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Damage over time multiplier

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"Damage over time multiplier" is a stat that affects damage over time.


% increased damage over time multiplier is additive with other stats that include the words "increase" and "multiplier". It is not additive with #%increased damage over time stats that do not include the word "multiplier". [1]

Math Example

  • 1,000 Base Damage over time per second.
  • 300% increased damage over time.
  • 100% increase damage over time multiplier.
  • 1,000 x 4 x 2 =
  • 8,000 final damage over time per second.


  1. Scscorpin (January 17, 2019). "Are the new damage over time multipliers considered as "increased," "more," or something else entirely?". Reddit. Retrieved February 25, 2020.
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