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{{For|the Curse immunity as the player character|Curse#Curse immunity}}
 
'''Curse immunity''' is a [[modifier]] several [[unique monster]]s have. Unlike [[hexproof]], curse immunity is absolute and cannot be bypassed.<ref name="DevManifesto2.3.0"/>
 
'''Curse immunity''' is a [[modifier]] several [[unique monster]]s have. Unlike [[hexproof]], curse immunity is absolute and cannot be bypassed.<ref name="DevManifesto2.3.0"/>
 
==Sources==
 
* [[Flask]]s with {{ml|FlaskCurseImmunity1}} suffix
 
* {{il|Holy Flame Totem}}
 
* {{il|Kiara's Determination}}
 
* {{isl|Gluttony of Elements}}
 
* [[File:Divinity status icon.png|25px|link=Divinity]] [[Divinity]] buff from {{il|Garb of the Ephemeral}}
 
* [[Synthesised item|Synthesised]] shields with the {{c|mod|Immune to Curses if Corrupted}} mod
 
   
 
==Unique and normal monsters with Curse Immunity==
 
==Unique and normal monsters with Curse Immunity==
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{{update|section}}
 
* [[Archbishop Geofri the Abashed]]
 
* [[Archbishop Geofri the Abashed]]
 
* [[Bameth, Shifting Darkness]]
 
* [[Bameth, Shifting Darkness]]
 
* [[Vision of Justice]], found in [[Orchard Map]]
 
* [[Vision of Justice]], found in [[Orchard Map]]
 
* [[The Goddess]], found in [[Plaza Map]]
 
* [[The Goddess]], found in [[Plaza Map]]
 
* [[Stygian Spire]], found in [[Abyssal Depths]]
 
* Three hearts in the second stage of [[Malachai, The Nightmare]] encounter in [[Act 4]]
 
* Three hearts in the second stage of [[Eater of Souls]] encounter in the [[Core Map]]
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''The following need to be confirmed since 3.12 change:
 
* [[Kuduku, the False God]]
 
* [[Kuduku, the False God]]
* All variations of unique totems found in [[Haku, Armourmaster]] master [[Haku missions|missions]]. Including [[Boka]], [[Jikeji]], [[Rua]], [[Wha]] unique totems
 
 
* [[Puruna, The Challenger]], a unique totem, found in [[Atoll Map]]
 
* [[Puruna, The Challenger]], a unique totem, found in [[Atoll Map]]
 
* [[Poporo, the Highest Spire]] and [[Puruna, the Challenger]], found in [[Plateau Map]]
 
* [[Poporo, the Highest Spire]] and [[Puruna, the Challenger]], found in [[Plateau Map]]
* [[Stygian Spire]], found in [[Abyssal Depths]]
 
* Three hearts in the second stage of [[Malachai, The Nightmare]] encounter in [[Act 4]]
 
* Three hearts in the second stage of [[Eater of Souls]] encounter in the [[Core Map (War for the Atlas)|Core Map]]
 
 
* Normal totems encountered in maps, via [[Modifier:MapTotemsMapWorlds|Ceremonial]] [[List of map mods|Map mod]]
 
* Normal totems encountered in maps, via [[Modifier:MapTotemsMapWorlds|Ceremonial]] [[List of map mods|Map mod]]
* Normal totems produced by boss mechanics, including [[Aulen Greychain, Duelist]] in [[Springs Map]] and [[Shock and Horror]], in [[Torture Chamber Map]]
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* Normal totems produced by boss mechanics, including [[Aulen Greychain, Duelist]] in [[Springs Map]] and [[Shock and Horror]], in [[Mineral Pools Map]]
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===Removed monsters===
 
* All variations of unique totems found in [[Haku, Armourmaster]] master [[Haku missions|missions]]. Including [[Boka]], [[Jikeji]], [[Rua]], [[Wha]] unique totems
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==Version history==
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{{Version history table header}}
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{{Version history table row|3.12.4}}
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* Removed Curse Immunity from additional monsters, including Izaro's Gargoyles, Portals, Fonts, and various Totems.
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* Fixed a bug preventing totems from being affected by curses applied by an Aura.
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* Fixed a bug preventing totems generated by map modifiers from being cursed.
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{{Version history table row|3.12.0}}
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* (Not in patch note) Some totem can now be cursed.<ref name=Bex/>
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{{Version history table row|?}}
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* Introduced to the game.
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|}
   
 
==References==
 
==References==
 
{{reflist|refs=
 
{{reflist|refs=
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<ref name=Bex>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/iptt42/will_curse_immune_bosses_monsters_get_reworked/g4lzzt1/?context=3
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|title=Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?|author=Bex_GGG|date=September 10, 2020|accessdate=October 14, 2020|publisher=Path of Exile subreddit}}</ref>
 
<ref name="DevManifesto2.3.0">{{cite web|author=Qarl|date=May 26, 2016|title=Development Manifesto: 2.3.0 Balance|url=https://www.pathofexile.com/forum/view-thread/1665252|publisher=Official Path of Exile Forums|accessdate=May 26, 2016}}</ref>
 
<ref name="DevManifesto2.3.0">{{cite web|author=Qarl|date=May 26, 2016|title=Development Manifesto: 2.3.0 Balance|url=https://www.pathofexile.com/forum/view-thread/1665252|publisher=Official Path of Exile Forums|accessdate=May 26, 2016}}</ref>
 
}}
 
}}
   
[[Category: Monster mechanics]]
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[[Category:Monster mechanics]]

Latest revision as of 01:53, 18 July 2021

For the Curse immunity as the player character, see Curse#Curse immunity.

Curse immunity is a modifier several unique monsters have. Unlike hexproof, curse immunity is absolute and cannot be bypassed.[1]

Unique and normal monsters with Curse Immunity[ | ]

The following need to be confirmed since 3.12 change:

Removed monsters[ | ]

Version history[ | ]

Version Changes
3.12.4
  • Removed Curse Immunity from additional monsters, including Izaro's Gargoyles, Portals, Fonts, and various Totems.
  • Fixed a bug preventing totems from being affected by curses applied by an Aura.
  • Fixed a bug preventing totems generated by map modifiers from being cursed.
3.12.0
  • (Not in patch note) Some totem can now be cursed.[2]
Unknown
  • Introduced to the game.

References[ | ]

  1. Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
  2. Bex_GGG (September 10, 2020). "Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?". Path of Exile subreddit. Retrieved October 14, 2020.