Supported Skills deal (45-49)% more Spell Damage
Supported Skills have 100% reduced Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Awakened Controlled Destruction Support inventory icon
N/AN/Ayes72
Charged Mines Support inventory iconCharged Mines SupportCharged Mines SupportSupport, Mine
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Mine Damage0.5% chance to gain a Frenzy Charge when a Mine from Supported Skills is Detonated targeting an Enemy
0.5% chance to gain a Power Charge when a Mine from Supported Skills is Detonated targeting an Enemy
Supported Skills have 0.2% increased Projectile Speed per Frenzy Charge when used by a Mine
(20-30)% chance to gain a Frenzy Charge when a Mine from Supported
Skills is Detonated targeting an Enemy
(20-30)% chance to gain a Power Charge when a Mine from Supported
Skills is Detonated targeting an Enemy
Supported Skills have 10% increased Mine Throwing Speed per Frenzy Charge
Supported Skills have 25% increased Critical Strike Chance per
Power Charge when used by Mines
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Charged Mines Support inventory icon
N/Ayesyes31
Controlled Destruction Support inventory iconControlled Destruction SupportControlled Destruction SupportSpell, Support
Icon: C
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports attack skills, or spell skills that deal damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageSupported Skills have 3% reduced Critical Strike Chance
Supported Skills have 0.5% chance to Freeze, Shock and Ignite
Supported Skills have 0.5% chance for Damage with Hits to be Lucky
Supported Skills deal (25-39)% more Spell Damage
Supported Skills have 80% less Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Controlled Destruction Support inventory icon
N/AN/Ayes18
Increased Critical Damage Support inventory iconIncreased Critical Damage SupportIncreased Critical Damage SupportSupport
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have +0.75% to Critical Strike MultiplierSupported Skills have 1% increased Critical Strike ChanceSupported Skills have +1.5% to Damage over Time Multiplier for Ailments from Critical StrikesSupported Skills have +(100-138)% to Critical Strike MultiplierThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Increased Critical Damage Support inventory icon
N/AN/Ayes18
Increased Critical Strikes Support inventory iconIncreased Critical Strikes SupportIncreased Critical Strikes SupportSupport
Icon: s
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike ChanceSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have a .5% chance to gain a Power Charge on Killing BlowSupported Skills have (60-117)% increased Critical Strike Chance
Supported Skills have +2% to Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Increased Critical Strikes Support inventory icon
N/AN/Ayes8
Power Charge On Critical Support inventory iconPower Charge On Critical SupportPower Charge On Critical SupportSupport
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike ChanceSupported Skills have 1% chance to gain a Power Charge on Critical StrikeSupported Skills deal 0.1% increased Damage per Power ChargeSupported Skills have (35-54)% chance to gain a Power Charge on Critical Strike
Supported Skills deal 4% more Damage per Power Charge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Power Charge On Critical Support inventory icon
N/AN/Ayes18
Inspiration Support inventory iconInspiration SupportInspiration SupportSupport
Icon: r
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Inspiration Charge DurationSupported Skills have 1% increased Critical Strike ChanceSupported Skills have 0.5% reduced Mana CostSupported Skills have (25-34)% reduced Mana Cost
Gain an Inspiration Charge when you Spend Mana for Supported Skills
Lose all Inspiration Charges after Spending a total of (122-800) Mana with Supported Skills
Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge
Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Inspiration Support inventory icon
yesN/Ayes31

Related quality stats[ | ]

The following support skill gems have quality stats related to critical strikes:

Skill gemStr.Dex.Int.Lvl.
Additional Accuracy Support inventory iconAdditional Accuracy SupportAdditional Accuracy SupportAttack, Support
Icon: a
Level: (1-20)
Cost & Reservation Multiplier: 110%
Requires Level 8Supports attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Accuracy RatingSupported Skills have +1% to Critical Strike MultiplierSupported Skills deal 0.2% increased Attack damage per 1000 Accuracy RatingSupported Skills have +(74-1034) to Accuracy RatingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Additional Accuracy Support inventory icon
yesyesN/A8
Blind Support inventory iconBlind SupportBlind SupportSupport
Icon: x
Level: (1-20)
Cost & Reservation Multiplier: 110%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Blinding durationSupported Skills have 0.5% chance to Blind enemies on hitSupported Skills have 2% increased Critical Strike Chance against Blinded EnemiesSupported Skills have 10% chance to Blind enemies on hit
Supported Skills have (0-38)% increased Blinding duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Blind Support inventory icon
N/AyesN/A8
Cast on Death Support inventory iconCast on Death SupportCast on Death SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 0%
Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 3% increased Area of Effect while DeadSupported Skills have +5% to Critical Strike Chance while DeadSupported Skills have 3% increased Skill Effect Duration while Dead100% chance to Trigger Supported Non-Minion Spells on Death
You cannot Cast Supported Triggerable Spells directly
(0-304)% more Damage while Dead
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cast on Death Support inventory icon
N/Ayesyes38
Nightblade Support inventory iconNightblade SupportNightblade SupportAttack, Support
Icon: u
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports attack skills. Cannot support skills which create minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike Chance1% increased Effect of Elusive from Supported Skills5% increased Critical Strike Chance against Enemies on Full LifeSupported Skills grant Elusive on Critical Strike
Supported Skills have +(0.7-1)% to Critical Strike Chance while Elusive
Elusive from Supported Skills also grants +(100-138)% to Critical Strike Multiplier for
Skills Supported by Nightblade
Supported Skills can only be used with Claws or Daggers
(0-38)% increased Effect of Elusive from Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Nightblade Support inventory icon
N/Ayesyes18
Added Lightning Damage Support inventory iconAdded Lightning Damage SupportAdded Lightning Damage SupportLightning, Support
Icon: L
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Lightning DamageSupported Skills have 1.5% increased Critical Strike ChanceSupported Skills have 1% of Physical Damage Converted to Lightning DamageSupported Skills have (1-21) to (8-402) added Lightning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Added Lightning Damage Support inventory icon
N/AN/Ayes8
Controlled Destruction Support inventory iconControlled Destruction SupportControlled Destruction SupportSpell, Support
Icon: C
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports attack skills, or spell skills that deal damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageSupported Skills have 3% reduced Critical Strike Chance
Supported Skills have 0.5% chance to Freeze, Shock and Ignite
Supported Skills have 0.5% chance for Damage with Hits to be Lucky
Supported Skills deal (25-39)% more Spell Damage
Supported Skills have 80% less Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Controlled Destruction Support inventory icon
N/AN/Ayes18
High-Impact Mine Support inventory iconHigh-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (35-28)% less Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
High-Impact Mine Support inventory icon
N/Ayesyes31
Increased Critical Damage Support inventory iconIncreased Critical Damage SupportIncreased Critical Damage SupportSupport
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have +0.75% to Critical Strike MultiplierSupported Skills have 1% increased Critical Strike ChanceSupported Skills have +1.5% to Damage over Time Multiplier for Ailments from Critical StrikesSupported Skills have +(100-138)% to Critical Strike MultiplierThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Increased Critical Damage Support inventory icon
N/AN/Ayes18
Increased Critical Strikes Support inventory iconIncreased Critical Strikes SupportIncreased Critical Strikes SupportSupport
Icon: s
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike ChanceSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have a .5% chance to gain a Power Charge on Killing BlowSupported Skills have (60-117)% increased Critical Strike Chance
Supported Skills have +2% to Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Increased Critical Strikes Support inventory icon
N/AN/Ayes8
Power Charge On Critical Support inventory iconPower Charge On Critical SupportPower Charge On Critical SupportSupport
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike ChanceSupported Skills have 1% chance to gain a Power Charge on Critical StrikeSupported Skills deal 0.1% increased Damage per Power ChargeSupported Skills have (35-54)% chance to gain a Power Charge on Critical Strike
Supported Skills deal 4% more Damage per Power Charge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Power Charge On Critical Support inventory icon
N/AN/Ayes18
Cruelty Support inventory iconCruelty SupportCruelty SupportSupport, Duration
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Effect of Cruelty granted by Supported SkillsSupported Skills have 1% increased Critical Strike ChanceCruelty granted by Supported Skills has 1% increased Duration(0-19)% increased Effect of Cruelty granted by Supported Skills
Supported Skills deal (15-24)% more Damage with Hits
Cruelty has a Base Duration of 4 seconds
Hits from Supported Skills grant Cruelty
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cruelty Support inventory icon
yesN/Ayes18
Inspiration Support inventory iconInspiration SupportInspiration SupportSupport
Icon: r
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Inspiration Charge DurationSupported Skills have 1% increased Critical Strike ChanceSupported Skills have 0.5% reduced Mana CostSupported Skills have (25-34)% reduced Mana Cost
Gain an Inspiration Charge when you Spend Mana for Supported Skills
Lose all Inspiration Charges after Spending a total of (122-800) Mana with Supported Skills
Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge
Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Inspiration Support inventory icon
yesN/Ayes31

Unique items[ | ]

Local critical strike chance[ | ]

Items that have increases to their local critical strike chance.

ItemItem ClassLvl.Crit% crit chance
Oni-Goroshi inventory iconOni-GoroshiOni-Goroshi
Charan's Sword
One Handed Sword
Quality: +20%
Physical Damage: 6-13.2
Critical Strike Chance: (8.50%-9.50%)
Attacks per Second: 1.45
Weapon Range: 11
40% increased Global Accuracy RatingUses both hand slots
(70-90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
Item has 6 Sockets and is fully linked (Hidden)
"Your name is Demon Slayer? Really? Good name for rotgut, that."
She said: I prefer "The Goddess Of Swords". Much more dignified. And accurate.
"Demon Slayer The Cheap And Nasty it is then. Burns going down, burns coming up?"
She said: Every single time, Charan. And still...you'll bathe me, and you'll drink my love. Until you can't.
Oni-Goroshi inventory icon
One Hand Swords1(8.50%-9.50%)(70-90)%
Goredrill inventory iconGoredrillGoredrill
Skinning Knife
Dagger
Quality: +20%
Physical Damage: (8.5-11.4) to (34-41.8)
Critical Strike Chance: 7.80%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity
(50-70)% increased Physical Damage
Adds (1-2) to (3-5) Physical Damage
30% increased Critical Strike Chance
40% increased Attack Damage against Bleeding Enemies
50% chance to cause Bleeding on Critical Strike
A tap on the shoulder
A peck on the cheek
A sip of your wine
So red and so sleek
Goredrill inventory icon
Daggers57.80%30%
Brightbeak inventory iconBrightbeakBrightbeak
War Hammer
One Handed Mace
Quality: +20%
Physical Damage: (22.1-25.35) to (52.7-60.45)
Critical Strike Chance: 6.25%
Attacks per Second: 2.10
Weapon Range: 11
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
45% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
"I know how to say 'faster' and 'attack' in Karui, Marak and Ezo."
- Voll of Thebrus
Brightbeak inventory icon
One Hand Maces206.25%25%
Brutus' Lead Sprinkler inventory iconBrutus' Lead SprinklerBrutus' Lead Sprinkler
Ritual Sceptre
Sceptre
Quality: +20%
Physical Damage: (40.6-47.6) to (106.4-113.4)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
Brutus' Lead Sprinkler inventory icon
Sceptres28(7.80%-8.40%)(30-40)%
The Goddess Scorned inventory iconThe Goddess ScornedThe Goddess Scorned
Elegant Sword
One Handed Sword
Quality: +20%
Physical Damage: (74-84) to (122.1-138.6)
Critical Strike Chance: (9.50%-10.50%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignites you inflict deal Damage 50% faster
You can only deal Damage with this Weapon or Ignite
Her purpose seems done; the oath is fulfilled.
Rust dulls her smirk with the last demon killed.
The embers grow dim and yet hope burns her lips:
"An old flame renewed can define our eclipse!"
The Goddess Scorned inventory icon
One Hand Swords28(9.50%-10.50%)(90-110)%
The Stormheart inventory iconThe StormheartThe Stormheart
Royal Staff
Staff
Quality: +20%
Physical Damage: (54-59.4) to (162-178.2)
Elemental Damage: (25-35) to (45-60), (1-10) to (70-90)
Critical Strike Chance: (7.80%-8.78%)
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
The Stormheart inventory icon
Staves28(7.80%-8.78%)(20-35)%
Replica Twyzel inventory iconReplica TwyzelReplica Twyzel
Sage Wand
Wand
Quality: +20%
Physical Damage: 27.6-50.4
Critical Strike Chance: (9.60%-11.20%)
Attacks per Second: (1.26-1.32)
Weapon Range: 120
Requires Level 30, 119 Int(17-21)% increased Spell Damage(5-10)% increased Attack Speed
(20-40)% increased Critical Strike Chance
Attacks fire an additional Projectile
"Energy redirected is energy imbalanced.
Prototype #78 serves as a prime example."
Replica Twyzel inventory icon
Wands30(9.60%-11.20%)(20-40)%
Twyzel inventory iconTwyzelTwyzel
Sage Wand
Wand
Quality: +20%
Physical Damage: (56-74.4) to (110-141.6)
Critical Strike Chance: (8.80%-9.60%)
Attacks per Second: (1.26-1.32)
Weapon Range: 120
Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
Life persisted,
hardened, twisted.
Twyzel inventory icon
Wands30(8.80%-9.60%)(10-20)%
Death's Harp inventory iconDeath's HarpDeath's Harp
Death Bow
Bow
Quality: +20%
Physical Damage: (44-49) to (116.6-129.85)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.32
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
The mournful music of the strings,
The creaking arch, the arrow sings.
A choking cry, a rattled breath,
The Reaper's Song, the Harp of Death.
Death's Harp inventory icon
Bows32(6.50%-7.50%)(30-50)%
Iron Commander inventory iconIron CommanderIron Commander
Death Bow
Bow
Quality: +20%
Physical Damage: (33.6-38.4) to (82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
Iron Commander inventory icon
Bows32(6.50%-7.50%)(30-50)%
Replica Iron Commander inventory iconReplica Iron CommanderReplica Iron Commander
Death Bow
Bow
Quality: +20%
Physical Damage: (33.6-38.4) to (82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
"Admittedly lacking the finesse of the fabled original,
Prototype #4 achieved identical results through brute force alone."
Replica Iron Commander inventory icon
Bows32(6.50%-7.50%)(30-50)%
Mortem Morsu inventory iconMortem MorsuMortem Morsu
Fright Claw
Claw
Quality: +20%
Physical Damage: (23.4-26.4) to (89.7-101.2)
Critical Strike Chance: 7.88%
Attacks per Second: 1.80
Weapon Range: 11
Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
Fear blisters the heart and thins the blood.
Fear squeezes lungs and sets the guts to fester.
Fear is the wound left untended.
Mortem Morsu inventory icon
Claws347.88%25%
Moonbender's Wing inventory iconMoonbender's WingMoonbender's Wing
Tomahawk
One Handed Axe
Quality: +20%
Physical Damage: (37.5-42.5) to (69-78.2)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 39, 81 Str, 56 DexTrigger Level 15 Lightning Warp on Hit with this Weapon
(30-50)% increased Physical Damage
(30-50)% increased Critical Strike Chance
Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage
Beneath the cold light of the moon,
the wing moves faster than the eye.
Moonbender's Wing inventory icon
One Hand Axes39(6.50%-7.50%)(30-50)%
Death's Harp inventory iconDeath's OpusDeath's Opus
Death Bow
Bow
Quality: +20%
Physical Damage: (66-98) to (182.6-215.6)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.32
Weapon Range: 120
Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
Adds (10-20) to (30-35) Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
The overture stretches thin,
The chorus gathers to begin.
Stacatto, drone, a rest drawn long,
Another hears Death's final song.
Death's Harp inventory icon
Bows44(6.50%-7.50%)(30-50)%
Widowmaker inventory iconWidowmakerWidowmaker
Boot Blade
Rune Dagger
Quality: +20%
Physical Damage: (60-66) to (136.8-142.8)
Critical Strike Chance: (7.69%-8.19%)
Attacks per Second: 1.40
Weapon Range: 10
Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
(22-30)% increased Critical Strike Chance
+(30-40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
Love only death
For she shall never let you go.
Widowmaker inventory icon
Rune Daggers44(7.69%-8.19%)(22-30)%
Terminus Est inventory iconTerminus EstTerminus Est
Tiger Sword
Two Hand Sword
Quality: +20%
Physical Damage: (162-183.6) to (267-302.6)
Critical Strike Chance: (7.50%-8.75%)
Attacks per Second: 1.68
Weapon Range: 13
Requires Level 51, 80 Str, 96 Dex+360 to Accuracy Rating(180-220)% increased Physical Damage
20% increased Attack Speed
(50-75)% increased Critical Strike Chance
+10 Mana gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
His final sensation was of the executioner's blade.
It was not cold, instead warm and reassuring,
murmuring a promise of better times ahead.
Smiling, he returned death's embrace.
Terminus Est inventory icon
Two Hand Swords51(7.50%-8.75%)(50-75)%
Infractem inventory iconInfractemInfractem
Decimation Bow
Bow
Quality: +20%
Physical Damage: (128.8-161.7) to (269.1-308.7)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
Mark us with mercy, then press on with care,
Execute us steadily, notch away at our despair.
Infractem inventory icon
Bows53(6.50%-7.50%)(30-50)%
Replica Infractem inventory iconReplica InfractemReplica Infractem
Decimation Bow
Bow
Quality: +20%
Physical Damage: (128.8-161.7) to (269.1-308.7)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Projectiles from Attacks Fork
Projectiles from Attacks Fork an additional time
How did you manage to lodge arrows in every single test subject
and researcher in Lab Three simultaneously... again?"
- Doctor Bircus
Replica Infractem inventory icon
Bows53(6.50%-7.50%)(30-50)%
Death's Hand inventory iconDeath's HandDeath's Hand
Karui Sceptre
Sceptre
Quality: +20%
Physical Damage: (86.4-99.6) to (168-219.6)
Critical Strike Chance: (7.50%-9.00%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
"All are welcome in Hinekora's eternal home."
- Karui Proverb
Death's Hand inventory icon
Sceptres56(7.50%-9.00%)(25-50)%
Obliteration inventory iconObliterationObliteration
Demon's Horn
Wand
Quality: +20%
Physical Damage: (75.6-105.6) to (186-234)
Critical Strike Chance: (8.82%-9.24%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 56, 179 Int(31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
We forge order from the world around us
Wielding anarchy and destruction as our tools of genesis.
Obliteration inventory icon
Wands56(8.82%-9.24%)(26-32)%
The Crimson Storm inventory iconThe Crimson StormThe Crimson Storm
Steelwood Bow
Bow
Quality: +20%
Physical Damage: (104-116) to (156-174)
Critical Strike Chance: (6.88%-7.43%)
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 57, 190 Dex6% increased Movement Speed(140-170)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
Veiled Suffix
"There were no survivors. It had only been fired twice."
- Order of the Djinn inscription
Take this item to Jun Ortoi to have her Unveil it.
The Crimson Storm inventory icon
Bows57(6.88%-7.43%)(25-35)%
Hiltless inventory iconHiltlessHiltless
Reaver Sword
Two Hand Sword
Quality: +20%
Physical Damage: (182.4-212.4) to (400.8-436.8)
Critical Strike Chance: (7.00%-7.50%)
Attacks per Second: 1.50
Weapon Range: 15
Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
The cuts on my hands are a small price to pay
for the opportunity to drive my steel
beyond the flesh and into the demon's soul.
Hiltless inventory icon
Two Hand Swords59(7.00%-7.50%)(40-50)%
Replica Soul Taker inventory iconReplica Soul TakerReplica Soul Taker
Siege Axe
One Handed Axe
Quality: +20%
Physical Damage: (105.6-124.8) to (198-234)
Critical Strike Chance: (8.00%-9.00%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 59, 119 Str, 82 Dex(100-140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(60-80)% increased Critical Strike Chance
+(20-25)% to Cold Resistance
Your Physical Damage can Freeze
Eldritch Battery
"Nothing feels so smooth in the hand as Prototype #66.
Results like these may justify everything we do here."
Replica Soul Taker inventory icon
One Hand Axes59(8.00%-9.00%)(60-80)%
Goredrill inventory iconSanguine GambolSanguine Gambol
Skinning Knife
Dagger
Quality: +20%
Physical Damage: (125.8-169.1) to (215.9-256.5)
Critical Strike Chance: 7.80%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 59, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity
(50-70)% increased Physical Damage
Adds (70-85) to (110-118) Physical Damage
30% increased Critical Strike Chance
40% increased Attack Damage against Bleeding Enemies
50% chance to cause Bleeding on Critical Strike
You have Crimson Dance if you have dealt a Critical Strike Recently
The night dances on
Wine continues to flow
Your skin looking pale
Your soul letting go
Goredrill inventory icon
Daggers597.80%30%
Cameria's Maul inventory iconCameria's AvariceCameria's Avarice
Gavel
One Handed Mace
Quality: +20%
Physical Damage: (169-204) to (306.8-366)
Critical Strike Chance: (5.75%-7.00%)
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Kill a Frozen Enemy
(140-180)% increased Physical Damage
Adds (11-14) to (17-21) Physical Damage
(15-40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30-40)% increased Cold Damage with Attack Skills
"Please, take whatever you want. Just don't kill me"
"But then I wouldn't have everything I want, would I?"
Cameria's Maul inventory icon
One Hand Maces60(5.75%-7.00%)(15-40)%
Cameria's Maul inventory iconCameria's MaulCameria's Maul
Gavel
One Handed Mace
Quality: +20%
Physical Damage: (140.4-162) to (262.6-303)
Elemental Damage: (10-20) to (30-50)
Critical Strike Chance: (5.75%-7.00%)
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (10-20) to (30-50) Cold Damage
(15-40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30-40)% increased Cold Damage with Attack Skills
"You'll have my riches when you pry them from my cold, dead hands!"
"That's how I prefer it."
Cameria's Maul inventory icon
One Hand Maces60(5.75%-7.00%)(15-40)%
Scaeva inventory iconScaevaScaeva
Gladius
One Handed Sword
Quality: +20%
Physical Damage: (154.8-175.2) to (243.6-278.4)
Critical Strike Chance: (5.75%-6.25%)
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
Even from the back rows,
the whistling steel was mesmerising.
They watched the dance in the arena dust, silent as the dead.
A spell only broken by the spilling of blood.
Scaeva inventory icon
One Hand Swords60(5.75%-6.25%)(15-25)%
The Stormheart inventory iconThe StormwallThe Stormwall
Royal Staff
Staff
Quality: +20%
Physical Damage: (322.8-344.4) to (418.8-439.2)
Critical Strike Chance: (7.80%-8.78%)
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 60, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
Adds (242-260) to (268-285) Physical Damage
(20-35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30-40)% chance to Chill Attackers for 4 seconds on Block
(30-40)% chance to Shock Attackers for 4 seconds on Block
You cannot control the storm,
But you can utilise it.
The Stormheart inventory icon
Staves60(7.80%-8.78%)(20-35)%
The Wasp Nest inventory iconThe Wasp NestThe Wasp Nest
Throat Stabber
Claw
Quality: +20%
Physical Damage: (56.7-60.9) to (197.1-211.7)
Critical Strike Chance: (7.56%-7.88%)
Attacks per Second: (1.80-1.88)
Weapon Range: 11
Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage
(20-25)% increased Attack Speed
(20-25)% increased Critical Strike Chance
+(330-350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
To discover how cruel nature can be,
you need only shake the wrong branch.
The Wasp Nest inventory icon
Claws60(7.56%-7.88%)(20-25)%
Law of the Wilds inventory iconLaw of the WildsLaw of the Wilds
Hellion's Paw
Claw
Quality: +20%
Physical Damage: 34.8-66
Critical Strike Chance: (7.32%-7.68%)
Attacks per Second: (1.84-1.92)
Weapon Range: 11
Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
(15-20)% increased Attack Speed
(22-28)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
The strong survive. The strongest thrive.
Law of the Wilds inventory icon
Claws62(7.32%-7.68%)(22-28)%
The Saviour inventory iconThe SaviourThe Saviour
Legion Sword
One Handed Sword
Quality: +20%
Physical Damage: (110.4-127.5) to (220.8-243.1)
Critical Strike Chance: (5.40%-5.60%)
Attacks per Second: (1.30-1.34)
Weapon Range: 11
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingTriggers Level 20 Reflection when Equipped
(40-50)% increased Physical Damage
Adds (16-22) to (40-45) Physical Damage
(8-12)% increased Attack Speed
(8-12)% increased Critical Strike Chance
On the mirrored edge of infinity, one man sinks forever into darkness, one man rises into light.
But which one am I?
The Saviour inventory icon
One Hand Swords62(5.40%-5.60%)(8-12)%
Replica Duskdawn inventory iconReplica DuskdawnReplica Duskdawn
Maelström Staff
Warstaff
Quality: +20%
Physical Damage: 85.2-176.4
Critical Strike Chance: (9.52%-10.20%)
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(40-50)% increased Critical Strike Chance
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
"Lab Two suffered significant structural damage in the process of creating
Prototype #77. It is, however, the closest we've come to perfection."
Replica Duskdawn inventory icon
Warstaves64(9.52%-10.20%)(40-50)%
Bino's Kitchen Knife inventory iconBino's Kitchen KnifeBino's Kitchen Knife
Slaughter Knife
Rune Dagger
Quality: +20%
Physical Damage: (72-84) to (247.2-271.2)
Critical Strike Chance: (8.82%-9.45%)
Attacks per Second: 1.40
Weapon Range: 10
Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time
Adds (50-60) to (120-140) Physical Damage
(40-50)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
+(8-12)% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
Calling it poison would imply
that it was even edible.
Bino's Kitchen Knife inventory icon
Rune Daggers65(8.82%-9.45%)(40-50)%
Piscator's Vigil inventory iconPiscator's VigilPiscator's Vigil
Tornado Wand
Wand
Quality: +20%
Critical Strike Chance: (8.40%-9.10%)
Attacks per Second: (1.43-1.53)
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell DamageNo Physical Damage
(10-18)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+(340-400) to Accuracy Rating
Attacks with this Weapon have (100-115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
"Stone still, amidst the reeds,
breath fogging in the iron cold air.
he sits, he waits, he watches.
A piscatorial vigil, sat by the river,
his cathedral, his patience his unanswered prayer."
- Jojoba Mansell, bard, angler, adventurer
Piscator's Vigil inventory icon
Wands65(8.40%-9.10%)(20-30)%
Kingmaker inventory iconKingmakerKingmaker
Despot Axe
Two Handed Axe
Quality: +20%
Physical Damage: (261-288) to (353.8-390.4)
Critical Strike Chance: (6.50%-7.00%)
Attacks per Second: (1.50-1.57)
Weapon Range: 13
Requires Level 66, 140 Str, 86 Dex(170-200)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
A King and his people are linked together
like a soul and a beating heart.
Both can be severed by a same edge,
then forged anew.
Kingmaker inventory icon
Two Hand Axes66(6.50%-7.00%)(30-40)%
Replica Windripper inventory iconReplica WindripperReplica Windripper
Imperial Bow
Bow
Quality: +20%
Physical Damage: 24-93.6
Elemental Damage: (48-60) to (72-90), 1 to (120-150)
Critical Strike Chance: (6.50%-7.00%)
Attacks per Second: (1.59-1.67)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90-120) Energy Shield gained on Killing a Shocked Enemy
"Beware. Prototype #91 is haunted by a strange miasma,
an odour of evil. Nothing can shield the senses."
- Researcher Arn
Replica Windripper inventory icon
Bows66(6.50%-7.00%)(30-40)%
The Enmity Divine inventory iconThe Enmity DivineThe Enmity Divine
Imperial Staff
Staff
Quality: +20%
Physical Damage: (260.4-290.4) to (445.2-475.2)
Critical Strike Chance: (9.10%-9.80%)
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance



The Enmity Divine inventory icon
Staves66(9.10%-9.80%)(30-40)%
The Yielding Mortality inventory iconThe Yielding MortalityThe Yielding Mortality
Imperial Staff
Staff
Quality: +20%
Physical Damage: (260.4-290.4) to (445.2-475.2)
Critical Strike Chance: (9.10%-9.80%)
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance


The Yielding Mortality inventory icon
Staves66(9.10%-9.80%)(30-40)%
Windripper inventory iconWindripperWindripper
Imperial Bow
Bow
Quality: +20%
Physical Damage: 24-93.6
Elemental Damage: (48-60) to (72-90), 1 to (120-150)
Critical Strike Chance: (6.50%-7.00%)
Attacks per Second: (1.59-1.67)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
It hunts; as silent as falling snow, as deadly as the tempest.
Windripper inventory icon
Bows66(6.50%-7.00%)(30-40)%
Kongor's Undying Rage inventory iconKongor's Undying RageKongor's Undying Rage
Terror Maul
Two Hand Mace
Quality: +20%
Physical Damage: (172.8-188.4) to (560.4-644.4)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 67, 212 Str25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
Command like a king and nothing will stand in your way.
Kongor's Undying Rage inventory icon
Two Hand Maces67(7.80%-8.40%)(30-40)%
Replica Kongor's Undying Rage inventory iconReplica Kongor's Undying RageReplica Kongor's Undying Rage
Terror Maul
Two Hand Mace
Quality: +20%
Physical Damage: (172.8-188.4) to (560.4-644.4)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 67, 212 Str25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
"Prototype #599 offers an incredible defensive power, but at a cost.
What underlying physics are at play here, I wonder?"
Replica Kongor's Undying Rage inventory icon
Two Hand Maces67(7.80%-8.40%)(30-40)%
Ahn's Might inventory iconAhn's MightAhn's Might
Midnight Blade
One Handed Sword
Quality: +20%
Physical Damage: (138-180) to (298.8-364.8)
Critical Strike Chance: (5.75%-6.25%)
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 68, 213 Str, 113 Dex40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage
(15-25)% increased Critical Strike Chance
-1 to Maximum Frenzy Charges
10% increased Area of Effect
+100 Strength Requirement
+50% Global Critical Strike Multiplier while you have no Frenzy Charges
+(400-500) to Accuracy Rating while at Maximum Frenzy Charges
"Impossibly heavy, yet the ancient edge is keen as any modern blade.
A reminder that, in the end, when we lie in the bellies of worms,
it is what we make that makes us."
- Icius Perandus, Antiquities Collection, Item 47
Ahn's Might inventory icon
One Hand Swords68(5.75%-6.25%)(15-25)%
Augyre inventory iconAugyreAugyre
Void Sceptre
Sceptre
Quality: +20%
Physical Damage: (150-170) to (228-258.4)
Critical Strike Chance: (11.16%-12.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
100% increased Physical Damage while you have Resolute Technique
When the world spins out of control,
the safest place to be is in the centre.
Augyre inventory icon
Sceptres68(11.16%-12.40%)(80-100)%
Hegemony's Era inventory iconHegemony's EraHegemony's Era
Judgement Staff
Warstaff
Quality: +20%
Physical Damage: (249.6-261.6) to (355.2-373.2)
Critical Strike Chance: (7.15%-7.80%)
Attacks per Second: (1.46-1.51)
Weapon Range: 13
Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
Adds (135-145) to (160-175) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
The right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice.
Hegemony's Era inventory icon
Warstaves68(7.15%-7.80%)(10-20)%
Nuro's Harp inventory iconNuro's HarpNuro's Harp
Harbinger Bow
Bow
Quality: +20%
Elemental Damage: (120-140) to (180-210)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.32-1.38)
Weapon Range: 120
Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
Night's frost becomes morning's dew
Darkness cleansed, pure and new.
Nuro's Harp inventory icon
Bows68(6.50%-7.50%)(30-50)%
Slivertongue inventory iconSlivertongueSlivertongue
Harbinger Bow
Bow
Quality: +20%
Physical Damage: (174-192) to (404.4-428.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage
(150-200)% increased Critical Strike Chance with arrows that Fork
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike Multiplier
A hundred blind heads, each seeking the taste of prey on the air.
Slivertongue inventory icon
Bows68(6.50%-7.50%)(30-50)%
Touch of Anguish inventory iconTouch of AnguishTouch of Anguish
Imperial Claw
Claw
Quality: +20%
Physical Damage: (78-90) to (234-258)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently Freeze
Grip the frozen steel, feel it numb you.
Wield the cold touch of death like
a splinter of your own shattered heart.
Touch of Anguish inventory icon
Claws68(7.80%-8.40%)(30-40)%

Global critical strike chance[ | ]

Items that have global critical strike chance or other interactions with global critical strike chance.

ItemLvl.Generic
Crit. Chance
Spell
Crit. Chance
Apex Mode inventory iconApex ModeApex Mode
Cobalt Jewel
Limited to: 1(20-25)% increased Spell Damage
Spells have 10% reduced Critical Strike Chance per Intensity
Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds
Maximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Apex Mode inventory icon
10%0%
Emperor's Wit inventory iconEmperor's WitEmperor's Wit
Cobalt Jewel
Limited to: 130% increased Global Critical Strike Chance
3% increased Character Size
(4-6)% increased Intelligence
The greatest victories happen
before the battle has begun.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Emperor's Wit inventory icon
130%0%
Grand Spectrum (Cobalt Jewel) inventory iconGrand SpectrumGrand Spectrum
Cobalt Jewel
Limited to: 325% increased Critical Strike Chance per Grand SpectrumThoughts that shimmer like light across the rain.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Grand Spectrum (Cobalt Jewel) inventory icon
10%0%
Nadir Mode inventory iconNadir ModeNadir Mode
Cobalt Jewel
Limited to: 1(20-25)% increased Spell Damage
Spells have 30% increased Critical Strike Chance per Intensity
Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds
Indiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Nadir Mode inventory icon
10%0%
Reckless Defence inventory iconReckless DefenceReckless Defence
Cobalt Jewel
+(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
Hits have (140-200)% increased Critical Strike Chance against you
There's no motivation for genius
quite like desperation.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Reckless Defence inventory icon
10%0%
Replica Cheap Construction inventory iconReplica Cheap ConstructionReplica Cheap Construction
Viridian Jewel
(100-120)% increased Critical Strike Chance with Traps
Can have 5 fewer Traps placed at a time
"A curious jewel. Like so many others, a shining little paradox."Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Replica Cheap Construction inventory icon
10%0%
Replica Poorjoy's Asylum inventory iconReplica Poorjoy's AsylumReplica Poorjoy's Asylum
Temple Map
Map Level: 77
Map Tier: 10
Guild Character: ß
Item Quantity: +100%
Item Rarity: +250%
Monster Pack Size: +50%
200% increased Experience gain
(140-160)% more Monster Life
Monsters have (500-1000)% increased Critical Strike Chance
+(60-100)% to Monster Critical Strike Multiplier
(140-160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10-15) additional Rare (Life Flasks-Boots)
"Suppression troop two, the 'Martyrs for Science,' were able to seal the portals before Outpost Four was overrun. Only three men survived."Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Replica Poorjoy's Asylum inventory icon
10%0%
Soul's Wick inventory iconSoul's WickSoul's Wick
Cobalt Jewel
Limited to: 1+2 to maximum number of Spectres
(50-40)% reduced Mana Cost of Raise Spectre
Spectres have (800-1000)% increased Critical Strike Chance
Spectres have a Base Duration of 20 seconds
Spectres do not travel between Areas
Candles with the brightest light
Bring life to death and day to night.
But lovely as the glow may seem,
Their light is fleeting, as a dream...
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Soul's Wick inventory icon
10%0%
String of Servitude inventory iconString of ServitudeString of Servitude
Heavy Belt
< 1 to 2 Random corrupted implicit modifiers>Implicit Modifier magnitudes are tripled
Level Requirement reduced by 100 (Hidden)
Corrupted
For the Vaal, the relationship between slave and master was as intimate and volatile as that of lovers.
String of Servitude inventory icon
10%0%
Vaal Sentencing inventory iconVaal SentencingVaal Sentencing
Cobalt Jewel
(80-120)% increased Vaal Skill Critical Strike Chance
Corrupted
In their final days, every crime was punishable by death.
Atziri's empire ran on blood, but the blood was running dry.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Vaal Sentencing inventory icon
10%0%
Watcher's Eye inventory iconWatcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
10%0%
Goredrill inventory iconGoredrillGoredrill
Skinning Knife
Dagger
Quality: +20%
Physical Damage: (8.5-11.4) to (34-41.8)
Critical Strike Chance: 7.80%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity
(50-70)% increased Physical Damage
Adds (1-2) to (3-5) Physical Damage
30% increased Critical Strike Chance
40% increased Attack Damage against Bleeding Enemies
50% chance to cause Bleeding on Critical Strike
A tap on the shoulder
A peck on the cheek
A sip of your wine
So red and so sleek
Goredrill inventory icon
530%0%
Abberath's Horn inventory iconAbberath's HornAbberath's Horn
Goat's Horn
Wand
Quality: +20%
Physical Damage: 10.8-19.2
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
The Goat King drank the smoke and ate the flames
as his ruin spread across the land.
Abberath's Horn inventory icon
6(40-60)%0%
The Goddess Bound inventory iconThe Goddess BoundThe Goddess Bound
Whalebone Rapier
One Handed Sword
Quality: +20%
Physical Damage: (14.8-16.8) to (62.9-71.4)
Elemental Damage: 3-7
Critical Strike Chance: 5.50%
Attacks per Second: 1.92
Weapon Range: 14
Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems
Uses both hand slots
(250-300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20-40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
She paints her offer in wicked hues
An off-white grin, an elegant bruise.
To the nascent scourge she sings the ruse:
"With me in hand, what else need you use?"
The Goddess Bound inventory icon
730%0%
Axiom Perpetuum inventory iconAxiom PerpetuumAxiom Perpetuum
Bronze Sceptre
Sceptre
Quality: +20%
Physical Damage: 12-22.8
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
The worst of Axiom were imprisoned by more than iron.
Axiom Perpetuum inventory icon
100%(100-140)%
Bloodplay inventory iconBloodplayBloodplay
Stiletto
Dagger
Quality: +20%
Physical Damage: (14-20.8) to (50.4-64)
Critical Strike Chance: 6.10%
Attacks per Second: 1.65
Weapon Range: 10
Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Dexterity
(20-40)% increased Physical Damage
Adds (3-6) to (9-13) Physical Damage
10% increased Attack Speed
30% chance to cause Bleeding on Hit
Extra gore
"I'm a painter, and crimson is my chosen hue."
- Coralito, Brotherhood of Silence
Bloodplay inventory icon
1530%0%
Replica Bloodplay inventory iconReplica BloodplayReplica Bloodplay
Stiletto
Dagger
Quality: +20%
Physical Damage: (14-20.8) to (50.4-64)
Critical Strike Chance: 6.10%
Attacks per Second: 1.50
Weapon Range: 10
Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Strength
(20-40)% increased Physical Damage
Adds (3-6) to (9-13) Physical Damage
30% chance to cause Bleeding on Hit
(100-150)% increased Critical Strike Chance against Bleeding Enemies
Extra gore
"Prototype #131 must never be allowed near anyone who bears a wound, no
matter how slight. Even a tiny cut makes it exponentially more dangerous."
Replica Bloodplay inventory icon
1530%0%
Replica Ungil's Gauche inventory iconReplica Ungil's GaucheReplica Ungil's Gauche
Boot Knife
Rune Dagger
Quality: +20%
Physical Damage: 9.6-40.8
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 10
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
"Recommend further production of Prototype #122. It makes
an ideal weapon for our suppression troops and guards."
Replica Ungil's Gauche inventory icon
2080%0%
Ungil's Gauche inventory iconUngil's GaucheUngil's Gauche
Boot Knife
Rune Dagger
Quality: +20%
Physical Damage: (16-17.6) to (68-74.8)
Elemental Damage: 3-30
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 10
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unwieldy and garish became graceful
and deadly in Ungil's nimble hands.
Ungil's Gauche inventory icon
2080%0%
Maligaro's Virtuosity inventory iconMaligaro's VirtuosityMaligaro's Virtuosity
Deerskin Gloves
Quality: +20%
Evasion: (127-142)
Requires Level 21, 33 Dex+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
(60-80)% increased Evasion Rating
Your Critical Strike Multiplier is 300%
Maligaro operated effortlessly,
with great speed and terrible consequences.
Maligaro's Virtuosity inventory icon
2150%0%
Ungil's Harmony inventory iconUngil's HarmonyUngil's Harmony
Turquoise Amulet
Requires Level 23+(16-24) to Dexterity and Intelligence(250-350)% increased Global Critical Strike Chance
Your Critical Strikes do not deal extra Damage
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun and Block Recovery
Gentle anger, raging calm.
Ungil's Harmony inventory icon
23(250-350)%0%
Gifts from Above inventory iconGifts from AboveGifts from Above
Diamond Ring
Requires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
(30-35)% increased Global Critical Strike Chance
(10-15)% increased Light Radius
(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
God blesses those who bless themselves.
Gifts from Above inventory icon
28(50-65)%0%
Light of Lunaris inventory iconLight of LunarisLight of Lunaris
Jingling Spirit Shield
Quality: +20%
Chance to Block: (29%-33%)
Energy Shield: (142-172)
Movement Speed: -3%
Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Without night, there can be no day.
Light of Lunaris inventory icon
280%(60-80)%
Rigwald's Curse inventory iconRigwald's CurseRigwald's Curse
Wereclaw Talisman
Talisman Tier: 2Requires Level 28+(24-36)% to Global Critical Strike Multiplier+7% to Unarmed Attack Critical Strike Chance
Modifiers to Claw Damage also apply to Unarmed Attack Damage
Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed
Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance
Corrupted
I once thought the First Ones were just
stories made to scare children.
But I've seen what they can do. I've felt it.
And now I must live with that terrible knowledge.
Rigwald's Curse inventory icon
280%0%
Mightflay inventory iconMightflayMightflay
Flaying Knife
Dagger
Quality: +20%
Physical Damage: (46-50.6) to (138-151.8)
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 10
Requires Level 30, 64 Dex, 44 Int30% increased Global Critical Strike Chance+25 to Strength
(80-100)% increased Physical Damage
Adds 12 to 24 Physical Damage
+10 Life gained for each Enemy hit by Attacks
A mighty beast, a lavish feast.
Mightflay inventory icon
3030%0%
Retaliation Charm inventory iconRetaliation CharmRetaliation Charm
Citrine Amulet
Requires Level 30+(16-24) to Strength and Dexterity(25-40)% increased Damage with Hits and Ailments against Blinded Enemies
(30-50)% increased Critical Strike Chance against Blinded Enemies
(40-50)% chance to Blind Enemies on Critical Strike
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
An eye for an eye.
Retaliation Charm inventory icon
300%0%
Shadows and Dust inventory iconShadows and DustShadows and Dust
Clasped Mitts
Quality: +20%
Evasion: (125-142)
Energy Shield: (24-27)
Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
What is fear but a snuffed torch
and death in the wind?
Shadows and Dust inventory icon
31(20-30)%0%
Ephemeral Edge inventory iconEphemeral EdgeEphemeral Edge
Dusk Blade
One Handed Sword
Quality: +20%
Physical Damage: 51.3-145.8
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence
150% increased Physical Damage
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
10% reduced maximum Life
(0.6-1)% of Physical Attack Damage Leeched as Mana
In the rift between future and past,
life passes quickly.
Ephemeral Edge inventory icon
3250%0%
The Aylardex inventory iconThe AylardexThe Aylardex
Agate Amulet
Requires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power Charge
Shackled fires dance about;
Might within from force without.
The Aylardex inventory icon
320%0%
Replica Harvest inventory iconReplica HarvestReplica Harvest
Jasper Chopper
Two Handed Axe
Quality: +20%
Physical Damage: (139.2-150.8) to (218.4-236.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
"Why is Prototype #67 never in the vault it should be?
Either we're keeping faulty logs, or..."
- Researcher Graven
Replica Harvest inventory icon
370%0%
The Harvest inventory iconThe HarvestThe Harvest
Jasper Chopper
Two Handed Axe
Quality: +20%
Physical Damage: (139.2-150.8) to (218.4-236.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
Let it grow and gather inside them,
Let it flow through their veins.
Don't waste a drop.
The Harvest inventory icon
370%0%
Marylene's Fallacy inventory iconMarylene's FallacyMarylene's Fallacy
Lapis Amulet
Requires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
"Marylene stroked the medallion at her breast before every duel and every cast of the die."
- Victario, the People's Poet
Marylene's Fallacy inventory icon
400%0%
Voice of the Storm inventory iconVoice of the StormVoice of the Storm
Lapis Amulet
Requires Level 40+(20-30) to IntelligenceTrigger Level 12 Lightning Bolt when you deal a Critical Strike
+(10-15) to all Attributes
(10-20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
When she of many mouths spoke,
we bowed in awe and were crushed.

This item can be transformed with a Blessing of Esh
Voice of the Storm inventory icon
400%0%
Mutewind Whispersteps inventory iconMutewind WhisperstepsMutewind Whispersteps
Serpentscale Boots
Quality: +20%
Armour: 91
Evasion: (167-205)
Requires Level 42, 40 Str, 40 DexAdds (25-30) to (40-50) Cold Damage to Spells
(50-70)% increased Critical Strike Chance for Spells
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
Corruption sweeps across this land,
but our bloodline is clear.
It is our duty to keep it so.
Mutewind Whispersteps inventory icon
420%(50-70)%
Widowmaker inventory iconWidowmakerWidowmaker
Boot Blade
Rune Dagger
Quality: +20%
Physical Damage: (60-66) to (136.8-142.8)
Critical Strike Chance: (7.69%-8.19%)
Attacks per Second: 1.40
Weapon Range: 10
Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
(22-30)% increased Critical Strike Chance
+(30-40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
Love only death
For she shall never let you go.
Widowmaker inventory icon
4430%0%
Eclipse Solaris inventory iconEclipse SolarisEclipse Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 33.6-62.4
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
Eclipse Solaris inventory icon
450%0%
Saemus' Gift inventory iconSaemus' GiftSaemus' Gift
Spike-Point Arrow Quiver
Requires Level 45(20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity
(8-12)% increased Cast Speed
+(30-60) to maximum Life
+(20-40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
Beaten in contest, he would try once more
Guided by magic, Magjar took aim at a dove
Saemus' gift would influence the score
Guided by darkness, Magjar spilled the blood of his love
Saemus' Gift inventory icon
45(20-30)%0%
Maw of Conquest inventory iconMaw of ConquestMaw of Conquest
Steel Circlet
Quality: +20%
Energy Shield: (147-170)
Requires Level 48, 101 Int(60-80)% increased Critical Strike Chance for Spells
(200-250)% increased Energy Shield
+(50-70) to maximum Life
Unaffected by Poison
(10-20)% of Damage taken Recouped as Life
Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused.
She rose from the pit alive and anew.
A Leader. A Conquerer. A Viper.
Maw of Conquest inventory icon
480%(60-80)%
The Magnate inventory iconThe TacticianThe Tactician
Studded Belt
Requires Level 48(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
+(40-50) to Intelligence
(25-40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances while you have at least 200 Strength
(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence
Few men command an army better than the Great Meginord of the North
The Magnate inventory icon
480%0%
Precursor's Emblem (Frenzy and Power Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Frenzy and Power Charge) inventory icon
490%0%
Precursor's Emblem (Frenzy Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
History teaches humility.
Precursor's Emblem (Frenzy Charge) inventory icon
490%0%
Precursor's Emblem (Endurance Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
Precursor's Emblem (Endurance Charge) inventory icon
490%0%
Precursor's Emblem (Endurance and Frenzy Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
Precursor's Emblem (Endurance and Frenzy Charge) inventory icon
490%0%
Precursor's Emblem (Endurance and Power Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Endurance and Power Charge) inventory icon
490%0%
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory icon
490%0%
Heartbreaker inventory iconHeartbreakerHeartbreaker
Royal Skean
Rune Dagger
Quality: +20%
Physical Damage: 19.2-76.8
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
A heart can be stabbed by thoughts,
If your mind is sharp enough.
Heartbreaker inventory icon
5030%0%
Replica Heartbreaker inventory iconReplica HeartbreakerReplica Heartbreaker
Royal Skean
Rune Dagger
Quality: +20%
Physical Damage: 19.2-76.8
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both."
- Researcher Olesya
Replica Heartbreaker inventory icon
5030%0%
Eyes of the Greatwolf inventory iconEyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
I am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
Eyes of the Greatwolf inventory icon
52(40-50)%0%
Oskarm inventory iconOskarmOskarm
Nubuck Gloves
Quality: +20%
Evasion: 130
Requires Level 52, 50 Dex(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Land and sea did not dissuade,
nor did the Kelpie's maw;
the wild beast crossed half the world
to sate his hungry claw.
Oskarm inventory icon
520%0%
Arakaali's Fang inventory iconArakaali's FangArakaali's Fang
Fiend Dagger
Rune Dagger
Quality: +20%
Physical Damage: (87-112) to (310.3-374.4)
Chaos Damage: 1-59
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level