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Daggers
Also referred to as:

    Daggers is an item class of one-handed melee weapons that require intelligence and dexterity, have a high base critical strike chance and also have a x% increased Global Critical Strike Chance implicit modifier.

    Maraketh weapons with this item class have a x% Chance to Block implicit instead.

    Daggers are split into two categories: generic Daggers and Rune Daggers. The first kind cannot roll caster-related affixes, and Rune Daggers can roll all affixes.

    List of daggers[ | ]

    Daggers (generic)[ | ]

    ItemLvl.Dex.Int.DamageAPSCritDPSStats
    Glass ShankGlass Shank inventory iconGlass ShankDagger
    Physical Damage: 6-10
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 10
    30% increased Global Critical Strike Chance
    Glass Shank inventory icon
    1966-101.506.00%12.030% increased Global Critical Strike Chance
    Skinning KnifeSkinning Knife inventory iconSkinning KnifeDagger
    Physical Damage: 4-17
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 5, 16 Dex30% increased Global Critical Strike Chance
    Skinning Knife inventory icon
    516114-171.456.00%15.230% increased Global Critical Strike Chance
    StilettoStiletto inventory iconStilettoDagger
    Physical Damage: 7-27
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance
    Stiletto inventory icon
    1530307-271.506.10%25.530% increased Global Critical Strike Chance
    Flaying KnifeFlaying Knife inventory iconFlaying KnifeDagger
    Physical Damage: 11-45
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 30, 64 Dex, 44 Int30% increased Global Critical Strike Chance
    Flaying Knife inventory icon
    30644411-451.406.00%39.230% increased Global Critical Strike Chance
    Hollowpoint DaggerHollowpoint Dagger inventory iconHollowpoint DaggerDagger
    Physical Damage: 12-46
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 30, 54 Dex, 54 IntAll Damage from Hits with This Weapon can Poison
    Hollowpoint Dagger inventory icon
    30545412-461.406.30%40.6All Damage from Hits with This Weapon can Poison
    Prong DaggerProng Dagger inventory iconProng DaggerDagger
    Physical Damage: 14-54
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.35
    Weapon Range: 10
    Requires Level 36, 55 Dex, 77 Int4% Chance to Block Attack Damage
    Prong Dagger inventory icon
    36557714-541.356.20%45.94% Chance to Block Attack Damage
    PoignardPoignard inventory iconPoignardDagger
    Physical Damage: 13-52
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 41, 72 Dex, 72 Int30% increased Global Critical Strike Chance
    Poignard inventory icon
    41727213-521.506.10%48.830% increased Global Critical Strike Chance
    Pressurised DaggerPressurised Dagger inventory iconPressurised DaggerDagger
    Physical Damage: 18-71
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 50, 86 Dex, 86 IntAll Damage from Hits with This Weapon can Poison
    Pressurised Dagger inventory icon
    50868618-711.406.30%62.3All Damage from Hits with This Weapon can Poison
    TrisulaTrisula inventory iconTrisulaDagger
    Physical Damage: 19-74
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.35
    Weapon Range: 10
    Requires Level 51, 83 Dex, 99 Int4% Chance to Block Attack Damage
    Trisula inventory icon
    51839919-741.356.50%62.84% Chance to Block Attack Damage
    Gutting KnifeGutting Knife inventory iconGutting KnifeDagger
    Physical Damage: 19-76
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 56, 113 Dex, 78 Int30% increased Global Critical Strike Chance
    Gutting Knife inventory icon
    561137819-761.406.50%66.530% increased Global Critical Strike Chance
    AmbusherAmbusher inventory iconAmbusherDagger
    Physical Damage: 19-74
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance
    Ambusher inventory icon
    6011311319-741.506.10%69.830% increased Global Critical Strike Chance
    Pneumatic DaggerPneumatic Dagger inventory iconPneumatic DaggerDagger
    Physical Damage: 20-79
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 70, 121 Dex, 121 IntAll Damage from Hits with This Weapon can Poison
    Pneumatic Dagger inventory icon
    7012112120-791.406.30%69.3All Damage from Hits with This Weapon can Poison
    SaiSai inventory iconSaiDagger
    Physical Damage: 22-88
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.35
    Weapon Range: 10
    Requires Level 70, 121 Dex, 121 Int6% Chance to Block Attack Damage
    Sai inventory icon
    7012112122-881.356.20%74.26% Chance to Block Attack Damage

    Rune Daggers[ | ]

    ItemLvl.Dex.Int.DamageAPSCritDPSStats
    Carving KnifeCarving Knife inventory iconCarving KnifeRune Dagger
    Physical Damage: 3-26
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 10, 18 Dex, 26 Int30% increased Global Critical Strike Chance
    Carving Knife inventory icon
    1018263-261.456.30%21.030% increased Global Critical Strike Chance
    Boot KnifeBoot Knife inventory iconBoot KnifeRune Dagger
    Physical Damage: 8-34
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance
    Boot Knife inventory icon
    2031458-341.456.30%30.430% increased Global Critical Strike Chance
    Copper KrisCopper Kris inventory iconCopper KrisRune Dagger
    Physical Damage: 10-41
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 10
    Requires Level 24, 28 Dex, 60 Int50% increased Global Critical Strike Chance
    Copper Kris inventory icon
    24286010-411.306.50%33.150% increased Global Critical Strike Chance
    SkeanSkean inventory iconSkeanRune Dagger
    Physical Damage: 11-43
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 28, 42 Dex, 60 Int30% increased Global Critical Strike Chance
    Skean inventory icon
    28426011-431.456.30%39.130% increased Global Critical Strike Chance
    Flickerflame BladeFlickerflame Blade inventory iconFlickerflame BladeRune Dagger
    Physical Damage: 12-47
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 30, 54 Dex, 54 IntTrigger Level 10 Flame Dash when you use a Socketed Skill
    Flickerflame Blade inventory icon
    30545412-471.456.30%42.8Trigger Level 10 Flame Dash when you use a Socketed Skill
    Imp DaggerImp Dagger inventory iconImp DaggerRune Dagger
    Physical Damage: 15-59
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 32, 36 Dex, 78 Int40% increased Global Critical Strike Chance
    Imp Dagger inventory icon
    32367815-591.206.50%44.440% increased Global Critical Strike Chance
    Butcher KnifeButcher Knife inventory iconButcher KnifeRune Dagger
    Physical Damage: 7-62
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance
    Butcher Knife inventory icon
    3855797-621.406.30%48.330% increased Global Critical Strike Chance
    Boot BladeBoot Blade inventory iconBoot BladeRune Dagger
    Physical Damage: 15-59
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike Chance
    Boot Blade inventory icon
    44639015-591.406.30%51.830% increased Global Critical Strike Chance
    Golden KrisGolden Kris inventory iconGolden KrisRune Dagger
    Physical Damage: 19-75
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 47, 51 Dex, 110 Int50% increased Global Critical Strike Chance
    Golden Kris inventory icon
    475111019-751.206.50%56.450% increased Global Critical Strike Chance
    Flashfire BladeFlashfire Blade inventory iconFlashfire BladeRune Dagger
    Physical Damage: 18-73
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 50, 86 Dex, 86 IntTrigger Level 20 Flame Dash when you use a Socketed Skill
    Flashfire Blade inventory icon
    50868618-731.456.30%66.0Trigger Level 20 Flame Dash when you use a Socketed Skill
    Royal SkeanRoyal Skean inventory iconRoyal SkeanRune Dagger
    Physical Damage: 16-64
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance
    Royal Skean inventory icon
    507110216-641.456.30%58.030% increased Global Critical Strike Chance
    Fiend DaggerFiend Dagger inventory iconFiend DaggerRune Dagger
    Physical Damage: 22-87
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance
    Fiend Dagger inventory icon
    535812322-871.206.50%65.440% increased Global Critical Strike Chance
    Slaughter KnifeSlaughter Knife inventory iconSlaughter KnifeRune Dagger
    Physical Damage: 10-86
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 58, 81 Dex, 117 Int30% increased Global Critical Strike Chance
    Slaughter Knife inventory icon
    588111710-861.406.30%67.230% increased Global Critical Strike Chance
    Ezomyte DaggerEzomyte Dagger inventory iconEzomyte DaggerRune Dagger
    Physical Damage: 20-79
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance
    Ezomyte Dagger inventory icon
    629513120-791.406.30%69.330% increased Global Critical Strike Chance
    Platinum KrisPlatinum Kris inventory iconPlatinum KrisRune Dagger
    Physical Damage: 24-95
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance
    Platinum Kris inventory icon
    647614924-951.206.50%71.450% increased Global Critical Strike Chance
    Imperial SkeanImperial Skean inventory iconImperial SkeanRune Dagger
    Physical Damage: 18-73
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance
    Imperial Skean inventory icon
    669513118-731.506.30%68.230% increased Global Critical Strike Chance
    Demon DaggerDemon Dagger inventory iconDemon DaggerRune Dagger
    Physical Damage: 24-97
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike Chance
    Demon Dagger inventory icon
    687614924-971.206.50%72.640% increased Global Critical Strike Chance
    Infernal BladeInfernal Blade inventory iconInfernal BladeRune Dagger
    Physical Damage: 21-85
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 70, 121 Dex, 121 IntTrigger Level 30 Flame Dash when you use a Socketed Skill
    Infernal Blade inventory icon
    7012112121-851.456.30%76.8Trigger Level 30 Flame Dash when you use a Socketed Skill

    List of unique daggers[ | ]

    Daggers (generic)[ | ]

    ItemLvl.Dex.Int.DamageAPSCritpDPSeDPSDPSStats
    GoredrillGoredrill inventory iconGoredrill
    Skinning Knife
    Dagger
    Quality: +20%
    Physical Damage: (8.5-11.4) to (34-41.8)
    Critical Strike Chance: 7.80%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity
    (50-70)% increased Physical Damage
    Adds (1-2) to (3-5) Physical Damage
    30% increased Critical Strike Chance
    40% increased Attack Damage against Bleeding Enemies
    50% chance to cause Bleeding on Critical Strike
    A tap on the shoulder
    A peck on the cheek
    A sip of your wine
    So red and so sleek
    Goredrill inventory icon
    51611(8.5-11.4) to (34-41.8)1.457.80%(30.8-38.6)N/A(30.8-38.6)30% increased Global Critical Strike Chance+(10-15) to Dexterity
    (50-70)% increased Physical Damage
    Adds (1-2) to (3-5) Physical Damage
    30% increased Critical Strike Chance
    40% increased Attack Damage against Bleeding Enemies
    50% chance to cause Bleeding on Critical Strike
    BloodplayBloodplay inventory iconBloodplay
    Stiletto
    Dagger
    Quality: +20%
    Physical Damage: (14-20.8) to (50.4-64)
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.65
    Weapon Range: 10
    Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Dexterity
    (20-40)% increased Physical Damage
    Adds (3-6) to (9-13) Physical Damage
    10% increased Attack Speed
    30% chance to cause Bleeding on Hit
    Extra gore
    "I'm a painter, and crimson is my chosen hue."
    - Coralito, Brotherhood of Silence
    Bloodplay inventory icon
    153030(14-20.8) to (50.4-64)1.656.10%(53.1-70.0)N/A(53.1-70.0)30% increased Global Critical Strike Chance+20 to Dexterity
    (20-40)% increased Physical Damage
    Adds (3-6) to (9-13) Physical Damage
    10% increased Attack Speed
    30% chance to cause Bleeding on Hit
    Extra gore
    Replica BloodplayReplica Bloodplay inventory iconReplica Bloodplay
    Stiletto
    Dagger
    Quality: +20%
    Physical Damage: (14-20.8) to (50.4-64)
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Strength
    (20-40)% increased Physical Damage
    Adds (3-6) to (9-13) Physical Damage
    30% chance to cause Bleeding on Hit
    (100-150)% increased Critical Strike Chance against Bleeding Enemies
    Extra gore
    "Prototype #131 must never be allowed near anyone who bears a wound, no
    matter how slight. Even a tiny cut makes it exponentially more dangerous."
    Replica Bloodplay inventory icon
    153030(14-20.8) to (50.4-64)1.506.10%(48.3-63.6)N/A(48.3-63.6)30% increased Global Critical Strike Chance+20 to Strength
    (20-40)% increased Physical Damage
    Adds (3-6) to (9-13) Physical Damage
    30% chance to cause Bleeding on Hit
    (100-150)% increased Critical Strike Chance against Bleeding Enemies
    Extra gore
    MightflayMightflay inventory iconMightflay
    Flaying Knife
    Dagger
    Quality: +20%
    Physical Damage: (46-50.6) to (138-151.8)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 30, 64 Dex, 44 Int30% increased Global Critical Strike Chance+25 to Strength
    (80-100)% increased Physical Damage
    Adds 12 to 24 Physical Damage
    +10 Life gained for each Enemy hit by Attacks
    A mighty beast, a lavish feast.
    Mightflay inventory icon
    306444(46-50.6) to (138-151.8)1.406.00%(128.8-141.7)N/A(128.8-141.7)30% increased Global Critical Strike Chance+25 to Strength
    (80-100)% increased Physical Damage
    Adds 12 to 24 Physical Damage
    +10 Life gained for each Enemy hit by Attacks
    Sanguine GambolGoredrill inventory iconSanguine Gambol
    Skinning Knife
    Dagger
    Quality: +20%
    Physical Damage: (125.8-169.1) to (215.9-256.5)
    Critical Strike Chance: 7.80%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 59, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity
    (50-70)% increased Physical Damage
    Adds (70-85) to (110-118) Physical Damage
    30% increased Critical Strike Chance
    40% increased Attack Damage against Bleeding Enemies
    50% chance to cause Bleeding on Critical Strike
    You have Crimson Dance if you have dealt a Critical Strike Recently
    The night dances on
    Wine continues to flow
    Your skin looking pale
    Your soul letting go
    Goredrill inventory icon
    591611(125.8-169.1) to (215.9-256.5)1.457.80%(247.7-308.6)N/A(247.7-308.6)30% increased Global Critical Strike Chance+(10-15) to Dexterity
    (50-70)% increased Physical Damage
    Adds (70-85) to (110-118) Physical Damage
    30% increased Critical Strike Chance
    40% increased Attack Damage against Bleeding Enemies
    50% chance to cause Bleeding on Critical Strike
    You have Crimson Dance if you have dealt a Critical Strike Recently
    GoblinedgeGoblinedge inventory iconGoblinedge
    Ambusher
    Dagger
    Quality: +20%
    Physical Damage: 22.8-88.8
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(200–250)% increased Physical Damage
    (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently
    (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently
    +3 seconds to Duration of Frenzy and Power Charges on Culling Strike
    Gain (120–150) Life on Culling Strike
    Gain (10–20) Mana on Culling Strike
    "That bronze girl sure knows how to cut someone down to size!"
    – Bertrand the Plush
    Goblinedge inventory icon
    6011311322.8-88.81.506.10%83.7N/A83.730% increased Global Critical Strike Chance(200–250)% increased Physical Damage
    (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently
    (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently
    +3 seconds to Duration of Frenzy and Power Charges on Culling Strike
    Gain (120–150) Life on Culling Strike
    Gain (10–20) Mana on Culling Strike
    TaprootTaproot inventory iconTaproot
    Ambusher
    Dagger
    Quality: +20%
    Physical Damage: (57-60.8) to (222-236.8)
    Critical Strike Chance: 6.10%
    Attacks per Second: (1.65-1.72)
    Weapon Range: 10
    Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage
    (10-15)% increased Attack Speed
    (15-20)% increased Poison Duration
    0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
    0.5% of Attack Damage Leeched as Life against Maimed Enemies
    (15-20)% chance to Maim on Hit
    20% chance to Poison on Hit
    Some things must die so that others can live.
    Taproot inventory icon
    60113113(57-60.8) to (222-236.8)(1.65-1.72)6.10%(230.2-256.7)N/A(230.2-256.7)30% increased Global Critical Strike Chance(180-200)% increased Physical Damage
    (10-15)% increased Attack Speed
    (15-20)% increased Poison Duration
    0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
    0.5% of Attack Damage Leeched as Life against Maimed Enemies
    (15-20)% chance to Maim on Hit
    20% chance to Poison on Hit
    The Hidden BladeThe Hidden Blade inventory iconThe Hidden Blade
    Ambusher
    Dagger
    Quality: +20%
    Physical Damage: (66.5-72.2) to (259-281.2)
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing
    +(20-40) to Dexterity
    (230-260)% increased Physical Damage
    30% reduced Attack Speed while Phasing
    The shadow warrior moves like the wind;
    his strikes land long after he is gone.
    The Hidden Blade inventory icon
    60113113(66.5-72.2) to (259-281.2)1.506.10%(244.1-265.0)N/A(244.1-265.0)30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing
    +(20-40) to Dexterity
    (230-260)% increased Physical Damage
    30% reduced Attack Speed while Phasing

    Rune Daggers[ | ]

    ItemLvl.Dex.Int.DamageAPSCritpDPSeDPSDPSStats
    Replica Ungil's GaucheReplica Ungil's Gauche inventory iconReplica Ungil's Gauche
    Boot Knife
    Rune Dagger
    Quality: +20%
    Physical Damage: 9.6-40.8
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.59
    Weapon Range: 10
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
    +(10-20) to Dexterity
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Chill Attackers for 4 seconds on Block
    Shock Attackers for 4 seconds on Block
    "Recommend further production of Prototype #122. It makes
    an ideal weapon for our suppression troops and guards."
    Replica Ungil's Gauche inventory icon
    2031459.6-40.81.596.30%40.2N/A40.230% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
    +(10-20) to Dexterity
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Chill Attackers for 4 seconds on Block
    Shock Attackers for 4 seconds on Block
    Ungil's GaucheUngil's Gauche inventory iconUngil's Gauche
    Boot Knife
    Rune Dagger
    Quality: +20%
    Physical Damage: (16-17.6) to (68-74.8)
    Elemental Damage: 3-30
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.59
    Weapon Range: 10
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
    +(10-20) to Dexterity
    (80-100)% increased Physical Damage
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Unwieldy and garish became graceful
    and deadly in Ungil's nimble hands.
    Ungil's Gauche inventory icon
    203145(16-17.6) to (68-74.8)
    3-30
    1.596.30%(67.0-73.7)26.3(93.3-100.0)30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
    +(10-20) to Dexterity
    (80-100)% increased Physical Damage
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    WidowmakerWidowmaker inventory iconWidowmaker
    Boot Blade
    Rune Dagger
    Quality: +20%
    Physical Damage: (60-66) to (136.8-142.8)
    Critical Strike Chance: (7.69%-8.19%)
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
    (22-30)% increased Critical Strike Chance
    +(30-40)% to Global Critical Strike Multiplier
    100% increased Critical Strike Chance against Enemies on Full Life
    1% of Attack Damage Leeched as Life on Critical Strike
    Love only death
    For she shall never let you go.
    Widowmaker inventory icon
    446390(60-66) to (136.8-142.8)1.40(7.69%-8.19%)(137.8-146.2)N/A(137.8-146.2)30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
    (22-30)% increased Critical Strike Chance
    +(30-40)% to Global Critical Strike Multiplier
    100% increased Critical Strike Chance against Enemies on Full Life
    1% of Attack Damage Leeched as Life on Critical Strike
    HeartbreakerHeartbreaker inventory iconHeartbreaker
    Royal Skean
    Rune Dagger
    Quality: +20%
    Physical Damage: 19.2-76.8
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
    +50 to maximum Energy Shield
    10% faster start of Energy Shield Recharge
    +(40-50) to maximum Mana
    Your Spells have Culling Strike
    A heart can be stabbed by thoughts,
    If your mind is sharp enough.
    Heartbreaker inventory icon
    507110219.2-76.81.456.30%69.6N/A69.630% increased Global Critical Strike Chance(60-70)% increased Spell Damage
    +50 to maximum Energy Shield
    10% faster start of Energy Shield Recharge
    +(40-50) to maximum Mana
    Your Spells have Culling Strike
    Replica HeartbreakerReplica Heartbreaker inventory iconReplica Heartbreaker
    Royal Skean
    Rune Dagger
    Quality: +20%
    Physical Damage: 19.2-76.8
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 10
    Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
    +50 to maximum Energy Shield
    10% faster start of Energy Shield Recharge
    +(40-50) to maximum Life
    20% increased Impale Effect
    20% chance to Impale on Spell Hit
    "There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both."
    - Researcher Olesya
    Replica Heartbreaker inventory icon
    507110219.2-76.81.456.30%69.6N/A69.630% increased Global Critical Strike Chance(60-70)% increased Spell Damage
    +50 to maximum Energy Shield
    10% faster start of Energy Shield Recharge
    +(40-50) to maximum Life
    20% increased Impale Effect
    20% chance to Impale on Spell Hit
    Arakaali's FangArakaali's Fang inventory iconArakaali's Fang
    Fiend Dagger
    Rune Dagger
    Quality: +20%
    Physical Damage: (87-112) to (310.3-374.4)
    Chaos Damage: 1-59
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
    (170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    15% chance to Poison on Hit
    All children must eat.
    Arakaali's Fang inventory icon
    5358123(87-112) to (310.3-374.4)
    1-59
    1.206.50%(238.4-291.8)N/A(274.4-327.8)40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
    (170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    15% chance to Poison on Hit
    The Consuming DarkThe Consuming Dark inventory iconThe Consuming Dark
    Fiend Dagger
    Rune Dagger
    Quality: +20%
    Physical Damage: 26.4-104.4
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
    +(20-40) to Intelligence
    (40-60)% increased Fire Damage
    30% of Fire Damage Converted to Chaos Damage
    Your Chaos Damage has 60% chance to Poison Enemies
    The brightest flames cast the darkest shadows.
    The Consuming Dark inventory icon
    535812326.4-104.41.206.50%78.5N/A78.540% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
    +(20-40) to Intelligence
    (40-60)% increased Fire Damage
    30% of Fire Damage Converted to Chaos Damage
    Your Chaos Damage has 60% chance to Poison Enemies
    Cold Iron PointCold Iron Point inventory iconCold Iron Point
    Ezomyte Dagger
    Rune Dagger
    Quality: +20%
    Physical Damage: 24-94.8
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance+3 to Level of all Physical Spell Skill Gems
    Deal no Elemental Damage
    There is nothing more brutal than a simple blade wielded with rage.
    Cold Iron Point inventory icon
    629513124-94.81.406.30%83.2N/A83.230% increased Global Critical Strike Chance+3 to Level of all Physical Spell Skill Gems
    Deal no Elemental Damage
    Replica Cold Iron PointReplica Cold Iron Point inventory iconReplica Cold Iron Point
    Ezomyte Dagger
    Rune Dagger
    Quality: +20%
    Physical Damage: 24-94.8
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance+3 to Level of all Cold Spell Skill Gems
    Deal no Cold Damage
    "Researchers will refrain from scaring each other by firing ice spears while holding
    Prototype #141. Sooner or later, someone's going to lose an eye."
    - Administrator Qotra
    Replica Cold Iron Point inventory icon
    629513124-94.81.406.30%83.2N/A83.230% increased Global Critical Strike Chance+3 to Level of all Cold Spell Skill Gems
    Deal no Cold Damage
    Mark of the Doubting KnightMark of the Doubting Knight inventory iconMark of the Doubting Knight
    Platinum Kris
    Rune Dagger
    Quality: +20%
    Physical Damage: (88.8-93.6) to (351.5-370.5)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.08
    Weapon Range: 10
    Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding
    (250-270)% increased Physical Damage
    10% reduced Attack Speed
    +(6-10)% to all Elemental Resistances
    50% chance to Cause Bleeding on Critical Strike
    50% chance to Cause Poison on Critical Strike
    Nothing is pure.
    Slice open the Innocent
    And spill a thousand Sins.
    Mark of the Doubting Knight inventory icon
    6476149(88.8-93.6) to (351.5-370.5)1.086.50%(237.8-250.6)N/A(237.8-250.6)50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding
    (250-270)% increased Physical Damage
    10% reduced Attack Speed
    +(6-10)% to all Elemental Resistances
    50% chance to Cause Bleeding on Critical Strike
    50% chance to Cause Poison on Critical Strike
    Bino's Kitchen KnifeBino's Kitchen Knife inventory iconBino's Kitchen Knife
    Slaughter Knife
    Rune Dagger
    Quality: +20%
    Physical Damage: (72-84) to (247.2-271.2)
    Critical Strike Chance: (8.82%-9.45%)
    Attacks per Second: 1.40
    Weapon Range: 10
    Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time
    Adds (50-60) to (120-140) Physical Damage
    (40-50)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    +(8-12)% to Chaos Resistance
    On Killing a Poisoned Enemy, nearby Enemies are Poisoned
    and nearby Allies Regenerate 200 Life per second
    Calling it poison would imply
    that it was even edible.
    Bino's Kitchen Knife inventory icon
    6581117(72-84) to (247.2-271.2)1.40(8.82%-9.45%)(223.4-248.6)N/A(223.4-248.6)30% increased Global Critical Strike Chance30% increased Damage over Time
    Adds (50-60) to (120-140) Physical Damage
    (40-50)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    +(8-12)% to Chaos Resistance
    On Killing a Poisoned Enemy, nearby Enemies are Poisoned
    and nearby Allies Regenerate 200 Life per second
    DivinariusDivinarius inventory iconDivinarius
    Imperial Skean
    Rune Dagger
    Quality: +20%
    Physical Damage: 21.6-87.6
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 10
    Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(50-70)% increased Spell Damage
    +30 Life gained on Kill
    +10 Mana gained on Kill
    10% increased Area of Effect
    (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
    +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
    Divine intervention feels better
    when you do it yourself.
    Divinarius inventory icon
    669513121.6-87.61.506.30%81.9N/A81.930% increased Global Critical Strike Chance(50-70)% increased Spell Damage
    +30 Life gained on Kill
    +10 Mana gained on Kill
    10% increased Area of Effect
    (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
    +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
    White WindWhite Wind inventory iconWhite Wind
    Imperial Skean
    Rune Dagger
    Quality: +20%
    Physical Damage: 21.6-87.6
    Elemental Damage: (160-190) to (280-320)
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.65-1.72)
    Weapon Range: 10
    Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
    (10-15)% increased Attack Speed
    +(1000-1500) to Evasion Rating
    (15-25)% chance to Dodge Attack Hits while your Off Hand is empty
    (100-200)% increased Cold Damage while your Off Hand is empty
    The Maraketh fear very little,
    but they dare not whisper the name
    of the demon that flies on Winter's gales.
    White Wind inventory icon
    669513121.6-87.6
    (160-190) to (280-320)
    (1.65-1.72)6.30%(90.1-94.2)(363.0-439.9)(453.1-534.1)30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
    (10-15)% increased Attack Speed
    +(1000-1500) to Evasion Rating
    (15-25)% chance to Dodge Attack Hits while your Off Hand is empty
    (100-200)% increased Cold Damage while your Off Hand is empty
    VulconusVulconus inventory iconVulconus
    Demon Dagger
    Rune Dagger
    Quality: +20%
    Physical Damage: (130.8-160.8) to (278.4-296.4)
    Elemental Damage: (130-160) to (220-240)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
    Adds (130-160) to (220-240) Fire Damage
    50% chance to cause Bleeding on Hit
    (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
    (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
    Every 8 seconds, gain Avatar of Fire for 4 seconds
    (160-200)% increased Critical Strike Chance while you have Avatar of Fire
    50% of Physical Damage Converted to Fire while you have Avatar of Fire
    +2000 Armour while you do not have Avatar of Fire
    Lava bled from the earth and,
    after a time, cooled and hardened.
    The world protecting its beating heart
    with a thick, black scab.
    Vulconus inventory icon
    6876149(130.8-160.8) to (278.4-296.4)
    (130-160) to (220-240)
    1.206.50%(245.5-274.3)(210.0-240.0)(455.5-514.3)40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
    Adds (130-160) to (220-240) Fire Damage
    50% chance to cause Bleeding on Hit
    (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
    (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
    Every 8 seconds, gain Avatar of Fire for 4 seconds
    (160-200)% increased Critical Strike Chance while you have Avatar of Fire
    50% of Physical Damage Converted to Fire while you have Avatar of Fire
    +2000 Armour while you do not have Avatar of Fire

    Passive skills[ | ]

    There are passive skills that grant dagger bonuses.

    NameStats
    Dagger Accuracy and Critical Strike Chance
    Masterydaggerdex passive skill icon
    6% increased Accuracy Rating with Daggers
    20% increased Critical Strike Chance with Daggers [1]
    Dagger Critical Strike Chance and Multiplier
    Criticaldaggerdex passive skill icon
    18% increased Critical Strike Chance with Daggers
    +14% to Critical Strike Multiplier with Daggers [1] [2] [3]
    Dagger Critical Strike Multiplier and Poison Duration
    Masterydaggerdex passive skill icon
    +15% to Critical Strike Multiplier with Daggers
    10% increased Poison Duration [1]
    Dagger Damage
    Criticaldaggerint passive skill icon
    Dagger Attacks deal 12% increased Damage with Hits and Ailments [1]
    Dagger Damage and Accuracy
    Criticaldaggerint passive skill icon
    Dagger Attacks deal 10% increased Damage with Hits and Ailments
    10% increased Accuracy Rating with Daggers [1]
    Dagger Damage and Attack Speed
    Masterydaggerdex passive skill icon
    Dagger Attacks deal 10% increased Damage with Hits and Ailments
    3% increased Attack Speed with Daggers [1]

    Dagger Attacks deal 8% increased Damage with Hits and Ailments
    4% increased Attack Speed with Daggers [4] [5] [6]

    Dagger Attacks deal 12% increased Damage with Hits and Ailments
    3% increased Attack Speed with Daggers [3]
    Dagger Damage and Critical Strike Chance
    Criticaldaggerint passive skill icon
    Dagger Attacks deal 8% increased Damage with Hits and Ailments
    25% increased Critical Strike Chance with Daggers [1]
    Dagger Damage and Leech
    Masterydaggerdex passive skill icon
    Dagger Attacks deal 12% increased Damage with Hits and Ailments
    0.3% of Attack Damage Leeched as Life
    20% increased total Recovery per second from Life Leech [1] [2]
    Dagger Damage and Movement Speed
    Masterydaggerdex passive skill icon
    Dagger Attacks deal 12% increased Damage with Hits and Ailments
    5% increased Movement Speed [1]
    Dagger Damage and Poison Chance
    Masterydaggerdex passive skill icon
    12% increased Damage with Daggers
    10% chance to Poison on Hit with Attacks
    Dagger Attacks deal 20% increased Damage with Ailments [1] [2]
    Adder's Touch
    Adderstouch passive skill icon
    +30% to Critical Strike Multiplier with Daggers
    Critical Strikes with Daggers have a 40% chance to Poison the Enemy
    20% increased Damage with Poison
    +15% to Damage over Time Multiplier for Poison from Critical Strikes [1]
    Backstabbing
    DaggerNotable1 passive skill icon
    40% increased Critical Strike Chance with Daggers
    +30% to Critical Strike Multiplier with Daggers
    +40% to Critical Strike Multiplier against Enemies that are on Full Life
    30% increased Critical Strike Chance against Enemies on Full Life [1]
    Flaying
    Flaying passive skill icon
    Dagger Attacks deal 24% increased Damage with Hits and Ailments
    12% increased Attack Speed with Daggers
    10% increased Accuracy Rating with Daggers
    +1 to Melee Strike Range with Daggers [1]
    From the Shadows
    Daggerpenetration passive skill icon
    Dagger Attacks deal 20% increased Damage with Hits and Ailments
    15% increased Accuracy Rating with Daggers
    8% increased Attack Speed with Daggers
    10% chance to gain Phasing for 4 seconds on Kill [1]
    Nightstalker
    Nightstalker passive skill icon
    Dagger Attacks deal 20% increased Damage with Hits and Ailments
    +150 to Accuracy Rating with Daggers
    +20% to Critical Strike Multiplier with Daggers
    25% increased Elusive Effect [1]
    Stabbing Thirst
    DaggerNotable2 passive skill icon
    Dagger Attacks deal 24% increased Damage with Hits and Ailments
    0.5% of Attack Damage Leeched as Life
    0.5% of Attack Damage Leeched as Mana
    6% increased Attack Speed with Daggers [1]

    List of active skill gems usable with daggers[ | ]

    Active Skill Gems that are usable with Daggers.

    Skill gemStr.Dex.Int.Lvl.
    Blade Flurry inventory iconBlade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (32-45)% of base
    Effectiveness of Added Damage: (32-45)%
    Radius: 14 / 17 / 19
    Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFinal Flurry has 1% increased Area of Effect2% increased Elemental Damage while ChannellingDeals (32-45)% of Base Attack Damage
    20% more Damage with Hits and Ailments for each stage
    (14-75) to (20-113) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Flurry skill icon
    Blade Flurry inventory icon
    N/Ayesyes28
    Charged Dash inventory iconCharged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (95-110)% of base
    Effectiveness of Added Damage: (95-110)%
    Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed0.5% more Movement Speed1% increased travel distanceDeals (95-110)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Final wave deals 75% of Damage per stage
    Deals 150% more Damage while Channelling if Illusion has finished moving
    Illusion moves at 130% of your Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Charged Dash skill icon
    Charged Dash inventory icon
    N/AyesN/A28
    Cobra Lash inventory iconCobra LashCobra LashAttack, Projectile, Chaos
    Level: (1-20)
    Cost: (5-7) Mana
    Attack Speed: 120% of base
    Attack Damage: (75-125)% of base
    Effectiveness of Added Damage: (75-125)%
    Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance1% increased Chaining rangeProjectiles deal 0.75% increased Damage with Hits and Ailments for each remaining ChainDeals (75-125.4)% of Base Attack Damage
    (3-113) to (5-169) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    Chains +(3-5) Times
    +50% to Damage over Time Multiplier for Poison from Critical Strikes
    40% chance to Poison on Hit
    Projectiles deal 5% more Damage with Hits for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cobra Lash skill icon
    Cobra Lash inventory icon
    N/Ayesyes1
    Cyclone inventory iconCycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 2 Mana
    Attack Speed: 300% of base
    Attack Damage: (44-54)% of base
    Effectiveness of Added Damage: (44-54)%
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    Gains 1 Stage every (0.33-0.17) seconds while Channelling
    +1 to radius per Stage
    Lose 1 Stage every 0.33 seconds while not Channelling
    (5-28) to (8-42) Added Attack Physical Damage
    Maximum (3-6) Stages
    8% increased Area of Effect per 1 additional Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon
    Cyclone inventory icon
    yesyesN/A28
    Double Strike inventory iconDouble StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-112)% of base
    Effectiveness of Added Damage: (91-112)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon
    Double Strike inventory icon
    N/AyesN/A1
    Dual Strike inventory iconDual StrikeDual StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-195)% of base
    Effectiveness of Added Damage: (125-195)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    +0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
    Deals (125-195)% of Base Attack Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon
    Dual Strike inventory icon
    yesyesN/A1
    Elemental Hit inventory iconElemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
    Level: (1-20)
    Cost: (7-11) Mana
    Radius: 10
    Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
    (18-392) to (33-729) Added Cold Damage
    (4-77) to (67-1465) Added Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon
    Elemental Hit inventory icon
    N/AyesN/A12
    Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon
    Flicker Strike inventory icon
    N/AyesN/A10
    Frenzy inventory iconFrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon
    Frenzy inventory icon
    N/AyesN/A16
    Frost Blades inventory iconFrost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold
    Level: (1-20)
    Cost: 6 Mana
    Projectile Speed: 2250
    Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage
    1% increased Projectile Speed
    Fires 0.1 additional Projectiles1% increased Duration of Cold Ailments
    Deals (100-175)% of Base Attack Damage
    Fires (4-7) additional Projectiles
    +(18-21) to Melee Strike Range
    60% of Physical Damage Converted to Cold Damage
    (2-75) to (3-113) Added Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Blades skill icon
    Frost Blades inventory icon
    N/AyesN/A1
    Lightning Strike inventory iconLightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (135-225)% of base
    Effectiveness of Added Damage: (135-225)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage
    1% increased Projectile Speed
    Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
    Deals (135-225)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    (1-9) to (13-179) Added Lightning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon
    Lightning Strike inventory icon
    N/Ayesyes12
    Pestilent Strike inventory iconPestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (125-160)% of base
    Effectiveness of Added Damage: (125-160)%
    Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal+0.5% to Damage over Time Multiplier for Poison1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Chaos DamageDeals (125-160)% of Base Attack Damage
    Base duration is 1 seconds
    Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage
    Base secondary duration is 1 seconds
    60% chance to Poison on Hit
    60% of Physical Damage Converted to Chaos Damage
    30% more Poison Duration
    (20-113) to (30-169) Added Chaos Damage
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Pestilent Strike skill icon
    Pestilent Strike inventory icon
    N/Ayesyes28
    Puncture inventory iconPuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon
    Puncture inventory icon
    N/Ayesyes1
    Reave inventory iconReaveReaveAttack, AoE, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (150-180)% of base
    Effectiveness of Added Damage: (150-180)%
    Radius: 20
    Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedConverts 5% of Physical Damage to a random Element1% chance to cause Bleeding+0.1 to maximum StagesDeals (150-180)% of Base Attack Damage
    50% more Area of Effect for each stage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reave skill icon
    Reave inventory icon
    N/Ayesyes12
    Riposte inventory iconRiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Level: (1-20)
    Cooldown Time: 0.80 sec
    Can Store 1 Use(s)
    Attack Damage: (160-230)% of base
    Effectiveness of Added Damage: (160-230)%
    Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage
    Trigger this Skill when you Block
    (2-56) to (3-85) Added Attack Physical Damage
    You cannot use this Attack directly
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon
    Riposte inventory icon
    N/AyesN/A1
    Spectral Throw inventory iconSpectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (7-9) Mana
    Attack Speed: 110% of base
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
    Fires an additional Projectile
    Deals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon
    Spectral Throw inventory icon
    yesyesN/A1
    Vaal Cyclone inventory iconVaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
    Level: (1-20)
    Souls Per Use: 35
    Can Store 1 Use(s)
    Attack Speed: 400% of base
    Attack Damage: (50-61)% of base
    Effectiveness of Added Damage: (50-61)%
    Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (50-61.4)% of Base Attack Damage
    Base duration is 5 seconds
    (5-28) to (8-42) Added Attack Physical Damage
    8% increased Area of Effect per 1 additional Melee Strike Range
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Cyclone skill icon
    Vaal Cyclone inventory icon
    yesyesN/A28
    Vaal Double Strike inventory iconVaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
    Level: (1-20)
    Souls Per Use: 30
    Can Store 2 Use(s)
    Attack Damage: (28-33)% of base
    Effectiveness of Added Damage: (28-33)%
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (28-33)% of Base Attack Damage
    Base duration is 6 seconds
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    +(0-2) to Melee Strike Range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon
    Vaal Double Strike inventory icon
    N/AyesN/A1
    Vaal Lightning Strike inventory iconVaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
    Level: (1-20)
    Souls Per Use: 20
    Can Store 1 Use(s)
    Attack Damage: (105-163)% of base
    Effectiveness of Added Damage: (105-163)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:1Superior1% increased Damage
    1% increased Projectile Speed
    Deals (105-163)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Base duration is 6 seconds
    Fires (4-8) additional Projectiles
    (1-9) to (13-179) Added Lightning Damage
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Lightning Strike skill icon
    Vaal Lightning Strike inventory icon
    N/Ayesyes12
    Vaal Reave inventory iconVaal ReaveVaal ReaveVaal, Attack, AoE, Melee
    Level: (1-20)
    Souls Per Use: 35
    Can Store 2 Use(s)
    Attack Speed: 250% of base
    Attack Damage: (150-180)% of base
    Effectiveness of Added Damage: (150-180)%
    Radius: 12
    Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (150-180)% of Base Attack Damage
    50% more Area of Effect for each stage
    +4 to maximum Stages
    Can't be Evaded
    +(0-2) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Reave skill icon
    Vaal Reave inventory icon
    N/Ayesyes12
    Vaal Spectral Throw inventory iconVaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
    Level: (1-20)
    Souls Per Use: 10
    Can Store 3 Use(s)
    Attack Speed: 110% of base
    Attack Damage: (91-135)% of base
    Effectiveness of Added Damage: (91-135)%
    Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (91-135.46)% of Base Attack Damage
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spectral Throw skill icon
    Vaal Spectral Throw inventory icon
    yesyesN/A1
    Venom Gyre inventory iconVenom GyreVenom GyreAttack, Projectile, Chaos
    Level: (1-20)
    Cost: (5-7) Mana
    Attack Speed: 120% of base
    Attack Damage: (125-165)% of base
    Effectiveness of Added Damage: (125-165)%
    Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Poison DurationReturning Projectiles deal -1% less DamageChains +0.05 TimesDeals (125-165)% of Base Attack Damage
    Base duration is 12 seconds
    Can catch up to 30 Returning Projectiles
    60% of Physical Damage Converted to Chaos Damage
    40% chance to Poison on Hit
    Returning Projectiles deal 75% less Damage
    40% chance to keep caught Projectiles when firing them by using Whirling Blades
    Returning Projectiles Pierce all Targets
    Projectiles Return to you
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Venom Gyre skill icon
    Venom Gyre inventory icon
    N/Ayesyes12
    Viper Strike inventory iconViper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-135)% of base
    Effectiveness of Added Damage: (90-135)%
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
    0.5% increased Poison Duration
    1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
    Deals (90-135)% of Base Attack Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon
    Viper Strike inventory icon
    N/AyesN/A1
    Whirling Blades inventory iconWhirling BladesWhirling BladesAttack, Movement, Travel, Melee
    Level: (1-20)
    Cost: 10 Mana
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage
    +0.6 seconds to Attack Time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon
    Whirling Blades inventory icon
    N/Ayesyes10
    Wild Strike inventory iconWild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (160-185)% of base
    Effectiveness of Added Damage: (160-185)%
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage
    Beams Chain (4-7) Times
    Fires 2 additional Projectiles
    Projectiles Pierce all Targets
    (0-19)% increased Area of Effect
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wild Strike skill icon
    Wild Strike inventory icon
    yesyesN/A28
    Ancestral Protector inventory iconAncestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (90-180)% of base
    Effectiveness of Added Damage: (90-180)%
    Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range1% increased Buff EffectDeals (90-180)% of Base Attack Damage
    Totem lasts 12 seconds
    +(16-18) to Melee Strike Range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon
    Ancestral Protector inventory icon
    yesN/AN/A1
    Ancestral Warchief inventory iconAncestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 90% of base
    Attack Damage: (110-166)% of base
    Effectiveness of Added Damage: (110-166)%
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range2% increased Damage with AilmentsDeals (110-166)% of Base Attack Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    +10 to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon
    Ancestral Warchief inventory icon
    yesN/AN/A28
    Dominating Blow inventory iconDominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceDeals (165-238)% of Base Attack Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon
    Dominating Blow inventory icon
    yesN/Ayes28
    Molten Strike inventory iconMolten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-148)% of base
    Effectiveness of Added Damage: (110-148)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 3 additional Projectiles
    Projectiles deal 50% less Damage
    Damage Over Time caused by Projectiles deals 50% less Damage
    +(2-6) to Melee Strike Range
    (2-75) to (3-113) Added Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon
    Molten Strike inventory icon
    yesN/AN/A1
    Reckoning inventory iconReckoningReckoningTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 0.40 sec
    Can Store 1 Use(s)
    Attack Damage: (115-175)% of base
    Effectiveness of Added Damage: (115-175)%
    Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% chance to Debilitate Enemies for 1 second on Hit1% increased Cooldown Recovery Rate1% increased DamageDeals (115-175)% of Base Attack Damage
    Trigger this Skill when you Block
    (2-56) to (3-85) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reckoning skill icon
    Reckoning inventory icon
    yesN/AN/A1
    Static Strike inventory iconStatic StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-150)% of base
    Effectiveness of Added Damage: (110-150)%
    Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times
    2% reduced Damage
    1% increased Beam frequency
    1% reduced Area of Effect
    Deals (110-150)% of Base Attack Damage
    Base duration is 3 seconds
    50% of Physical Damage Converted to Lightning Damage
    Beams Hit Enemies every (0.4-0.32) seconds
    (4-6) maximum Beam Targets
    Chains +1 Times
    Beams deal 40% less Damage
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon
    Static Strike inventory icon
    yesN/Ayes12
    Vaal Ancestral Warchief inventory iconVaal Ancestral WarchiefVaal Ancestral WarchiefVaal, Attack, Totem, AoE, Melee, Slam
    Level: (1-20)
    Souls Per Use: 20
    Can Store 2 Use(s)
    Attack Speed: 80% of base
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality:1Superior1% increased Totem DamageDeals (100-122.8)% of Base Attack Damage
    Totem lasts 6 seconds
    50% increased Totem Placement speed
    32% more Melee Damage while Totem is Active
    +1 to maximum number of Summoned Totems
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ancestral Warchief skill icon
    Vaal Ancestral Warchief inventory icon
    yesN/AN/A28
    Vengeance inventory iconVengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Attack Damage: (170-255)% of base
    Effectiveness of Added Damage: (170-255)%
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Trigger this Skill when Hit1% increased Cooldown Recovery Rate1% increased Damage2% chance to gain 1 Rage on HitDeals (170-255)% of Base Attack Damage
    30% chance to Trigger this Skill when Hit
    (8-56) to (12-85) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon
    Vengeance inventory icon
    yesN/AN/A24
    Vigilant Strike inventory iconVigilant StrikeVigilant StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 6 Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Attack Speed: 85% of base
    Attack Damage: (222-260)% of base
    Effectiveness of Added Damage: (222-260)%
    Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    +(2-4) to Melee Strike Range
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon
    Vigilant Strike inventory icon
    yesN/Ayes1
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